[QUOTE="fireandcloud"][QUOTE="mfsa"][QUOTE="fireandcloud"][QUOTE="mfsa"]Shooting a man in the face: fine
Blowing a man's limbs off with explosives: fine
Driving a bayonet through a man's heart: fine
Calling him a ****ing ****: bang out of order
I will never understand.
mfsa
i understand that argument. but at the same time, there are people who don't find pixelated girls attractive. the reason being - they're not real. and the characters you shoot and kill - they're not real either. so perhaps the same people who don't find pixelated girls attractive are those that don't mind pixelated blood and gore. but a spoken or written swear word is always a swear word. there's nothing fake about it.
I appreciate that argument, but I would argue that the violent imagery is not the thing to take issue with - as you say, it's not real. The real thing, the thing that's just as real as the profanity, is the choice to commit the violent act that the player makes. While the violent act itself may not be real, the choice to commit that violent act that the player makes is real. It may be a choice based on artificial consequences - artificial everything, even - but when a player kills someone in a game, it's a choice that he's making.
And I'd say that a person making a choice to commit a violent act is far more offensive and heinous (relatively speaking) than any language.
i don't fully agree with that argument personally. it's something jack thompson would say
That's low, man. Way below the belt. No one should be compared with wacko Jacko.
and if true, would give credence to the argument that violent video games breed violent kids. doing a violent thing in a video game is worlds apart from committing a violent act, cuz (1) the victim isn't a victim at all and thus no violence was actually committed and (2) it's just clicking a mouse, which with (1) being true (versus a mouse click that results in actually killing someone) is not violent in itself.fireandcloud
You argue that the victim isn't a victim and so no violent act was committed, but I disagree. I think the violent act was committed in the player's mind when he chose to play out that violence in the game. And there needn't even be a victim for a violent act to take place and the player himself could arguably be considered the victim. The studies on how violent computer game imagery affects people is a total cluster****. We have no idea what this violent imagery is doing to out subconscious minds.
Your second point - it just being a mouse click. Well, like I said in an earlier post, it's not the act that's violent, it's the choice. The player has already commited the violent act before he ever clicks the mouse.
I think when the player makes a choice to commit an act of violence, that's as real as any other choice a person makes, and all choices people make are real. There may be no real violence, but I don't think there needs to be. The choice is real.
Anyway, I probably won't reply to your reply if you make one, I think everything from now will just be going in circles, but this was nice.
yeah, i like a good argument, though i'm beginning to learn that some people take it the wrong way so there should be a stopping point. anyway, i wrote some more. i'll post it here so you don't have to backtrack. and please, do feel free to respond. i'll make do with what i wrote, cuz it's about all i have to say on this topic. i'm neither refined enough to make a finer point nor philosophically inclined enough to dig deeper. :) oh, and i agree that we just don't know what all these violent images are doing to our minds, and i don't think we'll ever know, so it just might be that this stuff we're seeing and experincing is messing us up and making us more violent. but i do know that violence has been around, and blaming video games is just stupid (which is jack thompson's argument, not yours, i understand). all we can do is conjecture (which is what we're doing :) ) so here's what i edited from my last post (and i apologize for the jack thompson remark :D ):
i mean, i do a lot of crazy things when i play games. the first thing i did when i played hl2 was to stand in front of npcs and stare at them for a long time, just to see how they'd react. and, of course, like most people, i jumped on top of tables, stood on people's heads, jumped off cliffs to see if i die or not, throw cans at people to see how they'd react, break things, unplug people's televisions, etc. the truth of the matter is that these things, though absolutely inappropriate in the real world, don't mean all that much simply because it's happening within the game world. we intuitively understand it's just a game, and we often do things to test the program, to see if there are bugs or find out interesting things that the devs programmed into the game (interesting npc reactions, etc.). and i understand violence is a bit more...charged a topic, but when it comes down to it, imho, it's not all that different from the socially unacceptable social behaviors described above. it's just a game, and players playing it intuitively understand this to be true and make choices in ways that in the game world is violent but is very much benign in the end because it happens only in the gaming world.
but a swear word is a swear word, and there's a reason why people use swear words. it's not just because it's the most effective way to communicate something (though sometimes it is); they usually are ripe with hostile intentions and, at the very least, the use of such can be offputting to people (if not downright scary). and the truth of the matter is that most people swear when they get angry but refrain from doing so when they're not. i do agree though that there are times when a swear word does a great job of communicating your feelings. saying 'this is a ******* great burger' says something; it's not just a burger; it's not just a great burger; it's an exceptional burger. but i think more people use swear words for hostile purposes (even if not directly hostile). like when they're upset. such as 'i hate this ******* job!' though it's not directed at the person to whom he/she is speaking, it is hostile in nature and can be offputting to the listener and creates unnecessary tension between the two communicating. *edit* swear words used effectively has a purpose and i see good reason for such usage; but swearing in itself, for the sake of swearing or venting or using it to try and say something with more force (without actually accomplishing the task) is just stupid. *end edit* that's my 2 cents on swear words.
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