Most Realistic Gunplay

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stevew84

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#1 stevew84
Member since 2007 • 44 Posts
i would have to go with farcry. i think it also had some of the best sound fx for weaponry in a fps.
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ravage19

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#2 ravage19
Member since 2007 • 207 Posts

From your list yeam far cry have the most realistic gunplay.

I think Mafia and SWAT have also realistic gunplay. I realy like Mafia..

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biltros

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#3 biltros
Member since 2006 • 358 Posts
cry.Realistic and difficult
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stevew84

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#4 stevew84
Member since 2007 • 44 Posts

I think Mafia and SWAT have also realistic gunplay. I realy like Mafia..

ravage19

damn totally forgot about those 2 games, i havent played SWAT since i got more ram and a new video card(it was laggy before). Mafia almost seems TOO jumpy and too much recoil. the handguns recoil nicely but the tommy gun is almost un-aimable(not a word) haha.

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grassdream

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#5 grassdream
Member since 2006 • 1902 Posts
Brothers in Arms
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h1dd3n5had0w

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#6 h1dd3n5had0w
Member since 2005 • 2141 Posts

Serious Sam!!!! ok jk....

Insurgency Mod for the HL2 does a pretty good job.

http://www.insmod.net/

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Hatred_basic

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#7 Hatred_basic
Member since 2002 • 663 Posts

raven shield

and

americas army

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BlackAlpha666

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#8 BlackAlpha666
Member since 2005 • 2614 Posts

All those games are pretty arcade but I chose STALKER. I must note that I actually voted for STALKER with realistic weapon mods. All the other games got arcade as hell gunplay.

There are dozens of other FPS games that got (semi) realistic gunplay.

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stevew84

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#9 stevew84
Member since 2007 • 44 Posts

to me farcrys gunplay is an experienced soldier shooting...what i mean is it has some recoil to it and it feels real based on that character, like he knows what he is doing.

stalker on the other hand feels as if the character is picking up a gun for the first time and doesnt know what to do at all. almost like he is barely holding onto it when he fires.

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fireandcloud

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#10 fireandcloud
Member since 2005 • 5118 Posts
i've never fired a gun in my life nor have i ever been engaged in a firefight, so i have no clue. but i think that jedi knight outcast captures the spirit of star wars quite well, and we all know that star wars is a documentary about a war that happened a long time ago, in a galaxy far, far away.
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janti_hakouz

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#11 janti_hakouz
Member since 2004 • 3190 Posts

damn totally forgot about those 2 games, i havent played SWAT since i got more ram and a new video card(it was laggy before). Mafia almost seems TOO jumpy and too much recoil. the handguns recoil nicely but the tommy gun is almost un-aimable(not a word) haha.

stevew84

Well, have you tried using a tommy?!

To answer your question, Mafia all the way.

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Kolossi

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#12 Kolossi
Member since 2007 • 789 Posts

Red Orchestra - You cant hit anything if you fire you SMG in one full auto. Bursts only.

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stevew84

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#13 stevew84
Member since 2007 • 44 Posts
*sigh* no i havent, but of course you have right?
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janti_hakouz

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#14 janti_hakouz
Member since 2004 • 3190 Posts

*sigh* no i havent, but of course you have right? stevew84

Offcorse not, but you say it like it's recoil is not real in the game! That's why I said it.

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death1505921

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#15 death1505921
Member since 2004 • 5260 Posts
Red orchestra. That game is so realistic it isn't even fun.
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death1505921

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#16 death1505921
Member since 2004 • 5260 Posts

Red Orchestra - You cant hit anything if you fire you SMG in one full auto. Bursts only.

Kolossi

Mine was ridicules, if i had a machine gun, i could fire one bullet and I'd be aiming at the sky.

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BlackAlpha666

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#17 BlackAlpha666
Member since 2005 • 2614 Posts
[QUOTE="Kolossi"]

Red Orchestra - You cant hit anything if you fire you SMG in one full auto. Bursts only.

death1505921

Mine was ridicules, if i had a machine gun, i could fire one bullet and I'd be aiming at the sky.

It's only hard if your mouse sensitivy is very low because then it becomes hard to control the recoil, you just can't keep up with a low mouse sensitivity.

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kaskus

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#18 kaskus
Member since 2007 • 717 Posts
call of duty is a good game...imo
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Swiftstrike5

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#19 Swiftstrike5
Member since 2005 • 6950 Posts
America's Army is really good.
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s_emi_xxxxx

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#20 s_emi_xxxxx
Member since 2005 • 1058 Posts

It'll be stupid if you choose anyone of these games.. none of them have realistic feel.. their gunplay isn't authentic at all.

Stalker may be the only one close to realistic shooting experience.. but it sure has some dumb accuracy problems. COD isn't realistic.. weapons feel acurate when you zoom in.. while shooting with a crosshair makes them almost completely in accurate. Funny thing is you even included Far Cry in most realistic gunplay... It only has a difficulty of Realistic Gameplay... Gunplay is different & not realistic at all.

Here is a list where you can find most realistic shooting experience. (in order)

Crysis -> Most authentic gunplay i ve seen so far.

Ghost Recon Advanced Warfigher Series

STALKER Pretty close to hardcore realism.. but frustrating sometimes.

Battlefield 2

then Call of Duty.

Did i forget any shooter ? :o

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Makari

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#21 Makari
Member since 2003 • 15250 Posts
I'd second Red Orchestra as the most.. OpFlash and ArmA didn't seem too far off either, though the way they handled looking might make it feel weird.
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ferret837

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#22 ferret837
Member since 2004 • 1942 Posts
Red Orchestra
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#23 Wasdie  Moderator
Member since 2003 • 53622 Posts
World War 2 Online > all for realistic gunplay.
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Store24

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#24 Store24
Member since 2007 • 1146 Posts
SWAT 4
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#25 foxhound_fox
Member since 2005 • 98532 Posts
Red Orchestra or Opertation Flashpoint... whichever one of those shooter sims is the newest and best.
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stevew84

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#26 stevew84
Member since 2007 • 44 Posts

It'll be stupid if you choose anyone of these games.. none of them have realistic feel.. their gunplay isn't authentic at all.

Stalker may be the only one close to realistic shooting experience.. but it sure has some dumb accuracy problems. COD isn't realistic.. weapons feel acurate when you zoom in.. while shooting with a crosshair makes them almost completely in accurate. Funny thing is you even included Far Cry in most realistic gunplay... It only has a difficulty of Realistic Gameplay... Gunplay is different & not realistic at all.

Here is a list where you can find most realistic shooting experience. (in order)

Crysis -> Most authentic gunplay i ve seen so far.

Ghost Recon Advanced Warfigher Series

STALKER Pretty close to hardcore realism.. but frustrating sometimes.

Battlefield 2

then Call of Duty.

Did i forget any shooter ? :o

s_emi_xxxxx

how can you say that crisis is the most realistic? im thinking about the game and you can just hold down the fire button and the gun wont even jerk, when you shoot a shotgun in real life you better believe your not gonna be able to unload 5 or 6 shells without having to put it down for a minute to recoupe. try to unload a full clip with an assault rife, you will be sore from vibration alone and good luck keeping it as steady as the main character does.

as for stalker's inaccuracy....i know what your talking about, but its only inaccurate at a distance, and you gotta think the dev's took into consideration the quality of the guns due to the harsh area they're found in. you really expect a gun to be cleaned by some thief the same way its cleaned by an advanced soldier like in crysis? i believe the stalker dev's made the guns like this to highten the overall experience. you arent magically able to be a sharpshooter in that game which is why i like the feel of the gunplay.

look at halflife, almost no recoil for any weapon, with such advanced physics as that game had, you think they could have thrown a lil of that into the gunplay.

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#27 bignice12
Member since 2003 • 2124 Posts
Armed Assault/OFP
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Ondoval

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#28 Ondoval
Member since 2005 • 3103 Posts

I N F I L T R A T O R MOD for Unreal Tournament.

It makes that S.T.A.L.K.E.R. and OF looks like a Quake parade.

Sad thing is: there aren't any shoter even remotely close to Infiltrator at now.

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leach112

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#29 leach112
Member since 2004 • 618 Posts

Red Orchestra or Opertation Flashpoint... whichever one of those shooter sims is the newest and best.foxhound_fox

Only played Red Orchestra a couple of times but Flashpoint definitely yeah.

How many of the people saying Crysis and FarCry have even played Stalker?

Stalker is definitely the most realistic gunplay recently, yes firing an AK using iron sights at long distance is innacurate!

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#30 with_teeth26  Online
Member since 2007 • 11622 Posts
Graw and MOHPA (medal of honor: pacific assault) farcry had bland and unexciting gunplay, the gun felt dead in your hands, not very exciting. Graw had realistic gunplay, same with mohpa, where you actually felt you were firing a gun, it felt like you were holding a item of power in your hands, not a peice of metal that went boom. stalker had decent gunplay, same with cod.
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s_emi_xxxxx

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#31 s_emi_xxxxx
Member since 2005 • 1058 Posts
[QUOTE="s_emi_xxxxx"]

It'll be stupid if you choose anyone of these games.. none of them have realistic feel.. their gunplay isn't authentic at all.

Stalker may be the only one close to realistic shooting experience.. but it sure has some dumb accuracy problems. COD isn't realistic.. weapons feel acurate when you zoom in.. while shooting with a crosshair makes them almost completely in accurate. Funny thing is you even included Far Cry in most realistic gunplay... It only has a difficulty of Realistic Gameplay... Gunplay is different & not realistic at all.

Here is a list where you can find most realistic shooting experience. (in order)

Crysis -> Most authentic gunplay i ve seen so far.

Ghost Recon Advanced Warfigher Series

STALKER Pretty close to hardcore realism.. but frustrating sometimes.

Battlefield 2

then Call of Duty.

Did i forget any shooter ? :o

stevew84

how can you say that crisis is the most realistic? im thinking about the game and you can just hold down the fire button and the gun wont even jerk, when you shoot a shotgun in real life you better believe your not gonna be able to unload 5 or 6 shells without having to put it down for a minute to recoupe. try to unload a full clip with an assault rife, you will be sore from vibration alone and good luck keeping it as steady as the main character does.

as for stalker's inaccuracy....i know what your talking about, but its only inaccurate at a distance, and you gotta think the dev's took into consideration the quality of the guns due to the harsh area they're found in. you really expect a gun to be cleaned by some thief the same way its cleaned by an advanced soldier like in crysis? i believe the stalker dev's made the guns like this to highten the overall experience. you arent magically able to be a sharpshooter in that game which is why i like the feel of the gunplay.

look at halflife, almost no recoil for any weapon, with such advanced physics as that game had, you think they could have thrown a lil of that into the gunplay.

not just shotgun.. Anyone who never used any weapon in real life will have trouble when he does use them the first the time. Meaning Experience matters here. All Soldiers on the battlefield are trained first.. Not thrown into the battle with shotguns in their hands...

Im not talking about how it feels when you shoot a shotgun the first time... i meant how close can you get to reality in a videogame... when you just wanna see how it'd feel to hold a weapon when you have good experience in shooting & test it's accuracy at certain distances. It's pretty close to realism in Crysis with proper reasonable recoil & proper accuracy. Not BUGGY like Stalker... Stalker has many issues... one of them is Hit Detection at times. I really love that game.. but that's one of it's cons.

We play as a supersolider in Crysis but doesn't change much in Gunplay unless you're using the Strenght mode of your nanosuit power. Even a game like COD4 which is set in Modern world has very less recoil with it's most weapons.. Very very less i guess. Shotgun even has a higher rate of fire than what we have in Crysis... altho we just play as a fully trained normal Soldier. We gain experience later in the game which really helps us play better... So Experience is what really matters... in videogames too.

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#32 lettuceman44
Member since 2005 • 7971 Posts
ArmA
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biggest_loser

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#33 biggest_loser
Member since 2007 • 24508 Posts

FEAR

Max Payne - forget bullet time for a moment, the guns feel just right.

Half-Life

Call of Duty 4.

The weapons and hit detection in Stalker are too inaccurate.

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dazza_avo

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#34 dazza_avo
Member since 2006 • 1075 Posts

All those games are pretty arcade but I chose STALKER. I must note that I actually voted for STALKER with realistic weapon mods. All the other games got arcade as hell gunplay.

There are dozens of other FPS games that got (semi) realistic gunplay.

BlackAlpha666

Rainbow Six

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dazza_avo

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#35 dazza_avo
Member since 2006 • 1075 Posts

All those games are pretty arcade but I chose STALKER. I must note that I actually voted for STALKER with realistic weapon mods. All the other games got arcade as hell gunplay.

There are dozens of other FPS games that got (semi) realistic gunplay.

BlackAlpha666

Rainbow Six

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thusaha

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#36 thusaha
Member since 2007 • 14495 Posts
Operation Flashpoint.
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#37 Johnny_Rock
Member since 2002 • 40314 Posts

America's Army is really good.Swiftstrike5

FTW

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Jinroh_basic

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#38 Jinroh_basic
Member since 2002 • 6413 Posts
no America's Army on the list = fail.
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shalashaska88

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#39 shalashaska88
Member since 2005 • 3198 Posts

Gears of War!!

*runs away*

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#40 KrisG7
Member since 2005 • 2430 Posts

The Star Wars guy won this thread, and as for most realistic gunplay...

Definitely was Doom 2.

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elitegeek13

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#41 elitegeek13
Member since 2007 • 636 Posts
i'd have to go with stalker, especially if you're using the oblivion lost patch. in so many games (bf2, far cry, ect.) they make the weapons incredibly generic.... i. e., you can't hit someone with an SMG at a great range. the thing i love about stalker is they dont balance the weapons out to fit the gameplay, they add them in exactly as they are in real life.
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1nverted

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#42 1nverted
Member since 2006 • 1654 Posts
I would have to say Crysis, pre aliens.
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Adversary16

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#43 Adversary16
Member since 2007 • 1705 Posts

Call of Duty 4.

You're just a soldier there, no one-man hero!

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#44 TA127
Member since 2007 • 774 Posts

UT3! XD

just kidding. Far cry.

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s_emi_xxxxx

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#45 s_emi_xxxxx
Member since 2005 • 1058 Posts

Call of Duty 4.

You're just a soldier there, no one-man hero!

Adversary16

that's what i hate. I'd want more freedom in the next cod game. where i get to kill enemies alone & survive myself.. pls keep my squad away from my ass. especially Cpt.Price. & Yes Im a soldier there... God has given me my own hands. So Let me open the doors myself. no run & gun pls... the extremely accurate weapons feel too unreal. & the renerative health too.

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rb2610

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#46 rb2610
Member since 2007 • 3325 Posts

I would have to say Crysis, pre aliens.1nverted

So you have never used an alien freeze gun in real life? :shock: I have, and the way Crysis handles them is very realistic :P

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1nverted

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#47 1nverted
Member since 2006 • 1654 Posts

[QUOTE="1nverted"]I would have to say Crysis, pre aliens.rb2610

So you have never used an alien freeze gun in real life? :shock: I have, and the way Crysis handles them is very realistic :P

Haha :P

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ClawKiller

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#48 ClawKiller
Member since 2005 • 666 Posts

Operation Flashpoint.

It's impossible to run and fire.

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#49 johnny27
Member since 2006 • 4400 Posts
true combat elite mod for wolfenstien enemy trerritoy has the most realistic gunplay.