[QUOTE="Croag821"][QUOTE="FelipeInside"] Most people don't seem to know this, but all the Hitman games I've played you could play stealth or action.... don't think this will be any different, they just have upgraded the action parts it seems...FelipeInside
True, but how would you play stealthy in this level? It forces you into action bits and the "stealth" is way different than other Hitman games. In the past Hitman games Agent 47 wasn't a super athletic Sam Fisher monkey, stealth was all about figuring out the map and solving the "puzzle", not hiding behind desks in the dark.
However I suppose it would be stupid to be against the new game mechanics if they just offer players more options, but I'm just hope they don't stray to far from what made Blood Money awesome.
I just can't help the feeling that this game will end up like SC:C, a very solid game in it's own right, but somewhat of a betrayal of the series.
From that video, we can tell it's definitely upgraded and incorporated more action into Hitman. Saying that, not all stealth levels were about figuring out a map or solving a puzzle....sooner or later you are going to have to hide behind a desk or around a wall. I'm sure it will have both stealth and action, maybe not as much stealth as let's say, Hitman 1, but still there. PS: conviction also had stealth as well. I don't mind giving the player options.I agree. When they showed off the very first trailer, people were complaining about the cover system. I know that the previous Hitman games didn't have a cover system but I think now that it should. I mean.. not having the option to take cover while in stealth is weird. When you sneak around, do you not take cover behind objects or have your back against the wall? Even Deus Ex HR uses a cover system.
I don't get the comparison with Conviction besides the action parts.. If anything, this gameplay vid looks 20 times better than SP Conviction, alone. Can you pick up a sculpture and bash an enemy in the head? Or pick up a weapon like the baton? It's all about giving the player options here. Splinter Cell Conviction was a stop and pop action/stealth game and there lies the problem. Hitman looks more dynamic.
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