Sorry, but it's true.
More than half the game consists of boring "drive from point A to B" objectives. This would have been too much to bear even in a GTA game, where driving around can be somewhat fun, but in Mafia what you get is the perfect recipe for absolute mind numbing boredom. Mind you, I'm perfectly ok with having realistic driving as opposed to the mayhem of GTA if it's not overdone and it's merely for the sake of maintaining a certain level of integrity in the serious nature of the game. But when driving around the city is such a huge part of the game, there should be something that makes it feel like a meaningful game mechanic rather than a chore. Most of the time, there's no challenge in it, nor can we expect any mindless fun from it. In the end, it just feels like an artificial means of lengthening the game,nothing more. The taxi driver simulator mission was just unbearable. What a dissappointment that was, considering that I was pleasantly surprised when the game started off well by avoiding the generic "since its your first mission just drive a car to X location without any hassle just to get a feel for the game" formula that is ever present in the GTA series. Also, I find it lame how they threw in some pointless racing mission in what is supposed to be a serious mafia crime saga.
And then there's the on-foot action which is decent at best and annoying as hell at worst, mainly due to the camera angles. It's not an issue in more open environment, but it was awful when you're inside a narrow corridor in a building.
Now, let's talk about the aspect of the game that gets the most praise here: the story. I was expecting a game that would be thoroughly gripping and compelling from start to finish. Oh how wrong I was. The main plot by itself is fine, but the problem here is that actual meaningful missions that are closely tied in with the main plot are rare. 90% of the game is spent doing a bunch of generic, cliched mafia missions. It's a shame that for the most part, the setting is handled in the most predictable manner possible.
The few good things I remember from the game was that some of the mission design was pretty interesting (like the boat mission), and as I mentioned, the main plot and also the voice acting and all that was very well done.
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