[QUOTE="WARxSnake"]computer generated water dynamics will remain solely in prerendered applications and you wont see anything close to this until we reach dual digit multicore CPUs.
The videos of water simulation you linked to are never live, the computer has to sit there and calculate 1 frame every 30minutes or so, 1 frame out of 30 in one second, of course render time depends on the hardware, but you will never see this amount of physics being calculated live in an office/home computer. Anyway, games still have a problem getting to render realistic light, so hold off of the water at the moment... Games (including Crysis, UT3, GOW) all employ very fake means of rendering an image to look 'real'. Alot of trickery goes into creating an image that LOOKS like it has light diffusion, occlusion, etc.
Intel not long ago did a test on an 80core CPU rendering out quake4 with FULL radiosity (realistic 3d light with bounce and propagation properties per sample/light ray ). They also showed fluid simulation live (not prerendered), but then again, the details is nowhere close to those gametrailers links.
I think the video is somewhere on cnet.
kyrieee
First of all, never say never
Secondly, I'm aware that's prerendered, I'm not stupid. Nevertheless, it's a computer simulation, and if processing power keeps growing exponentially, then you'll see it someday. Those were movie quality renders btw, you can do really good fluid simulations with A LOT LESS calculating that still look pretty good.
My point being that since its prerendred, every frame takes half a day to render on your e6600. i know its movie quality renders BTW, that was the backing of my point, i use programs such as these (Fume FX, Dreamscape) and yes, you will never see this anytime soon. Water is not a priority for game developers (unless it is central to the gameplay mechanic) so they wont focus on that, rather they will focus on more and more realistic lighting, cloth and solid physics.
And no need to feel defensive, i wasn't trying to make you look stupid, that is just my opinion
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