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Some people will defend a game to death - before they've played it, before it's even been released.
We see this with every single game, no matter what it is.
A review will be published and if the game gets a low score and doesn't validate the opinion of the person who's defending it then that person will attack the reviewer. Suddenly the reviewer will be an idiot who doesn't know anything about gaming. How many times have we seen this - hundreds of times.
optimum and required arent the same lolHave you seen the rediculous system requirements?
Optimum Requirements:
- Processor: Core i7 CPU
- Memory: 8GB RAM or higher
- Graphics: NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)
- DirectX®: DirectX 11
LOL.
-Unreal-
[QUOTE="-Unreal-"]Yes, we've seen that. Before this review they didn't make sense. Now they do. The game is a bad port. Anybody who buys this game out of the gate is a fool. except its nota port, the pc version was made first if you research it.Have you seen the rediculous system requirements?
Optimum Requirements:
- Processor: Core i7 CPU
- Memory: 8GB RAM or higher
- Graphics: NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)
- DirectX®: DirectX 11
LOL.
WufusRainwright
[QUOTE="Baranga"]
The reviewer attacked Stalker's gunplay while praising HL2's. Therefore he's an idiot.
WufusRainwright
And you must be blind - either that, or you didn't play the same Stalker I did.
It was not uncommon for me in Stalker to unload an entire clip while standing virtually at point blank range, only to watch the guy I was shooting at stumble backwards, and then shoot me dead almost right away.
It amazes me that people would defend that crap. Or people will say: huh, that never happened to me? That's just absurd. The weapon mechanics in Stalker were some of the worst I've ever seen in any game, ever.
Well not that severely but i have said many times that shooting an enemy many times while i take a few shots is annoyed. When you say "I unloaded an entire clip and the only thing happened to him is to stumble backwards"] That did happen to me alot in clear sky. Its like the weapons are firing bb instead of bullets, let alone that they sound like bb guns :lol: I understand having innacuracy and bleeding and dying fast when the weapons kill fast like arma 2. But when the guns are weak, there is no point on being innacurate and you bleeding and constantly healing yourself. Because if the guns were actually "effective" the enemy i am shooting at wil be already be dead before i take hit. ..and lets not include "its not the game fault if you suck at it" comments because i stand in a face to face distance and counted every bullet that hit the enemy so i did not miss not even once. Hell once i shot someone face to face to the head with the hunting rilfe and he did not die!!! Armor? He was wearing a leather coat. If the combat is like stalker, weak guns, medkits, then i pass, if its like killzone 2 or fear 2, too many bullets, then its gonna be pretty meh. If its like mw2, hl2, wolfenstein, then it maybe be easy and simplistic without challenge but atleast the guns wont feel like crap.Sense you have played the game I will take your word that the engine is garbage. Glad your here, seem to know everything. Why take my word when you can take other reviewers' word on it? It's an excuse to avoid saying "you need the top of the line hardware to compensate for our crap engine."[QUOTE="millerlight89"][QUOTE="-Unreal-"] Sorry, I guess I overreacted. 8GB of RAM and a core i7 CPU is perfectly reasonable for maxing out an utterly garbage engine.-Unreal-
Like your comment, mines is also sarcastic since I already know you've made up your mind anyway.
its funny how they said "Optimazation is easy when you have the best guys in the industry and they look each other in a weird way" in one of the interviews. ...:D...:lol: I really wanna see how bad the console version looks. Imagine not looking bad enough in order to justify the requirements of the pc version. Or the pc version not looking good enough to justify why you need such a rig.[QUOTE="-Unreal-"]optimum and required arent the same lol Nobody said nor implied they are. What would the point be in using two different words of the same meaning one after the other?Have you seen the rediculous system requirements?
Optimum Requirements:
- Processor: Core i7 CPU
- Memory: 8GB RAM or higher
- Graphics: NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)
- DirectX®: DirectX 11
LOL.
kevy619
[QUOTE="-Unreal-"]Why take my word when you can take other reviewers' word on it? It's an excuse to avoid saying "you need the top of the line hardware to compensate for our crap engine."[QUOTE="millerlight89"] Sense you have played the game I will take your word that the engine is garbage. Glad your here, seem to know everything.dakan45
Like your comment, mines is also sarcastic since I already know you've made up your mind anyway.
its funny how they said "Optimazation is easy when you have the best guys in the industry and they look each other in a weird way" in one of the interviews. ...:D...:lol: I really wanna see how bad the console version looks. Imagine not looking bad enough in order to justify the requirements of the pc version. Or the pc version not looking good enough to justify why you need such a rig. we will find out soon enough, wish there was a demo or a benchmark.[QUOTE="THA-TODD-BEAST"][QUOTE="millerlight89"] I do not get why you people do not understand that those parts listed are for OPTIMUM settings. Meaning if you want DX11, AA, high rez, and everything else high also then those parts will do it. They are allowing the game to grow as new hardware comes out. Hmmmmmm sounds like what Crysis did, but yet people don't complain about it with Crysis.millerlight89
Crysis was the new benchmark for graphics. Metro 2033 looks like a STALKER clone with visuals that hardly seem top-of-the-line.
It makes perfect sense to me why some would be angry at the system requirements if they want the best experience possible.
Then take away the optimal settings, and just look at the recommended and the required. Really does not seem all that bad if you ask me.But you're still missing the point.
My point was Crysis was meant to be a benchmark for graphics and therefore was expected to have sky-high requirements for anyone wanting to experience it in all its glory.
Metro 2033 is showing sky-high requirements for all the bells& whistles, too, but I've yet to see any footage that has convinced me this game will be anything close to a monster like Crysis. And that is why folks are complaining. If the game doesn't necessarily look all that special or great, why must we need an absolute beast of a computer just to play it with everything cranked up? It's complete balogna.
Then take away the optimal settings, and just look at the recommended and the required. Really does not seem all that bad if you ask me.[QUOTE="millerlight89"][QUOTE="THA-TODD-BEAST"]
Crysis was the new benchmark for graphics. Metro 2033 looks like a STALKER clone with visuals that hardly seem top-of-the-line.
It makes perfect sense to me why some would be angry at the system requirements if they want the best experience possible.
THA-TODD-BEAST
But you're still missing the point.
My point was Crysis was meant to be a benchmark for graphics and therefore was expected to have sky-high requirements for anyone wanting to experience it in all its glory.
Metro 2033 is showing sky-high requirements for all the bells& whistles, too, but I've yet to see any footage that has convinced me this game will be anything close to a monster like Crysis. And that is why folks are complaining. If the game doesn't necessarily look all that special or great, why must we need an absolute beast of a computer just to play it with everything cranked up? It's complete balogna.
Because the devs, any devs for that matter, aren't even close to be experienced with Directx11 yet. How is that hard to grasp?
[QUOTE="THA-TODD-BEAST"]
[QUOTE="millerlight89"] Then take away the optimal settings, and just look at the recommended and the required. Really does not seem all that bad if you ask me.kaealy
But you're still missing the point.
My point was Crysis was meant to be a benchmark for graphics and therefore was expected to have sky-high requirements for anyone wanting to experience it in all its glory.
Metro 2033 is showing sky-high requirements for all the bells& whistles, too, but I've yet to see any footage that has convinced me this game will be anything close to a monster like Crysis. And that is why folks are complaining. If the game doesn't necessarily look all that special or great, why must we need an absolute beast of a computer just to play it with everything cranked up? It's complete balogna.
Because the devs, any devs for that matter, aren't even close to be experienced with Directx11 yet. How is that hard to grasp?
Run it on 9 then on xp, still for its graphics its pretty damn high for a game that also has a console version, its not like a game in dx9 look great but in dx10 and dx11 it looks 10 times better to justfiy the requirements. Infact you wont be able to see the diffirance instantly, you have to look closser on specific features of the graphical engine. I am really eager to see how the game will look on x360 and how much better it will look on pc that it will justify for such requirements.[QUOTE="Baranga"]well ya, it does say the 360 version is better which I don't believe for one second (lower the settings to 360 quality if you have too). They also don't mention the specs of their rig.Oh, that review praises the combat of Half-Life 2 and bashes the combat of Stalker?
It aknowledges it's based on a book and then says it copies the game worlds of Fallout 3 and BioShock?
At least it got a good score and it praised it a lot, but still. It's a bad article.
kevy619
.. Why don't you believe that? They said the game was rushed and poorly optemized for the PC version, a common problem in many multiplats..
gamesradar just rveiwed it 9/10 these are the same ppl who gave chaos rising a 9/10 and i feel it was well deserved.
granted it was the console version but still:
You'll love
sounds like something that will sell terribly on console but do moderately well on pc.gamesradar just rveiwed it 9/10 these are the same ppl who gave chaos rising a 9/10 and i feel it was well deserved.
granted it was the console version but still:
You'll love
You'll hate
- Evocative paranormal atmosphere
- Superb attention to detail
- Play it cautious, and the shooting issues dissolve
http://www.gamesradar.com/ps3/metro-2033/review/metro-2033/a-2010031216411659667969/g-20081219161559256082ionusX
- The shooting sucks
- May be too unforgiving for some
- A few naive design decisions
they never say what exactly is wrong with the gunplay. they just say its bad with no justification. most people who say this just can't aim. the STALKER thing where you unload a whole clip into someone rarely happens and it pretty much only happens in clear sky from experience. it rarely happens in SoC and CoP, if evergamesradar just rveiwed it 9/10 these are the same ppl who gave chaos rising a 9/10 and i feel it was well deserved.
granted it was the console version but still:
You'll love
- Evocative paranormal atmosphere
- Superb attention to detail
- Play it cautious, and the shooting issues dissolve
You'll hate
- The shooting sucks
- May be too unforgiving for some
- A few naive design decisions
http://www.gamesradar.com/ps3/metro-2033/review/metro-2033/a-2010031216411659667969/g-20081219161559256082ionusX
I love it how people ripped apart the first review because it awarded a low score, but then people seem to think that the Gamesradar review is so much more accurate because it awarded a high score.
That Gamesradar review was junk. It was a completely generic review that didn't even touch on the technical aspects of the game.
Talk about a lousy review - the first one was much more informative.
[QUOTE="Baranga"]
The reviewer attacked Stalker's gunplay while praising HL2's. Therefore he's an idiot.
WufusRainwright
And you must be blind - either that, or you didn't play the same Stalker I did.
It was not uncommon for me in Stalker to unload an entire clip while standing virtually at point blank range, only to watch the guy I was shooting at stumble backwards, and then shoot me dead almost right away.
It amazes me that people would defend that crap. Or people will say: huh, that never happened to me? That's just absurd. The weapon mechanics in Stalker were some of the worst I've ever seen in any game, ever.
what are you talking about STALKER is a fun game yes it has its stupid momnets doesnt every game have a stupid monment? yes there is a time where i unload a full clip on to a person and he is still alive but when i kill someone i dont get killed in the same time.
the thing about STALKER is that for some reason when u stop playing and go to work or something all u want to do is go back home and play it and to keep going.
STALKER IS a fun game. a
but for sure it is not ment for everyone
they are both bad, not because of the score but because of the idiocity or vagueness (dont know if thats a word) of both reviews. the good review is extremely vague and just talks about the atmosphere, but that doesnt give a game a nine. he claims the shooting is bad(with no justification or example about what is bad), yet gives it a nine. the 7.0 review is taking points off for not having multiplayer and other arbitrary things. they are both bad reviewsI love it how people ripped apart the first review because it awarded a low score, but then people seem to think that the Gamesradar review is so much more accurate because it awarded a high score.
That Gamesradar review was junk. It was a completely generic review that didn't even touch on the technical aspects of the game.
Talk about a lousy review - the first one was much more informative.
WufusRainwright
I bet the game will get about a 6.5 here on gamespot, i learned to predict scores ;) What you guys wager?dakan458
we were barely even talking about metro. the problem was the reviews and their quality, not the game
[QUOTE="RedDanDoc"][QUOTE="dakan45"] Yeah avp was mediocre material but i like what it was about, so i would say its possible that metro 2033 can turn like that too.dakan45I think the graphics look a lot better than AVP and I think that a lot more thought has gone into Metro 2033's world. AVP was lazy they just didnt put in any effort seeing as it would sell because both Aliens and Predator franchises are popular with a lot of hardcore fans. I will never buy a game from Rebellion ever again I forgave them for sniper elite and gave them a second chance with AVP. Never again! I cant see it myself from what footage ive seen on youtube regarding METRO 2033 it apears to blow AVP out of the water. I have seen it too, good stuff but he took the stealthy approach maybe the game turns into a reall mess with actual gunplay...who knows? Hope its good.
I think the graphics look a lot better than AVP and I think that a lot more thought has gone into Metro 2033's world. AVP was lazy they just didnt put in any effort seeing as it would sell because both Aliens and Predator franchises are popular with a lot of hardcore fans.
I will never buy a game from Rebellion ever again I forgave them for sniper elite and gave them a second chance with AVP. Never again!
[QUOTE="THA-TODD-BEAST"]
[QUOTE="millerlight89"] Then take away the optimal settings, and just look at the recommended and the required. Really does not seem all that bad if you ask me.kaealy
But you're still missing the point.
My point was Crysis was meant to be a benchmark for graphics and therefore was expected to have sky-high requirements for anyone wanting to experience it in all its glory.
Metro 2033 is showing sky-high requirements for all the bells& whistles, too, but I've yet to see any footage that has convinced me this game will be anything close to a monster like Crysis. And that is why folks are complaining. If the game doesn't necessarily look all that special or great, why must we need an absolute beast of a computer just to play it with everything cranked up? It's complete balogna.
Because the devs, any devs for that matter, aren't even close to be experienced with Directx11 yet. How is that hard to grasp?
:roll: Please, spare me the stupid excuses.
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