Nvidia offers frame rate Limiter on their Last Drivers

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adamosmaki

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#1 adamosmaki
Member since 2007 • 10718 Posts

Yeap for something that simple it sure took a long time

http://www.dsogaming.com/news/nvidia-introduces-a-frame-rate-limiter-in-its-latest-forceware-drivers/

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CDudu

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#2 CDudu
Member since 2007 • 694 Posts

Seems very interesting.

I find it very annoying when my FPS drop suddenly from 60 to 30.

Let's see also if ATI will release something similar.

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Elann2008

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#3 Elann2008
Member since 2007 • 33028 Posts

Seems very interesting.

I find it very annoying when my FPS drop suddenly from 60 to 30.

Let's see also if ATI will release something similar.

CDudu
But I also find 30fps annoying unless I have no choice like with console games. Can't stand it with PC games though. Yeah, it's something that should have been implemented a long time ago but I hope devs don't use this as an excuse to not optimize their games and force us to use other cheap ways to "remedy" things. I won't accept it.
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#4 Ben-Buja
Member since 2011 • 2809 Posts

[QUOTE="CDudu"]

Seems very interesting.

I find it very annoying when my FPS drop suddenly from 60 to 30.

Let's see also if ATI will release something similar.

Elann2008

But I also find 30fps annoying unless I have no choice like with console games. Can't stand it with PC games though. Yeah, it's something that should have been implemented a long time ago but I hope devs don't use this as an excuse to not optimize their games and force us to use other cheap ways to "remedy" things. I won't accept it.

I don't mind 30 fps on consoles as long as it's stable 30 fps. What really is annoying is my performance in games like Skyrim. 60 fps looking one way in the city, 20 fps looking in the other direction.

So this little tool which is long overdue could come in handy.

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Elann2008

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#5 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"][QUOTE="CDudu"]

Seems very interesting.

I find it very annoying when my FPS drop suddenly from 60 to 30.

Let's see also if ATI will release something similar.

Ben-Buja

But I also find 30fps annoying unless I have no choice like with console games. Can't stand it with PC games though. Yeah, it's something that should have been implemented a long time ago but I hope devs don't use this as an excuse to not optimize their games and force us to use other cheap ways to "remedy" things. I won't accept it.

I don't mind 30 fps on consoles as long as it's stable 30 fps. What really is annoying is my performance in games like Skyrim. 60 fps looking one way in the city, 20 fps looking in the other direction.

I couldn't agree more. It's abysmal performance. InB4 someone says, "it's rendering more in one direction than the other!" Omg, I can't stand it when someone says that... they don't have a clue what they're saying. Still love Skyrim though. :D
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wis3boi

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#6 wis3boi
Member since 2005 • 32507 Posts
[QUOTE="Ben-Buja"]

[QUOTE="Elann2008"] But I also find 30fps annoying unless I have no choice like with console games. Can't stand it with PC games though. Yeah, it's something that should have been implemented a long time ago but I hope devs don't use this as an excuse to not optimize their games and force us to use other cheap ways to "remedy" things. I won't accept it.Elann2008

I don't mind 30 fps on consoles as long as it's stable 30 fps. What really is annoying is my performance in games like Skyrim. 60 fps looking one way in the city, 20 fps looking in the other direction.

I couldn't agree more. It's abysmal performance. InB4 someone says, "it's rendering more in one direction than the other!" Omg, I can't stand it when someone says that... they don't have a clue what they're saying. Still love Skyrim though. :D

well..it is basically true....go in any game and look at the floor top town, your FPS will skyrocket. Just did it in SWTOR, got 40fps on the fleet, looked at the floor and got 120
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Elann2008

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#7 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"][QUOTE="Ben-Buja"]

I don't mind 30 fps on consoles as long as it's stable 30 fps. What really is annoying is my performance in games like Skyrim. 60 fps looking one way in the city, 20 fps looking in the other direction.

wis3boi

I couldn't agree more. It's abysmal performance. InB4 someone says, "it's rendering more in one direction than the other!" Omg, I can't stand it when someone says that... they don't have a clue what they're saying. Still love Skyrim though. :D

well..it is basically true....go in any game and look at the floor top town, your FPS will skyrocket. Just did it in SWTOR, got 40fps on the fleet, looked at the floor and got 120

So why don't MOST other games do that then? SWTOR, Skyrim are just about the only games I could think of right now that have that issue. Other games seem to render things properly with a very consistent 60fps.

And small villages like Riverwood run worse than Whiterun (which is a town/larger town). :/

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TerrorRizzing

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#8 TerrorRizzing
Member since 2010 • 4232 Posts

I dont get those sorts of issues in skyrim or swtor, but caping at 40 fps is good for some games like gta iv and witcher 2. As a matter of fact I think gta iv benefits most from a capped framerate.

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deactivated-57e5de5e137a4

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#9 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
I'm confused about the benefits of capping it. I mean, if possible, don't you want it to run the best that it can for as long as it can? Wouldn't capping it just limit how good the "best" parts are?
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TerrorRizzing

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#10 TerrorRizzing
Member since 2010 • 4232 Posts
I'm confused about the benefits of capping it. I mean, if possible, don't you want it to run the best that it can for as long as it can? Wouldn't capping it just limit how good the "best" parts are?guynamedbilly
not if you have huge fluctuations.
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ssvegeta555

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#11 ssvegeta555
Member since 2003 • 2448 Posts
I tend to cap my games to keep my card cooler on my laptop. I don't mind capping frames for a temperature decrease of 5-8 C on average. Plus, it's annoying seeing frames dip from 60 to 30 and below.
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deactivated-57e5de5e137a4

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#12 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
[QUOTE="guynamedbilly"]I'm confused about the benefits of capping it. I mean, if possible, don't you want it to run the best that it can for as long as it can? Wouldn't capping it just limit how good the "best" parts are?TerrorRizzing
not if you have huge fluctuations.

Why? If you limit the cap to 20 fps because the game fluctuates between 20 and 40 fps, doesn't that just make the parts where it was running at 40 fps worse because they now only run at 20? I can see that being annoying, but still for me I'd rather have the game run well part of the time than poorly all of the time.
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TerrorRizzing

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#13 TerrorRizzing
Member since 2010 • 4232 Posts
[QUOTE="TerrorRizzing"][QUOTE="guynamedbilly"]I'm confused about the benefits of capping it. I mean, if possible, don't you want it to run the best that it can for as long as it can? Wouldn't capping it just limit how good the "best" parts are?guynamedbilly
not if you have huge fluctuations.

Why? If you limit the cap to 20 fps because the game fluctuates between 20 and 40 fps, doesn't that just make the parts where it was running at 40 fps worse because they now only run at 20? I can see that being annoying, but still for me I'd rather have the game run well part of the time than poorly all of the time.

I probably wouldnt cap that, but if I did I would cap at 30 fps so its more consistent. Its when you go from like 50 fps down to 25 within a few seconds that its annoying.
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Agent_Kaliaver

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#14 Agent_Kaliaver
Member since 2004 • 4722 Posts

[QUOTE="wis3boi"][QUOTE="Elann2008"] I couldn't agree more. It's abysmal performance. InB4 someone says, "it's rendering more in one direction than the other!" Omg, I can't stand it when someone says that... they don't have a clue what they're saying. Still love Skyrim though. :DElann2008

well..it is basically true....go in any game and look at the floor top town, your FPS will skyrocket. Just did it in SWTOR, got 40fps on the fleet, looked at the floor and got 120

So why don't MOST other games do that then? SWTOR, Skyrim are just about the only games I could think of right now that have that issue. Other games seem to render things properly with a very consistent 60fps.

And small villages like Riverwood run worse than Whiterun (which is a town/larger town). :/

You mean that town that is in its own zone runs better than a town that is part of the huge world? I wonder why....

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UseTheMan

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#15 UseTheMan
Member since 2011 • 25 Posts
[QUOTE="Elann2008"]

[QUOTE="wis3boi"] well..it is basically true....go in any game and look at the floor top town, your FPS will skyrocket. Just did it in SWTOR, got 40fps on the fleet, looked at the floor and got 120Agent_Kaliaver

So why don't MOST other games do that then? SWTOR, Skyrim are just about the only games I could think of right now that have that issue. Other games seem to render things properly with a very consistent 60fps.

And small villages like Riverwood run worse than Whiterun (which is a town/larger town). :/

You mean that town that is in its own zone runs better then a part of the huge world? I wonder why....

Skyrim for the PC as poorly optimized and it uses more CPU power than it should. Have you people downloaded "TESV Acceleration Layer" from Skyrim Nexus yet? 10fps boost in cities on average... It's basically a "community code optimization".
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SystemsGO

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#16 SystemsGO
Member since 2011 • 1285 Posts

Even if you're capping your frame rates what's to stop it from dipping down anyway? For example, if you capped a game at 30FPS, what's to stop it from dipping below that marker you set? Or am I just not getting the concept?

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James161324

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#17 James161324
Member since 2009 • 8315 Posts

That is cool, i hate having to screw with the nvidia settings to get a game to cap at 60 fps.

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James161324

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#18 James161324
Member since 2009 • 8315 Posts

That is cool, i hate having to screw with the nvidia settings to get a game to cap at 60 fps.

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FelipeInside

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#19 FelipeInside
Member since 2003 • 28548 Posts
Sorry for being NAIVE, but wouldn't you always want the maximum FPS (performance) you can get from a game...?
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deactivated-5cf4b2c19c4ab

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#20 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

SLet's see also if ATI will release something similar.

CDudu
In other news, after many years, AMD finally put in application profiles in their control panel :P They still have a lot of catching up to do in the features area of the control center.
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#21 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="CDudu"]

SLet's see also if ATI will release something similar.

ferret-gamer
In other news, after many years, AMD finally put in application profiles in their control panel :P They still have a lot of catching up to do in the features area of the control center.

But didn't NVIDIA remove User Profiles? I used to use them but can't find them anymore...
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wis3boi

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#22 wis3boi
Member since 2005 • 32507 Posts
[QUOTE="ferret-gamer"][QUOTE="CDudu"]

SLet's see also if ATI will release something similar.

FelipeInside
In other news, after many years, AMD finally put in application profiles in their control panel :P They still have a lot of catching up to do in the features area of the control center.

But didn't NVIDIA remove User Profiles? I used to use them but can't find them anymore...

still have mine. AMD's control panel is like stone age compared
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James161324

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#23 James161324
Member since 2009 • 8315 Posts

Sorry for being NAIVE, but wouldn't you always want the maximum FPS (performance) you can get from a game...?FelipeInside

Yes, but if you have a 60 hz monitor there is no reason to run above 60 fps as thats all your monitor can handle

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Elann2008

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#25 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"]

[QUOTE="wis3boi"] well..it is basically true....go in any game and look at the floor top town, your FPS will skyrocket. Just did it in SWTOR, got 40fps on the fleet, looked at the floor and got 120Agent_Kaliaver

So why don't MOST other games do that then? SWTOR, Skyrim are just about the only games I could think of right now that have that issue. Other games seem to render things properly with a very consistent 60fps.

And small villages like Riverwood run worse than Whiterun (which is a town/larger town). :/

You mean that town that is in its own zone runs better than a town that is part of the huge world? I wonder why....

Markarth, Riften, and just about every city in the game runs like crap too. Don't forget that. Yeah, Riverwood might be a bad example, but on its own, it runs really bad. You run straight across the village on the road and it runs anywhere from 20fps to 45fps. You can look ahead at the mountain across the river, turn a little to the left or right without moving from your spot and the fps changes drastically. But people will just keep defending that and say it's rendering! Omgz! It's rendering the same thing even if you turn 5 degrees, it shouldn't kill the frame rate. That's what I'm trying to get at.... but excuses excuses right?

But going by YOUR logic, Battle-Born Farm should run worse than Riverwood than.. but it actually runs a lot better and it's in an even bigger area with more going on. So tell me...

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rogelio22

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#26 rogelio22
Member since 2006 • 2477 Posts

so will this keep you from getting screen tearing with vsync off in games?

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Lox_Cropek

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#27 Lox_Cropek
Member since 2008 • 3555 Posts

so will this keep you from getting screen tearing with vsync off in games?

rogelio22

No. You'll still need Vsync even if you limit it to 60

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adamosmaki

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#28 adamosmaki
Member since 2007 • 10718 Posts
Sorry for being NAIVE, but wouldn't you always want the maximum FPS (performance) you can get from a game...?FelipeInside
Sometimes big fluctuation in frame rate can be annoying especially in driving games I'd rather have a game running at 40fps instead anywhere from 30 to 70fps
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#29 Lox_Cropek
Member since 2008 • 3555 Posts

[QUOTE="FelipeInside"]Sorry for being NAIVE, but wouldn't you always want the maximum FPS (performance) you can get from a game...?adamosmaki
Sometimes big fluctuation in frame rate can be annoying especially in driving games I'd rather have a game running at 40fps instead anywhere from 30 to 70fps

I agree, playing a game at unstable 60 fps that keeps dropping to 40 is much worse than playing it steadily at 40 fps

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#30 Johnny_Rock
Member since 2002 • 40314 Posts

[QUOTE="Ben-Buja"]

[QUOTE="Elann2008"] But I also find 30fps annoying unless I have no choice like with console games. Can't stand it with PC games though. Yeah, it's something that should have been implemented a long time ago but I hope devs don't use this as an excuse to not optimize their games and force us to use other cheap ways to "remedy" things. I won't accept it.Elann2008

I don't mind 30 fps on consoles as long as it's stable 30 fps. What really is annoying is my performance in games like Skyrim. 60 fps looking one way in the city, 20 fps looking in the other direction.

I couldn't agree more. It's abysmal performance. InB4 someone says, "it's rendering more in one direction than the other!" Omg, I can't stand it when someone says that... they don't have a clue what they're saying. Still love Skyrim though. :D

You can't stand the truth... got it. :roll:

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Lach0121

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#31 Lach0121
Member since 2007 • 11815 Posts

[QUOTE="FelipeInside"]Sorry for being NAIVE, but wouldn't you always want the maximum FPS (performance) you can get from a game...?James161324

Yes, but if you have a 60 hz monitor there is no reason to run above 60 fps as thats all your monitor can handle

This, and it also minimalizes screen tearing that happens because the FPS exceeds the hz of the monitor. Which means you wouldn't have to use Vzync or Triple buffering. Which A. would increase the performance a bit, (meaning bring up the minimum Framerate if it was below 60)

and B. Reduce input lag (by not having to use Triple buffering and Vsync.

Unless I really have a bad misunderstanding of it, I am very excited about this news.

Now with their newest drivers, they need to incorporate SWTOR better, and I will be very very happy.

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Adversary16

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#32 Adversary16
Member since 2007 • 1705 Posts

[QUOTE="James161324"]

[QUOTE="FelipeInside"]Sorry for being NAIVE, but wouldn't you always want the maximum FPS (performance) you can get from a game...?Lach0121

Yes, but if you have a 60 hz monitor there is no reason to run above 60 fps as thats all your monitor can handle

This, and it also minimalizes screen tearing that happens because the FPS exceeds the hz of the monitor. Which means you wouldn't have to use Vzync or Triple buffering. Which A. would increase the performance a bit, (meaning bring up the minimum Framerate if it was below 60)

and B. Reduce input lag (by not having to use Triple buffering and Vsync.

Unless I really have a bad misunderstanding of it, I am very excited about this news.

Now with their newest drivers, they need to incorporate SWTOR better, and I will be very very happy.

Well, it doesn't eliminate screen tearing completely. It just lessens the extent of it.

You still need Vsync to get rid of tearing and you might want to enable Triple Buffering if you experience massive FPS drops after enabling it.

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Lach0121

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#33 Lach0121
Member since 2007 • 11815 Posts

[QUOTE="Lach0121"]

[QUOTE="James161324"]

Yes, but if you have a 60 hz monitor there is no reason to run above 60 fps as thats all your monitor can handle

Adversary16

This, and it also minimalizes screen tearing that happens because the FPS exceeds the hz of the monitor. Which means you wouldn't have to use Vzync or Triple buffering. Which A. would increase the performance a bit, (meaning bring up the minimum Framerate if it was below 60)

and B. Reduce input lag (by not having to use Triple buffering and Vsync.

Unless I really have a bad misunderstanding of it, I am very excited about this news.

Now with their newest drivers, they need to incorporate SWTOR better, and I will be very very happy.

Well, it doesn't eliminate screen tearing completely. It just lessens the extent of it.

You still need Vsync to get rid of tearing and you might want to enable Triple Buffering if you experience massive FPS drops after enabling it.

I know what triple buffering is for. :P

But some games only need a reduction of it, because it isn't too terribly bad. The screen tearing I mean.

A little screen tearing is one thing, but massive screen tearing is another. Sometimes even Vsync doesn't get rid of it all if the game suffers from it real bad, (I remember this happening in The Last Remnant)

If it lessens to a degree that is acceptable, I will take the added performance, and reduced input lag... which I use a mouse with 1000hz polling which actually helps on that, but it uses more cpu, so with the input lag reduced, I can also reduce to the 500hz and see no loss in response, while increasing the headroom on my cpu a little.

Again this is if all of it works right.

Then again, my logic on this may have a huge hole blown in it as well. :P Will find out when they release the next set of drivers.

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deactivated-57e5de5e137a4

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#34 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts

[QUOTE="adamosmaki"][QUOTE="FelipeInside"]Sorry for being NAIVE, but wouldn't you always want the maximum FPS (performance) you can get from a game...?Lox_Cropek

Sometimes big fluctuation in frame rate can be annoying especially in driving games I'd rather have a game running at 40fps instead anywhere from 30 to 70fps

I agree, playing a game at unstable 60 fps that keeps dropping to 40 is much worse than playing it steadily at 40 fps

Well yes, obviously. But if you limited it to 40 wouldn't it then still fluctuate between 30 and 40 and the worst slowdowns would still exist while the best performance wouldn't exist? It's just personal taste I suppose, but I'd rather have the best quality and performance for as long as possible than to have it all slowed down. If there's something I'm missing though, I'd like to know.
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rogelio22

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#35 rogelio22
Member since 2006 • 2477 Posts

[QUOTE="rogelio22"]

so will this keep you from getting screen tearing with vsync off in games?

Lox_Cropek

No. You'll still need Vsync even if you limit it to 60

yeah thats what i was thinking. thanks for confirming though:)

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Former_Slacker

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#36 Former_Slacker
Member since 2009 • 2618 Posts

Sorry for being NAIVE, but wouldn't you always want the maximum FPS (performance) you can get from a game...?FelipeInside
In skyrim, a lot of things are tied to FPS and bethesda apparently never imagined FPS increasing beyond 60. If you play with over 60 fps, your game world time will eventually get out of sync with the game world itself. This would mess with certain quests and make playing the game just more needlessly difficult. It would also mess with the physics and you would have objects flying everywhere once you entered a room (common glitch on oblivion and the fallouts too).

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simardbrad

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#37 simardbrad
Member since 2004 • 2355 Posts

[QUOTE="FelipeInside"]Sorry for being NAIVE, but wouldn't you always want the maximum FPS (performance) you can get from a game...?Former_Slacker

In skyrim, a lot of things are tied to FPS and bethesda apparently never imagined FPS increasing beyond 60. If you play with over 60 fps, your game world time will eventually get out of sync with the game world itself. This would mess with certain quests and make playing the game just more needlessly difficult. It would also mess with the physics and you would have objects flying everywhere once you entered a room (common glitch on oblivion and the fallouts too).

If that's true, then that means the game is HORRIBLY coded. Nothing should ever be designed with such a restriction in mind unless they are going to enforce it.

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Adversary16

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#38 Adversary16
Member since 2007 • 1705 Posts

[QUOTE="Former_Slacker"]

[QUOTE="FelipeInside"]Sorry for being NAIVE, but wouldn't you always want the maximum FPS (performance) you can get from a game...?simardbrad

In skyrim, a lot of things are tied to FPS and bethesda apparently never imagined FPS increasing beyond 60. If you play with over 60 fps, your game world time will eventually get out of sync with the game world itself. This would mess with certain quests and make playing the game just more needlessly difficult. It would also mess with the physics and you would have objects flying everywhere once you entered a room (common glitch on oblivion and the fallouts too).

If that's true, then that means the game is HORRIBLY coded. Nothing should ever be designed with such a restriction in mind unless they are going to enforce it.

Consoles, probably. It's obvious Bethesda doesn't care about PC gamers anymore.

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TheGrudge13

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#39 TheGrudge13
Member since 2009 • 1198 Posts
so why it's not on their control panel ???
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mitu123

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#40 mitu123
Member since 2006 • 155290 Posts
so why it's not on their control panel ???TheGrudge13
That's a good question.