program for Programming video games

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latin0playa

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#1 latin0playa
Member since 2006 • 453 Posts
What is a great program for programming video games, or start creating them, im looking to get into that kind of stuff, Any recommendations would be nice,
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TrooperManaic

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#2 TrooperManaic
Member since 2004 • 3863 Posts
C++, Dark Basic Pro. I can think of a few others though those are the best. BTW Realmcrafter has its own programing language and you can create your own game easy, you just have to make everything except the game engine.
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CellAnimation

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#3 CellAnimation
Member since 2007 • 6116 Posts
Microsoft XNA
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Xeros606

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#4 Xeros606
Member since 2007 • 11126 Posts
use greenfoot and learn java.
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BobSacamento

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#5 BobSacamento
Member since 2003 • 4340 Posts
Maya or XSI and C++
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Genexi2

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#6 Genexi2
Member since 2005 • 3110 Posts

Might want to go out and pick up a beginner's guide to C++. You won't be making a game any time soon without knowing the basics of programming, structuring your code, and after getting a grasp on that, learning how to interact with libraries so you can use others' works so you don't have to reinvent the wheel by programming your own game and graphics engine.

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nutcrackr

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#7 nutcrackr
Member since 2004 • 13032 Posts
start with modding games, much easier, gets you doing things and up and running faster, and if you get interested enough you can then share your work for free. I recommend the Source engine (half-life 2 etc) or Quake 3/ Half-Life /UT for something a bit older
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Daytona_178

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#8 Daytona_178
Member since 2005 • 14962 Posts
How about a College program?
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kilaan

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#9 kilaan
Member since 2003 • 845 Posts
start with modding games, much easier, gets you doing things and up and running faster, and if you get interested enough you can then share your work for free. I recommend the Source engine (half-life 2 etc) or Quake 3/ Half-Life /UT for something a bit oldernutcrackr
This. Another good engine to start on is the Aurora engine (neverwinter nights) Scripting in that engine is a good start for basic programming. Seriousely, unless take some advanced programming classes or read through thousands upon thousands of pages in programming books and know algebra, geometry, trig, and calc.
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Xeros606

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#10 Xeros606
Member since 2007 • 11126 Posts
start with modding games, much easier, gets you doing things and up and running faster, and if you get interested enough you can then share your work for free. I recommend the Source engine (half-life 2 etc) or Quake 3/ Half-Life /UT for something a bit oldernutcrackr
where can i get the tools for that? im looking specifically for tools for half life (steam version), quake, quake 2 or quake 3.
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THA-TODD-BEAST

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#11 THA-TODD-BEAST
Member since 2003 • 4569 Posts

Game Maker is one that requires no previous programming experience but also contains a built-in programming language for extra functionality. It's incredibly easy to learn and they even have lots of tutorials on the website. You can check it out here: http://www.yoyogames.com/make

And just as an example, here is a custom platformer game I made a couple years ago for a school project: http://www.yoyogames.com/games/show/435

Chubz in Space

This game was fully developed in a time span of only about 3 1/2 to 4 months and shows what you can do in a fairly short amount of time.

It's primarily for developing 2D games, even though it does have minor 3D support for simple 3D games. (Just don't expect to create the next big 3D shooter.) If you're aiming for creating games similar to Super Mario Brothers, Tetris, or even The Legend of Zelda, though, you should definitely be able to pull it off with enough practice. You'd be surprised at what's possible with enough time.

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thusaha

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#12 thusaha
Member since 2007 • 14495 Posts
C++.
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Baji_Boxer

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#13 Baji_Boxer
Member since 2007 • 98 Posts
C++ is a programming language not a program itself. Just pointing that out since it's mentioned so much. So it would take a lot of training in the language, and also mathmatics, physics, databases, etc.
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kilaan

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#14 kilaan
Member since 2003 • 845 Posts
[QUOTE="nutcrackr"]start with modding games, much easier, gets you doing things and up and running faster, and if you get interested enough you can then share your work for free. I recommend the Source engine (half-life 2 etc) or Quake 3/ Half-Life /UT for something a bit olderXeros606
where can i get the tools for that? im looking specifically for tools for half life (steam version), quake, quake 2 or quake 3.

Go to steam, open it up and click on the Tools tab. For Half Life 2 you want the Source SDK. Install it. Wiki it and there is excellent tuturial on building your first level. http://developer.valvesoftware.com/wiki/Getting_Started
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Astaroth2k

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#15 Astaroth2k
Member since 2006 • 877 Posts
C++ or perl is your best bet.Darkbasic is bleh if your serious about computer game programming.