PC vs console hardware

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acsam12304

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#1 acsam12304
Member since 2005 • 3387 Posts

ok i know PC gaming will always be better because of all the thing you can do with a PC when it comes to gaming.

but my question is. why can a console like the PS3 and 360 run games with out any problems what so ever and some times PCs you have to change a most times a GPU to get it up and running.

why can the PS3 run a game like GTA 4 with close to no problems at all, while PCs have a hard time to run it? what kind of hardware does a PS3 has that can make it run games that good for a period of 5+ years? im sure a PC build can far pass the PS3 in hardware buy why does it lag on a PC?

also if you spend money into a rig, can you get a rig that can go 2 generations of a console? like if i build a PC back when the PS3 came out and and go into the PS4 generation can that be done?

because i hate the arguments that console fan boys always say. you have to buy new hardware every year and it cost more getting a PC then getting a console.

so i guess my question is is there any way that a PC can put those rumors to rest?

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C_Rule

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#2 C_Rule
Member since 2008 • 9816 Posts
Because the game is made for the console. The devs know what hardware they are working with, so it's easy to get it to work well, unlike PC's where the hardware can vary so much. And the reason for things like GTA IV not working on PC is because the devs were lazy s**ts and didn't port it properly.
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acsam12304

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#3 acsam12304
Member since 2005 • 3387 Posts

Because the game is made for the console. The devs know what hardware they are working with, so it's easy to get it to work well, unlike PC's where the hardware can vary so much. And the reason for things like GTA IV not working on PC is because the devs were lazy s**ts and didn't port it properly.C_Rule

can we build a PC that is under $800 and last us almost an whole life time of one console before upgrading the GPU?

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GummiRaccoon

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#4 GummiRaccoon
Member since 2003 • 13799 Posts

[QUOTE="C_Rule"]Because the game is made for the console. The devs know what hardware they are working with, so it's easy to get it to work well, unlike PC's where the hardware can vary so much. And the reason for things like GTA IV not working on PC is because the devs were lazy s**ts and didn't port it properly.acsam12304

can we build a PC that is under $800 and last us almost an whole life time of one console before upgrading the GPU?

With the graphical settings that consoles support, had they made PC games with those same settings, for the purpose of running on PCs every PC would be able to play them fine.

Basically for games like GTA the code is all wrong.


It is currently getting to the point that smart phones have more horsepower than the consoles.

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acsam12304

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#5 acsam12304
Member since 2005 • 3387 Posts

[QUOTE="acsam12304"]

[QUOTE="C_Rule"]Because the game is made for the console. The devs know what hardware they are working with, so it's easy to get it to work well, unlike PC's where the hardware can vary so much. And the reason for things like GTA IV not working on PC is because the devs were lazy s**ts and didn't port it properly.GummiRaccoon

can we build a PC that is under $800 and last us almost an whole life time of one console before upgrading the GPU?

With the graphical settings that consoles support, had they made PC games with those same settings, for the purpose of running on PCs every PC would be able to play them fine.

Basically for games like GTA the code is all wrong.

It is currently getting to the point that smart phones have more horsepower than the consoles.

is that why a lot of people who makes graphics mods ends up making the game look better. like we saw a post a few days ago made GTA 4 for the PC look freaking great?

i saw the iphone that uses unreal engine 3 in it. i heard unreal engine 4 is in the making.

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GummiRaccoon

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#6 GummiRaccoon
Member since 2003 • 13799 Posts

[QUOTE="GummiRaccoon"]

[QUOTE="acsam12304"]

can we build a PC that is under $800 and last us almost an whole life time of one console before upgrading the GPU?

acsam12304

With the graphical settings that consoles support, had they made PC games with those same settings, for the purpose of running on PCs every PC would be able to play them fine.

Basically for games like GTA the code is all wrong.

It is currently getting to the point that smart phones have more horsepower than the consoles.

is that why a lot of people who makes graphics mods ends up making the game look better. like we saw a post a few days ago made GTA 4 for the PC look freaking great?

i saw the iphone that uses unreal engine 3 in it. i heard unreal engine 4 is in the making.

ya when xbox 360 came out, it was about as powerful as a 2900XT and a ps3 is about as powerful as a 7800.

Neither of which would impress anyone today.

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Artie-Fufkin

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#7 Artie-Fufkin
Member since 2007 • 32 Posts

Hard to tell. Console games also put on intense blurring effects that cover up poor graphics. Using GTA for example, my computer can now run it seamlessly with max settings but it requires a 6970 and an i7 running at 4.2 GHz. This is not boasting, this is just a new computer bought 3 years after the game is released on PC. I had a new computer back in 2008 when it was released and it struggled to run it. Even at low settings, which look worse than the 360, it struggled. It was a terrible port. The game doesn't even look good on 360, it looks horrible and it lags like a **** I honestly couldn't play it on 360. It looks great now on PC. Take Crysis though, it copped a lot of flack upon release but I thought it was a very important video game. It was a game that could run even on moderately good computers. Yes, you had to turn the graphics to low but it still looked as good or better than most other games. It also rewarded people who spent **** on their computer. Now Crysis 2 is coming out on consoles as well. Yes, PCs will get a better looking game but I dearly hope that the game looks better than Crysis 2. The original game, made in 2007, is still the best looking game on the market. That title needs to be taken away!

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acsam12304

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#8 acsam12304
Member since 2005 • 3387 Posts

[QUOTE="acsam12304"]

[QUOTE="GummiRaccoon"]

With the graphical settings that consoles support, had they made PC games with those same settings, for the purpose of running on PCs every PC would be able to play them fine.

Basically for games like GTA the code is all wrong.

It is currently getting to the point that smart phones have more horsepower than the consoles.

GummiRaccoon

is that why a lot of people who makes graphics mods ends up making the game look better. like we saw a post a few days ago made GTA 4 for the PC look freaking great?

i saw the iphone that uses unreal engine 3 in it. i heard unreal engine 4 is in the making.

ya when xbox 360 came out, it was about as powerful as a 2900XT and a ps3 is about as powerful as a 7800.

Neither of which would impress anyone today.

so its all about coding and modding. so that means a lot of these games that comes out for consoles and PC are just coded for that platform. if GTA 4 was re done for the PC the hardware back then could of ran it ok? and that goes for all other ported games?

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Hakkai007

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#9 Hakkai007
Member since 2005 • 4905 Posts

ya when xbox 360 came out, it was about as powerful as a 2900XT and a ps3 is about as powerful as a 7800.

Neither of which would impress anyone today.

GummiRaccoon

The Xbox 360 is no where near as powerful as a 2900XT.

It's not even in the same ball park.

The Xenos (360 GPU) had.....

.

337 million transistors

8 ROPs

240 GFLOPs

512mbs shared memory (meaning it is shared with system ram so it could be using only 256mbs or less of video ram at times.)

.

The ATI 2900XT had.....

.

700 million transistors

16 ROPs

475 GFLOPs

512/1024 mbs of dedicated video RAM (meaning it did not share with system RAM making it much better than the amount the Xenos had).

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Hakkai007

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#10 Hakkai007
Member since 2005 • 4905 Posts

so its all about coding and modding. so that means a lot of these games that comes out for consoles and PC are just coded for that platform. if GTA 4 was re done for the PC the hardware back then could of ran it ok? and that goes for all other ported games?

acsam12304

GTA IV is one of the rare bad ports.

Most ports run just as well as the console versions.

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JimmyJumpy

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#11 JimmyJumpy
Member since 2008 • 2554 Posts

[QUOTE="acsam12304"]

so its all about coding and modding. so that means a lot of these games that comes out for consoles and PC are just coded for that platform. if GTA 4 was re done for the PC the hardware back then could of ran it ok? and that goes for all other ported games?

Hakkai007

GTA IV is one of the rare bad ports.

Most ports run just as well as the console versions.

Yes. And Elvis Presly is alive and selling fish & chips at Waterloo Station in London... Fact is that 90% of the games developed are done so with consoles in mind, which makes 'em run crappy on PC, as most of them aren't adapted to multicore processors... The games may run 'well', they absolutely do no come close to the full potential a PC has to offer...

Lately, more games are being adapted to make use of multiple cores, but they're still too rare and not always without glitches which need to be patched later on.

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Hakkai007

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#12 Hakkai007
Member since 2005 • 4905 Posts

Yes. And Elvis Presly is alive and selling fish & chips at Waterloo Station in London... Fact is that 90% of the games developed are done so with consoles in mind, which makes 'em run crappy on PC, as most of them aren't adapted to multicore processors... The games may run 'well', they absolutely do no come close to the full potential a PC has to offer...

Lately, more games are being adapted to make use of multiple cores, but they're still too rare and not always without glitches which need to be patched later on.

JimmyJumpy

Not sure what universe you live in or where you pull your smelly "facts" from but I can say that it isn't the same for me.

Sure console multiplats don't use the full potential but they run just as well.

I've seen people running Modern Warefare 2 on a 7800gtx at higher settings and resolutions than consoles.

There are some bad ports for PC but I can only name a few from this gen.

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James161324

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#13 James161324
Member since 2009 • 8315 Posts

As it sits now any decent pc you build today should last 2-3 years without having to touch it, maybe after that you have to add a new gpu. If your one of those crazy tech people who want the very best and what to play at like 5k resolution with 32 aa then yes you will have to upgrade sooner.

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jun_aka_pekto

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#14 jun_aka_pekto
Member since 2010 • 25255 Posts

By nature console games are designed to be just inserted and then run. Very minor settings adjustments, if any, are needed. PC games have a lot more to deal with although some are more favorable than others. That's just the way it is. Honestly, I don't care. But for the sake of argument, let the console gamers have that one.

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JimmyJumpy

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#15 JimmyJumpy
Member since 2008 • 2554 Posts

[QUOTE="JimmyJumpy"]

Yes. And Elvis Presly is alive and selling fish & chips at Waterloo Station in London... Fact is that 90% of the games developed are done so with consoles in mind, which makes 'em run crappy on PC, as most of them aren't adapted to multicore processors... The games may run 'well', they absolutely do not come close to the full potential a PC has to offer...

Lately, more games are being adapted to make use of multiple cores, but they're still too rare and not always without glitches which need to be patched later on.

Hakkai007

Not sure what universe you live in or where you pull your smelly "facts" from but I can say that it isn't the same for me.

Sure console multiplats don't use the full potential but they run just as well.

I've seen people running Modern Warefare 2 on a 7800gtx at higher settings and resolutions than consoles.

There are some bad ports for PC but I can only name a few from this gen.

I got my 'smelly' facts from developers, who all readily admit what I said. Okay, so the word 'crappy' is a tad exaggerated, but I stick with the rest, just like the developers do... ;)

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Hakkai007

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#16 Hakkai007
Member since 2005 • 4905 Posts

I got my 'smelly' facts from developers, who all readily admit what I said. Okay, so the word 'crappy' is a tad exaggerated, but I stick with the rest, just like the developers do... ;)

JimmyJumpy

Developers are humans too and are capable of lying or twisting words for their own purpose.

I just got done posting games running on higher settings than consoles on a 7600gt.

Not all games are capable of that but the 7600gt is weaker to begin with, if I used the 7800gtx/gt it would be even better.

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Hakkai007

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#17 Hakkai007
Member since 2005 • 4905 Posts

As it sits now any decent pc you build today should last 2-3 years without having to touch it, maybe after that you have to add a new gpu. If your one of those crazy tech people who want the very best and what to play at like 5k resolution with 32 aa then yes you will have to upgrade sooner.

James161324

My budget PC I built in 2007 will always play games at much higher setting, resolution and AA+AF than consoles.

So really I don't need to upgrade that PC until next console generation where I bet it will still run games from that new gen but at lower settings.

The only people who upgrade earlier are those who want the best settings in games.

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Elann2008

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#18 Elann2008
Member since 2007 • 33028 Posts
Console game developers need to make sure a game of any ambition is playable before shipping it off. So, even if they have to "cut corners" in order to get the game running and playable, they will do that. While as with PC, you can push the game to heights that console hardware cannot even fathom. It's not the console's fault. They are built with hardware that is MEANT to last several years. While as PC gaming hardware is ever changing.
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hartsickdiscipl

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#19 hartsickdiscipl
Member since 2003 • 14787 Posts

ok i know PC gaming will always be better because of all the thing you can do with a PC when it comes to gaming.

but my question is. why can a console like the PS3 and 360 run games with out any problems what so ever and some times PCs you have to change a most times a GPU to get it up and running.

why can the PS3 run a game like GTA 4 with close to no problems at all, while PCs have a hard time to run it? what kind of hardware does a PS3 has that can make it run games that good for a period of 5+ years? im sure a PC build can far pass the PS3 in hardware buy why does it lag on a PC?

also if you spend money into a rig, can you get a rig that can go 2 generations of a console? like if i build a PC back when the PS3 came out and and go into the PS4 generation can that be done?

because i hate the arguments that console fan boys always say. you have to buy new hardware every year and it cost more getting a PC then getting a console.

so i guess my question is is there any way that a PC can put those rumors to rest?

acsam12304

First thing- The detail level that the console versions of games (GTA IV is a great example) and the PC versions run at are far different. The resolution settings are also far different. Most Xbox 360 and PS3 games run at 720p or below, and at settings that would be "medium" or lower on PC. Ever notice the muddy textures and tons of jagged edges once you get close to the TV? Yeah..

Second- Most cross-platform games or console ports are designed with the console versions first in mind. That means that they are optimized for the specific hardware in the PS3/Xbox 360. When you can program for just one platform with one set of hardware, it allows for much more optimization.

Third- There are a lot of console games that run like crap on the consoles they are designed for. The later Madden NFL games, GTA IV, and various others actually chug quite badly on the consoles at times. They rarely exceed 30fps, and often drop well below that level. I've played quite a few games on my old roommate's consoles, and trust me, they don't run smoothly.

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jedikevin2

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#20 jedikevin2
Member since 2004 • 5263 Posts

If you not upgrading monitors, you can have graphics on a GPU last for years. A 8800GT + 19inch monitor(1440x900 or 1280x1024) can still be pumping amazingly to this day without much issue.. Most people who get caught in the cyle of upgrading a gpu every 2-3 years are also moving onto bigger and bigger monitors with giant leaps in resolution. 1440x900 to 1650x1080 is a huge jump and even more so to 1080p.

Onto GTA4

I was playing GTA4 pretty much fine on my backup system of a p4 with hyperthread 3.2 ghz, 9600gso, 2gigs of ram, windows xp nlited (12 processes to run OS)on a 15 inch monitor at 1280x720 with alot of graphics options turned to medium, shadows off, vie distance slider about 1/3 across. Maintained 30(outdoors)-45 fps(indoors) throughout. GTA4 is badly ported but still scales very nice for old hardware. Top end is where issues arise when trying to max settings.

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ChubbyGuy40

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#21 ChubbyGuy40
Member since 2007 • 26442 Posts

Its got nothing to do with hardware really. Optimization is key. GTA4 is a perfect example since everyone else is using it. Runs and looks like the console version on the lowest setting on a low-end/old rig, yet when you try to max it it performs well...pretty bad unless you have top-end hardware.

To put it plainly, its like throwing a field worker into a computer job. If they don't have the training or experience to use the computer, expect work productivity to be piss poor. Same for vice versa.

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Alienware_fan

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#23 Alienware_fan
Member since 2010 • 1514 Posts

Piracy.

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naz99

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#25 naz99
Member since 2002 • 2941 Posts

These annoying pc gamers are getting on my nerves day by day.Take this game as a reward for all the trolling done by you pc gamers.This is fps game developed by me for wild pc gamers where ps3 is the weapon to shoot pc rantz.I hope you will enjoy it. http://sandbox.yoyogames.com/games/188678-pc-rantzchreechokash

ok this guy is going round all threads posting this crap..necroing threads that are 1-5 years old...can we pls get him booted?

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Cyberdot

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#26 Cyberdot
Member since 2013 • 3928 Posts

Console games are really blurry with laughable resolution, no anti-aliasing and crappy textures. That's how games can be played on consoles.

If you put them up to PC's level, they would run at 1fps.

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Kilew

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#27 Kilew
Member since 2005 • 75 Posts

also if you spend money into a rig, can you get a rig that can go 2 generations of a console? like if i build a PC back when the PS3 came out and and go into the PS4 generation can that be done?acsam12304

To answer this question yes it is possible but alot of factors have to be taken into account. A top of the range PC from the end of 2006 (Q6600, 8800 GTX) can play games that are being released now at low settings so there's 2 generations worth. It's certainly not fun having to lower your settings though.

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glez13

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#28 glez13
Member since 2006 • 10314 Posts

Zombie thread. -_-

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Alienware_fan

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#29 Alienware_fan
Member since 2010 • 1514 Posts

[QUOTE="acsam12304"]

also if you spend money into a rig, can you get a rig that can go 2 generations of a console? like if i build a PC back when the PS3 came out and and go into the PS4 generation can that be done?Kilew

To answer this question yes it is possible but alot of factors have to be taken into account. A top of the range PC from the end of 2006 (Q6600, 8800 GTX) can play games that are being released now at low settings so there's 2 generations worth. It's certainly not fun having to lower your settings though.

Those are still way more powerful than consoles though.

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FaustArp

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#30 FaustArp
Member since 2013 • 1036 Posts

MTG-ThreadNecromancer_3198.jpg

Can't post without words so typing this

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_SKatEDiRt_

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#31 _SKatEDiRt_
Member since 2007 • 3117 Posts

If you not upgrading monitors, you can have graphics on a GPU last for years. A 8800GT + 19inch monitor(1440x900 or 1280x1024) can still be pumping amazingly to this day without much issue.. Most people who get caught in the cyle of upgrading a gpu every 2-3 years are also moving onto bigger and bigger monitors with giant leaps in resolution. 1440x900 to 1650x1080 is a huge jump and even more so to 1080p.

 

Onto GTA4

I was playing GTA4 pretty much fine on my backup system of a p4 with hyperthread 3.2 ghz, 9600gso, 2gigs of ram, windows xp nlited (12 processes to run OS)on a 15 inch monitor at 1280x720 with alot of graphics options turned to medium, shadows off, vie distance slider about 1/3 across. Maintained 30(outdoors)-45 fps(indoors) throughout. GTA4 is badly ported but still scales very nice for old hardware. Top end is where issues arise when trying to max settings.

jedikevin2

No way. I had a x1950pro, phenom 9550 and 4gb ddr2 800 and gta 4 was a slideshow with all low settings and 800x600. but wait. what is your definition of "pretty much fine"?

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MK-Professor

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#32 MK-Professor
Member since 2009 • 4218 Posts

well GTA4 on ps3 was at 1152x640, low settings and around 20fps. A pc from 2006 can easily play this game with 1920x1080, medium settings and 30fps.

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Alienware_fan

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#33 Alienware_fan
Member since 2010 • 1514 Posts

well GTA4 on ps3 was at 1152x640, low settings and around 20fps. A pc from 2006 can easily play this game with 1920x1080, medium settings and 30fps.

MK-Professor

nah it was around 15 fps.

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hartsickdiscipl

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#34 hartsickdiscipl
Member since 2003 • 14787 Posts

[QUOTE="jedikevin2"]

If you not upgrading monitors, you can have graphics on a GPU last for years. A 8800GT + 19inch monitor(1440x900 or 1280x1024) can still be pumping amazingly to this day without much issue.. Most people who get caught in the cyle of upgrading a gpu every 2-3 years are also moving onto bigger and bigger monitors with giant leaps in resolution. 1440x900 to 1650x1080 is a huge jump and even more so to 1080p.

 

Onto GTA4

I was playing GTA4 pretty much fine on my backup system of a p4 with hyperthread 3.2 ghz, 9600gso, 2gigs of ram, windows xp nlited (12 processes to run OS)on a 15 inch monitor at 1280x720 with alot of graphics options turned to medium, shadows off, vie distance slider about 1/3 across. Maintained 30(outdoors)-45 fps(indoors) throughout. GTA4 is badly ported but still scales very nice for old hardware. Top end is where issues arise when trying to max settings.

_SKatEDiRt_

No way. I had a x1950pro, phenom 9550 and 4gb ddr2 800 and gta 4 was a slideshow with all low settings and 800x600. but wait. what is your definition of "pretty much fine"?

 

An x1950 pro was far weaker than an 8800gt or 9600gso.  x1950 competed with the Geforce 7900 series.  

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mastershake575

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#35 mastershake575
Member since 2007 • 8574 Posts

No way. I had a x1950pro, phenom 9550 and 4gb ddr2 800 and gta 4 was a slideshow with all low settings and 800x600. but wait. what is your definition of "pretty much fine"?

_SKatEDiRt_

The 9600GSO was way faster than a x1950pro (the 9600GSO was a competitor to the HD 3870). Its not even close.

GTA 4 was a crappy ass port so im not suprised that a mid range card from 06 struggled to play it

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_SKatEDiRt_

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#36 _SKatEDiRt_
Member since 2007 • 3117 Posts

[QUOTE="_SKatEDiRt_"]

[QUOTE="jedikevin2"]

If you not upgrading monitors, you can have graphics on a GPU last for years. A 8800GT + 19inch monitor(1440x900 or 1280x1024) can still be pumping amazingly to this day without much issue.. Most people who get caught in the cyle of upgrading a gpu every 2-3 years are also moving onto bigger and bigger monitors with giant leaps in resolution. 1440x900 to 1650x1080 is a huge jump and even more so to 1080p.

 

Onto GTA4

I was playing GTA4 pretty much fine on my backup system of a p4 with hyperthread 3.2 ghz, 9600gso, 2gigs of ram, windows xp nlited (12 processes to run OS)on a 15 inch monitor at 1280x720 with alot of graphics options turned to medium, shadows off, vie distance slider about 1/3 across. Maintained 30(outdoors)-45 fps(indoors) throughout. GTA4 is badly ported but still scales very nice for old hardware. Top end is where issues arise when trying to max settings.

hartsickdiscipl

No way. I had a x1950pro, phenom 9550 and 4gb ddr2 800 and gta 4 was a slideshow with all low settings and 800x600. but wait. what is your definition of "pretty much fine"?

 

An x1950 pro was far weaker than an 8800gt or 9600gso.  x1950 competed with the Geforce 7900 series.  

google told me the same thing. well i derp derp sometimes we have our moments. dang i remember unboxing that card what seems like yesturday. 

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mitu123

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#37 mitu123
Member since 2006 • 155290 Posts

You know this is a necro thread when you see a jedikevin2 post.:lol:

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#38 Gaming-Planet
Member since 2008 • 21106 Posts

The games are optimized for consoles because that is where they get most of their income from.

They also down res it by a lot and it never played by its native res, which uses less resources so they can achieve better graphics. You don't really need to upgrade every year or every other year unless you want to max everything at a very high resolution.