Mirror's edge is extremely underrated.

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deactivated-5ef52b89b6fd0

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#1 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

After reading the reviews both pro and player based I wrote this game off. I dont understand the hate for this game, seroiusly it is amoung one of the best games I have ever played. There are a few parts that can be very annoying but overall I havent been able to put the game down, after reading the GS rewiew I have come to the concusion that they are not good at video games. There have ben very few parts that I had to play over and over to get, I am almost at the end, I feel bad for DICE this game rocks but reviews killed it.

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Curlyfrii87

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#2 Curlyfrii87
Member since 2004 • 15057 Posts

Agreed.

I put the game off for the same reason, then this week with the steam deal... i figured, "why not".
Now i can't stop playing it either... great game.

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Buttons1990

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#3 Buttons1990
Member since 2009 • 3167 Posts

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations... Like literally... You were either sliding undering something, jumping to something, or doing the same wall jump over and over all the way to the end of the game... Sure it controlled very well and looked amazing, but that was about it... It was repetitive and short...

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JangoWuzHere

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#4 JangoWuzHere
Member since 2007 • 19032 Posts

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations... Like literally... You were either sliding undering something, jumping to something, or doing the same wall jump over and over all the way to the end of the game... Sure it controlled very well and looked amazing, but that was about it... It was repetitive and short...

Buttons1990
This 100%
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deactivated-5ef52b89b6fd0

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#5 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations... Like literally... You were either sliding undering something, jumping to something, or doing the same wall jump over and over all the way to the end of the game... Sure it controlled very well and looked amazing, but that was about it... It was repetitive and short...

Buttons1990
Really? The time I had with the game was very enjoyable for me. I really dont give a *&^* about anything else other then the game was fun to play which is all that matters to me. I am actually suprised this game is not defended by pc gamers as Deus ex is, for me Mirrors Edge>>>>>>>>> Deus ex.
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True_Sounds

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#6 True_Sounds
Member since 2009 • 2915 Posts

[QUOTE="Buttons1990"]

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations... Like literally... You were either sliding undering something, jumping to something, or doing the same wall jump over and over all the way to the end of the game... Sure it controlled very well and looked amazing, but that was about it... It was repetitive and short...

Advid-Gamer

Really? The time I had with the game was very enjoyable for me. I really dont give a *&^* about anything else other then the game was fun to play which is all that matters to me. I am actually suprised this game is not defended by pc gamers as Deus ex is, for me Mirrors Edge>>>>>>>>> Deus ex.

Just have to give it a decade or so. The classics take awhile to become what they are, because when remembering games you'll often remember all the awesome parts and forget the tedious or frustrating faults.

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dos4gw82

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#7 dos4gw82
Member since 2006 • 1896 Posts

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations.... Buttons1990

You could say the exact same thing about Portal. Didn't stop it from being a good game.

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1carus

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#8 1carus
Member since 2004 • 1454 Posts

It is a GREAT idea, well realised through a GREAT atmosphere and setting, excellent music and style, boundary pushing gameplay, wrapped in a pretty lousy story and half baked approach. The gameplay eventually ran (no pun intended) pretty thin, becoming repetitive and tired. It's an example of simply having an awesome basis for a game doesn't equal greatness. Variety and a soft touch needs to be implemented too. As such, by the end game, a bad taste was sort of left in my mouth.

But for the first few hours, it was pretty great. I can't stress enough how beautiful the scenery and music are.

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1carus

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#9 1carus
Member since 2004 • 1454 Posts

[QUOTE="Buttons1990"]

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations.... dos4gw82

You could say the exact same thing about Portal. Didn't stop it from being a good game.

Portal was short, but it certainly wasn't repetitive. As soon as any gameplay element in Portal becomes close to stale, the game mixes things up and throws something cool and fresh in there. The pacing in Portal is perfect, and the variety is excellent. The story and dialogue was also leaps and bounds more memorable than Mirror's Edge. Mirror's Edge was more of a one trick pony that outstayed its welcome even for the short amount of time it went for.

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JoeSchmo01

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#10 JoeSchmo01
Member since 2010 • 56 Posts
I decided to pass on the steam sale of it and now im having mixed emotions from the different posts on here on whether or not that was the right choice lol. oh well, its not particularly expensive either way
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gameguy6700

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#11 gameguy6700
Member since 2004 • 12197 Posts

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations... Like literally... You were either sliding undering something, jumping to something, or doing the same wall jump over and over all the way to the end of the game... Sure it controlled very well and looked amazing, but that was about it... It was repetitive and short...

Buttons1990
It has multiplayer as far as competitive time trials go. That's about the only way they could have done multiplayer in the game too considering that it was not about shooting at all (in fact, an achievement on the 360 version was to make it through the game without ever firing a shot). Maybe a racing mode would have been nice, but that's all I can think of. As for repetitiveness, I have to disagree. Sure you had a moveset but that's true for every game out there. ME's challenge lay in the fact that you had to get better at chaining together your moves and figuring out what part of the environment would allow you to keep moving without slowing down on the fly. Portal was much the same way.. ME had far more variety to it than 95% of FPS games out there where it's just "Hurr durr, shoot aliens/terrorists/nazis. Now shoot them again in a different level and with a different gun, derp". There are valid complaints about ME, such as it's short length (although honestly it's no shorter than many other popular FPS games these days, such as MW2) and the portions of the game where it suddenly throws a slew of enemies with guns at you (which is at its worst in the game's later levels). However, repetitiveness is not one of them.
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JangoWuzHere

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#12 JangoWuzHere
Member since 2007 • 19032 Posts
[QUOTE="Buttons1990"]

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations... Like literally... You were either sliding undering something, jumping to something, or doing the same wall jump over and over all the way to the end of the game... Sure it controlled very well and looked amazing, but that was about it... It was repetitive and short...

Advid-Gamer
Really? The time I had with the game was very enjoyable for me. I really dont give a *&^* about anything else other then the game was fun to play which is all that matters to me. I am actually suprised this game is not defended by pc gamers as Deus ex is, for me Mirrors Edge>>>>>>>>> Deus ex.

Because Deus Ex lasted much longer then 6 hours, and it was a much better game for its time.
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JangoWuzHere

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#13 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="Buttons1990"]

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations.... dos4gw82

You could say the exact same thing about Portal. Didn't stop it from being a good game.

Was portal 50$ when it first came out? nooooooo
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JangoWuzHere

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#14 JangoWuzHere
Member since 2007 • 19032 Posts
I decided to pass on the steam sale of it and now im having mixed emotions from the different posts on here on whether or not that was the right choice lol. oh well, its not particularly expensive either wayJoeSchmo01
It was only 5$. Your loss honestly, Its not a great game, but its enjoyable 6 hours.
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Inconsistancy

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#15 Inconsistancy
Member since 2004 • 8094 Posts
I liked ME, but it's not very worth replaying and some parts are just tedious... and that story line, I usually don't skip store parts to a game the first time though, but damn that was horrible, not to mention the main character being so damn ugly x.x.
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ekultus

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#16 ekultus
Member since 2010 • 1013 Posts

naw your just one of the select few

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illmatic87

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#17 illmatic87
Member since 2008 • 17935 Posts

Really? The time I had with the game was very enjoyable for me. I really dont give a *&^* about anything else other then the game was fun to play which is all that matters to me. I am actually suprised this game is not defended by pc gamers as Deus ex is, for me Mirrors Edge>>>>>>>>> Deus ex.Advid-Gamer
Yet Mirrors edge has a user score higher than your beloved console versions of Mirriors Edge? ah well I like how you complain about PC game threads in SW, yet a you start a thread on a Multiplat game here... keep it up sport, but I'll feed.

Its a breath of fresh air no doubt and it should be bought considering the price, but its flawed to hell and back for a straightforward game. I never blamed the platform elements--that was up to you... but its the approach to direction, it liked to sidetrack your pase, worst of all the obtuse enemy placements frustrated you more than it should have; it was these flaws that contradicted the games design. I didnt care if it didn't have MP, it just doesnt have that replayability that Deus Ex had, that is why Deus Ex is a classic--its one to explore; Mirrors Edge is a one trick pony--a one off experience and its a fresh one if not a standard one compared to say one off classics like OoT or SotC. it took VTMB a few years and I think I could call it a classic, yet a great PC game like Giants: Citizen Kabuto didn't receive the same recognition.

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dakan45

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#18 dakan45
Member since 2009 • 18819 Posts
There are so many thigns i wanna say in this thread...... Well i really liked it. I liked the graphics, the running even the combat and the story. I was practicly crying in the end. Great game and the EA CEO said that it deserves a sequel, please do. However the problem is that it fell short on what it deliver. For example at the first part of the game you run and run and run for your life from the cops that spawn everywhere. Then the game gives you a big variety in weapons and makes you muder your way through. Way too many weapons for a game like that. The thing is that at the end it fell short, neither the compaign or the meele system were memorable or with a variety of things to do, neither the combat felt solid, mostly simplistic. At the end the game did not dilver as much as expected. Sure its fun to do a few tricks here and there but the climbing challenges the game provided did not involve like say the prince of persia games, neither it had any memorable action sequences. Could have been better. The only thing that reminded me making progress in a great fps was the later enemie that can also wall run like you. So great game but no matter how hard i tried i couldnt play it twice. Portal is repettive, it just mixes what you learn and advances in puzzle difficulity. Simply ingenious. Also you cant really compare it with deus ex. Deus ex is non linear with alot of upgrades and ways to play. Mirrors edge is super mega linear and shallow with very specific gameplay.
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#19 DanielDust
Member since 2007 • 15402 Posts
Sure its fun to do a few tricks here and there but the climbing challenges the game provided did not involve like say the prince of persia games dakan45
I agree with everything except that part, try the time trials and go for a top score, PoP doesn't even come close. It was a fun and different game, it's a solid 8.5 imo. Hopefully DICE takes a break from all the BC 2 clones and DLCs and they actually make a new Mirror's Edge or BF 3, I couldn't care less about a BC 3.
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dakan45

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#20 dakan45
Member since 2009 • 18819 Posts
Are we talking about the same prince of persia? yeah sands of time had hard trials and pretty unreallistic but it was more than a jumping here and there. Oh yeah dice better make something new.
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B45AK

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#21 B45AK
Member since 2009 • 445 Posts

Mirrors Edge was great. I hate people who criticise a game solely for length. A game should be as long as it needs to as long as it provides an enjoyable experience. I would rather have 3 hours of briliance than 60 hours of mediocrity.

I just hope developers don't try and apease the masses with generic gameplay for a secure buck. We need more innovation that we saw in mirrors edge.

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JN_Fenrir

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#22 JN_Fenrir
Member since 2004 • 1551 Posts
[QUOTE="dakan45"]There are so many thigns i wanna say in this thread...... Well i really liked it. I liked the graphics, the running even the combat and the story. I was practicly crying in the end. Great game and the EA CEO said that it deserves a sequel, please do. However the problem is that it fell short on what it deliver. For example at the first part of the game you run and run and run for your life from the cops that spawn everywhere. Then the game gives you a big variety in weapons and makes you muder your way through. Way too many weapons for a game like that. The thing is that at the end it fell short, neither the compaign or the meele system were memorable or with a variety of things to do, neither the combat felt solid, mostly simplistic. At the end the game did not dilver as much as expected. Sure its fun to do a few tricks here and there but the climbing challenges the game provided did not involve like say the prince of persia games, neither it had any memorable action sequences. Could have been better. The only thing that reminded me making progress in a great fps was the later enemie that can also wall run like you. So great game but no matter how hard i tried i couldnt play it twice. Portal is repettive, it just mixes what you learn and advances in puzzle difficulity. Simply ingenious. Also you cant really compare it with deus ex. Deus ex is non linear with alot of upgrades and ways to play. Mirrors edge is super mega linear and shallow with very specific gameplay.

Those are pretty much my feelings exactly. There's not much replay value and it's a little one-dimensional, but the concept is executed perfectly, the mechanics work well and the game definitely stands out from the crowd. I would say it it's a great game to pick up on sale, which is why I'm glad I did. :)
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dakan45

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#23 dakan45
Member since 2009 • 18819 Posts
I would rather have 3 hours of briliance than 60 hours of mediocrity.B45AK
Thats why i usually prefer short linear shooters. Maybe they dont have all that stuff the big games do but the compaign is fun for as long as it lasts without bore you with cheap sidemissions.
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adamosmaki

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#24 adamosmaki
Member since 2007 • 10718 Posts
It is a great game although its short 5-6 hours only. Nontheless its something different over the same we see in gaming again and again
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skrat_01

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#25 skrat_01
Member since 2007 • 33767 Posts
Because it has a huge amount of faults. The combat is horrible, the level design just sucks at times, and the games story is underwhelming. Otherwise it is great, especially conceptually.
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#26 dakan45
Member since 2009 • 18819 Posts
[QUOTE="skrat_01"]Because it has a huge amount of faults. The combat is horrible, the level design just sucks at times, and the games story is underwhelming. Otherwise it is great, especially conceptually.

Th level design most certainly does not suck especially with games like fear and mass effect that the design is terribly simplistic. How exactly the level design sucks anyway? I found it both artistic and open minded.
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KHAndAnime

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#27 KHAndAnime
Member since 2009 • 17565 Posts
[QUOTE="Buttons1990"]

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations... Like literally... You were either sliding undering something, jumping to something, or doing the same wall jump over and over all the way to the end of the game... Sure it controlled very well and looked amazing, but that was about it... It was repetitive and short...

Advid-Gamer
Really? The time I had with the game was very enjoyable for me. I really dont give a *&^* about anything else other then the game was fun to play which is all that matters to me. I am actually suprised this game is not defended by pc gamers as Deus ex is, for me Mirrors Edge>>>>>>>>> Deus ex.

How laughable. You're a comparing an open lengthy RPG with multiple endings and an amazing story to a short repetitive linear action game with one ending and a crap story
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deactivated-5ef52b89b6fd0

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#28 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="Advid-Gamer"] Really? The time I had with the game was very enjoyable for me. I really dont give a *&^* about anything else other then the game was fun to play which is all that matters to me. I am actually suprised this game is not defended by pc gamers as Deus ex is, for me Mirrors Edge>>>>>>>>> Deus ex.illmatic87

Yet Mirrors edge has a user score higher than your beloved console versions of Mirriors Edge? ah well I like how you complain about PC game threads in SW, yet a you start a thread on a Multiplat game here... keep it up sport, but I'll feed.

Its a breath of fresh air no doubt and it should be bought considering the price, but its flawed to hell and back for a straightforward game. I never blamed the platform elements--that was up to you... but its the approach to direction, it liked to sidetrack your pase, worst of all the obtuse enemy placements frustrated you more than it should have; it was these flaws that contradicted the games design. I didnt care if it didn't have MP, it just doesnt have that replayability that Deus Ex had, that is why Deus Ex is a classic--its one to explore; Mirrors Edge is a one trick pony--a one off experience and its a fresh one if not a standard one compared to say one off classics like OoT or SotC. it took VTMB a few years and I think I could call it a classic, yet a great PC game like Giants: Citizen Kabuto didn't receive the same recognition.

Seriously?????? This thread is solely about mirrors edge, that I have on PC. Funny that you think this is a seceret attack on pc games. Just because I dont need to defend all pc games, and the pc in general, dosent mean I dont enjoy gaming on my pc.
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deactivated-5ef52b89b6fd0

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#29 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts
[QUOTE="Advid-Gamer"][QUOTE="Buttons1990"]

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations... Like literally... You were either sliding undering something, jumping to something, or doing the same wall jump over and over all the way to the end of the game... Sure it controlled very well and looked amazing, but that was about it... It was repetitive and short...

KHAndAnime
Really? The time I had with the game was very enjoyable for me. I really dont give a *&^* about anything else other then the game was fun to play which is all that matters to me. I am actually suprised this game is not defended by pc gamers as Deus ex is, for me Mirrors Edge>>>>>>>>> Deus ex.

How laughable. You're a comparing an open lengthy RPG with multiple endings and an amazing story to a short repetitive linear action game with one ending and a crap story

Yes I am, because to me Deus ex is not very enjoyable, Im sure it was great 10 years ago but to todays games to me it is boring. This insnt a Deus ex hate thread so please stop blindly defending.
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mattuk69

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#30 mattuk69
Member since 2009 • 3050 Posts

Its a great game.

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dakan45

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#31 dakan45
Member since 2009 • 18819 Posts
[QUOTE="Advid-Gamer"][QUOTE="KHAndAnime"][QUOTE="Advid-Gamer"] Really? The time I had with the game was very enjoyable for me. I really dont give a *&^* about anything else other then the game was fun to play which is all that matters to me. I am actually suprised this game is not defended by pc gamers as Deus ex is, for me Mirrors Edge>>>>>>>>> Deus ex.

How laughable. You're a comparing an open lengthy RPG with multiple endings and an amazing story to a short repetitive linear action game with one ending and a crap story

Yes I am, because to me Deus ex is not very enjoyable, Im sure it was great 10 years ago but to todays games to me it is boring. This insnt a Deus ex hate thread so please stop blindly defending.

The enjoyable factor of deus ex is timeless. If anything the new games cant rank up to deus ex or system shock 2, they are mostly simple and linear without anything interesting happen to the game. But i wont defend the game when it must be defended. For example deux ex fps gunplay always sucked, always and thats a fact. back then it sucked, now it sucked and it will always suck. The enjoyable factor is everything else you do in the game and interaction with items. All though it is true that deux ex was way too damn slow and way too damn long. As the devs stated it was too slow and the progress you character made in leveling up was so slow that the game often felt borring. This time they get it right and use qualtity ove quanity of thigs to do rather stretching the playthrough as far as they can. It made the story progression slow and thus made the story hard to follow. Besides its not like they got the augs upgrades right either. In the begining you get 1 in each mission and after a while you get 2 or 3 of them in one missions and halfway the game you got them all and you find recycled augmentations in the later levels. In the new ones you will buy them not find them.
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Rheorin

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#32 Rheorin
Member since 2010 • 211 Posts

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations... Like literally... You were either sliding undering something, jumping to something, or doing the same wall jump over and over all the way to the end of the game... Sure it controlled very well and looked amazing, but that was about it... It was repetitive and short...

Buttons1990
Whoa! So, for a game to be good, it has to have multiplayer and be longer than 6 hours? It may just be me, but I prefer to play a thrilling 6-hour singleplayer than a boring 20-hour snoozefest. And why do people want multiplayer in every damn game these days, it's ridiculous. Besides, popular modern FPS and some TPS games like Gears of War and Modern Warfare don't have that much variety in their singleplayer campaigns either. It's the same friggin' person with a different gun. I agree with the OP. I too wrote this game off because of the reviews. But now it's among my favorites this gen. DICE deserves more credit than they got for this game. The 'chases' reminded me of the famous "Neo chase scene" in first Matrix movie. While some parts are a bit frustrating, overall I'd give this game a 9/10.
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TerrorRizzing

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#33 TerrorRizzing
Member since 2010 • 4232 Posts

its decent, cant say I was amazed.

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Qixote

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#34 Qixote
Member since 2002 • 10843 Posts

It was an ok game with potential to be more. I particularly did not appreciate how it forced you to use weapons in parts, as those parts just felt out of place and simply not well done. Also weird how no gun in that world can hold more than a few bullets. I know the game is not about the guns, but that is kind of my point. . . I sometimes was forced to use them anyway. If I am forced to use guns, then at least make the circumstances seem believable. The movement controls usually worked, but sometimes they flat out sucked. Overall the game felt like an experiment. It had mixed results but I feel another attempt could yield an improved game if a sequel is ever done.

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TerrorRizzing

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#35 TerrorRizzing
Member since 2010 • 4232 Posts
[QUOTE="Buttons1990"]

But it is is like 6 hours long and single player only.., Plus it isn't like there was a lot of variety in the gameplay... All the way to the very end of the game it was the same basic moves that were performed the same way just in different locations... Like literally... You were either sliding undering something, jumping to something, or doing the same wall jump over and over all the way to the end of the game... Sure it controlled very well and looked amazing, but that was about it... It was repetitive and short...

Rheorin
Whoa! So, for a game to be good, it has to have multiplayer and be longer than 6 hours? It may just be me, but I prefer to play a thrilling 6-hour singleplayer than a boring 20-hour snoozefest. And why do people want multiplayer in every damn game these days, it's ridiculous. Besides, popular modern FPS and some TPS games like Gears of War and Modern Warfare don't have that much variety in their singleplayer campaigns either. It's the same friggin' person with a different gun. I agree with the OP. I too wrote this game off because of the reviews. But now it's among my favorites this gen. DICE deserves more credit than they got for this game. The 'chases' reminded me of the famous "Neo chase scene" in first Matrix movie. While some parts are a bit frustrating, overall I'd give this game a 9/10.

gears of war sucks, and modern warfare has much much more going on than mirrors edge and gears of war combined. I'm not even a big modern warfare fan, but you cant compare it to something like mirrors edge.
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Baranga

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#36 Baranga
Member since 2005 • 14217 Posts

One of my favourite games. I even like the clumsy guns, it's logical that Faith isn't used to shooting people. But I usually avoid combat, because it's much more fun to run away. I finished the game three times, once without using guns - which is nowhere as hard as you'd think, if you pay attention to the environment - and it was always a blast. The parkour becomes second nature a couple of hours in, there's nothing frustrating about it IMO. The graphics are amazing, completely photorealistic sometimes. The soundtrack is great.

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Shatilov

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#37 Shatilov
Member since 2005 • 4150 Posts
It made me feel sick every time I played it, I googled it & I have Simulation Sickness.
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Rheorin

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#38 Rheorin
Member since 2010 • 211 Posts

modern warfare has much much more going on than mirrors edge and gears of war combined.TerrorRizzing
Can you list them, then?

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dakan45

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#39 dakan45
Member since 2009 • 18819 Posts
Clumsy guns? Actually i thought it was very easy, its just that the mosue aiming was not good enough.
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mo0ksi

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#40 mo0ksi
Member since 2007 • 12337 Posts
It was fun while it lasted. Can't say I would ever go back to it though because it had more than its fair share of flaws.
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skrat_01

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#41 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="dakan45"][QUOTE="skrat_01"]Because it has a huge amount of faults. The combat is horrible, the level design just sucks at times, and the games story is underwhelming. Otherwise it is great, especially conceptually.

Th level design most certainly does not suck especially with games like fear and mass effect that the design is terribly simplistic. How exactly the level design sucks anyway? I found it both artistic and open minded.

No. I never said it was bad, as I said it sucks at times. Mirror's Edge's level design funnels you into fixed combat sections, and has plenty of instances where there is no clear indication of pathing or flow in pacing and direction (despite having the colour highlights). Mass Effect 2's level design for combat scenarios is far more consistent, as was FEARs. Both had their downsides, FEAR being the level design funneling for unconvincing repeating horror sections, Mass Effect 2 for hubs zones that could seem to artificial at times. This is about the game design, not visual art. And no it is not open simply minded, a good game designer would not force the player into portions, that work completely against the strengths of the central design - which is the platforming. A game like Mirror's edge is all about pathing and pacing, it just as much with a racing title in terms of influences.
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Masculus

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#42 Masculus
Member since 2009 • 2878 Posts

I think it has scored fairly. The game is interesting but trial and error parts get annoying after a while, my main issue though is that the story is pretty bad. I hate when people complain about an FPS having no story, but I say that is better to have no story at all than a bad non-sensical one. Many not so great games managed to overcome their flaws by having a really good story, obviously MEdge is not one of them. In the end I think it would be a great game were it more open in the way you can handle the environment; most parts there's only one way to do things and most parts where there is more than one way to do things their permutations are quite similar, this adds to the frustrationof repetition.

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TerrorRizzing

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#43 TerrorRizzing
Member since 2010 • 4232 Posts

[QUOTE="TerrorRizzing"]modern warfare has much much more going on than mirrors edge and gears of war combined.Rheorin

Can you list them, then?

modern warfare has several guns, attachments, perks, air strikes, game modes, some variety in gameplay, etc...

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ghegpatatas

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#44 ghegpatatas
Member since 2010 • 611 Posts
I thought this game was going to be awesome when announce..im quite a parkour enthusiast myself..but man...talk about letting you down..
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Rheorin

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#45 Rheorin
Member since 2010 • 211 Posts

[QUOTE="Rheorin"]

[QUOTE="TerrorRizzing"]modern warfare has much much more going on than mirrors edge and gears of war combined.TerrorRizzing

Can you list them, then?

modern warfare has several guns, attachments, perks, air strikes, game modes, some variety in gameplay, etc...

I was talking about singleplayer. And 'several guns' alone don't qualify for varied gameplay. Anyway, I'm not really looking for a debate. I'm just curious as to what are the things Modern Warfare SP has in variety that is "much much more than Mirror's Edge and Gears of War combined". (And please don't say "guns" again)
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dakan45

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#46 dakan45
Member since 2009 • 18819 Posts
Mirros edge got enough guns as it is. But if you come to think of it both cod4 and mirrods edge focus on the main thing, shooting or climbing without much of varierty.
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deactivated-5ef52b89b6fd0

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#47 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts
I thought this game was going to be awesome when announce..im quite a parkour enthusiast myself..but man...talk about letting you down..ghegpatatas
How did it let you down? I dont find myself having to play sections 10 times before I get it right, there have been 2 places that really pissed me off but other then that I have had no problems at all. I also dont see what is so bad about the guns. I am just suprised I had this game sitting in my stack for weeks and never cared to play it till i read a thread about it here, now i cant put the game down. Everyone has different tastes, I guess this is one of mine.
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MyopicCanadian

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#48 MyopicCanadian
Member since 2004 • 8345 Posts

Really? The time I had with the game was very enjoyable for me. I really dont give a *&^* about anything else other then the game was fun to play which is all that matters to me. I am actually suprised this game is not defended by pc gamers as Deus ex is, for me Mirrors Edge>>>>>>>>> Deus ex.Advid-Gamer
So... you're delusional. This thread makes sense now :)

I tried playing Mirror's Edge when it first came out on PS3, and it was kind of interesting, but I couldn't get into it. And this annoying part with a chopper shooting at me and me having no idea where to go just made me put down the controller and give up, lol.

Just downloaded it again last night as I was planning to give it another chance. I think it was only $5 on Steam when I got it.

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skrat_01

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#49 skrat_01
Member since 2007 • 33767 Posts
Mirros edge got enough guns as it is. But if you come to think of it both cod4 and mirrods edge focus on the main thing, shooting or climbing without much of varierty.dakan45
Hell no. COD4 is stop and shoot. You are given tightly scripted combat scenarios revolving around combat - hitting targets and moving from cover. Mirror's Edge centrally is a platformer about free-running, the shooting is an additional mechanic that. There is huge game design differences.
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TerrorRizzing

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#50 TerrorRizzing
Member since 2010 • 4232 Posts

[QUOTE="dakan45"]Mirros edge got enough guns as it is. But if you come to think of it both cod4 and mirrods edge focus on the main thing, shooting or climbing without much of varierty.skrat_01
Hell no. COD4 is stop and shoot. You are given tightly scripted combat scenarios revolving around combat - hitting targets and moving from cover. Mirror's Edge centrally is a platformer about free-running, the shooting is an additional mechanic that. There is huge game design differences.

cod had some section which were completely different. Its not my favorite game ever, but there were sections where the goals changed, where the actual gameplay was actually different like the whole entire james bond/ ice climibing part of mw2. Or when you had to pretened to be a russian. Mirrors edge was pretty much just get from point a to point b. The argument is a bit pointless as well though, cod is not really primarily a single player game at all.