The U.S. PC games market will continue its decline, with PwC eyeing a contraction from an estimated $969 million in 2006 to $840 million in 2011
That's too bad, I really enjoy gaming on the PC. In particular, LAN gaming with a friend on two PCs is so much more enjoyable than playing on a console sharing a television screen, no matter the size, split screen is just awful. And first person shooters with KB+M can't be beat!
The reality is though, that decline isn't overly massive, so there should still be some decent games out on the PC in 2011, and online PC gaming will no doubt increase (not that I personally care about online gaming much - don't care for MMOs). With current hardware, industry standardization (at least attempts), tools such as XNA, cross-platform devices (360 controller for example), gaming on the pc should get much easier for both users and developers, so who knows what will happen!
Then again, games like Star Wars Force Unleashed seem to already be casualties of a small PC game market, and Microsoft's LIVE implementation for the PC sounds like it was intentionally bad...certainly not helping the cause :?
However, the main point of the article above is that the video game industry overall in the U.S. will surpass the music industry in 2008. Interesting, but not too surprising :P
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