"In a recent interview, Harald Seeley, Engine Business Manager for Crytek revealed that both the Xbox 360 and Playstation 3 of CryEngine 2 are coming along nicely and that they expect them to look visually on bar with the PC version's high quality settings.
"The surprising thing has been how well the consoles can perform visually, once this tailoring is in place. We expect the final outcome will result in games that look like they're running at high settings, or nearly high settings, on a PC", he said. "Actually, we found it as much or more challenging to address the memory limitations of the consoles when converting our current AI system, as we did while converting our rendering engine or physics system, which was not something you might have expected at the start."
Seeley then expressed his belief that developing such a high quality graphics engine for Playstation 3 has been too difficult that he doesn't expect other developers to do it. "there is no doubt that porting our engine to the PlayStation 3 is the more challenging of our two ongoing conversion projects, but that works to our advantage in the end. We feel certain we have the ability to get the most that is possible out of that platform, and therefore PS3 games which run on our engine in the future will definitely stand significantly apart from other games that don't." "
They are spending more time on the console opminizing then they should have done on the Pc :evil: I mean near high setting, come on! a friggin console! and you know they will get the games running 98-99% of the time running 30fps or above. Even thou draw distances and things will be cut down like textures,objects more loading times. They need to go back and work on the PC's crytek engine and work out the bugs and smooth out the code some more.
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