cRPG for Mount and Blade Warband. I've put over 1500 hours into the game myself, while I've always had a hard time putting more than a few hours into Fallout 3 or Skyrim. In cRPG you create a character, play in online battles to earn gold and XP, and use the gold to buy from a large selection of gear. There are several types of class types you can be...(foot archer, slow and heavy melee class, fast melee class, shielder, horse lancer, horse archer, or hybrid of any of these etc.). The main gametypes are battle (TDM where you don't respawn until everyone on a team is dead), Siege (one team defends a castle and the other attacks), and duel (self explanatory).
The reason why this game provides long-term entertainment is the combination between the addicting swordplay and the satisfying progression. The combat in this game is really in-depth and has a high skill ceiling. Even 1500 hours into the game, I would say I'm far from the best fighter. When you get as good as me though, you can single-handedly take on 5 enemies in battle at once. One additional thing worth mentioning is that the game has a really dedicated community - I've been playing with many of the same players for almost a year!
Singleplayer games to me seem repetitive and shallow in comparison. I've never found the fascination in the artificial difficulty. Isn't it a lot more satisfying to best another human player in combat? As opposed to mindlessly spamming click and easily killing all of your A.I. foes?
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