Microsoft Flight Simulator X ate my PC... :(

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ZBoater

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#1 ZBoater
Member since 2003 • 1855 Posts

Its sad to see a grown man cry, really, but I couldn't help it seeing FSX running at 10fps on my PC.  Yup, 10.  I cranked EVERYTHING high and this thing chugged like a 486SX (see who remembers THAT).  This game is ridiculous.  :?

Anyways, any Microsoft FSX users (actual users please) that care to share what settings work best for you, and on what hardware are you running it?    Please include:

Resolution?
Filtering option?
Anti-aliasing?
Graphics level global?

Turning auto-gen completely off seems to have the best impact on improving performance, but I want to compare my settings.  At 2560x1600x32, AA on, filtering bilinear, HDR off, auto gen off, I do about

120-140fps in minimal
90-100 fps in very low
50-60fps in low
40-45 fps in medium low
25-35 fps in medium high
15-20 fps in high
10-13 fps in ultra-high

Lowering the resolution doesn't help things much, and SLI is pretty much useless.  It runs the same with or without it, so this does not seem to be a graphics bottleneck.  Any ideas will be appreciated!

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deactivated-5d6f36542503f

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#2 deactivated-5d6f36542503f
Member since 2003 • 169 Posts

There are two problems with flight simulator X. One is that all the autogen objects put a huge burden on the CPU. Once the DirectX 10 patch comes out, all of that work will be put on the GPU giving it a huge boost in performance. The second problem is that, for some reason, Flight Simulator X doesn't know how to utilize multi-core processors. I know for me when I'm running the game, one processor is completely bogged down, while the other is idling at around 2%. I don't know if the developers know that but hopefully it will be fixed. Nvidia did release list of tech tips that show what you should put each in-game setting on which was very helpful in finding the sweet spot. It gave me fairly decent performance and it should hold me down until they release a DirectX 10 patch.

Here's the page:  http://www.nzone.com/object/nzone_fsx_techtips.html

------------------------

AMD Athlon 64 X2 4800+ @ 2.41GHz

4GB PC3200 RAM

300GB Maxtor SATA HDD

BFG Tech 8800GTX 768MB

Windows Vista Home Premium Build 6000

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lol_waffles

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#3 lol_waffles
Member since 2006 • 1826 Posts
I'm running it at 1440x900, Anisotropic filtering, AA enabled, at High. I get around 20 FPS. (I have a 7900 GS) My conspiracy theory is that Microsoft intentionally made FSX suck for XP so we'd all go out and get Vista.
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iggy_23

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#4 iggy_23
Member since 2003 • 460 Posts
Yup.....that game's a BEAST ;)
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dunamistheou

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#5 dunamistheou
Member since 2005 • 4744 Posts
Wait for the DX10 patch, I wouldn't be surprised if this was intentional, so everyone will go, "Wow, teh DX10!" :D
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dmb34

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#6 dmb34
Member since 2004 • 1102 Posts
This game is intentionally made to bring you comp to it's knees, they dont put out a new version every single year. The idea behind this is the game can grow as more computing power becomes available. You may not see a cpu or gpu that can max this game to it's fullest for a year or two.
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Platearmor_6

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#7 Platearmor_6
Member since 2004 • 2817 Posts
I've been told NO computer to date will run Flight Sim X on full everything. But I remmember seeing some screenshots that where near max and they were incredible.
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pak_a_bowl

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#8 pak_a_bowl
Member since 2008 • 25 Posts

i had a 386 that came from a hospital and had all some drug referencing software, the monitor wasn't color and wasnt a standard vga plug, the ram was a card. also i had a 486 DX4 i think it ran like 266 mhz(or maybe 166) which was the best thing i'd had to that point. its was like my quad core 486. also had a few 486 66mhz. and ibm's and mac's....... i grew up around a very large flea market. i used to get caviar hdd's about 550mb for 5$. me and a friend would just get em goin and play with networking. just troubleshooting for fun.

more on the subject i been tryin to set up a good pc for flight sim mosltly within my budget witch aint huge. i have a 610i,celeron D3.46 800mhz, 8800gt, 3GB 5300mhz. i wasn't too impressed untill i downloaded sp1 and 2 and it ran way smoother. im getting between 18 and 25fps at 1920x1080 with gen on normal i belive(whatever is above sparse) I'm thinking about getting a core 2 quad. would it make a big difference?

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-CheeseEater-

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#9 -CheeseEater-
Member since 2007 • 5258 Posts
It's called bad optimisation.
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WDT-BlackKat

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#10 WDT-BlackKat
Member since 2008 • 1779 Posts
What scares me is they're using the same engine for MSTS 2. At least from a ground level view you won't need all that auto-generated scenery, but still...
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MrUnSavory1

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#11 MrUnSavory1
Member since 2005 • 777 Posts
Love FSX, but I have gone back to my Flightsim 2004. Runs great with everything cranked at 1920x1200 and I have lots of add on aircraft for it and stuff.
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Qixote

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#12 Qixote
Member since 2002 • 10843 Posts

It's called bad optimisation.-CheeseEater-

I wouldn't say that. Trying to render real world geography, architecture, weather, traffic, avionics, lighting, and sounds requires alot of computer power, don't ya think? With all the bells and whistles turned up, there's much more to render than say something like Crysis or HL2. I have a core 2 duo, 8800gtx, 2gb ram machine and it generally runs smoothly even with most everything turned up at 1680 resolution. But some areas with alot of traffic like large cities or large busy airports will bring mine to it's knees. Once in the air, it's always smooth flying.

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vfibsux

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#13 vfibsux
Member since 2003 • 4497 Posts

Its sad to see a grown man cry, really, but I couldn't help it seeing FSX running at 10fps on my PC. Yup, 10. I cranked EVERYTHING high and this thing chugged like a 486SX (see who remembers THAT). This game is ridiculous. :?

ZBoater

Sucker! My PC runs it like a 486DX.

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shakmaster13

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#14 shakmaster13
Member since 2007 • 7138 Posts
dude wtf say no to thread necromancy
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Hells_rebelion

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#15 Hells_rebelion
Member since 2003 • 2957 Posts
There are like 2 threads that have been brought back from the dead.....
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shakmaster13

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#16 shakmaster13
Member since 2007 • 7138 Posts

There are like 2 threads that have been brought back from the dead.....Hells_rebelion

link me the second one pls

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Hells_rebelion

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#17 Hells_rebelion
Member since 2003 • 2957 Posts

[QUOTE="Hells_rebelion"]There are like 2 threads that have been brought back from the dead.....shakmaster13

link me the second one pls

http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=25997578
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shakmaster13

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#18 shakmaster13
Member since 2007 • 7138 Posts
[QUOTE="shakmaster13"]

[QUOTE="Hells_rebelion"]There are like 2 threads that have been brought back from the dead.....Hells_rebelion

link me the second one pls

http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=25997578

/ty

i marked it

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-CheeseEater-

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#19 -CheeseEater-
Member since 2007 • 5258 Posts

[QUOTE="-CheeseEater-"]It's called bad optimisation.Qixote

I wouldn't say that. Trying to render real world geography, architecture, weather, traffic, avionics, lighting, and sounds requires alot of computer power, don't ya think? With all the bells and whistles turned up, there's much more to render than say something like Crysis or HL2. I have a core 2 duo, 8800gtx, 2gb ram machine and it generally runs smoothly even with most everything turned up at 1680 resolution. But some areas with alot of traffic like large cities or large busy airports will bring mine to it's knees. Once in the air, it's always smooth flying.

I am fully aware of this. But I must ask the game developers and people on these boards in general, what demographic of people are the Developers actually trying to target releasing these types of Games with such absurd system requirements.

Honestly, Flight Simulator X was released yonks ago, and still, with today's hardware, it's able to bring hardware to it's knee's.

In a nutshell, Flight SImulator X is litterally crying out that the game has had terrible optimisation, without a question rushed out the door to meet the "DX10" hype. Thus, your left to the point where your going to be putting 3 GTX 280's in your system to actually have it run with the bells and whistles. Pathetic. That's what I call it. :|

It's games like this, that a casual might pick up, fail miserably to meet the System Reqs and never return to PC gaming again...

Thus, Spore is the sizzlenittyodiddle. Dont' ask me what that means. Tis all.

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MrUnSavory1

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#20 MrUnSavory1
Member since 2005 • 777 Posts
You can put 10 graphics cards in and it won't help. This is not a problem with GPU speed as it is a problem with CPU speed. FSX is a CPU intensive SIMULATOR. Also it does not make usage of SLI or Multi-Core CPU's. If you want more frame rates then you will need to upgrade your processor. I am running an E6600 at 2.4Mhz with dual 8800gt 512's and 2 gig of corsair memory. If I really crank stuff up I can get about 20 to 25 fps in the air. But in a crowded airport it drops to like 8fps. MS Flightsims have always been this way and have always pushed systems when it was released. Takes a lot of power to render realism.