UPDATE:
OMFG GUYS the games optimization has SKYROCKETED since even I tested it!!!!!
I can't even explain to you just how much better the game runs now.
A simple test I just did is build 1000 scouts and fly them all over the place, on the old version of this game I'd get into the single frames a second when I did this!
NOW I GET OVER 40 DAM FRAMES WHEN DOING THIS!
That means in some situations performance has LITERALLY GONE UP +5000% THIS IS INSANE!Â
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I was one of the testers for it (GPG let a number of Top ranking players and some of the top modders get their hands on the new game)
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Here's what you need to know
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The game has been drastically optimized, expect dramatic improvements especially later into the games when more units are on the screen, many computers that couldn't even run it before should be able to play it fine now.
Keep in mind though the game runs significantly better under XP then it does Vista before and after this patch (vistas just bad for gaming at the moment as many of you know)
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Aeon no longer dominate on water maps, everything that made them the water powerhouse has been nerfed, however they are still great, just not overpowered
T3 land has been nerfed, T3 land had ridiculous range that really hurt the ability of T2 and 1 to compete, this is fixed, also T3 land factory got a time/cost boost
T2 all in all is much more useful, in the current build you have people skipping T2, doing that right now is a huge risk and T2 plays a vital role.
Mass extraction points are much more valuable so the game all around promotes expanding much more then it did and fabricators a large part of that problem have been nerfed, all around the games whole economy feels much, much better.
The Gigantic Experimental units have become much more practical and are available sooner in the game, but not to the point were they are overpowered.
Anti Air prioritizes it's targets far better so you won't have your AA shooting down some scouts when your base is getting bombed to pieces.
All Aircraft Carriers Including the giant independence day flying CZAR now are also mobile air factories in an effort to make them much more useful
The T3 nuke sub no one ever built is significantly cheaper now so you might see it used!
Unit pathfinding has been greatly improved
Cybrans walking ship walks much faster on land now.
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Theirs much more, but I just wanted to give you what I felt are the most important things the patch does.
The patch all in all gives the game a fantastic balance, on top of this games are all around much more action packed then they use to be. Expect the patch within the next few days.
And for you turtlers out there their is now a no rush mode that will allow you to set a timelimit that will create a big bubble around your starting area that will be impossible for you enemy to get through until the time limit you set is up :)
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