Ok, so I kept hearing from here and friends in RL, that mw2 didn't lag, I was always like "BS, what if someone on the network is torrenting? Or even downloading? And of course not to mention a lack of cpu power could make it very painful". They then reply to basically, it will switch hosts over(which it doesn't).
The lag is noticible, pretty much in every game. It's not my internet btw. Actually that's one of the last things it would be, I have a 13200/2200 connection, and a handbuilt FreeBSD pfsense router, that prioritizes the ports MW2 uses(configured by me)
LAG LAG LAG, out of atleast 10 gaves, 3 of them will be rediculously laggy, regardless of what those useless bars say. And how does this game even calculate the best host? It didn't do speedtests, I checked my bandwidth graph up from my router, and it didn't do any testing whatsoever. It probably just looks at the computer specs and checks, regardless of their internet. If even that, I doubt it even makes each player ping eachother to find the best person in the middle.
There is almost always a delay, even if it is very small, using a shotgun or something you can tell. And a lot of the games the lag is unbearable, and of course a few others are complaining. This is just a casual game, seriously I feel lied to, I skipped mw for this. Even though I played MW constantly when my friends let me use his steam account, I loved it. And I was playing MW1 just before purchasing mw2.
(Also I am fairly picky when it comes to online gaming, hell I host my own dedicated servers for a few games, so I know what is crap) P2P just doesn't work when there are so many different type of system configurations are possible. P2P in general for latency dependant apps is a really bad idea. I have no idea why this picked this crap.
So what do you guys think of MW2's online?
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