idk, i've noticed a weird trend between every unreal 2.0 based game (unreal 2, unreal tournament (2003, 2004), Red Orchestra: Ostfront 41-45, America's army, etc.). That trend is that they run at low fps (anywheres from 6fps to 60fps, with 20 fps being average) at virtually any setting (640x480 low to 1280x800 high with or w/o AA or AF). Meanwhile I pretty much am above most of these games recommended settings (especially the "Unreal Tournament " games. So, is there any fix for it?
Here's my specs (if you want more detailed info just tell me):
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Language: English (Regional Setting: English)
System Manufacturer: Gateway
System Model: MX7118
BIOS: BIOS Version 65.08.00
Processor: Mobile AMD Athlon(tm) 64 Processor 3400+, MMX, 3DNow, ~2.2GHz
Memory: 894MB RAM
Page File: 298MB used, 2010MB available
Windows Dir: C:WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
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