Hail to the king, baby!
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It's time to kick ass and chew bubblegum... And I've got enough bubblegum to last until release date in the distant future. :(
I'm not impressed. After waiting for 10 years, I expect something truly exceptional and cutting edge. This wasn't it. And most of it looked like a tech demo. I'm guessing that 3DR lacked the talent to pull it together to make it something that can compete with other modern shooters.
I'm not impressed. After waiting for 10 years, I expect something truly exceptional and cutting edge. This wasn't it. And most of it looked like a tech demo. I'm guessing that 3DR lacked the talent to pull it together to make it something that can compete with other modern shooters.
Qixote
http://www.youtube.com/watch?v=DX9Yih9HEfE&feature=related
This is just an animator's reel, it only shows some of his work. The focus is to show off the animations, which are great, not the gameplay. Everything else is irrelevant, considering the purpose of the video.
What kind of awesomeness would you expect from a 3 minutes video, more than half of which shows raw footage of the tools?
3D Realms apparently refused to sell the license to Take Two, so I really doubt they'll sell it to anyone else either. Which is a pity :(Looks interesting, hopefully someone will buy the licence and maybe release it this decade :).
DanielDust
What I would expect from a true next gen Duke game is one that can actually be purchased and played.Qixote
Oh that was so clever!! har har har!
That game looked so great! I really hope its not the end of it...Pessudoubtful it actually will be the end of Duke - that game has reached LEGENDARY status in the minds of most gamers by now. Just the fact that it took so long to get anywhere in the development, regardless of how good it actually is when (if) released, it'll fly off shelves like (and be downloaded faster than) free money. and 2K aren't dumb - no need to worry.
Thanks for the info, now as always, we continue to wait :).take two do own the rights: http://www.take2games.com/index.php?p=games&title=dnf
dbpvivi
[QUOTE="dbpvivi"]Thanks for the info, now as always, we continue to wait :). It's more complicated than that. Take Two own the rights to PUBLISH the game, so nobody else can start funding the project despite the fact Take Two stopped funding it. 3DRealms own the actual game and all it's resources, so no one else can develop it. Basicly, it's almost definitely never coming out.take two do own the rights: http://www.take2games.com/index.php?p=games&title=dnf
DanielDust
They might reconsider or maybe some other developer/publisher that is hungry for talented developers that are cheap to buy, somebody like EA, will hire them. I doubt the gaming world will let it go, Duke's the simbol of PC gaming/gaming in general, like Wolfenstein and Doom.
[QUOTE="DanielDust"][QUOTE="dbpvivi"]Thanks for the info, now as always, we continue to wait :). It's more complicated than that. Take Two own the rights to PUBLISH the game, so nobody else can start funding the project despite the fact Take Two stopped funding it. 3DRealms own the actual game and all it's resources, so no one else can develop it. Basicly, it's almost definitely never coming out.take two do own the rights: http://www.take2games.com/index.php?p=games&title=dnf
kieranb2000
Nobody was funding 3DR. They only spent the money earned from their old games and from the Max Payne franchise. Max Payne was sold for about 50 million dollars, and they equally shared them with Remedy. Prey was a flop.
Apogee will have a press release about Duke Nukem next week. Frankly, I'm expecting some sort of legal stunt that will pass the rights to Apogee or Radar.
12 years for that? lol... Nothing cutting edge at all, rather things we've seen before in the past. Not to say it doesn't look great, but I really expect more personally from such a long development period. Dialogue also sounds just weird for today's standards in audio. But whatever, I'm much more interested in a release date for DNF.
12 years for that? lol... Nothing cutting edge at all, rather things we've seen before in the past. Not to say it doesn't look great, but I really expect more personally from such a long development period. Dialogue also sounds just weird for today's standards in audio. But whatever, I'm much more interested in a release date for DNF.
OoSuperMarioO
Dialouge didn't have to sound good, the lines he said were great :D
Yea, was thinking the same thing. However, the soundtrack was marvelous!I don't think the lines "he said" were coming from the gameplay. They sounded like stuff that was dubbed (by an amateur) into the video.
Qixote
It looked awesome. Some parts seemed like a first person action adventure game, like climbing on the boss (GoW style) and ripping those things out of it's head. Freaking amazing lol.
It's more complicated than that. Take Two own the rights to PUBLISH the game, so nobody else can start funding the project despite the fact Take Two stopped funding it. 3DRealms own the actual game and all it's resources, so no one else can develop it. Basicly, it's almost definitely never coming out.[QUOTE="kieranb2000"][QUOTE="DanielDust"]Thanks for the info, now as always, we continue to wait :).Baranga
Nobody was funding 3DR. They only spent the money earned from their old games and from the Max Payne franchise. Max Payne was sold for about 50 million dollars, and they equally shared them with Remedy. Prey was a flop.
Apogee will have a press release about Duke Nukem next week. Frankly, I'm expecting some sort of legal stunt that will pass the rights to Apogee or Radar.
We're both kinda right xD Basicly it goes like this. 3DRealms start DNF with their own projects funding it. Take Two makes a publishing deal for DNF (No one else can publish it, money goes to 3DRealms) 3DRealms run out of money, Ask Take Two For More. Take Two say no. Take Two supposedly make an offer for the DNF License + Project (Unconfirmed, but heavily rumoured) 3DRealms reject their offer, go bankrupt, die. I would assume that DNF will be released in some form, at the very least other Duke Nukem games WILL be released. For example, it has been confirmed that the DS/PSP games are still on track. http://www.shacknews.com/featuredarticle.x?id=1127lol...Here's some character art, won't post 'coz it's big and contains some breasts and vagina:
http://madmanmarkskelton.blogspot.com/
http://www.randyforsyth.blogspot.com/
Great to see Monica Bellucci is in the game:lol:
Baranga
Marvelous!
Spoilers ahoy!
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The story I got from my brother was long and drawn out, but my understanding is that basically they were running low on capital and fully expected to get an injection from the publisher. Because of an old fight with the publisher (3DR apparently audited them on Max Payne earnings and found they were holding back, so the relationship was already hurt after that) there was some personal aspect to why they chose not to invest.
Plus, I'm sure the general outlook of the economy didn't help and then, to be fair, what credibility did 3DR have left after promising for years? As the other fellow said, even if it looked like they were so close, how could anyone be sure someone wouldn't make a dumb move and decide start over again or whatever.
I don't know all of the details, but I know the 3DR folks were just as shocked that they came this close only to have the rug pulled out. I heard they even shopped this to Valve, id, and other studios begging out of respect for the IP for loans to keep this thing going just long enough to tie it up. But of course everyone else has their money tied up into their own current projects. The money for this sort of thing has been drying up and people aren't willing to toss it to someone with such a poor track record, even if they see the game is nearly done. It's just too risky.
What I saw, and again, this was nearly a year ago, was a LOT of stuff that refers to or directly mimics D3D. There were, for example, levels you played through then you'd get shrunk and play them through going backwards except now you're small and everything is different from that perspective. I heard rumor of a level where Duke gets shrunk and hops in an RC car and drives around for a while, jumping off pool tables and whatnot.
I think they were clearly trying to give the player those recognizable moments, with a few twists here and there. The story, as best I could tell from the few levels I played through, was essentially Duke vs. Aliens again, but it certainly started out differently and went in a few different directions.
The reason you start off playing the Duke 3D "arcade", I gathered, was because there's some slowness after that where you're Duke and you're walking around in your huge Duke mansion (you literally have a Duke throne in one part of this huge building). I don't know how the story progresses from there, but that's how I understood it started off. I think the idea (then, it may have changed) was that Duke has everything at this point, he's a rich super hero in his mega-building in Vegas, and he's beginning to get bored with things when suddenly, and conveniently, a huge alien ship crashes.
Lots could have changed since that time, but from what I've seen of my bro's renders and movies from the game more recently, mostly it all looks like the same stuff I saw a year ago just a little more polished.
If this is a publicity stunt and 3DR really hasn't gone under, then they've got the employees convinced it's real too. My bro has submitted resumes and setup a portfolio site. He's making calls. He clearly believes he's out of work right now. So while I'd love for it to be a huge stunt, I think it's a little late for that.
I don't want to say too much more than what I believe is already out on the net in different pieces. Maybe it doesn't matter at this point, but George could easily figure out who I am and who my brother is and I don't want to bring anything down on his head or hurt that relationship.
My understanding from my bro and stories I've heard is that George is genuinely a great guy who tried to do everything he could to prevent this from happening. Maybe he was part of the problem at one point by being too much of a perfectionist, I don't know, but I get the feeling his love of Duke and this IP was always well intentioned.
My guess is that someone will ultimately get the IP and do something with it. So while 3DR seems dead, I doubt this is the last we've heard of Duke. I just hope someone terrible doesn't buy it and farm it out to some generic studio that doesn't care for the project.
I need this game NAO:cry:
I heard they even shopped this to Valve, id, and other studios begging out of respect for the IP for loans to keep this thing going just long enough to tie it up. But of course everyone else has their money tied up into their own current projects. The money for this sort of thing has been drying up and people aren't willing to toss it to someone with such a poor track record, even if they see the game is nearly done. It's just too risky.
Baranga
Bummer...
If there's one thing we've learned here at CS-Nation, it's to take some statements with a grain of salt. A community member at Shacknews, cubeblue, claims to have a sibling who worked for the late 3D Realms. In addition, cubeblue also states that he has played various sections of the game.
According to statements made, 3D Realms had set a hard date of November 2009 as the cut off period for Duke Nukem Forever development. This date was set after the team apparently started development over from scratch about a year and a half ago. The team at 3D Realms also had a release period of April 2010 set after this complete restart of the project was set in motion.
I've played a good bit of the game, my bro worked there. That scene with the big alien in the football field? That's the first level, it's Duke playing an arcade version of Duke 3D inside his huge Duke mansion. This was last summer and I saw four different levels and environments that were fully playable (some just needed some polish).
They basically started making the game again from scratch (as they've done a few times) about a year and a half ago.
They had a hard cut-off date for development (11/2009) and a ship date (4/2010). They were stupid close to actually finishing this thing.
He goes on to state that 3D Realms was just as shocked about this closure as the fans were. A strained relationship with publisher Take-Two didn't help matters when it came to funding. The studio reportedly approached other game developers such as Valve, id Software, and others for funding. They were turned down by those companies that they approached.
Because of an old fight with the publisher (3DR apparently audited them on Max Payne earnings and found they were holding back, so the relationship was already hurt after that) there was some personal aspect to why they chose not to invest.
Plus, I'm sure the general outlook of the economy didn't help and then, to be fair, what credibility did 3DR have left after promising for years? As the other fellow said, even if it looked like they were so close, how could anyone be sure someone wouldn't make a dumb move and decide start over again or whatever.
I don't know all of the details, but I know the 3DR folks were just as shocked that they came this close only to have the rug pulled out. I heard they even shopped this to Valve, id, and other studios begging out of respect for the IP for loans to keep this thing going just long enough to tie it up. But of course everyone else has their money tied up into their own current projects.
As noted, this may simply be a huge hoax but it is quite interesting none the less. Duke Nukem Forever could have actually been finished with development this year.
If this is true that means DNF was nearly complete but Valve and Id turned them down to help fund for it :(
Take Two have rights to Duke Nukem Forever. They will probably hire the devs and rename the studio for them to continue working on current and future projects.Duke is just too awesome. I really hope someone else picks DNF up where 3DRealms left off.
pinneyapple
A flicker of hope. Excellent!
Regardless of whether this game is the best shooter ever or on par with Duke 3D [which, IMO, is better than some shooters released in this gen], I'm going to get this game if it ever comes out. I think computer gaming owes it that much.
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