[QUOTE="STAR_Admiral"]
[QUOTE="jimmyjammer69"] Whatever the EULA states, you are legally allowed to sell any store purchased game, no matter how uncooperative the publisher wants to be about that.stele29
Yeah thats right, It doesn't matter what the EULA states, it cannot overwrite someone's right to property. A game is no different then a car, or furniture, etc. A car is also intellectual property, I dont' have the right to produce cadillac escalades, but i can buy one and do what i what with it. i can sell it, trade it, etc. When I buy a game, i dont own the rights to that game but that particular copy of the game is my property, just like the car. I can sell it if i wish. A publisher cannot make that illegal just because it hurts their business.Everyone has a right to property, the right to property is what defines us as not slaves. I have the right to own the fruits of my labour and to exchange my labour for the products that others have produced with their labour. It does not matter if it is a car, a chair, a sofa, a movie DVD, a video game DVD, etc. Once i exchange my money(my labour) for that, that item becomes mine and the previous owner no longer has jurisdiction over that property. I do not own the intellect behind it. A chair, a car, a movie, all of those have intellectual property behind them. But i do own that particular copy, that copy of the car, that copy of the game, etc. And with that copy i do as I wish. I may sell it, break it, lend it to whoever i want. If I am not able to do what i wish with that I have laboured for then I am a slave.
Your confusing Patent law and copyright law. I'll make my point quickly. Patent laws deal with intrinsic value, copyright law deals with the other. Software doesn't exist in intrinsic terms. Software can't be percieved....it must be translated from a series of pits on a dvd. If you own a dvd, you only own the metal and plastic that comes with it. You do not own the software that comes with it. The first sale act states that since you own the medium in which the software is supplied (or originated), your allowed to resale the media and the software license must be transferred with it. If you acquired software in another way, such as through a service like steam, Firse Sale doesn't apply because you don't own the media from which you get the software. Bottom line, software doesn't exist in any real terms. We take it for granted that you insert a disc and read the files, but your dependent on a machine to give that dvd more value than the few cents it took to make it. In other words, you don't own that copy of the software. You only own the disc it was supplied on. So, you are right in part, but not in whole. Anyways, I have all the requisite copyright laws on hand to prove what I mean but I have to get to work, but i'll supply them later if you want. Havea good day everyone.
That's not an absolute truth. Case law in the US has resulted in mixed results regarding the doctrine of first sale versus the EULA's of publishers. Even though Section 109 was amended to give the EULA's a little more punch, the publishers are still bound by the Clayton act, so they don't have quite the power they might. Really, the only places the EULA has anything like absolute authority is in states that have adopted the UCITA trade regulations (only Maryland and Virginia as of right now). Other states are still under the UCC, and some have even passed regulations that further strengthen the first sale doctrine in their borders. Add to that, if the EULA was actually enforcible, do you really think a company like EA or Activsion wouldn't have taken real, legal action against Gamestop by now? It's not like they are a small target, hard to find or anything. It's because EA won't risk losing, and they don't think they have a good enough chance.
You can't say definitely yes or definitely no to most situations under IP law. The field is just too damned complicated that even the experts can only make educated guesses. Even the most basic concept in copyright law (you can copyright the expression, not the idea) is difficult for most to interpret. What constitutes the idea? What constitutes the expression? It's very hard to separate the two. Consider the recent lawsuit by White Wolf vs. Sony Entertainment over the movie Underworld, due to similarities between IDEAS in the game and the movie. It was pretty clearly about the ideas, not the expressions, but Sony settled out of court, because getting a judge or a jury to understand that is hard. It's too complicated as it stands, and could use some simplification.
Log in to comment