New Dawn of war 2 Info(from Comi-con 2008)!

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gogators4life

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#1 gogators4life
Member since 2006 • 4654 Posts
New Dawn of war 2 Info(from Comi-con 2008)!

* Relic are hinting at "no Chaos in DOW 2 Vanilla".

* About Tyranids, Relic said, "we're not blind, deaf or stupid. we watch the forums and are trying to give the players what they want".

* There will be a major announcement in 5-6 weeks, revealing much new information including but not necessarily limited to information about the game's multi player aspect. This will be found on major gaming news websites.

* It's confirmed that squad leaders don't die permanently. Loss of all forces or mission failure results in an emergency evacuation by Thunderhawk gunship so that your leaders, at least, are not lost. Part of what drives this decision is the design team's stance against taking away the player's carefully constructed army and forcing the player to start over from nothing as so often happens in a traditional RTS. DoW 2 is clearly borrowing heavily from the force persistence that was central to the Homeworld series.

* The campaign is to be a compromise between the free-form DC and SS type of campaign and the story-driven but linear WA and vanilla DoW campaigns. The intent is that the player will decide for him/herself how and where to go about 'saving an entire sector of the galaxy' rather than going along with a plan of action devised by the story writers, but the story will still be central to the action.

Careful observation of the few new screens and video shown at the presentation gives us the following:
1. Suppression and retreat exist in a form quite similar to CoH, though the specifics are not 100% clear. Ebbert also stated that retreating AI squads should be wiped out to prevent them alerting larger forces to your presence and calling reinforcements.
2. based on what looked like a mockup squad selection screen, the SM campaign will feature the Force Commander (possibly a squad unto himself or a command squad), 2 tactical squads (one of the Sergeants had a bolter, the other a flamer) 2 devastator squads (one Sgt. had HB, the other M a scout squad, an assault squad (jet packs may be optional, the sergeant didn't seem to have one) and 2 vehicles (looked like a rhino/razorback and a predator if memory serves). As to whether the player chooses 6 of these, or the FC and vehicles don't count towards the '6 squad limit' previously established, I didn't think to ask.
3. Jump pack assault marines leave craters upon landing. These craters can be used for cover. As in CoH, directional cover, deformable terrain, and destructible buildings will all interact to affect the battlefield, creating and destroying cover while opening and closing possible routes of advance.
4. meltabombs and other wargear are as useful for clearing paths through difficult terrain (such as taking down tall walls or possibly occupied buildings) as for killing enemies.
5. based on a concept/render pic showing a vast array of melee weapons and a second pic of the scout squad outfitting screen, there will be a very huge variety of wargear available to your squads, leaders. Fans of swords, axes, and hammers will be well pleased, though I don't recall seeing much in the way of maces or other melee weapons. That said, I don't think the 2 pics shown represent all the possible wargear choices.

http://forums.relicnews.com/showthread.php?t=200001
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fatshodan

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#2 fatshodan
Member since 2008 • 2886 Posts

Sounding good.

Hell, what am I saying? Sounding ****ing awesome.In Relic we trust.
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Fuzzy_Bear123

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#3 Fuzzy_Bear123
Member since 2007 • 638 Posts

New Dawn of war 2 Info(from Comi-con 2008)!

* Relic are hinting at "no Chaos in DOW 2 Vanilla".

gogators4life

:(

Crap, I'm a chaos fan.

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nightwraith40k

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#4 nightwraith40k
Member since 2008 • 475 Posts

WOOO go NIDS! I like Chaos but I guess we have to make sacrifices to get our Nids.

Relic FTW

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mechwarrior_bob

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#5 mechwarrior_bob
Member since 2006 • 1789 Posts

[QUOTE="gogators4life"]New Dawn of war 2 Info(from Comi-con 2008)!

* Relic are hinting at "no Chaos in DOW 2 Vanilla".

Fuzzy_Bear123

:(

Crap, I'm a chaos fan.

I know same here :cry:

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DivergeUnify

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#6 DivergeUnify
Member since 2007 • 15150 Posts
[QUOTE="Fuzzy_Bear123"]

[QUOTE="gogators4life"]New Dawn of war 2 Info(from Comi-con 2008)!

* Relic are hinting at "no Chaos in DOW 2 Vanilla".

mechwarrior_bob

:(

Crap, I'm a chaos fan.

I know same here :cry:

they'll be available in some expansion probably

Personally, I'm a tau player :(

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thusaha

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#7 thusaha
Member since 2007 • 14495 Posts
[QUOTE="mechwarrior_bob"][QUOTE="Fuzzy_Bear123"]

[QUOTE="gogators4life"]New Dawn of war 2 Info(from Comi-con 2008)!

* Relic are hinting at "no Chaos in DOW 2 Vanilla".

DivergeUnify

:(

Crap, I'm a chaos fan.

I know same here :cry:

they'll be available in some expansion probably

Personally, I'm a tau player :(

Same here.
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gozalo

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#8 gozalo
Member since 2003 • 1102 Posts

I'm a SM player, but i like to dabble with the Eldar from time to time.

Ive always felt that Chaos are enjoyable a central part of any Warhammer game, but if its so we can have a fight against some 'nids then ill patiently wait for an expansion.

All in all, i think the game is looking and sounding promising, can't wait to play it.

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fatshodan

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#9 fatshodan
Member since 2008 • 2886 Posts

I have been saying for quite a while now that I didn't think Chaos would be in DoW2, and Warhammer 40K nerds have ravenously attacked my opinion, but they always did so from the point of view of a Warhammer 40K fan.

From a gameplay perspective, Chaos is too similar to Space Marines. Now, sure, there are unique units enough to make them a unique faction, and their character is clearly unique enough, but iltimately it's just going to be big guys in big armour against big guys in big armour with horns.

From a gameplay perspective, Chaos is simply too similar to the Space Marines - and let's be honest, while Relic has (from what I can tell) stayed as true to WH40K's canon as they could, their audience is primarily gamers, not WH40K nerds, and a suspstantial percentage of those fans don't even know what WH40K is or that it's thirty years old. Hell, I've seen tons of forum threads indicating that Warhammer 40K is a ripoff of StarCraft.

And the needs of gamers have to come first. I'm not a 40K nerd, but I do love the universe, and while skipping Chaos (in the vanilla game - they will naturally feature in an expansion) may alienate some nerds, it won't alienate any gamers wanting a great game, but two armies who are functionally very similar is from a gameplay perspective simply not a good thing.

You also have to consider that the game is clearly being built for expansions - and having at least one army that a lot of people care about is enough to sell an expansion, which will probably in a majority of cases make the expansion-buyer get the original game, too (even though they will probably be standalone expansions). I think saving a big army for an expansion is a smart idea, and I think from a gameplay perspective it should be Chaos.

My ideal lineup would be the original four plus IG and Tyranids in the vanilla game, then Necrons and Tau in expansion one, but I'm expecting the original three plus Tyranids in the vanilla game, then Chaos and either IG or Necrons in expansion one, and either IG or Necrons and Tau in expansion two. Purely guesswork, but that's what I'd do.

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gogators4life

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#10 gogators4life
Member since 2006 • 4654 Posts

Tyranids >>>>> Chaos

Chaos are too similiar to SM, in DOW 1, chaos units are some what the same as SM. Tyranids meanwhile, will be completly different to SM, Orkz and Eldar. :D

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Kiljoy66

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#11 Kiljoy66
Member since 2008 • 481 Posts
Aw damnit that makes me sad, they better make the Tyranids worth the loss of Chaos. I still don't personally like how they are just abandoning the base building aspect, I never once cared for my troops unless they were kicking just that much butt since they were all replaceable, but then again, thus is the ways of chaos, use enough cannon fodder and you'll eventually find the good ones. :twisted:
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aliblabla2007

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#12 aliblabla2007
Member since 2007 • 16756 Posts

Great news.

However, I'm waiting on an IG confirmation. They're my favourite race in the game, and their sty1e of play is quite unique (the only faction with real basebuilding focuses) especially in Dawn of War II.

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Jinroh_basic

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#13 Jinroh_basic
Member since 2002 • 6413 Posts

any Warhammer 40k game without Chaos = joke.

thanks for your time, Relic. c ya around~

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Doom_HellKnight

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#14 Doom_HellKnight
Member since 2005 • 12217 Posts

Tyranids >>>>> Chaos

gogators4life


Hehe.
"Chaos are too similiar to SM, in DOW 1" - Yes, In dawn of War 1. Not the universe.
Please stop making assumptions based on Dawn of War 1. But as fatshodan did say, they're trying to make a good game first, whilst sticking to the established universe.

But to be honest, you can't really have the Space Marines without Chaos in there somewhere, from a story perspective. (Given the game's timeframe in the WH40K universe) This problem will probably be sorted with an expansion though, so no worries.

Anyway, It's sounding good. Hoping Chaos will appear in some form or another, be it in vanilla DoW2 or an expansion of some kind.

But it's not the kind of situation where I won't buy the game if Chaos isn't there, it would just be nice if they were.
It would be nice if Relic does what aliblabla2007 once suggested, in which there are 3 races of "order" - Space Marines, Imp Guard and Eldar and 3 races of "disorder" - Chaos, Orks and Tyranids.
It would be a good combination of factions, and it would make just about everyone happy, from a universe and a gameplay point. ;)

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Xavier_12

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#15 Xavier_12
Member since 2005 • 824 Posts
That sounds awesome...Taking destruction of terrain from CoH one step further is always a good thing.
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aaronmullan

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#16 aaronmullan
Member since 2004 • 33426 Posts
All we have to do is wait for the Expansion to get the Chaos :D
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johan1986

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#17 johan1986
Member since 2003 • 4764 Posts
The game could be the best rts ever
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teardropmina

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#18 teardropmina
Member since 2006 • 2806 Posts

to be honest, I don't really care who's in or who's out of the official campagin or the whole vanilla DoW2, I just want my warhammer fix!!! besides, my favorite SoB, with some luck, will only show up in expansions anyway^^"

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aliblabla2007

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#19 aliblabla2007
Member since 2007 • 16756 Posts

But it's not the kind of situation where I won't buy the game if Chaos isn't there, it would just be nice if they were.
It would be nice if Relic does what aliblabla2007 once suggested, in which there are 3 races of "order" - Space Marines, Imp Guard and Eldar and 3 races of "disorder" - Chaos, Orks and Tyranids.
It would be a good combination of factions, and it would make just about everyone happy, from a universe and a gameplay point. ;)

Doom_HellKnight

Doesn't leave much room for milking, though, and it means the game takes longer to make and is also harder to produce.

They can still release expansions, though - Dark Eldar, Tau, Sisters of Battle and Necrons.

5 races of order vs 5 races of disorder after expansions? Awesome.

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Doom_HellKnight

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#20 Doom_HellKnight
Member since 2005 • 12217 Posts

5 races of order vs 5 races of disorder after expansions? Awesome.

aliblabla2007



It would probably be a living nightmare for the balance team, but I agree, it would be awesome.

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aliblabla2007

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#21 aliblabla2007
Member since 2007 • 16756 Posts

[QUOTE="aliblabla2007"]

5 races of order vs 5 races of disorder after expansions? Awesome.

Doom_HellKnight



It would probably be a living nightmare for the balance team, but I agree, it would be awesome.

Well, at least Relic's trying to ace up on that by conducting balance playtests on their games.

If they succeed in improving their ability to balance, then great.

If not..... at least they tried.

First step would be to make it easier for the Allies in CoH to quickly build up powerful AT defenses - the US's inability to counter the Wehrmacts's ability to quickly hit you with superior tanks and get everything over with is one thing that needs to be addressed.

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Doom_HellKnight

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#22 Doom_HellKnight
Member since 2005 • 12217 Posts

Well, at least Relic's trying to ace up on that by conducting balance playtests on their games.

If they succeed in improving their ability to balance, then great.

If not..... at least they tried.

aliblabla2007

Agreed. As long as they give it a try, I'm happy.
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rb2610

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#23 rb2610
Member since 2007 • 3325 Posts

They can still release expansions, though - Dark Eldar, Tau, Sisters of Battle and Necrons.

5 races of order vs 5 races of disorder after expansions? Awesome.

aliblabla2007

Would it be 5 races of order and 5 of disorder though? SoB are clearly order, Tau are order, Necrons can't really be described as disordered and Dark Eldar, I'm not sure but they could probably fit under order as well.

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coolmonkeykid

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#24 coolmonkeykid
Member since 2004 • 3276 Posts
  • "It is better to die for the Emperor than live for yourself."
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mo0ksi

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#25 mo0ksi
Member since 2007 • 12337 Posts
Relic just might outdo themselves...again.
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LILSMUCK

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#26 LILSMUCK
Member since 2004 • 148 Posts
no bloodthirster...forget about it. The stupid Orks aren't that fun. boooooo
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deactivated-59d151f079814

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#27 deactivated-59d151f079814
Member since 2003 • 47239 Posts
[QUOTE="gogators4life"]

Tyranids >>>>> Chaos

Doom_HellKnight


Hehe.
"Chaos are too similiar to SM, in DOW 1" - Yes, In dawn of War 1. Not the universe.
Please stop making assumptions based on Dawn of War 1. But as fatshodan did say, they're trying to make a good game first, whilst sticking to the established universe.

But to be honest, you can't really have the Space Marines without Chaos in there somewhere, from a story perspective. (Given the game's timeframe in the WH40K universe) This problem will probably be sorted with an expansion though, so no worries.

Anyway, It's sounding good. Hoping Chaos will appear in some form or another, be it in vanilla DoW2 or an expansion of some kind.

But it's not the kind of situation where I won't buy the game if Chaos isn't there, it would just be nice if they were.
It would be nice if Relic does what aliblabla2007 once suggested, in which there are 3 races of "order" - Space Marines, Imp Guard and Eldar and 3 races of "disorder" - Chaos, Orks and Tyranids.
It would be a good combination of factions, and it would make just about everyone happy, from a universe and a gameplay point. ;)

Where does it say that if you have space marines you JUST HAVE to have Chaos.. There are plenty of chapters that don't fight Chaos day in and day out.. And Chaos Space Marines are a rarity in universe, the majority of chaos SM fight are IG type forces.

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deactivated-59d151f079814

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#28 deactivated-59d151f079814
Member since 2003 • 47239 Posts
[QUOTE="aliblabla2007"]

They can still release expansions, though - Dark Eldar, Tau, Sisters of Battle and Necrons.

5 races of order vs 5 races of disorder after expansions? Awesome.

rb2610

Would it be 5 races of order and 5 of disorder though? SoB are clearly order, Tau are order, Necrons can't really be described as disordered and Dark Eldar, I'm not sure but they could probably fit under order as well.

Dark eldar are disorder.. They are Chaos Eldar...

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deactivated-5b5d7639964d6

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#29 deactivated-5b5d7639964d6
Member since 2008 • 8225 Posts
[QUOTE="mechwarrior_bob"][QUOTE="Fuzzy_Bear123"]

[QUOTE="gogators4life"]New Dawn of war 2 Info(from Comi-con 2008)!

* Relic are hinting at "no Chaos in DOW 2 Vanilla".

DivergeUnify

:(

Crap, I'm a chaos fan.

I know same here :cry:

they'll be available in some expansion probably

Personally, I'm a tau player :(

[QUOTE="DivergeUnify"][QUOTE="mechwarrior_bob"][QUOTE="Fuzzy_Bear123"]

[QUOTE="gogators4life"]New Dawn of war 2 Info(from Comi-con 2008)!

* Relic are hinting at "no Chaos in DOW 2 Vanilla".

thusaha

:(

Crap, I'm a chaos fan.

I know same here :cry:

they'll be available in some expansion probably

Personally, I'm a tau player :(

Same here.

I second that. Anyway can't wait DAWN OF WAR IS AWESOME, AND DAWN OF WAR II WILL BLOW EVERY RTS TO COME OUT IN THE NEAR FUTURE OUT OF THE PARK!!!

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Doom_HellKnight

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#30 Doom_HellKnight
Member since 2005 • 12217 Posts

Where does it say that if you have space marines you JUST HAVE to have Chaos.. There are plenty of chapters that don't fight Chaos day in and day out.. And Chaos Space Marines are a rarity in universe, the majority of chaos SM fight are IG type forces.

sSubZerOo


Yes I know. I meant that as a generalisation. Chaos represents the (overall) "nemesis" of the Space Marines, and if you like, the Imperium of man. Obviously, there will be chapters that are not fighting Chaos day in and day out, but I never said that.

Chaos are one of the obvious "evil" factions in Warhammer 40K. As a wise man once said (well something similar), in a universe where all of the factions are a shade of grey, Chaos is one of the darkest.
They're the baddest bad guy, if you like.

Oh, and by "Chaos" I didn't mean Chaos Space Marines alone. I meant the overall forces of Chaos, be it Daemons, Space Marines, The Lost and the Damned or whatever.

Sorry to turn another one of your threads into a Chaos debate, gogators4life. Thanks very much for the info. ;)

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gogators4life

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#31 gogators4life
Member since 2006 • 4654 Posts

The game could be the best rts everjohan1986

Damn straight. :)

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Xavier_12

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#32 Xavier_12
Member since 2005 • 824 Posts

[QUOTE="johan1986"]The game could be the best rts evergogators4life

Damn straight. :)

2nd best. :)

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gogators4life

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#33 gogators4life
Member since 2006 • 4654 Posts
What's the best?
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Nikalai_88

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#34 Nikalai_88
Member since 2006 • 1755 Posts
Do we really need another RTS or IP flame war?
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bionicle_lover

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#35 bionicle_lover
Member since 2005 • 4501 Posts

i didnt like the original Dawn of War 40k, so i though relic was overated until i bought Company of heroes a week ago. i love that game and now im interested in DoW2 cause it has the cover system.

Say, is it possible to still go infantry in Dawn of War 2? i didnt play too much of Dawn of War 40k cause i didnt like it that much, but i do remember one or two dreadnoughts completely tearing squads to shreds.

BTW, the reasoning im asking is cause im an infantry player. i just like using mass amounts of small guys :D

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gogators4life

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#36 gogators4life
Member since 2006 • 4654 Posts
Infantry will play a huge roll in DOW 2. Almost every DOW 2 infantry unit is customizable. :)
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Doom_HellKnight

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#37 Doom_HellKnight
Member since 2005 • 12217 Posts
Infantry will play a huge roll in DOW 2. Almost every DOW 2 infantry unit is customizable. :)gogators4life


Customization never hurts. Especially considering the universe in which the game is based. :P

i just like using mass amounts of small guys :D

bionicle_lover

No massing im afraid, unless Tyranids are in, of course. (Well, and Orks I suppose)
Tactics are key here. ;)
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Xavier_12

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#38 Xavier_12
Member since 2005 • 824 Posts

What's the best?gogators4life

I've been an SC guy since '98 so you know my pick. :)

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Jinroh_basic

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#39 Jinroh_basic
Member since 2002 • 6413 Posts

Infantry will play a huge roll in DOW 2. Almost every DOW 2 infantry unit is customizable. :)gogators4life

but in an earlier preview, Relic has stated that only force commanders are customizable ( which is downright laughable limitation to a rts of rather small scale ) .....is this an official update, or just you saying it?

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gogators4life

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#40 gogators4life
Member since 2006 • 4654 Posts

[QUOTE="gogators4life"]Infantry will play a huge roll in DOW 2. Almost every DOW 2 infantry unit is customizable. :)Jinroh_basic

but in an earlier preview, Relic has stated that only force commanders are customizable ( which is downright laughable limitation to a rts of rather small scale ) .....is this an official update, or just you saying it?

What earlier preview???

How could FC the only one be customizable? That's stupid and never happened.

Almost all inf units will be customizable, waaaaaaaaaaaaaaaaaay more customizable than DOW 1 inf(thanks to wargear).

Also, there will be over 100 wargears for each faction.

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Jinroh_basic

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#41 Jinroh_basic
Member since 2002 • 6413 Posts

this preview , 2nd question.

i'm not saying you're making things up, becoz it might have been updated and since i have stopped paying attention long ago i wouldn't know. if that's the case i stand corrected.

if not....surprise. the biggest DoW fan on gs actually didn't pay attention. :shock:

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gogators4life

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#42 gogators4life
Member since 2006 • 4654 Posts

You don't need wargears to customize your units, wargear is neat addtion though, there are wargear for vechiles too. Units like assualt sm squad can be customized to use hammer, etc. Hold on let me post some pics....

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Jinroh_basic

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#43 Jinroh_basic
Member since 2002 • 6413 Posts
i see what you mean. but that doesn't change things much does it? the only meaningful way to incorporate wargear customization ( instead of limited loadout customization ) , especially in a game that doesn't have very large scale to begin with, is to include every unit. right now, we are looking at a game which only allows us to equip looted/earned wargears on less than a handful of units...this doesn't really sound very hip to me. and of coz, no Chaos. that's a big fat LOL allrite....
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gogators4life

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#44 gogators4life
Member since 2006 • 4654 Posts

UNIT Pics

Assualt SM with Thunder Hammer!

Assault SM sergeat with 2 bolt pistols

Scout with flamer

Scout with shotgun

Scout with machine gun

FC with some kind of hammer

Tactical SM with misslaunher

Tactical SM with plasma cannon

Tactical SM with flamer

Scout with sniper

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Lonelynight

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#45 Lonelynight
Member since 2006 • 30051 Posts

i see what you mean. but that doesn't change things much does it? the only meaningful way to incorporate wargear customization ( instead of limited loadout customization ) , especially in a game that doesn't have very large scale to begin with, is to include every unit. right now, we are looking at a game which only allows us to equip looted/earned wargears on less than a handful of units...this doesn't really sound very hip to me. and of coz, no Chaos. that's a big fat LOL allrite....Jinroh_basic

So your saying this game is lame, just because there is no chaos?:|

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#46 Jinroh_basic
Member since 2002 • 6413 Posts

[QUOTE="Jinroh_basic"]i see what you mean. but that doesn't change things much does it? the only meaningful way to incorporate wargear customization ( instead of limited loadout customization ) , especially in a game that doesn't have very large scale to begin with, is to include every unit. right now, we are looking at a game which only allows us to equip looted/earned wargears on less than a handful of units...this doesn't really sound very hip to me. and of coz, no Chaos. that's a big fat LOL allrite....Lonelynight

So your saying this game is lame, just because there is no chaos?:|

even the half hearted Warhammer fans know how DE FACTO the Chaos ( not just the Chaos SM, but the entire Chaos forces ) actually is to the entire universe. so there's really no argument needed here.

but it's not like an Imperial scum would understand anyway. ;) ( in case you take it personally, this last bit is only j/k )

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Lonelynight

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#47 Lonelynight
Member since 2006 • 30051 Posts
[QUOTE="Lonelynight"]

[QUOTE="Jinroh_basic"]i see what you mean. but that doesn't change things much does it? the only meaningful way to incorporate wargear customization ( instead of limited loadout customization ) , especially in a game that doesn't have very large scale to begin with, is to include every unit. right now, we are looking at a game which only allows us to equip looted/earned wargears on less than a handful of units...this doesn't really sound very hip to me. and of coz, no Chaos. that's a big fat LOL allrite....Jinroh_basic

So your saying this game is lame, just because there is no chaos?:|

even the half hearted Warhammer fans know how DE FACTO the Chaos ( not just the Chaos SM, but the entire Chaos forces ) actually is to the entire universe. so there's really no argument needed here.

but it's not like an Imperial scum would understand anyway. ;) ( in case you take it personally, this last bit is only j/k )

You just sould like your whinning. Its not like they have completely ignored the chaos.

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gogators4life

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#48 gogators4life
Member since 2006 • 4654 Posts
Tyranids FTW!. :P
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Doom_HellKnight

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#49 Doom_HellKnight
Member since 2005 • 12217 Posts
Tyranids FTW!. :Pgogators4life


Death to the false emperor! :P

Seriously though, I'm good with Tyranids. I love my Aliens (and non-human factions in general) and my "evil" factions and whilst Tyranids arn't really "evil" they certainly arn't a nice bunch of critters.

They're bound to become my favourite faction. (if chaos are excluded in the vanilla game)
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#50 gogators4life
Member since 2006 • 4654 Posts
Tyranids will rock in DOW 2. :)