profanity in videogames; profanity reducing/eliminating single player mods?

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wookieeassassin

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#1 wookieeassassin
Member since 2006 • 1678 Posts

There are many games that I would probably play if it was not for the profanity in them. Brothers in Arms: Hell's Highway for instance. Or COD4.

I was wondering, has anyone ever heard of mods for the single player portions of games that remove and/or replace vulgar language? That would be awesome.

There are probably those who want to start bashing me for the language and say "play it anyway", but those comments aren't going to really accomlish anything now are they? If you have ever heard of such type of mods, then we shall discuss it. If not, we can discuss that as well. Just don't argue about why I should play them anyway.

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Hewkii

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#2 Hewkii
Member since 2006 • 26339 Posts

there's profanity in CoD 4? :?

anyway, I guess you could always just remove the audio files.

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death1505921

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#3 death1505921
Member since 2004 • 5260 Posts
I think if you took them away you would take away the atmosphere in BiA. But that's just me. They wanted to create a proper WW atmosphere. So I think profanity was needed there. Imagine being shot at and saying "Tally ho old chap, don't mind if I shoot you do you?", it just doesn't work.
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Darth_Kane

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#4 Darth_Kane
Member since 2006 • 2966 Posts
hmm...don't know of any mods, but I prefer vulgar langauge in games 'cos it's more realistic
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Rottenberry

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#5 Rottenberry
Member since 2004 • 4908 Posts
Ah... what it means to be a christian.
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StephenHu

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#6 StephenHu
Member since 2003 • 2852 Posts
If theres an option in games for the voice volume, You can turn that all the way down, but then you won't hear anything, but you can read the subtitles. Or just goto the game folder in program files and delete the audio samples you dont want to hear
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ferret837

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#7 ferret837
Member since 2004 • 1942 Posts
Like other said remove them manually, or search for mod on google. But why would you want to get rid of it?
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RKfromDownunder

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#8 RKfromDownunder
Member since 2007 • 1463 Posts

I view language filtering a form of intellectual censorship, it is up to the player to interpret the developer's game, not censor it.

That issue has already been brought up with movies, how some companies make devices that filter dvd's for bad language. Alot of directors don't like people messing with their art, and feel that kids just shouldn't watch movies with 'offensive language', and that adults should learn to accept other's art or just not view it at all.

I agree with the directors viewpoint. If I made something and then someone took it upon themselves to censor it, I'd sue them for every penny they had.

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mfsa

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#9 mfsa
Member since 2007 • 3328 Posts

Shooting a man in the face: fine

Blowing a man's limbs off with explosives: fine

Driving a bayonet through a man's heart: fine

Calling him a ****ing ****: bang out of order

I will never understand.

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wookieeassassin

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#10 wookieeassassin
Member since 2006 • 1678 Posts
oh that's right, I suppose I could just delete the audio files, or replace them with other ones. I have never played a game where I have driven a bayonet through a man's heart... strange.
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Johnny_Rock

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#11 Johnny_Rock
Member since 2002 • 40314 Posts

Ah... what it means to be a christian.Rottenberry

Hell, I'm a christian and I don't give a %&#$ about profanity in games.

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fireandcloud

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#12 fireandcloud
Member since 2005 • 5118 Posts

Ah... what it means to be a christian.Rottenberry

ahh... what it means to be a jerk and a half.

absolutely uncalled for, your comment.

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fireandcloud

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#13 fireandcloud
Member since 2005 • 5118 Posts

oh that's right, I suppose I could just delete the audio files, or replace them with other ones. I have never played a game where I have driven a bayonet through a man's heart... strange.wookieeassassin

to be honest, if it bothers you, just don't play them. there are other things you can do instead. or other games you can play. playing cod4, as good as it is (and it is really good :) ) isn't the be or end all of gaming.

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BlackAlpha666

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#14 BlackAlpha666
Member since 2005 • 2614 Posts

Shooting a man in the face: fine

Blowing a man's limbs off with explosives: fine

Driving a bayonet through a man's heart: fine

Calling him a ****ing ****: bang out of order

I will never understand.

mfsa

You can add female nipples to the "no-no" list.

I'd say, just play it the way it is meant to be played. Learn to appreciate the developers' creation, the way they want you to experience it. Profanity really isn't such a big deal. You should worry about all the shooting, blood and death. If you think that the F word is worse, then you are simply fooling yourself.

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fireandcloud

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#15 fireandcloud
Member since 2005 • 5118 Posts

Shooting a man in the face: fine

Blowing a man's limbs off with explosives: fine

Driving a bayonet through a man's heart: fine

Calling him a ****ing ****: bang out of order

I will never understand.

mfsa

i understand that argument. but at the same time, there are people who don't find pixelated girls attractive. the reason being - they're not real. and the characters you shoot and kill - they're not real either. so perhaps the same people who don't find pixelated girls attractive are those that don't mind pixelated blood and gore. but a spoken or written swear word is always a swear word. there's nothing fake about it.

in any case, i don't swear (i do enjoy pretending to swear here on gamespot :) ). but i don't mind it when others swear or mind hearing swear words. and i don't mind seeing violence on games or movies. but i'm also mindful of others and their sensibilities. if he wants a mod deleting swear words, then let's help him find it (or at the least, let him know if we know of one).

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mfsa

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#16 mfsa
Member since 2007 • 3328 Posts
[QUOTE="mfsa"]

Shooting a man in the face: fine

Blowing a man's limbs off with explosives: fine

Driving a bayonet through a man's heart: fine

Calling him a ****ing ****: bang out of order

I will never understand.

fireandcloud

i understand that argument. but at the same time, there are people who don't find pixelated girls attractive. the reason being - they're not real. and the characters you shoot and kill - they're not real either. so perhaps the same people who don't find pixelated girls attractive are those that don't mind pixelated blood and gore. but a spoken or written swear word is always a swear word. there's nothing fake about it.

I appreciate that argument, but I would argue that the violent imagery is not the thing to take issue with - as you say, it's not real. The real thing, the thing that's just as real as the profanity, is the choice to commit the violent act that the player makes. While the violent act itself may not be real, the choice to commit that violent act that the player makes is real. It may be a choice based on artificial consequences - artificial everything, even - but when a player kills someone in a game, it's a choice that he's making.

And I'd say that a person making a choice to commit a violent act is just as real as, and far more offensive and heinous (relatively speaking) than any language.

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fireandcloud

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#17 fireandcloud
Member since 2005 • 5118 Posts
[QUOTE="fireandcloud"][QUOTE="mfsa"]

Shooting a man in the face: fine

Blowing a man's limbs off with explosives: fine

Driving a bayonet through a man's heart: fine

Calling him a ****ing ****: bang out of order

I will never understand.

mfsa

i understand that argument. but at the same time, there are people who don't find pixelated girls attractive. the reason being - they're not real. and the characters you shoot and kill - they're not real either. so perhaps the same people who don't find pixelated girls attractive are those that don't mind pixelated blood and gore. but a spoken or written swear word is always a swear word. there's nothing fake about it.

I appreciate that argument, but I would argue that the violent imagery is not the thing to take issue with - as you say, it's not real. The real thing, the thing that's just as real as the profanity, is the choice to commit the violent act that the player makes. While the violent act itself may not be real, the choice to commit that violent act that the player makes is real. It may be a choice based on artificial consequences - artificial everything, even - but when a player kills someone in a game, it's a choice that he's making.

And I'd say that a person making a choice to commit a violent act is far more offensive and heinous (relatively speaking) than any language.

i don't fully agree with that argument personally. it's something jack thompson would say and, if true, would give credence to the argument that violent video games breed violent kids. doing a violent thing in a video game is worlds apart from committing a violent act, cuz (1) the victim isn't a victim at all and thus no violence was actually committed and (2) it's just clicking a mouse, which with (1) being true (versus a mouse click that results in actually killing someone) is not violent in itself.

i mean, i do a lot of crazy things when i play games. the first thing i did when i played hl2 was to stand in front of npcs and stare at them for a long time, just to see how they'd react. and, of course, like most people, i jumped on top of tables, stood on people's heads, jumped off cliffs to see if i die or not, throw cans at people to see how they'd react, break things, unplug people's televisions, etc. the truth of the matter is that these things, though absolutely inappropriate in the real world, don't mean all that much simply because it's happening within the game world. we intuitively understand it's just a game, and we often do things to test the program, to see if there are bugs or find out interesting things that the devs programmed into the game (interesting npc reactions, etc.). and i understand violence is a bit more...charged a topic, but when it comes down to it, imho, it's not all that different from the socially unacceptable social behaviors described above. it's just a game, and players playing it intuitively understand this to be true and make choices in ways that in the game world is violent but is very much benign in the end because it happens only in the gaming world.

but a swear word is a swear word, and there's a reason why people use swear words. it's not just because it's the most effective way to communicate something (though sometimes it is); they usually are ripe with hostile intentions and, at the very least, the use of such can be offputting to people (if not downright scary). and the truth of the matter is that most people swear when they get angry but refrain from doing so when they're not. i do agree though that there are times when a swear word does a great job of communicating your feelings. saying 'this is a ******* great burger' says something; it's not just a burger; it's not just a great burger; it's an exceptional burger. but i think more people use swear words for hostile purposes (even if not directly hostile). like when they're upset. such as 'i hate this ******* job!' though it's not directed at the person to whom he/she is speaking, it is hostile in nature and can be offputting to the listener and creates unnecessary tension between the two communicating. swear words are just not often used effectively but more often for wrong reasons. that's my 2 cents on swear words. :lol:

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foxhound_fox

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#18 foxhound_fox
Member since 2005 • 98532 Posts
Since when is profanity something offensive? Words to certain people mean nothing to others. I don't get the double standard applied to profanity. The f-word is such a versatile word.
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mfsa

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#19 mfsa
Member since 2007 • 3328 Posts
[QUOTE="mfsa"][QUOTE="fireandcloud"][QUOTE="mfsa"]

Shooting a man in the face: fine

Blowing a man's limbs off with explosives: fine

Driving a bayonet through a man's heart: fine

Calling him a ****ing ****: bang out of order

I will never understand.

fireandcloud

i understand that argument. but at the same time, there are people who don't find pixelated girls attractive. the reason being - they're not real. and the characters you shoot and kill - they're not real either. so perhaps the same people who don't find pixelated girls attractive are those that don't mind pixelated blood and gore. but a spoken or written swear word is always a swear word. there's nothing fake about it.

I appreciate that argument, but I would argue that the violent imagery is not the thing to take issue with - as you say, it's not real. The real thing, the thing that's just as real as the profanity, is the choice to commit the violent act that the player makes. While the violent act itself may not be real, the choice to commit that violent act that the player makes is real. It may be a choice based on artificial consequences - artificial everything, even - but when a player kills someone in a game, it's a choice that he's making.

And I'd say that a person making a choice to commit a violent act is far more offensive and heinous (relatively speaking) than any language.

i don't fully agree with that argument personally. it's something jack thompson would say

That's low, man. Way below the belt. No one should be compared with wacko Jacko.

and if true, would give credence to the argument that violent video games breed violent kids. doing a violent thing in a video game is worlds apart from committing a violent act, cuz (1) the victim isn't a victim at all and thus no violence was actually committed and (2) it's just clicking a mouse, which with (1) being true (versus a mouse click that results in actually killing someone) is not violent in itself.fireandcloud

You argue that the victim isn't a victim and so no violent act was committed, but I disagree. I think the violent act was committed in the player's mind when he chose to play out that violence in the game. And there needn't even be a victim for a violent act to take place and the player himself could arguably be considered the victim. The studies on how violent computer game imagery affects people is a total cluster****. We have no idea what this violent imagery is doing to out subconscious minds.

Your second point - it just being a mouse click. Well, like I said in an earlier post, it's not the act that's violent, it's the choice. The player has already commited the violent act before he ever clicks the mouse.

I think when the player makes a choice to commit an act of violence, that's as real as any other choice a person makes, and all choices people make are real. There may be no real violence, but I don't think there needs to be. The choice is real.

Anyway, I probably won't reply to your reply if you make one, I think everything from now will just be going in circles, but this was nice.

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OoSuperMarioO

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#20 OoSuperMarioO
Member since 2005 • 6539 Posts
.
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wookieeassassin

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#21 wookieeassassin
Member since 2006 • 1678 Posts

Why do I even try? I knew this would just turn into an argument. I seem to recall typing this paragraph earlier: "There are probably those who want to start bashing me for the language and say "play it anyway", but those comments aren't going to really accomlish anything now are they? If you have ever heard of such type of mods, then we shall discuss it. If not, we can discuss that as well. Just don't argue about why I should play them anyway."

Does nobody read? The only profanity that actually offends ME, is swearing involving Christ, God, etc. All the others do not bother ME, but the more I hear them the more likely I am to let one slip in REAL life. Just for fun, I will do some ever popular Scripture quoting, hehe.

James 1:26

"If anyone considers himself religious and yet does not keep a tight rein on his tongue, he deceives himself and his religion is worthless."

I have no problems playing a shooter within the context of a war or police-type setting (SWAT 4), but a game like Condemned 1 or 2, Bioshock, and other games that are downright gory and where you have the choice to do something fairly disturbing (or see something fairly disturbing) I do not like.

I tried with Brothers in Arms: Earned in Blood, and as far as I know there are only a couple occurrences of the Lord's name in vain. There is a context action where you tell a fireteam to suppress and Hartsock screams "give me some ***-**** fire!" I simply truncated the first part so he just says "Fire!" Taking all the rest of the more common ones would take me looking through all the characters sound files, and the intro to each level files. I could do it and replace them if I wanted to spend the time thanks to the BIA SDK.

However, for games like Crysis, COD4, FEAR, etc. it would be much more difficult, and doing so would cut (exaggeration) half the words out of the game. SWAT 4 I think I could manage as the only people that cuss are the suspects when they are getting cuffed or they realize they are about to get pwned.

I suppose this is what it is to be a Christian. When thought about in good context, I would say having an eternal peace beats out a few months of COD4 or a playthrough of Brothers in Arms: Hell's Highway :)

It's a shame that most of the good games (ones that are exciting and hold my interestl; Metal Gear Solid, Brothers in Arms, etc.) have to be littered with profanity. Mature games just seem to be much better than T or less games on the whole, as if the profanity being eliminated is directly related to fun content being eliminated. Oh well.

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fireandcloud

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#22 fireandcloud
Member since 2005 • 5118 Posts
[QUOTE="fireandcloud"][QUOTE="mfsa"][QUOTE="fireandcloud"][QUOTE="mfsa"]

Shooting a man in the face: fine

Blowing a man's limbs off with explosives: fine

Driving a bayonet through a man's heart: fine

Calling him a ****ing ****: bang out of order

I will never understand.

mfsa

i understand that argument. but at the same time, there are people who don't find pixelated girls attractive. the reason being - they're not real. and the characters you shoot and kill - they're not real either. so perhaps the same people who don't find pixelated girls attractive are those that don't mind pixelated blood and gore. but a spoken or written swear word is always a swear word. there's nothing fake about it.

I appreciate that argument, but I would argue that the violent imagery is not the thing to take issue with - as you say, it's not real. The real thing, the thing that's just as real as the profanity, is the choice to commit the violent act that the player makes. While the violent act itself may not be real, the choice to commit that violent act that the player makes is real. It may be a choice based on artificial consequences - artificial everything, even - but when a player kills someone in a game, it's a choice that he's making.

And I'd say that a person making a choice to commit a violent act is far more offensive and heinous (relatively speaking) than any language.

i don't fully agree with that argument personally. it's something jack thompson would say

That's low, man. Way below the belt. No one should be compared with wacko Jacko.

and if true, would give credence to the argument that violent video games breed violent kids. doing a violent thing in a video game is worlds apart from committing a violent act, cuz (1) the victim isn't a victim at all and thus no violence was actually committed and (2) it's just clicking a mouse, which with (1) being true (versus a mouse click that results in actually killing someone) is not violent in itself.fireandcloud

You argue that the victim isn't a victim and so no violent act was committed, but I disagree. I think the violent act was committed in the player's mind when he chose to play out that violence in the game. And there needn't even be a victim for a violent act to take place and the player himself could arguably be considered the victim. The studies on how violent computer game imagery affects people is a total cluster****. We have no idea what this violent imagery is doing to out subconscious minds.

Your second point - it just being a mouse click. Well, like I said in an earlier post, it's not the act that's violent, it's the choice. The player has already commited the violent act before he ever clicks the mouse.

I think when the player makes a choice to commit an act of violence, that's as real as any other choice a person makes, and all choices people make are real. There may be no real violence, but I don't think there needs to be. The choice is real.

Anyway, I probably won't reply to your reply if you make one, I think everything from now will just be going in circles, but this was nice.

yeah, i like a good argument, though i'm beginning to learn that some people take it the wrong way so there should be a stopping point. anyway, i wrote some more. i'll post it here so you don't have to backtrack. and please, do feel free to respond. i'll make do with what i wrote, cuz it's about all i have to say on this topic. i'm neither refined enough to make a finer point nor philosophically inclined enough to dig deeper. :) oh, and i agree that we just don't know what all these violent images are doing to our minds, and i don't think we'll ever know, so it just might be that this stuff we're seeing and experincing is messing us up and making us more violent. but i do know that violence has been around, and blaming video games is just stupid (which is jack thompson's argument, not yours, i understand). all we can do is conjecture (which is what we're doing :) ) so here's what i edited from my last post (and i apologize for the jack thompson remark :D ):

i mean, i do a lot of crazy things when i play games. the first thing i did when i played hl2 was to stand in front of npcs and stare at them for a long time, just to see how they'd react. and, of course, like most people, i jumped on top of tables, stood on people's heads, jumped off cliffs to see if i die or not, throw cans at people to see how they'd react, break things, unplug people's televisions, etc. the truth of the matter is that these things, though absolutely inappropriate in the real world, don't mean all that much simply because it's happening within the game world. we intuitively understand it's just a game, and we often do things to test the program, to see if there are bugs or find out interesting things that the devs programmed into the game (interesting npc reactions, etc.). and i understand violence is a bit more...charged a topic, but when it comes down to it, imho, it's not all that different from the socially unacceptable social behaviors described above. it's just a game, and players playing it intuitively understand this to be true and make choices in ways that in the game world is violent but is very much benign in the end because it happens only in the gaming world.

but a swear word is a swear word, and there's a reason why people use swear words. it's not just because it's the most effective way to communicate something (though sometimes it is); they usually are ripe with hostile intentions and, at the very least, the use of such can be offputting to people (if not downright scary). and the truth of the matter is that most people swear when they get angry but refrain from doing so when they're not. i do agree though that there are times when a swear word does a great job of communicating your feelings. saying 'this is a ******* great burger' says something; it's not just a burger; it's not just a great burger; it's an exceptional burger. but i think more people use swear words for hostile purposes (even if not directly hostile). like when they're upset. such as 'i hate this ******* job!' though it's not directed at the person to whom he/she is speaking, it is hostile in nature and can be offputting to the listener and creates unnecessary tension between the two communicating. *edit* swear words used effectively has a purpose and i see good reason for such usage; but swearing in itself, for the sake of swearing or venting or using it to try and say something with more force (without actually accomplishing the task) is just stupid. *end edit* that's my 2 cents on swear words.

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BlackAlpha666

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#23 BlackAlpha666
Member since 2005 • 2614 Posts

You argue that the victim isn't a victim and so no violent act was committed, but I disagree. I think the violent act was committed in the player's mind when he chose to play out that violence in the game. And there needn't even be a victim for a violent act to take place and the player himself could arguably be considered the victim. The studies on how violent computer game imagery affects people is a total cluster****. We have no idea what this violent imagery is doing to out subconscious minds.

Your second point - it just being a mouse click. Well, like I said in an earlier post, it's not the act that's violent, it's the choice. The player has already commited the violent act before he ever clicks the mouse.

I think when the player makes a choice to commit an act of violence, that's as real as any other choice a person makes, and all choices people make are real. There may be no real violence, but I don't think there needs to be. The choice is real.

Anyway, I probably won't reply to your reply if you make one, I think everything from now will just be going in circles, but this was nice.

mfsa

I know what you are saying but I don't think that applies to video games that much. When I decide to kill someone in a video game, it's the same as any other random choice I make: Me picking up a bottle and drinking it, me typing on the keyboard, me putting my hand on the mouse and using it, me standing still and looking at the sky. What do all of those things have to do with each other? That they got absolutely nothing to do with violence. When I decide to do something in a video game, it doesn't feel like violence does in real life. When I'm playing a video game, I just know that it's fake and I'm not doing anything wrong.

It's the same with swear words. A NPC could call me names all day long but I wouldn't care like I would in real life, if a real person would say that to me.

I remember that a long time ago I didn't kill any "innocent" people in video games because it didn't feel right. But then I decided to decapitate everyone by smacking them with a shovel on their head until it came of. Then putting them on fire by soaking them with petrol and throwing a lighted match against them, sometimes when they were still alive and trying to run away from me. Then when they stopped running in circles and finally fell down, I extinguished their charcoaled bodies by pissing on them and it seems that sometimes they were still alive, so I left them to die a slow death. That is when I stopped feeling sorry for video game characters when I was about to do something horrible to them.

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claytoma

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#24 claytoma
Member since 2002 • 1508 Posts
Profanity is good; what's the problem?
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ttomm1946

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#25 ttomm1946
Member since 2004 • 1871 Posts
I think the op asked a simple question..I don't see anything that says "Flame me,":roll:
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ferret837

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#27 ferret837
Member since 2004 • 1942 Posts

Why do I even try? I knew this would just turn into an argument. I seem to recall typing this paragraph earlier: "There are probably those who want to start bashing me for the language and say "play it anyway", but those comments aren't going to really accomlish anything now are they? If you have ever heard of such type of mods, then we shall discuss it. If not, we can discuss that as well. Just don't argue about why I should play them anyway."

Does nobody read? The only profanity that actually offends ME, is swearing involving Christ, God, etc. All the others do not bother ME, but the more I hear them the more likely I am to let one slip in REAL life. Just for fun, I will do some ever popular Scripture quoting, hehe.

James 1:26

"If anyone considers himself religious and yet does not keep a tight rein on his tongue, he deceives himself and his religion is worthless."

I have no problems playing a shooter within the context of a war or police-type setting (SWAT 4), but a game like Condemned 1 or 2, Bioshock, and other games that are downright gory and where you have the choice to do something fairly disturbing (or see something fairly disturbing) I do not like.

I tried with Brothers in Arms: Earned in Blood, and as far as I know there are only a couple occurrences of the Lord's name in vain. There is a context action where you tell a fireteam to suppress and Hartsock screams "give me some ***-**** fire!" I simply truncated the first part so he just says "Fire!" Taking all the rest of the more common ones would take me looking through all the characters sound files, and the intro to each level files. I could do it and replace them if I wanted to spend the time thanks to the BIA SDK.

However, for games like Crysis, COD4, FEAR, etc. it would be much more difficult, and doing so would cut (exaggeration) half the words out of the game. SWAT 4 I think I could manage as the only people that cuss are the suspects when they are getting cuffed or they realize they are about to get pwned.

I suppose this is what it is to be a Christian. When thought about in good context, I would say having an eternal peace beats out a few months of COD4 or a playthrough of Brothers in Arms: Hell's Highway :)

It's a shame that most of the good games (ones that are exciting and hold my interestl; Metal Gear Solid, Brothers in Arms, etc.) have to be littered with profanity. Mature games just seem to be much better than T or less games on the whole, as if the profanity being eliminated is directly related to fun content being eliminated. Oh well.

wookieeassassin
Jesus christ on a bicycle....... Just play the games, i doubt you will let those words slip. It seems like u want to play all of those games but ur not letting ur self, like previously mentioned either turn down the voice volume, or cut out those sound clips
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deactivated-5ee322a396e26

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#28 deactivated-5ee322a396e26
Member since 2005 • 2510 Posts
either grow a pair or get a thicker skin if ya wanna play mature rated games.:)
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brood_aliance

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#29 brood_aliance
Member since 2004 • 1005 Posts
Hmm, you should email the developers. They put blood/gore censors in some games, maybe they should put some swear censors. Just a simple beep sound would work :)!
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mfsa

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#30 mfsa
Member since 2007 • 3328 Posts
[QUOTE="wookieeassassin"]

Why do I even try? I knew this would just turn into an argument. I seem to recall typing this paragraph earlier: "There are probably those who want to start bashing me for the language and say "play it anyway", but those comments aren't going to really accomlish anything now are they? If you have ever heard of such type of mods, then we shall discuss it. If not, we can discuss that as well. Just don't argue about why I should play them anyway."

Does nobody read? The only profanity that actually offends ME, is swearing involving Christ, God, etc. All the others do not bother ME, but the more I hear them the more likely I am to let one slip in REAL life. Just for fun, I will do some ever popular Scripture quoting, hehe.

James 1:26

"If anyone considers himself religious and yet does not keep a tight rein on his tongue, he deceives himself and his religion is worthless."

I have no problems playing a shooter within the context of a war or police-type setting (SWAT 4), but a game like Condemned 1 or 2, Bioshock, and other games that are downright gory and where you have the choice to do something fairly disturbing (or see something fairly disturbing) I do not like.

I tried with Brothers in Arms: Earned in Blood, and as far as I know there are only a couple occurrences of the Lord's name in vain. There is a context action where you tell a fireteam to suppress and Hartsock screams "give me some ***-**** fire!" I simply truncated the first part so he just says "Fire!" Taking all the rest of the more common ones would take me looking through all the characters sound files, and the intro to each level files. I could do it and replace them if I wanted to spend the time thanks to the BIA SDK.

However, for games like Crysis, COD4, FEAR, etc. it would be much more difficult, and doing so would cut (exaggeration) half the words out of the game. SWAT 4 I think I could manage as the only people that cuss are the suspects when they are getting cuffed or they realize they are about to get pwned.

I suppose this is what it is to be a Christian. When thought about in good context, I would say having an eternal peace beats out a few months of COD4 or a playthrough of Brothers in Arms: Hell's Highway :)

It's a shame that most of the good games (ones that are exciting and hold my interestl; Metal Gear Solid, Brothers in Arms, etc.) have to be littered with profanity. Mature games just seem to be much better than T or less games on the whole, as if the profanity being eliminated is directly related to fun content being eliminated. Oh well.

ferret837

Jesus christ on a bicycle....... Just play the games, i doubt you will let those words slip. It seems like u want to play all of those games but ur not letting ur self, like previously mentioned either turn down the voice volume, or cut out those sound clips

Sweet zombie Jesus, man! You can't say Jesus Christ on a bicycle. That's sacrelige or something!

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machiavell8x8

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#31 machiavell8x8
Member since 2008 • 1399 Posts
you could just ignore the notty words. your not the one saying it so it shouldn't offend you. I understand people think different than I and do get offended...but you shouldn't. words are just a communication of feelings...if you don't want to feel certain emotions you should prob stick to cryons and paper
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wookieeassassin

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#32 wookieeassassin
Member since 2006 • 1678 Posts

haha. Well, as I stated before the language really does not bother ME personally, but I tend to let them slip when I get angry a lot more than I used to. I have been fiddling with Crysis and Brothers in Arm's: Earned in Blood, and SWAT 4 and once I find the specific files, it is as easy as opening them in an editor and generating silence at specific points.

Although there are hundreds of sounds in games, by looking at Crysis or Brothers in Arms for instance, there are much fewer voice sounds than the other type of sounds, e.g. ambience, loading music. Also, at least in Crysis, the folders are organized into levels which may make finding them easier. Once I get around to doing it I can either copy the files into a folder or make a note of the file names and let anyone else who would like to do the same thing know.

As for the imminent argument that I knew would come as a result of this topic, well, I knew it was coming. Only about two people or so actually answered the question. Many of the others just seem to think they know what I should do or not do. "Just play the games" is a rather poor solution to the problem. If the game interferes with my ability to love God and to love other people then it is a poor idea to play. Some people take a lot of offense to cursing, so if I get in the habit of saying it because I hear it when I play videogames, then I am not loving that person by ignoring their convictions.

Enough said, I really need to find the files and modify them. Playing a game with the dialog off (or in some cases the only option is the sound COMPLETELY off, which is practically not worth playing) is pretty dull.

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MythPro1

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#33 MythPro1
Member since 2003 • 2746 Posts

I think not throwing that grenade back at the enemy which killed 3-4 of your fellow man and teammates would prevent you from loving god or vice versa moreso than saying **** I stubbed my toe."

I can only imagine what would happen if you played Medieval 2: Total War and played as someone who was Christian but was attacked by someone else who was as well or the Pope excommunicated you. Oh no! Uninstall!

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vash47

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#34 vash47
Member since 2007 • 2171 Posts

Why do I even try? I knew this would just turn into an argument. I seem to recall typing this paragraph earlier: "There are probably those who want to start bashing me for the language and say "play it anyway", but those comments aren't going to really accomlish anything now are they? If you have ever heard of such type of mods, then we shall discuss it. If not, we can discuss that as well. Just don't argue about why I should play them anyway."

Does nobody read? The only profanity that actually offends ME, is swearing involving Christ, God, etc. All the others do not bother ME, but the more I hear them the more likely I am to let one slip in REAL life. Just for fun, I will do some ever popular Scripture quoting, hehe.

James 1:26

"If anyone considers himself religious and yet does not keep a tight rein on his tongue, he deceives himself and his religion is worthless."

I have no problems playing a shooter within the context of a war or police-type setting (SWAT 4), but a game like Condemned 1 or 2, Bioshock, and other games that are downright gory and where you have the choice to do something fairly disturbing (or see something fairly disturbing) I do not like.

I tried with Brothers in Arms: Earned in Blood, and as far as I know there are only a couple occurrences of the Lord's name in vain. There is a context action where you tell a fireteam to suppress and Hartsock screams "give me some ***-**** fire!" I simply truncated the first part so he just says "Fire!" Taking all the rest of the more common ones would take me looking through all the characters sound files, and the intro to each level files. I could do it and replace them if I wanted to spend the time thanks to the BIA SDK.

However, for games like Crysis, COD4, FEAR, etc. it would be much more difficult, and doing so would cut (exaggeration) half the words out of the game. SWAT 4 I think I could manage as the only people that cuss are the suspects when they are getting cuffed or they realize they are about to get pwned.

I suppose this is what it is to be a Christian. When thought about in good context, I would say having an eternal peace beats out a few months of COD4 or a playthrough of Brothers in Arms: Hell's Highway :)

It's a shame that most of the good games (ones that are exciting and hold my interestl; Metal Gear Solid, Brothers in Arms, etc.) have to be littered with profanity. Mature games just seem to be much better than T or less games on the whole, as if the profanity being eliminated is directly related to fun content being eliminated. Oh well.

wookieeassassin

Wow, so profanity is gonna hurt you? So by listening those words you are going to suddenly start swearing everywhere?, so by listening those words you are going to hell?

What a ****** load of BS.

By the way, play Kane and Lynch.

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Johnny_Rock

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#35 Johnny_Rock
Member since 2002 • 40314 Posts
Wow. There are a lot of people with some serious issues in this thread...lol!!!
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BlackAlpha666

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#36 BlackAlpha666
Member since 2005 • 2614 Posts

haha. Well, as I stated before the language really does not bother ME personally, but I tend to let them slip when I get angry a lot more than I used to. I have been fiddling with Crysis and Brothers in Arm's: Earned in Blood, and SWAT 4 and once I find the specific files, it is as easy as opening them in an editor and generating silence at specific points.

Although there are hundreds of sounds in games, by looking at Crysis or Brothers in Arms for instance, there are much fewer voice sounds than the other type of sounds, e.g. ambience, loading music. Also, at least in Crysis, the folders are organized into levels which may make finding them easier. Once I get around to doing it I can either copy the files into a folder or make a note of the file names and let anyone else who would like to do the same thing know.

As for the imminent argument that I knew would come as a result of this topic, well, I knew it was coming. Only about two people or so actually answered the question. Many of the others just seem to think they know what I should do or not do. "Just play the games" is a rather poor solution to the problem. If the game interferes with my ability to love God and to love other people then it is a poor idea to play. Some people take a lot of offense to cursing, so if I get in the habit of saying it because I hear it when I play videogames, then I am not loving that person by ignoring their convictions.

Enough said, I really need to find the files and modify them. Playing a game with the dialog off (or in some cases the only option is the sound COMPLETELY off, which is practically not worth playing) is pretty dull.

wookieeassassin

Out of curiousity, can you tell us what exactly the problem is with profanity? Will you go to hell if you listen to it or something?

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WhiteWorld

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#37 WhiteWorld
Member since 2004 • 326 Posts

It's offensive to us that you should suggest that a hollow word can hurt regardless of context. So you're ignoring our convictions now. When you drive a car you're ignoring green people's convictions, if you eat meat you're ignoring vegetarian's convictions. Your argument does not make sense.

You have self-control issues if you can't stop yourself from swearing if you hear it, I think that's not at all your reason for wanting to censor your games, it's just the same nonsensical bulls*** religious dopes love to perpetuate. I'll bet my remaining nut that whatever arguments you may present to support your case will be ones you came up with AFTER you had this opinion.

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BlackAlpha666

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#38 BlackAlpha666
Member since 2005 • 2614 Posts

It's offensive to us that you should suggest that a hollow word can hurt regardless of context. So you're ignoring our convictions now. When you drive a car you're ignoring green people's convictions, if you eat meat you're ignoring vegetarian's convictions. Your argument does not make sense.

You have self-control issues if you can't stop yourself from swearing if you hear it, I think that's not at all your reason for wanting to censor your games, it's just the same nonsensical bulls*** religious dopes love to perpetuate. I'll bet my remaining nut that whatever arguments you may present to support your case will be ones you came up with AFTER you had this opinion.

WhiteWorld

A common problem with religions.

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achilles614

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#40 achilles614
Member since 2005 • 5310 Posts
Get back religious thread! back into the abyss of OT you go!
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dunamistheou

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#41 dunamistheou
Member since 2005 • 4744 Posts

Brothers in Arms: Hell Highway is reportedly going to have a language filter.

I cannot stand cursing in games.

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Rattlesnake_8

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#42 Rattlesnake_8
Member since 2004 • 18452 Posts

Profanity has never bothered me.. infact i think it can add to the experience. Obviously only where it fits in.. like in a war setting. People are under stress, get frustrated and swear. Im sure it would happen in real life too considering how serious the situation could be.

I don't think any mods exist that take out profanity.

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anolecrabcf

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#43 anolecrabcf
Member since 2005 • 658 Posts
Thou shalt keep thy religion to thyself
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TheGamerUser

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#44 TheGamerUser
Member since 2007 • 289 Posts
I wish they had a filter for Company of Heroes and I agree with you 100%.
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bedram793

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#45 bedram793
Member since 2006 • 1741 Posts
I personally like the language in games. Makes it more realistic.
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#46 t3h_sauce
Member since 2006 • 68 Posts

[QUOTE="Rottenberry"]Ah... what it means to be a christian.fireandcloud

ahh... what it means to be a jerk and a half.

absolutely uncalled for, your comment.

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anolecrabcf

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#47 anolecrabcf
Member since 2005 • 658 Posts
Hahaha nice one
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SimpJee

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#48 SimpJee
Member since 2002 • 18309 Posts

You expect people in wars to use clean language all the time? :lol:

Answering your question, I doubt there are any mods out there that do this, however you might make or request one as I'm sure there are others like yourself out there.

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The_PC_Gamer

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#49 The_PC_Gamer
Member since 2003 • 2910 Posts
Eh, if you can't handle the language, maybe you shouldn't be playing it...
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machiavell8x8

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#50 machiavell8x8
Member since 2008 • 1399 Posts
hey could always try to sue the developers and force them to use proper english