[QUOTE="subrosian"]Your drive isn't composed of just one disc - it's composed of stacks of magnetic plates, with their own data management scheme. It's unlikely, bordering on impossible, that you could partition your games, OS, and apps just right to span them in the "perfect" place on each disc. Plus, it's entirely irrelevant, since (ideally) you use fast hard drives, defragment frequently, and upgrade your RAM (to avoid touching the hard disc unless absolutely necessary).
This "partitioning" idea is a receipe for inexperienced PC users to trash their computer, much in the same way as RAID setups and software-based backup (without a back-up hard drive or disc). G013M
http://partition.radified.com/partitioning_2.htm
I did the testing myself with HD Tach. Starting out at 0, read speed was the highest, and then as you went along to 20, 50 (for example) gig, the read speed would begin to drop, untill it got to only 30/40 meg a second at the end (320 gig) of the HDD
If what you were saying were correct, I'd be seeing spikes back up as the new platter was read at the edge, but obviously each platter is read sequenitally, so that the read head doesn't have to move.
The very first partition (which is on the outside of all of the platters) will obviously be the fastest to read. That being said, file sizes and placement will affect read spead.
It isn't necessary to partition a disk (I don;t), but it can help.
Right, now relate that to *gaming performance*.
If you're seriously concerned about hard drive performance (say for server applications) you shouldn't be using 7200rpm SATA-II drives, there are more high-performance options on the market. How does this translate into say, load times for a game, verus simply defragmenting? What are the performance gains in-game, in-loading, et cetera that you see?
I'm pointing this out simlpy because I severely doubt there's any reason for mucking about with partitioning for your game install - the average person would be far better off learning proper defrag & backup procedures than slapping in Partion magic.
I'd like to see a major site (as requested the first time) such as BeHardware, HardOCP, Beyond3D, et cetera come out with such a claim, because for the most part when performance was an issue, the solution was to go multi-drive, and get improved drives.
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You are aware a hard drive has multiple platters and multiple heads, right? And that "partition one" is not necessarily on the outer edge of the first platter? In fact, multiple partitions could in theory lower performance by forcing awkward seeking across spaces- I'm extremely skeptical (obviously) of any such claims.
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