Most realistic First Person Shooter

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Brazucass

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#1 Brazucass
Member since 2009 • 482 Posts

I am looking for the most realistic FPS with the following mechanics:

1- Just one bullet in the face or heart from any calliber from any distance = death like in real life

2- Using a bazzoca will reveal your position to the entire enemy squad

3- Carrying big guns will make you run much slower than carrying a pistol

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mhofever

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#2 mhofever
Member since 2008 • 3960 Posts

ARMA 2 is the closest I can think of.

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SKaREO

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#3 SKaREO
Member since 2006 • 3161 Posts
The Army is the most realistic shooter out there. Good luck!
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MythPro1

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#4 MythPro1
Member since 2003 • 2746 Posts
America's Army or ARMA II is my guess.
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Ragingbear505

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#5 Ragingbear505
Member since 2008 • 819 Posts

Arma 2.

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SPBoss

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#6 SPBoss
Member since 2009 • 3746 Posts
Arma 2.. beware of the controls
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SPYDER0416

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#7 SPYDER0416
Member since 2008 • 16736 Posts

ARMA II takes the top spot easily, but Red Orchestra 2 adds a few nice touches in WWII (like more gun control, cover and swaying), and the America's Army games really do a great job as well, especially for free games (though they are sponsored by the actual Army).

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Masenkoe

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#8 Masenkoe
Member since 2007 • 4897 Posts

Did somebody say... Arma II?

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JigglyWiggly_

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#9 JigglyWiggly_
Member since 2009 • 24625 Posts

prolly red orchestra 2

people say arma 2 but you feel so disconnected from the actual game imo

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deactivated-5ac102a4472fe

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#10 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

My votes go to RO2 and ARMA2

Arma is more of a sim then a fps game, so it is kind of a given, Its fairly good, altho sometimes it gets so clunky that it pulls you out of the mindset.

RO2, is more focused, less diverse, and more of a "true" fps game.

It has most what you are looking for. A bullet to the head, heart or most of centre mass, WILL kill you outright. Arms and legs will require a bandage or bleed to death.

Smaller calibres will kill to the head or heart, and will require bandaging everywhere else, but 3-4 bullets will likely kill you even in the extremeties.

It is a fairly slow paced and methodical game, due to its higher level of realism then most shooters. It does however have some problems ,and some thing are pretty poorly done in it, Tanks and artillery being the most notible. There is no inf type "heavy weapons" outside MGs however, so no bazooka or and the like. (would have killed for a flamethrower tho)

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Gooeykat

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#11 Gooeykat
Member since 2006 • 3412 Posts
Not sure if anyone else mentioned it but ArmA 2 would be a good choice.
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Lox_Cropek

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#12 Lox_Cropek
Member since 2008 • 3555 Posts

I am looking for the most realistic FPS with the following mechanics:

1- Just one bullet in the face or heart from any calliber from any distance = death like in real life

Brazucass

Try killing someone 2km away with a pistol round

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lpjazzman220

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#13 lpjazzman220
Member since 2008 • 2249 Posts

[QUOTE="Brazucass"]

I am looking for the most realistic FPS with the following mechanics:

1- Just one bullet in the face or heart from any calliber from any distance = death like in real life

Lox_Cropek

Try killing someone 2km away with a pistol round

thats what i was thinking...there's a reason people use different rounds for different ranges...if i shoot a .45acp at you from a 2km away...im going to have to shoot fairly high of you and while itll hurt, it probably wont be lethal depending where you get hit...now .338 lapua at 2 km...you're will have a hole about the size of my fist at the exit point...not to mention .50bmg...

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lpjazzman220

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#14 lpjazzman220
Member since 2008 • 2249 Posts

[QUOTE="Brazucass"]

I am looking for the most realistic FPS with the following mechanics:

1- Just one bullet in the face or heart from any calliber from any distance = death like in real life

Lox_Cropek

Try killing someone 2km away with a pistol round

thats what i was thinking...there's a reason people use different rounds for different ranges...if i shoot a .45acp at you from a 2km away...im going to have to shoot fairly high of you and while itll hurt, it probably wont be lethal depending where you get hit...now .338 lapua at 2 km...you're will have a hole about the size of my fist at the exit point...not to mention .50bmg...

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DanielDust

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#15 DanielDust
Member since 2007 • 15402 Posts
Modern Warfare 3...but RO 2 the most imo and then ARMA 2, it's a great simulator, but it just tries too hard imo, like Jiggly said, it makes you feel disconnected from the game.
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Toxic-Seahorse

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#17 Toxic-Seahorse
Member since 2012 • 5074 Posts
Modern Warfare 3...but RO 2 the most imo and then ARMA 2, it's a great simulator, but it just tries too hard imo, like Jiggly said, it makes you feel disconnected from the game.DanielDust
I can see how ArmA II is somewhat too realistic. It would be the best choice for someone who wants the most realistic game though.
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DanielDust

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#19 DanielDust
Member since 2007 • 15402 Posts

It's not too realistic, it's hyper realistic, it exceeds realism, everything is too sluggish and inconsistent, shooting is pretty fine, but everything else is just exaggerated, it's the result you'd have if some average Joe without any muscles or training would suddenly be sent on the battlefield, except you're playing and apparently extremely fit and experienced guy.

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Toxic-Seahorse

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#20 Toxic-Seahorse
Member since 2012 • 5074 Posts

It's not too realistic, it's hyper realistic, it exceeds realism, everything is too sluggish and inconsistent, shooting is pretty fine, but everything else is just exaggerated, it's the result you'd have if some average Joe without any muscles or training would suddenly be sent on the battlefield, except you're playing and apparently extremely fit and experienced guy.

DanielDust
Just curious, have you ever been in military gear? I'm not saying you haven't (I know there are plenty of military people on these forums), but you seem to know how a soldier would move on the battlefield.
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Wasdie

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#21 Wasdie  Moderator
Member since 2003 • 53622 Posts

It's not too realistic, it's hyper realistic, it exceeds realism, everything is too sluggish and inconsistent, shooting is pretty fine, but everything else is just exaggerated, it's the result you'd have if some average Joe without any muscles or training would suddenly be sent on the battlefield, except you're playing and apparently extremely fit and experienced guy.

DanielDust

It's a compensation for the inability to model in solider fatigue, moral, accuracy, and all of that.

In ArmA 2 every solider is a damn crack shot, an emotionaless stone, and a power plant of energy that needs no food or water.

To make it worse, the scale of ArmA is also tiny. Cities are tiny and the maps are still only a scale of real life. If they would bring up the pace of everything, the whole realistic setting would be ruined.

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DanielDust

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#22 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="DanielDust"]

It's not too realistic, it's hyper realistic, it exceeds realism, everything is too sluggish and inconsistent, shooting is pretty fine, but everything else is just exaggerated, it's the result you'd have if some average Joe without any muscles or training would suddenly be sent on the battlefield, except you're playing and apparently extremely fit and experienced guy.

Toxic-Seahorse

Just curious, have you ever been in military gear? I'm not saying you haven't (I know there are plenty of military people on these forums), but you seem to know how a soldier would move on the battlefield.

I've only been once equipped in a similar way to those soldiers (It was a kind of a "experience this" opportunity) and even I didn't really perform like that and my condition is terrible, however these guys are monsters if you compare reality with the ArmA experience, I like watching documentaries about these things and they're much faster, mobile, efficient and have a lot of stamina, but it's like Wasdie said, they had to compromise for a general feel because they just couldn't do everything as good as it should be or they simply couldn't create certain aspects and combine them with the game.

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nameless12345

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#23 nameless12345
Member since 2010 • 15125 Posts

It's called Arma (any of them).

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PcGamingRig

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#24 PcGamingRig
Member since 2009 • 7386 Posts

arma gonna hav ta say arma.

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JigglyWiggly_

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#26 JigglyWiggly_
Member since 2009 • 24625 Posts

[QUOTE="DanielDust"]

It's not too realistic, it's hyper realistic, it exceeds realism, everything is too sluggish and inconsistent, shooting is pretty fine, but everything else is just exaggerated, it's the result you'd have if some average Joe without any muscles or training would suddenly be sent on the battlefield, except you're playing and apparently extremely fit and experienced guy.

Wasdie

It's a compensation for the inability to model in solider fatigue, moral, accuracy, and all of that.

In ArmA 2 every solider is a damn crack shot, an emotionaless stone, and a power plant of energy that needs no food or water.

To make it worse, the scale of ArmA is also tiny. Cities are tiny and the maps are still only a scale of real life. If they would bring up the pace of everything, the whole realistic setting would be ruined.

i still disagree red orchestra 2 does all of it very well, you feel super vulenrable and everything. ARMA just feel disconnected by the controls and the weird shooting.
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Sentinel112

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#27 Sentinel112
Member since 2006 • 571 Posts
Operation Flashpoint ?
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bussinrounds

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#28 bussinrounds
Member since 2009 • 3324 Posts

Operation Flashpoint ?Sentinel112
I hope your talking about Cold War Crisis and not Codemasters game.

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skrat_01

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#29 skrat_01
Member since 2007 • 33767 Posts
Rainbow Six original series. SWAT 3/4. Red Orchestra 1 and 2. ArmA 2 with the ACE mod.
Modern Warfare 3DanielDust
Wait what? Really? That's all arcade steroids manshoot.
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#30 DraugenCP
Member since 2006 • 8486 Posts

I don't feel disconnected from Arma at all. Goofs aside, I think it's one of the most immersive first-person games around once you get used to it. At least you don't feel like a 150cm tall tripod on wheels like in Half-Life 2. Because of my Arma experience I actually feel a bit out of touch in other first person shooters.

Other realistic games are the early Rainbow Six games, Operation Flashpoint (although it is way less successful than Arma), America's Army and Red Orchestra, although the latter game I feel tries to hard. I feel like I'm playing in slow-motion at times.

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deactivated-5cf4b2c19c4ab

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#31 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

I am looking for the most realistic FPS with the following mechanics:

1- Just one bullet in the face or heart from any calliber from any distance = death like in real lifeBrazucass

That's not always true, a low caliber round like a .22 sometimes will not be able to penetrate a skull depending on distance, angle, and where the bullet hits. And most soldiers where helmets as well.

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SPYDER0416

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#32 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="Brazucass"]

I am looking for the most realistic FPS with the following mechanics:

1- Just one bullet in the face or heart from any calliber from any distance = death like in real lifeferret-gamer

That's not always true, a low caliber round like a .22 sometimes will not be able to penetrate a skull depending on distance, angle, and where the bullet hits. And most soldiers where helmets as well.

Plus I'm pretty sure with bullet drop in, it would be practically impossible for smaller caliber weapons to hit from so far away in those games anyways. Doesn't Arma II have extensive ballistics and bullet drop for its weapons?

Though getting shot in the head is fatal something like 95% of the time, according to MANswers (a source which is NEVER WRONG DON'T EVEN TRY TO DISPROVE IT!)

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KGB32

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#33 KGB32
Member since 2007 • 4279 Posts
what the hell is a bazzoca? you mean bazooka? RPG?
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lordreaven

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#34 lordreaven
Member since 2005 • 7239 Posts

ARMA 2: Operation Arrowhead. Man It's hard to beleiev no one said ARMA 2 at all this thread:P

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gbrading

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#35 gbrading
Member since 2005 • 8094 Posts

Probably ARMA II. I know they made a lot of noise about their parabolic bullet trajectories being the same as real life and such. ;)

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#36 sloakz
Member since 2007 • 379 Posts

Serious sam?

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WhiteKnight77

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#37 WhiteKnight77
Member since 2003 • 12605 Posts

While it hasn't hit the stores yet, Ground Branch is gonna be the FPS to have if you like Tac-Sims. The devs are trying to work out all those things Wasdie was talking about that have yet to be integrated into any game and getting them to work.

A former Green Beret/instructor and his buddies have been involved in it and the one has already done motion capture movements involving movement and weapon changes and reloading. They are also working on what they call true first person views for weapons.

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Nohtnym

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#38 Nohtnym
Member since 2010 • 1552 Posts

Probably ARMA II. I know they made a lot of noise about their parabolic bullet trajectories being the same as real life and such. ;)

gbrading

I dont know how people call arma 2 realistic. It has like the most unrealistic animations (slow and very weird), characters are stick figures. Shooting is very weird, and I think the developers have never fired rifle.

Edit: But yeah if I had to say arma 2. Project Reality is quite good too.

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cfstar

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#39 cfstar
Member since 2009 • 1979 Posts

ARMA 2 is the only answer.

if you want soemthing more arcade but more(somewhat) realistic, i suppose Battlefield 3 is a good choice.

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Cloud567kar

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#40 Cloud567kar
Member since 2007 • 2656 Posts

Project Reality

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flipin_jackass

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#41 flipin_jackass
Member since 2004 • 9772 Posts
Bulletstorm or Unreal Tournament. :P
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#42 Nohtnym
Member since 2010 • 1552 Posts

While it hasn't hit the stores yet, Ground Branch is gonna be the FPS to have if you like Tac-Sims. The devs are trying to work out all those things Wasdie was talking about that have yet to be integrated into any game and getting them to work.

A former Green Beret/instructor and his buddies have been involved in it and the one has already done motion capture movements involving movement and weapon changes and reloading. They are also working on what they call true first person views for weapons.

WhiteKnight77

That is interesting. I tried to google ground branch screenshots, gameplay or any trailers. Couldnt find...

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rben21232

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#43 rben21232
Member since 2007 • 568 Posts

what the hell is a bazzoca? you mean bazooka? RPG?KGB32

I love it when people can't spell:lol:

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WhiteKnight77

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#44 WhiteKnight77
Member since 2003 • 12605 Posts

[QUOTE="WhiteKnight77"]

While it hasn't hit the stores yet, Ground Branch is gonna be the FPS to have if you like Tac-Sims. The devs are trying to work out all those things Wasdie was talking about that have yet to be integrated into any game and getting them to work.

A former Green Beret/instructor and his buddies have been involved in it and the one has already done motion capture movements involving movement and weapon changes and reloading. They are also working on what they call true first person views for weapons.

Nohtnym

That is interesting. I tried to google ground branch screenshots, gameplay or any trailers. Couldnt find...

Hmmmmmmmm, first link leads to the Blackfoot Studio's website while the second leads to the Ground Branch website, which does include a KS teaser video.

Google results for Ground Branch

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JKnaperek

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#45 JKnaperek
Member since 2006 • 2023 Posts
Cool, another individual searching for yet another game that doesn't exist.
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#46 spittis
Member since 2005 • 1875 Posts

[QUOTE="Toxic-Seahorse"][QUOTE="DanielDust"]

It's not too realistic, it's hyper realistic, it exceeds realism, everything is too sluggish and inconsistent, shooting is pretty fine, but everything else is just exaggerated, it's the result you'd have if some average Joe without any muscles or training would suddenly be sent on the battlefield, except you're playing and apparently extremely fit and experienced guy.

DanielDust

Just curious, have you ever been in military gear? I'm not saying you haven't (I know there are plenty of military people on these forums), but you seem to know how a soldier would move on the battlefield.

I've only been once equipped in a similar way to those soldiers (It was a kind of a "experience this" opportunity) and even I didn't really perform like that and my condition is terrible, however these guys are monsters if you compare reality with the ArmA experience, I like watching documentaries about these things and they're much faster, mobile, efficient and have a lot of stamina, but it's like Wasdie said, they had to compromise for a general feel because they just couldn't do everything as good as it should be or they simply couldn't create certain aspects and combine them with the game.

I did my service as a finnish coastal ranger, and a game simply can't copy what it's really like. I haven't actually played ARMA, but from what I've read about it it's not that realistic. The problem is that any soldier can train to get better physical performance, but when you're assaulting a target for over 10 hours in a row (I actually took part in one event like that, training of course) your mentality plays a bigger role in the end, how far you can push yourself. Some just endure it better than others. And really, I would never want to play a super realistic shooter, that would be extremely tedious.
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nameless12345

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#47 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="DanielDust"]

[QUOTE="Toxic-Seahorse"] Just curious, have you ever been in military gear? I'm not saying you haven't (I know there are plenty of military people on these forums), but you seem to know how a soldier would move on the battlefield. spittis

I've only been once equipped in a similar way to those soldiers (It was a kind of a "experience this" opportunity) and even I didn't really perform like that and my condition is terrible, however these guys are monsters if you compare reality with the ArmA experience, I like watching documentaries about these things and they're much faster, mobile, efficient and have a lot of stamina, but it's like Wasdie said, they had to compromise for a general feel because they just couldn't do everything as good as it should be or they simply couldn't create certain aspects and combine them with the game.

I did my service as a finnish coastal ranger, and a game simply can't copy what it's really like. I haven't actually played ARMA, but from what I've read about it it's not that realistic. The problem is that any soldier can train to get better physical performance, but when you're assaulting a target for over 10 hours in a row (I actually took part in one event like that, training of course) your mentality plays a bigger role in the end, how far you can push yourself. Some just endure it better than others. And really, I would never want to play a super realistic shooter, that would be extremely tedious.

The question is "most realistic FPS", not "life-like war simulator". Obviously no FPS will ever come close to reality.

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slipknot0129

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#48 slipknot0129
Member since 2008 • 5832 Posts

Call of Duty MW3. Nuff said.