New update for RAGE

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TheHunterV3

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#1 TheHunterV3
Member since 2011 • 66 Posts

Hey you know that game RAGE yeah the one one that was ported straight from console, Well about an hour ago it got a patch and PCgamers will be happy to know it stops the texture loadingeverytime you turn around i'm happy they did this but i think we should've got this update on day 1! They develop it for console because it has a bigger fanbase? Stop who**ing your self out ID, Your starting to be like Activision

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with_teeth26

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#2 with_teeth26
Member since 2007 • 11652 Posts

Patch didn't fix the issues I have on my desktop with my ATI card, if you look at the release notes they list people with AMD cards and Dual Core CPU's getting hitching and bad frame rates, yea thats me.

It did remove all of the texture pop-in when I play on my laptop though. I got the patch installed right before the "well" level in wellspring and the combination of those two things turned my opinion of this game on its head.

The enemy AI is the best I've seen in years, and the animations are pretty spectacular.

Dead City was, however, a truly awful level. I hope the game never reaches that low again.

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heatfanman101

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#3 heatfanman101
Member since 2008 • 2877 Posts

The update and 11.10 CCC preview drivers have fixed all my technical issues.

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kozzy1234

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#4 kozzy1234
Member since 2005 • 35966 Posts

Zero texture loading now, enjoying the campaign a good bit :)

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Mazoch

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#5 Mazoch
Member since 2004 • 2473 Posts
It's really good to see ID acting quickly to get issues and bugs resolved. The game shouldn't have been released in the state it was in, but at least it's nice to see them making an effort to resolved the issues.
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RobertBowen

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#6 RobertBowen
Member since 2003 • 4094 Posts

Did they add more graphics options in the patch, ie, not have to use the auto-detect?

Whenever a game autodetects my graphics card, it sets everything medium/high, but then the game is a slideshow and I have to lower settings and tweak. Must be an issue with this card, I guess, but I can't change it right now. I suspect RAGE would do the same thing...

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arcknight38

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#7 arcknight38
Member since 2011 • 25 Posts
SOO glad i did not buy this!!!! Good thing I stayed at a holiday in express last night. I'm totally sticking to my guns on not buying multi-platform games anymore!!! WINNING DAAA
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JKnaperek

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#8 JKnaperek
Member since 2006 • 2023 Posts
[QUOTE="with_teeth26"]

Patch didn't fix the issues I have on my desktop with my ATI card, if you look at the release notes they list people with AMD cards and Dual Core CPU's getting hitching and bad frame rates, yea thats me.

It did remove all of the texture pop-in when I play on my laptop though. I got the patch installed right before the "well" level in wellspring and the combination of those two things turned my opinion of this game on its head.

The enemy AI is the best I've seen in years, and the animations are pretty spectacular.

Dead City was, however, a truly awful level. I hope the game never reaches that low again.

Dude, I thought Dead City was awesome. But yea, now that the game is running smooth and proper, it's truly a blast. It's really a shame it shipped in the state it did.
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Zubinen

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#9 Zubinen
Member since 2011 • 2555 Posts
I wasn't having issues even on day one but anisotropic filtering is definitely noticeable now. Most of the people in the official RAGE group on Steam seem to play the multiplayer, but I do suppose it is the best of its kind since it's mostly comparable to Full Auto, Twisted Metal, and perhaps, Post Apocalyptic Mayhem(P.A.M). It seems one issue with multiplayer is that the skill ceiling is a bit too high so players that spend a lot of time playing will be almost untouchable, and this is something that was wrong with old school arena shooters and it doesn't make sense for modern mainstream games. Any word on when we'll be getting that massive "super" texture pack? I actually found the enemy AI a bit too hyperactive, whenever I try to aim at them they're already scurrying behind cover, behind me which can make the game difficult even on easy mode in certain areas. I actually chuckled a bit when I saw the animations right after playing the BF3 beta because I went from the predictable, every time it looks the same animations and psuedo-physics of BF3 to the procedural animations of RAGE, the reason I chuckled is because I remember seeing a marketing video about BF3's "advanced animations(static, predictable)" while I haven't heard much about RAGE's procedural animations so I found it really weird, but I guess RAGE doesn't have a very good marketing team(which doesn't affect the game itself but does affect sales).
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Rickylee

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#10 Rickylee
Member since 2002 • 1342 Posts

SOO glad i did not buy this!!!! Good thing I stayed at a holiday in express last night. I'm totally sticking to my guns on not buying multi-platform games anymore!!! WINNING DAAAarcknight38

Sorry you have no right to vilify a game you haven't played regardless of where you stayed last night...ButI have to admit that was funny!:)

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c_doody_1999

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#11 c_doody_1999
Member since 2005 • 533 Posts

It is a real shame what happened to rage. but its all just a sign of the times, and the maturation of the industry. its a buisiness isnt it, they will go where the money is. pirticularly whengames cost so many millions to make now, why would you not concentrate on the platform that will recoup your outlay quickest.

its the cost of bringing gaming to the mass market in to gaming rather than it being the pokey little passtime it was. and i rely miss it. i miss the excitment of having to fight tooth an nale to get your game to work. it all had a charm, now it just feels a bit vulgar.

and thats why rage pissed us all off, because we like that pc charm, being able to adjust settings and tinker with the thing was amazing. i must have spent at least a quarter of the time iv played pc games tinkering with graphics settings, its always the first thing i do when i install a new one and for a traditionally pc developer like ID to forget that is rely rely sad.

just give it an extra month and make it feel like a pc game

i beg you

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f22rf

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#12 f22rf
Member since 2003 • 1100 Posts
I think that the game should be called RA_E (put P for _) cuz that's what ID did for PC gamers with it
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Mazoch

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#13 Mazoch
Member since 2004 • 2473 Posts
I think that the game should be called RA_E (put P for _) cuz that's what ID did for PC gamers with itf22rf
Seems way over the top. The game was launched in a bad state. That's certainly unacceptable. It's not ok for ID it wasn't ok for CD Project or a number of other developers either. At least they've acted quickly and getting a patch out that fixes the issues and offers players the ability to customize their settings according to their own preferences. So did ID drop the ball? Yes, no question about it. As for the idea that they betrayed or violated PC Gamers? That strikes me as a gross over reaction.
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f22rf

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#14 f22rf
Member since 2003 • 1100 Posts
[QUOTE="f22rf"]I think that the game should be called RA_E (put P for _) cuz that's what ID did for PC gamers with itMazoch
Seems way over the top. The game was launched in a bad state. That's certainly unacceptable. It's not ok for ID it wasn't ok for CD Project or a number of other developers either. At least they've acted quickly and getting a patch out that fixes the issues and offers players the ability to customize their settings according to their own preferences. So did ID drop the ball? Yes, no question about it. As for the idea that they betrayed or violated PC Gamers? That strikes me as a gross over reaction.

Dude they totally did. When you develop a game for 5 (or so) years, test it and then test it again, stuff like that just shouldn't happen. That's one thing about releasing a faulty game. The second thing is that when you have a reputation like ID has you should treat the PC version of the game at least as well as you treat the consoles (if not better, cuz still it's ID). I can guaranty you that alot of people bought the game knowing those facts and knowing that it will be a flawless (at least technicaly speaking) game just because it's ID and carmack, and we all know how that ended. Another one bites the dust..
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Elann2008

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#15 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="f22rf"]I think that the game should be called RA_E (put P for _) cuz that's what ID did for PC gamers with itMazoch
Seems way over the top. The game was launched in a bad state. That's certainly unacceptable. It's not ok for ID it wasn't ok for CD Project or a number of other developers either. At least they've acted quickly and getting a patch out that fixes the issues and offers players the ability to customize their settings according to their own preferences. So did ID drop the ball? Yes, no question about it. As for the idea that they betrayed or violated PC Gamers? That strikes me as a gross over reaction.

Graphical settings? You mean the video options that should have been in the game from the start? I'll believe it when I see it. There are levels where there aren't even any textures.. like the buildings and objects around it are all blurred out, no textures. This game looked unfinished.
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Mazoch

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#16 Mazoch
Member since 2004 • 2473 Posts

[QUOTE="Mazoch"][QUOTE="f22rf"]I think that the game should be called RA_E (put P for _) cuz that's what ID did for PC gamers with itf22rf
Seems way over the top. The game was launched in a bad state. That's certainly unacceptable. It's not ok for ID it wasn't ok for CD Project or a number of other developers either. At least they've acted quickly and getting a patch out that fixes the issues and offers players the ability to customize their settings according to their own preferences. So did ID drop the ball? Yes, no question about it. As for the idea that they betrayed or violated PC Gamers? That strikes me as a gross over reaction.

Dude they totally did. When you develop a game for 5 (or so) years, test it and then test it again, stuff like that just shouldn't happen. That's one thing about releasing a faulty game. The second thing is that when you have a reputation like ID has you should treat the PC version of the game at least as well as you treat the consoles (if not better, cuz still it's ID). I can guaranty you that alot of people bought the game knowing those facts and knowing that it will be a flawless (at least technicaly speaking) game just because it's ID and carmack, and we all know how that ended. Another one bites the dust..

Again, I'm not disagreeing that they dropped the ball. The same thing has happened for a lot of developers, some of who gets worshipped on these forums. However, while they launched the game in an unacceptable state they DID react quickly to resolve the issues.

Basically, ID messed up and failed to deliver, however the idea that they did so out of malice or to stick it to PC Gamers is absurd imho. At least they've moved to fix the issues and make amends faster than 99% of the developers who's release a buggy game.

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Mazoch

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#17 Mazoch
Member since 2004 • 2473 Posts
[QUOTE="Mazoch"][QUOTE="f22rf"]I think that the game should be called RA_E (put P for _) cuz that's what ID did for PC gamers with itElann2008
Seems way over the top. The game was launched in a bad state. That's certainly unacceptable. It's not ok for ID it wasn't ok for CD Project or a number of other developers either. At least they've acted quickly and getting a patch out that fixes the issues and offers players the ability to customize their settings according to their own preferences. So did ID drop the ball? Yes, no question about it. As for the idea that they betrayed or violated PC Gamers? That strikes me as a gross over reaction.

Graphical settings? You mean the video options that should have been in the game from the start? I'll believe it when I see it. There are levels where there aren't even any textures.. like the buildings and objects around it are all blurred out, no textures. This game looked unfinished.

I'm almost at the end of the game and I've yet to see any buildings lacking textures. I've seen some indoor objects with really crappy textures and yeah that's sloppy work, but that's hardly the same as ID betraying PC Gamers.
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kozzy1234

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#18 kozzy1234
Member since 2005 • 35966 Posts

[QUOTE="Elann2008"][QUOTE="Mazoch"] Seems way over the top. The game was launched in a bad state. That's certainly unacceptable. It's not ok for ID it wasn't ok for CD Project or a number of other developers either. At least they've acted quickly and getting a patch out that fixes the issues and offers players the ability to customize their settings according to their own preferences. So did ID drop the ball? Yes, no question about it. As for the idea that they betrayed or violated PC Gamers? That strikes me as a gross over reaction.Mazoch
Graphical settings? You mean the video options that should have been in the game from the start? I'll believe it when I see it. There are levels where there aren't even any textures.. like the buildings and objects around it are all blurred out, no textures. This game looked unfinished.

I'm almost at the end of the game and I've yet to see any buildings lacking textures. I've seen some indoor objects with really crappy textures and yeah that's sloppy work, but that's hardly the same as ID betraying PC Gamers.

Same with me, I have not seen one spot where there are levels that DONT HAVE ANY TEXTURES. All textures are there and the texture loading is complete gone for me with the last update. A few low quality textures yes, but to say there are NO textures in parts of the game is a lie.

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deactivated-6127ced9bcba0

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#19 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

I'll wait til this game goes on sale. I want to play it, but it doesn't deserve my money because of the shape of it's release. Not to mention I hear it's very, very short. I bought Demon's Souls for 10 bucks and I've already put about 40 hours into it.

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Mazoch

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#20 Mazoch
Member since 2004 • 2473 Posts

I'll wait til this game goes on sale. I want to play it, but it doesn't deserve my money because of the shape of it's release. Not to mention I hear it's very, very short. I bought Demon's Souls for 10 bucks and I've already put about 40 hours into it.

airshocker
I do wish I had gone for Dark Souls instead :P Rage is pretty decent (at least now that it's been patched), but it's far from a return to the ID of old. It's mainly just a decent shooter with a few neat extras.
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Endgame_basic

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#21 Endgame_basic
Member since 2002 • 950 Posts

I'll wait til this game goes on sale. I want to play it, but it doesn't deserve my money because of the shape of it's release. Not to mention I hear it's very, very short. I bought Demon's Souls for 10 bucks and I've already put about 40 hours into it.

airshocker

That's about my only complaint with the game. I was expecting a Borderlands/Fallout length game and instead finished it in 11 hours. Was a fun 11 hours though. Beautiful game.

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Inconsistancy

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#22 Inconsistancy
Member since 2004 • 8094 Posts

Dude they totally did. When you develop a game for 5 (or so) years, test it and then test it again, stuff like that just shouldn't happen. That's one thing about releasing a faulty game. The second thing is that when you have a reputation like ID has you should treat the PC version of the game at least as well as you treat the consoles (if not better, cuz still it's ID). I can guaranty you that alot of people bought the game knowing those facts and knowing that it will be a flawless (at least technicaly speaking) game just because it's ID and carmack, and we all know how that ended. Another one bites the dust..f22rf
They didn't release a faulty game, AMD's drivers were completely messed up, the OGL component wasn't the correct version. Yes, id should have worked more closely with AMD to resolve the issue pre-release, but it's not like the game was broken in any way, it was/is drivers.

I'll wait til this game goes on sale. I want to play it, but it doesn't deserve my money because of the shape of it's release. Not to mention I hear it's very, very short. I bought Demon's Souls for 10 bucks and I've already put about 40 hours into it.

airshocker

That's stupid, just 'cause the game didn't release smoothly, they don't deserve money? AMD drops the ball, id gets blamed 100% when they only deserved 20% of the blame.

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deactivated-6127ced9bcba0

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#23 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

I do wish I had gone for Dark Souls instead :P Rage is pretty decent (at least now that it's been patched), but it's far from a return to the ID of old. It's mainly just a decent shooter with a few neat extras.Mazoch

I haven't even TOUCHED Dark Souls yet, I need to finish Demon's Souls before I start it.

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deactivated-6127ced9bcba0

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#24 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

That's about my only complaint with the game. I was expecting a Borderlands/Fallout length game and instead finished it in 11 hours. Was a fun 11 hours though. Beautiful game.

Endgame_basic

I have no doubts that it's a good game, it's just not worth the money to me right now.

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deactivated-6127ced9bcba0

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#25 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

That's stupid, just 'cause the game didn't release smoothly, they don't deserve money? AMD drops the ball, id gets blamed 100% when they only deserved 20% of the blame.

Inconsistancy

You should probably fix your post, that wasn't me in the first quote.

Secondly, only now have they released the update that unlocks settings to change the graphics. Nobody on the PC bought the game to be subjected to a console port. It is entirely id's fault. You release a buggy game, you get the blame for it.

I'm not saying it's a bad game, since I've heard quite the opposite, but that's not the point here.

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Elann2008

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#26 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Mazoch"][QUOTE="Elann2008"] Graphical settings? You mean the video options that should have been in the game from the start? I'll believe it when I see it. There are levels where there aren't even any textures.. like the buildings and objects around it are all blurred out, no textures. This game looked unfinished.kozzy1234

I'm almost at the end of the game and I've yet to see any buildings lacking textures. I've seen some indoor objects with really crappy textures and yeah that's sloppy work, but that's hardly the same as ID betraying PC Gamers.

Same with me, I have not seen one spot where there are levels that DONT HAVE ANY TEXTURES. All textures are there and the texture loading is complete gone for me with the last update. A few low quality textures yes, but to say there are NO textures in parts of the game is a lie.

Yes, because I really need to lie? For what? The part before you fight the first larger enemy and you're heading in that direction, the textures are completely blurred out and it isn't the streaming textures issue either because I'm heading in a straight direction towards it. The textures are completely gone at that part only. But I could see why Rage and Carmack fanboys would defend this to their death, despite after all the issues and complaints. But whatever..dude.
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CHANCESUNDANCE

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#27 CHANCESUNDANCE
Member since 2006 • 805 Posts

lol , this update even made the menu lag ...

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Inconsistancy

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#28 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="Inconsistancy"]

That's stupid, just 'cause the game didn't release smoothly, they don't deserve money? AMD drops the ball, id gets blamed 100% when they only deserved 20% of the blame.

airshocker

You should probably fix your post, that wasn't me in the first quote.

Secondly, only now have they released the update that unlocks settings to change the graphics. Nobody on the PC bought the game to be subjected to a console port. It is entirely id's fault. You release a buggy game, you get the blame for it.

I'm not saying it's a bad game, since I've heard quite the opposite, but that's not the point here.

They didn't release a buggy game, there are like 4 bugs fixed in the patch:

1. - Implemented workaround for AMD driver crash right after intro cinematic
on Win 7 32-bit systems.
2. - Disabled UBOs because they are causing animation issues with AMD drivers.
3. - Don't allow swap-tear to be enabled on AMD while the extension is notexposed because it may crash.
4. - Fix for GPU Transcoding option being disabled after exiting gameplay.

Why does anyone have a 32bit Win7 computer anyway? No mainstream modern desktop/laptop processors are 32 bit anymore, ever since 2005, 32bit's been pretty non-existent. And if you are running on a processor that old, you probably arent running Rage.

AMD drivers having trouble with something OpenGL related, like that's new. (UBO)

Yes, id should have worked with AMD more closely a few days before launch so the drivers worked, but it's still AMD's fault they didn't work, id doesn't write drivers after all.

"Nobody on the PC bought the game to be subjected to a console port." I play games, not tech demos, I don't care if something is ported, so long as it's fun. This one is done well anyway, it's not like GTA4 which requires a behemoth of a computer to even run just 'cause it's so shoddy (it has more video options! rejoice! It has more bugs too!{still})

"only now have they released the update that unlocks settings to change the graphics."'onlynow'you make it sound like GT5, which is still getting core features (thatshouldabeen there at launch) added nearly a year after launch,the patch wasn't even a week after release... and the settings were never locked, just didn't have a setting in-game.

I knew exactly what I was getting with Rage, maybe everyone else had their expectations too high? Carmack said console focus, and the game was.. console focused.

1 Thing I'd like to add, SC2 a PC focused game(obviously), with nice graphics options to boot (and isn't too shabby looking either), uses 2 threads on a cpu, that for me is 1 core. Rage uses all 8 threads (4 cores) :)

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deactivated-6127ced9bcba0

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#29 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

They didn't release a buggy game, there are like 4 bugs fixed in the patch:

1. - Implemented workaround for AMD driver crash right after intro cinematic
on Win 7 32-bit systems.
2. - Disabled UBOs because they are causing animation issues with AMD drivers.
3. - Don't allow swap-tear to be enabled on AMD while the extension is notexposed because it may crash.
4. - Fix for GPU Transcoding option being disabled after exiting gameplay.

Why does anyone have a 32bit Win7 computer anyway? No mainstream modern desktop/laptop processors are 32 bit anymore, ever since 2005, 32bit's been pretty non-existent. And if you are running on a processor that old, you probably arent running Rage.

AMD drivers having trouble with something OpenGL related, like that's new. (UBO)

Yes, id should have worked with AMD more closely a few days before launch so the drivers worked, but it's still AMD's fault they didn't work, id doesn't write drivers after all.

"Nobody on the PC bought the game to be subjected to a console port." I play games, not tech demos, I don't care if something is ported, so long as it's fun. This one is done well anyway, it's not like GTA4 which requires a behemoth of a computer to even run just 'cause it's so shoddy (it has more video options! rejoice! It has more bugs too!{still})

"only now have they released the update that unlocks settings to change the graphics."'onlynow'you make it sound like GT5, which is still getting core features (thatshouldabeen there at launch) added nearly a year after launch,the patch wasn't even a week after release... and the settings were never locked, just didn't have a setting in-game.

I knew exactly what I was getting with Rage, maybe everyone else had their expectations too high? Carmack said console focus, and the game was.. console focused.

1 Thing I'd like to add, SC2 a PC focused game(obviously), with nice graphics options to boot (and isn't too shabby looking either), uses 2 threads on a cpu, that for me is 1 core. Rage uses all 8 threads (4 cores) :)

Inconsistancy

Sorry, I just don't agree with you. Not allowing PC gamers to change the graphical settings of the game makes it a bargain bin item for me. It's a matter of principle.

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kozzy1234

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#30 kozzy1234
Member since 2005 • 35966 Posts

[QUOTE="kozzy1234"]

[QUOTE="Mazoch"] I'm almost at the end of the game and I've yet to see any buildings lacking textures. I've seen some indoor objects with really crappy textures and yeah that's sloppy work, but that's hardly the same as ID betraying PC Gamers.Elann2008

Same with me, I have not seen one spot where there are levels that DONT HAVE ANY TEXTURES. All textures are there and the texture loading is complete gone for me with the last update. A few low quality textures yes, but to say there are NO textures in parts of the game is a lie.

Yes, because I really need to lie? For what? The part before you fight the first larger enemy and you're heading in that direction, the textures are completely blurred out and it isn't the streaming textures issue either because I'm heading in a straight direction towards it. The textures are completely gone at that part only. But I could see why Rage and Carmack fanboys would defend this to their death, despite after all the issues and complaints. But whatever..dude.

ID fanboys.. right :lol:
Rage is the first ID game ive enjoyed since Quake, I was just expressing my experience from trying the game on multiple computers If you feel teh need to cal lme a rage or carmack fanboy then so be it, but ive given the game a 8/10 and there is alot of things it could do better, its far from perfect or even one of the years best games, but the Carmack hate on here is hilarious to me. It looks to me like it was ID and AMD's fault for not doign these things before release, but hardly all falls on Carmack and ID.

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#31 Mazoch
Member since 2004 • 2473 Posts

[QUOTE="Elann2008"][QUOTE="kozzy1234"]

Same with me, I have not seen one spot where there are levels that DONT HAVE ANY TEXTURES. All textures are there and the texture loading is complete gone for me with the last update. A few low quality textures yes, but to say there are NO textures in parts of the game is a lie.

kozzy1234

Yes, because I really need to lie? For what? The part before you fight the first larger enemy and you're heading in that direction, the textures are completely blurred out and it isn't the streaming textures issue either because I'm heading in a straight direction towards it. The textures are completely gone at that part only. But I could see why Rage and Carmack fanboys would defend this to their death, despite after all the issues and complaints. But whatever..dude.

Ill say it again, I have played Rage on 5 computers and not once was there an area were the textures where gone.

On releease day there was some texture loading issues but I have beat the game and not once found an area where there was whole texture missing like you said.

It sounds like that was part of the issue that a lot of AMD users were seeing. I've seen screenshots from people where textures took a long time to load properly, but my understanding was that those issues have been fixed by now.

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kozzy1234

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#32 kozzy1234
Member since 2005 • 35966 Posts

[QUOTE="kozzy1234"]

[QUOTE="Elann2008"] Yes, because I really need to lie? For what? The part before you fight the first larger enemy and you're heading in that direction, the textures are completely blurred out and it isn't the streaming textures issue either because I'm heading in a straight direction towards it. The textures are completely gone at that part only. But I could see why Rage and Carmack fanboys would defend this to their death, despite after all the issues and complaints. But whatever..dude.Mazoch

Ill say it again, I have played Rage on 5 computers and not once was there an area were the textures where gone.

On releease day there was some texture loading issues but I have beat the game and not once found an area where there was whole texture missing like you said.

It sounds like that was part of the issue that a lot of AMD users were seeing. I've seen screenshots from people where textures took a long time to load properly, but my understanding was that those issues have been fixed by now.

Ive played the game on 3 nvidia computers and two AMD computers, there was textures loading up very slowly, but from my experience there was no areas where there was completely NO textures at all in an area. If others have witnessed that then fine, my bad, must be my luck.

Ill be the first to admit Rage was not in great shape on release day, the texture loading was very annoying, one of my friends kept getting a crash when he started the game up. But not once did I see a whole area where no textures where there, it just seems like alot of people want to toss Rage under the bus because there was issues the first few days that were fixed by driver updates. Dead Island was in horrid shape on release day to, yet I see some of these people defending that game like there life depends on it while goign overboard on rage.

Im not even a big ID fan besides quake series to be honest, but if that make sme a fan boy then so be it. I can be immature to if I wanted to and call everyone talking down on Carmack and ID haters but that seems very childish to me and they do deserve some of the flack they are getting for the release of the game.

I am glad that AMD got drivers out so fast and that ID did do a patch already though, on all the computers ive tried the game its running very good now. Does not excuse them for the release on day one, but as of now its runnign very well on most computers.

Some peopel seem to give 100% of the blame to ID and Caqrmack and none to the graphics card drivers, to me its both there fault for not getting it released in the shape it is in today.

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Elann2008

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#33 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"][QUOTE="kozzy1234"]

Same with me, I have not seen one spot where there are levels that DONT HAVE ANY TEXTURES. All textures are there and the texture loading is complete gone for me with the last update. A few low quality textures yes, but to say there are NO textures in parts of the game is a lie.

kozzy1234

Yes, because I really need to lie? For what? The part before you fight the first larger enemy and you're heading in that direction, the textures are completely blurred out and it isn't the streaming textures issue either because I'm heading in a straight direction towards it. The textures are completely gone at that part only. But I could see why Rage and Carmack fanboys would defend this to their death, despite after all the issues and complaints. But whatever..dude.

ID fanboys.. right :lol:
Rage is the first ID game ive enjoyed since Quake, I was just expressing my experience from trying the game on multiple computers If you feel teh need to cal lme a rage or carmack fanboy then so be it, but ive given the game a 8/10 and there is alot of things it could do better, its far from perfect or even one of the years best games, but the Carmack hate on here is hilarious to me. It looks to me like it was ID and AMD's fault for not doign these things before release, but hardly all falls on Carmack and ID.

I'm not hating on Carmack nor am I defending him like a fanboy would. To me, not having graphical settings was already a bad call even though the PC version wasn't the lead platform. Most PC games, multi-plat or exclusive have graphical settings. The low-res textures, blurry textures are an eye-sore. There are objects in the environments like a small tree or plant being completely 2D right in the middle of the path. That's just plain lazy if you ask me. Not being to permanently change the FOV is a deal-breaker for me as well. The default fov makes me nauseous. I've tried different FOV fixes but they're not permanent and the console setting one disables achievements.

Not to mention, Rage is completely flat in terms of enjoyment. It's one of the most overrated games this year, yet disappoints on many levels except for the gun-play. It isn't a true open-world game. There's a hub-area when you ride around in a vehicle so you could enter portals that takes you into linear/corridor levels to do your mission objectives. The lack of story isn't so much as a surprise as the lack of NPC's telling a story which they fail to do as well. But in before, id doesn't do stories.. they're all about first-person shooter gameplay.. well they should at least work a decent to good story in there and start trying like the rest of the developers out there.

I do not have an AMD GPU so the texture pop-in's doesn't even to apply to me. That wasn't my argument so I don't know why AMD and texture pop in was being directed to my comments. By no means is Rage a terrible game. Just disappointing on all fronts. Another game with a long development time and sub-standard quality. Mind you, 18 months before they shipped out the game, the team was bigger than the 30 people that people keep using as an excuse.

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robertoenrique

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#34 robertoenrique
Member since 2004 • 1191 Posts
What rating would you give the game now with this update? When everything's fixed could this game come close to 9/10???
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Elann2008

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#35 Elann2008
Member since 2007 • 33028 Posts
What rating would you give the game now with this update? When everything's fixed could this game come close to 9/10???robertoenrique
Technical issues aside, this game to me is a strong 7/10.
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Inconsistancy

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#36 Inconsistancy
Member since 2004 • 8094 Posts

What rating would you give the game now with this update? When everything's fixed could this game come close to 9/10???robertoenrique
No, but an 8 is pretty appropriate, the story/racing is worthless, and you have to dock points for that.

How I'd break down the game:

Story - 1 (almost seems like it'll start, then it goes no where...)
Racing - 1 (holds hands*, cars aren't fun, shallow.)
Vehicle Combat - 6 (in relation to others in the genre{'cause the genre sucks})
Tech Graphics - 7 (very pretty 'til you zoom in, and feels a bit static)
AI - 10
Animations - 10
Gunplay - 10
Level Design - 8 (standards aren't high in this field... games aren't that impressive here these days)
Sound Design - 9

Art - 9

Overall, the gameplay is worth a 9.4 by my scores.

Racing/Vehicle combat are optional, and there is no real negative with having to drive to a new location otherwise, so they have no weight.

All in all, an 8. However, if it had No story, instead of it's story having no meaning, it'd be an 8.5, since I'd just dock 1 point for not bothering to have a story, but all the story does in this game is break up the gameplay. : /

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TerrorRizzing

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#37 TerrorRizzing
Member since 2010 • 4232 Posts
It's really good to see ID acting quickly to get issues and bugs resolved. The game shouldn't have been released in the state it was in, but at least it's nice to see them making an effort to resolved the issues.Mazoch
the biggest issue was amd not releasing the driver on time, id worked with them and tested with the software they had.
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#38 TerrorRizzing
Member since 2010 • 4232 Posts

[QUOTE="robertoenrique"]What rating would you give the game now with this update? When everything's fixed could this game come close to 9/10???Inconsistancy

No, but an 8 is pretty appropriate, the story/racing is worthless, and you have to dock points for that.

How I'd break down the game:

Story - 1 (almost seems like it'll start, then it goes no where...)
Racing - 1 (holds hands*, cars aren't fun, shallow.)
Vehicle Combat - 6 (in relation to others in the genre{'cause the genre sucks})
Tech Graphics - 7 (very pretty 'til you zoom in, and feels a bit static)
AI - 10
Animations - 10
Gunplay - 10
Level Design - 8 (standards aren't high in this field... games aren't that impressive here these days)
Sound Design - 9

Art - 9

Overall, the gameplay is worth a 9.4 by my scores.

Racing/Vehicle combat are optional, and there is no real negative with having to drive to a new location otherwise, so they have no weight.

All in all, an 8. However, if it had No story, instead of it's story having no meaning, it'd be an 8.5, since I'd just dock 1 point for not bothering to have a story, but all the story does in this game is break up the gameplay. : /

i would probably over rate it just because I cant remember the last time a big budget single player shooter was fun.

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#39 TerrorRizzing
Member since 2010 • 4232 Posts

[QUOTE="kozzy1234"]

[QUOTE="Elann2008"] Yes, because I really need to lie? For what? The part before you fight the first larger enemy and you're heading in that direction, the textures are completely blurred out and it isn't the streaming textures issue either because I'm heading in a straight direction towards it. The textures are completely gone at that part only. But I could see why Rage and Carmack fanboys would defend this to their death, despite after all the issues and complaints. But whatever..dude.Elann2008

ID fanboys.. right :lol:
Rage is the first ID game ive enjoyed since Quake, I was just expressing my experience from trying the game on multiple computers If you feel teh need to cal lme a rage or carmack fanboy then so be it, but ive given the game a 8/10 and there is alot of things it could do better, its far from perfect or even one of the years best games, but the Carmack hate on here is hilarious to me. It looks to me like it was ID and AMD's fault for not doign these things before release, but hardly all falls on Carmack and ID.

I'm not hating on Carmack nor am I defending him like a fanboy would. To me, not having graphical settings was already a bad call even though the PC version wasn't the lead platform. Most PC games, multi-plat or exclusive have graphical settings. The low-res textures, blurry textures are an eye-sore. There are objects in the environments like a small tree or plant being completely 2D right in the middle of the path. That's just plain lazy if you ask me. Not being to permanently change the FOV is a deal-breaker for me as well. The default fov makes me nauseous. I've tried different FOV fixes but they're not permanent and the console setting one disables achievements.

Not to mention, Rage is completely flat in terms of enjoyment. It's one of the most overrated games this year, yet disappoints on many levels except for the gun-play. It isn't a true open-world game. There's a hub-area when you ride around in a vehicle so you could enter portals that takes you into linear/corridor levels to do your mission objectives. The lack of story isn't so much as a surprise as the lack of NPC's telling a story which they fail to do as well. But in before, id doesn't do stories.. they're all about first-person shooter gameplay.. well they should at least work a decent to good story in there and start trying like the rest of the developers out there.

I do not have an AMD GPU so the texture pop-in's doesn't even to apply to me. That wasn't my argument so I don't know why AMD and texture pop in was being directed to my comments. By no means is Rage a terrible game. Just disappointing on all fronts. Another game with a long development time and sub-standard quality. Mind you, 18 months before they shipped out the game, the team was bigger than the 30 people that people keep using as an excuse.

I always hear this sort of stuff on foums, but in real life almost nobody plays action games for story.

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#40 OgreB
Member since 2004 • 2523 Posts

Glad to hear it.

I'll still wait until it's on sale.

Looks like fun..but not 50 bucks worth of fun .

And yes I have played it for awhile and seen it in action ( Neighbors rig ) Kinda like a demo. Maybe 29.99 or something. Not 50 though.

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#41 epheziel30
Member since 2011 • 25 Posts

I've already purchase this game already, but hope they fix the bugs and make Rage one awesome game! ...

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#43 Mazoch
Member since 2004 • 2473 Posts
[QUOTE="fran999x"]expect more patches... youtube.com/watch?v=VkZUzotJm3g

What do you mean? That video is from before the patch.
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#44 Mazoch
Member since 2004 • 2473 Posts
[QUOTE="robertoenrique"]What rating would you give the game now with this update? When everything's fixed could this game come close to 9/10???Elann2008
Technical issues aside, this game to me is a strong 7/10.

I'd probably mark it at 8 with the latest patch
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kozzy1234

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#45 kozzy1234
Member since 2005 • 35966 Posts

[QUOTE="Elann2008"][QUOTE="robertoenrique"]What rating would you give the game now with this update? When everything's fixed could this game come close to 9/10???Mazoch
Technical issues aside, this game to me is a strong 7/10.

I'd probably mark it at 8 with the latest patch

Id have to agree, solid 8/10.

If it had a better release day with less issues, if had more to explore and more people to interact with it could be a higher score for me.

I did really enjoy the gunplay, movement and atmosphere alot though. Same with John Goodmans voice acting, very good. AI was pretty decent for the most part to.

Just felt a bit empty and lacking in some spots to me for some reason. Still the gunplay is some of the best in awhile imo. Kind of reminded me of Dead Island how the core stuff there was FUN, but it was missing something, not alot of depth and a bit to repetative. Both games could be really something if they improved on what is there now with a bit more depth (and bit more love for hte pc versions).

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#46 teardropmina
Member since 2006 • 2806 Posts

just started the game with new patch; still not multi-gpu friendly, but can be fixed with Nvidia inspector.

looks and plays decent enough for 2D surround gaming, though reminds me too much of Borderlands in the early going...

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#47 robertoenrique
Member since 2004 • 1191 Posts
I going to give this game some time, i am positive that modders will turn this game into a masterpiece. I had really high expectations for this game.
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#48 Gooeykat
Member since 2006 • 3412 Posts
To me, not ha.ving graphical settings was already a bad call even though the PC version wasn't the lead platform. Most PC games, multi-plat or exclusive have graphical settings.Elann2008
The engine was supposed to automatically detect the specs of your computer to ensure 60 fps. This was a feature of the game that obviously didn't pan out that well for some, was it a bad call from id? Probably. But pc gamers (predictably I might add) jumped the gun and decided it was sign that id didn't care about them.