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After the mess (read as death sentence) that was the CU and NGE (SWG fans know what I mean) there were rumours that LucasArts were going to take back their IP from SOE, or at least go it alone, and make a new type of StarWars MMO - in place of the dead dodo that is SWG. Loved the original and played it for far too long but I didn't like the changes SOE made to the game.
Iirc the next StarWars mmo was just wishful thinking from disgruntled SWG fans (me being one of them). I guess we all have our own ideas of what a SW mmo should be like and so far it isn't SWG anymore for lots of people...bring on SWG2 then ;)
Seriously tho...if they are going to do another SW mmo I think they should do the whole thing cell-shaded and incorporate proper twitch based combat with no jedis (or maybe jedi devs to er mediate probs etc.)...plus other changes that I can't be botherred to repeat here... :) A bit like PS but set in the SW universe and with the crafting system from the original game etc...A way that the GCW can really be affected.
Ade.
No word. Be good if they did make an SWG2 but incorporated ideas put in from the fans about what they think destroyed the last game so the developers can avoid those same problems the next time around.
Only problem with that is theres alot of idiots who would come up with stupid ideas. A couple of my friends thought they should have made a level for Battlefield 2 where it was just one open flat land with all the diffrent weapons scattered around the ground. While I remmember a guy in the Test Drive Unlimited forums who thought the sequel should be based on the "island" of Australia and another added that you should be able to go to airports and fly to diffrent countries like China. :? I don't think he quite understood the term "Hardware constrainte".
Making mistakes is the best way to learn! Maybe they'll make SWG2 really well because they've already made every mistake and know not to make them again! And it will be flawless!
I dunno, though.. Maybe go for the Star Trek MMO (I love star trek!) and maybe that'll keep you still until eventually more Star Wars crap comes out :p
lucasarts hasn't been all that successful with starwars games. yeah, there were some hits (some great hits, actually) like tie fighter, jedi outcast and kotor, but they had some horrible misses as well. i miss the days when lucasarts did great adventure games. they never missed with those. *sigh*fireandcloud
I consider their percentage of great games to not so great really REALLY good, considering how often they make games, as well. And even if you don't consider that success, you must agree that the amount of money they are probably making off these games donates some form of an awesome success in their games..
And considering how many other companies just truly awefully terribly suck at making games that are based off of movies and even books.. They are extremely, extremely successful. Not only that, even! But many game companies make games of only a genre or two.. Lucasarts (although kinda milking it) has made a decent RTS (cool at least that there's both space and planetary RTS battles), Third person shooters, MMO, RPGs.. Plenty of old arcadey games, but I don't know if that was Lucasarts, or just a company who bought the star wars license (some of those are pretty fun, though). I just think Lucasarts deserves more credit than that, as good as they may have been back in the day..
[QUOTE="fireandcloud"]lucasarts hasn't been all that successful with starwars games. yeah, there were some hits (some great hits, actually) like tie fighter, jedi outcast and kotor, but they had some horrible misses as well. i miss the days when lucasarts did great adventure games. they never missed with those. *sigh*Dracunos
I consider their percentage of great games to not so great really REALLY good, considering how often they make games, as well. And even if you don't consider that success, you must agree that the amount of money they are probably making off these games donates some form of an awesome success in their games..
And considering how many other companies just truly awefully terribly suck at making games that are based off of movies and even books.. They are extremely, extremely successful. Not only that, even! But many game companies make games of only a genre or two.. Lucasarts (although kinda milking it) has made a decent RTS (cool at least that there's both space and planetary RTS battles), Third person shooters, MMO, RPGs.. Plenty of old arcadey games, but I don't know if that was Lucasarts, or just a company who bought the star wars license (some of those are pretty fun, though). I just think Lucasarts deserves more credit than that, as good as they may have been back in the day..
hmm... perhaps you're right. their success rate is good compared to most. and i am very happy with the kotor and the dark forces series (and tie fighter kicks butt). and their rts is good but not great. but i guess for the purposes of this thread, their mmo success hasn't been that good. at least from what i heard. i haven't played any although i really wanted to cuz of poor reviews. i would love to be a jedi on a good mmo; i guess i'll have to play kotor 2 offline for now.
[QUOTE="Dracunos"][QUOTE="fireandcloud"]lucasarts hasn't been all that successful with starwars games. yeah, there were some hits (some great hits, actually) like tie fighter, jedi outcast and kotor, but they had some horrible misses as well. i miss the days when lucasarts did great adventure games. they never missed with those. *sigh*fireandcloud
I consider their percentage of great games to not so great really REALLY good, considering how often they make games, as well. And even if you don't consider that success, you must agree that the amount of money they are probably making off these games donates some form of an awesome success in their games..
And considering how many other companies just truly awefully terribly suck at making games that are based off of movies and even books.. They are extremely, extremely successful. Not only that, even! But many game companies make games of only a genre or two.. Lucasarts (although kinda milking it) has made a decent RTS (cool at least that there's both space and planetary RTS battles), Third person shooters, MMO, RPGs.. Plenty of old arcadey games, but I don't know if that was Lucasarts, or just a company who bought the star wars license (some of those are pretty fun, though). I just think Lucasarts deserves more credit than that, as good as they may have been back in the day..
hmm... perhaps you're right. their success rate is good compared to most. and i am very happy with the kotor and the dark forces series (and tie fighter kicks butt). and their rts is good but not great. but i guess for the purposes of this thread, their mmo success hasn't been that good. at least from what i heard. i haven't played any although i really wanted to cuz of poor reviews. i would love to be a jedi on a good mmo; i guess i'll have to play kotor 2 offline for now.
I thought it was alright.. It's hard for me personally to enjoy an MMO for very long at all, so I can't judge well, but it was just as fun, if not funner, than all the other MMOs out then.. Very unique, though.. Easy to change your stats and stuff, and the most unique thing was.. You got EXP for a specific thing, like if you shoot a lot with pistols, you get pistol EXP, and if you make a lot of tents and traps, you get survival (or whatever it was) EXP, and you could master or something a specific thing, like traps, and that would unlock super traps, for example (I can't remember the names of them, or how it exactly worked, but it was somewhat this style of such), so it was different, it was Star Wars.. It was very interesting worlds, although not enough for me to explore, and a very social-based game.. You could even give up your specialization in pistols, for example, and you got half the EXP worth of it back to put into something else, which you could always do because you have no levels, so you can always gain more exp to use.. I believe you get general exp from killing stuff and quests, but you also got specific exp, like pistol exp (I believe)..
Either way, it was very unique, decently implimented, and could have been improved into something fantastic.. I guess they made it sucky when they tried to fix it really well ( I believe they were trying to make it more PVP oriented, and make the PVP more complex, slow, and strategic to combat the other MMOs who's combat was kinda fast and rediculously implimented at the time, like EQ jousting BS). I haven't played the 'improved' SWG, however. It WAS pretty good, though.
I appreciate the way they tried so hard to make an MMORPG, have some of the fun similar type MMORPG type things, but throw so much very unique things into it, such as the space combat and such.. I remember the space combat wasn't that great, though.. Becoming a jedi was a very awkwardly implimented thing.. and grouping was kinda not as great as other MMOs, though, now that I think about it. Still a great quality game back then.
[QUOTE="fireandcloud"][QUOTE="Dracunos"][QUOTE="fireandcloud"]lucasarts hasn't been all that successful with starwars games. yeah, there were some hits (some great hits, actually) like tie fighter, jedi outcast and kotor, but they had some horrible misses as well. i miss the days when lucasarts did great adventure games. they never missed with those. *sigh*Dracunos
I consider their percentage of great games to not so great really REALLY good, considering how often they make games, as well. And even if you don't consider that success, you must agree that the amount of money they are probably making off these games donates some form of an awesome success in their games..
And considering how many other companies just truly awefully terribly suck at making games that are based off of movies and even books.. They are extremely, extremely successful. Not only that, even! But many game companies make games of only a genre or two.. Lucasarts (although kinda milking it) has made a decent RTS (cool at least that there's both space and planetary RTS battles), Third person shooters, MMO, RPGs.. Plenty of old arcadey games, but I don't know if that was Lucasarts, or just a company who bought the star wars license (some of those are pretty fun, though). I just think Lucasarts deserves more credit than that, as good as they may have been back in the day..
hmm... perhaps you're right. their success rate is good compared to most. and i am very happy with the kotor and the dark forces series (and tie fighter kicks butt). and their rts is good but not great. but i guess for the purposes of this thread, their mmo success hasn't been that good. at least from what i heard. i haven't played any although i really wanted to cuz of poor reviews. i would love to be a jedi on a good mmo; i guess i'll have to play kotor 2 offline for now.
I thought it was alright.. It's hard for me personally to enjoy an MMO for very long at all, so I can't judge well, but it was just as fun, if not funner, than all the other MMOs out then.. Very unique, though.. Easy to change your stats and stuff, and the most unique thing was.. You got EXP for a specific thing, like if you shoot a lot with pistols, you get pistol EXP, and if you make a lot of tents and traps, you get survival (or whatever it was) EXP, and you could master or something a specific thing, like traps, and that would unlock super traps, for example (I can't remember the names of them, or how it exactly worked, but it was somewhat this style of such), so it was different, it was Star Wars.. It was very interesting worlds, although not enough for me to explore, and a very social-based game.. You could even give up your specialization in pistols, for example, and you got half the EXP worth of it back to put into something else, which you could always do because you have no levels, so you can always gain more exp to use.. I believe you get general exp from killing stuff and quests, but you also got specific exp, like pistol exp (I believe)..
Either way, it was very unique, decently implimented, and could have been improved into something fantastic.. I guess they made it sucky when they tried to fix it really well ( I believe they were trying to make it more PVP oriented, and make the PVP more complex, slow, and strategic to combat the other MMOs who's combat was kinda fast and rediculously implimented at the time, like EQ jousting BS). I haven't played the 'improved' SWG, however. It WAS pretty good, though.
I appreciate the way they tried so hard to make an MMORPG, have some of the fun similar type MMORPG type things, but throw so much very unique things into it, such as the space combat and such.. I remember the space combat wasn't that great, though.. Becoming a jedi was a very awkwardly implimented thing.. and grouping was kinda not as great as other MMOs, though, now that I think about it. Still a great quality game back then.
yeah, ok. there's not much i can say cuz i haven't played the games. all i remember is that mmorpg starwars sounded incredibly awesome, and everyone was psyched, but it didn't get great reviews, and i almost never buy a game unless it gets great reviews. so i didn't. you do make the game sound more appealing than i remember it being. so i went back and reread the review by gamespot, and i still would have to say no until they make a starwars mmorpg that's on par with wow and guildwars. but thanks for sharing, dude. i always did enjoy reading your comments. :)
Rumors that the next KOTOR on 360 will be MMO but that's the only star was mmo rumor i've heard.Apillow
I might be reading to much into what you just said but KoTOR is gonna be an MMO as well as 360 only? We're doomed.
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