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--JpR--

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#1 --JpR--
Member since 2004 • 394 Posts

what do you think the PS3 cell processor about equals?

c2d 6400, 6600?????

or what else????

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Koinuboy

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#2 Koinuboy
Member since 2004 • 3447 Posts
Isn't it like seven processors?
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LordEC911

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#3 LordEC911
Member since 2004 • 9972 Posts
It is a little hard to compare something like the Cell to a desktop processor.
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SoberWarock

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#4 SoberWarock
Member since 2005 • 3086 Posts
It is a little hard to compare something like the Cell to a desktop processor.LordEC911
Even more complex?
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LordEC911

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#5 LordEC911
Member since 2004 • 9972 Posts

[QUOTE="LordEC911"]It is a little hard to compare something like the Cell to a desktop processor.SoberWarock
Even more complex?

 

Well the Cell is certainly capable of handling specialized tasks quite speedily, but it doesn't have the wide range of functionality that a desktop processor has.

It is basically apples and oranges. 

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--JpR--

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#6 --JpR--
Member since 2004 • 394 Posts

ooooo

but if the cell was one, what do you think it would be?

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Krall

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#7 Krall
Member since 2002 • 16463 Posts

ooooo

but if the cell was one, what do you think it would be?

--JpR--

For number crunching it doesn't look like much can compare to it if the recent folding at home results mean anything: http://www.dailytech.com/article.aspx?newsid=6609

So according to that an ATi GPU is equivalent to the CELL :) 

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Makari

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#8 Makari
Member since 2003 • 15250 Posts
Yeah.. it's tough to compare because it works so differently - compared to desktop processors, the Cell excels at some tasks (i.e. number crunching!), while being horrible at others. It's hard to find an equivalent x86 processor to say 'this is the closest match' because of that.
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drucom

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#9 drucom
Member since 2004 • 766 Posts
The architecture must be completely different. But, but, Sony claimed that two cell processors linked together would be the 500th most powerful processor in the world. I guess the 8 cores can handle quite a lot. But I'm sure they can't handle many tasks that PC's can, no matter their insignificance to the gaming experience.
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JigglyWiggly2

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#10 JigglyWiggly2
Member since 2007 • 320 Posts
I dunno 7-8 cores whatever is alot... PS3's may not be that good, but therer are probably better versions that will go to the desktop, the ps3's one is probably destroy even a qx6700 maybe in doing alot of simultenous things because tehres so many cores, but they are built differently, so it actually may be completely worse hard 2 tell.
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LordEC911

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#11 LordEC911
Member since 2004 • 9972 Posts

I dunno 7-8 cores whatever is alot... PS3's may not be that good, but therer are probably better versions that will go to the desktop, the ps3's one is probably destroy even a qx6700 maybe in doing alot of simultenous things because tehres so many cores, but they are built differently, so it actually may be completely worse hard 2 tell.JigglyWiggly2

Nah.

With regards to floating point performance, they are roughly equal, the QX6700 and Cell. 

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Wesker776

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#12 Wesker776
Member since 2005 • 7004 Posts

The Cell is a specialised processor designed to run games and whatnot in specifics, and it does that well. It does not comply to the standard x86 architecture that Intel and AMD adopt when designing CPUs for desktop PCs. The two are completely different, with the Cell not even being able to run x86 applications such as your typical Microsoft Word document. The Cell excels at what it's built to do.

As for the Cell's 'cores', they don't really count as a core. This is because firstly, they are not full cores. You can think of the SPEs in Cell as a stripped down version of the core. All they do is read and execute, they cannot distinguish or execute random orders. They're sort of like workers in a...sweat shop--they do what they're told and that's it. Who tells the SPEs the orders? The PPE, which acts as the 'boss core' by sending orders and code to the SPEs for execution. It's hard to explain, but as you can probably guess that the Cell's SPEs and PPEs do not interact with one another like the 4 FULL EXECUTION cores in say...Kentsfield or Barcelona.

Also, did anyone forget about Intel's 80 core teraflop chip? It, like the Cell processor, does not contain an x86 compliant architecture so it can't run stuff like...Windows. Intel plans to convert elements from that CPU into an x86 compatible processor.

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Staryoshi87

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#13 Staryoshi87
Member since 2003 • 12760 Posts
ps3's cores are optimized mainly for multimedia...they're pretty much just for show...the three cores of the 360 is at least as powerful, and compies are much broader in their abilities. I'll take a quad-pc-cpu over the ps3's offering any day.
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ardylicious

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#14 ardylicious
Member since 2004 • 1107 Posts
ps3's cores are optimized mainly for multimedia...they're pretty much just for show...the three cores of the 360 is at least as powerful, and compies are much broader in their abilities. I'll take a quad-pc-cpu over the ps3's offering any day.Staryoshi87
Definately agree. Sony being a hardware company went for the unorthodox route. When intel made the C2D in israel they knew they had something special. Important to note that the Cell already has problems with framerates. Bad design if you ask me, but the core 2 is an ingenius design that has made me convert to it from 6 years with AMD. 360 went the right way by building more full cores. The introduction of the SPE is a joke, as it seems to have been designed for multimedia. And i am afraid the PC has that market already. Much of the designs were aimed at the Japanese market anyway. The games are proven to be slower and more difficult to design for. And yes its easier to blame designers but you also have to look at what you are designing on..
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Wesker776

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#15 Wesker776
Member since 2005 • 7004 Posts
IBM, one of the creators of the Cell, have no problems programming with the Cell in mind, and they're introducing Cell based servers. So yes, it is a case of programmers not being able to compile efficient code. Also, IBM are now offering tutorials and seminars to developers who are struggling to program for the PS3, which is a nice feature.

Bad design if you ask me, but the core 2 is an ingenius design that has made me convert to it from 6 years with AMD

Core 2 is based off of the Pentium M core (which came from the Pentium III), and just features better IPC rates than both the Pentium 4 and Athlon 64. That's basically the Core 2 in a nutshell, and although it's a clever design it isn't anything ground breaking like a new architecture (eg something different from an x86 arch).

The introduction of the SPE is a joke, as it seems to have been designed for multimedia. And i am afraid the PC has that market already.

Never underestimate your competition. The Cell has some really good floating point performance, so it has all the potential in it for great performance. Also, it's not the Cell I'm worried about, rather the RSX and its lack of RAM... Also, some people want to play games like Final Fantasy or GTA without having to cough up the dough for a new gaming PC, let alone learning how to use one.
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Sandro909

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#16 Sandro909
Member since 2004 • 15221 Posts
Well it has something like 8 cores... you decide. :roll:
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#17 codezer0
Member since 2004 • 15898 Posts
Well, in Folding@Home, the PS3 efforts are basically stomping all over every other computer platform, including the GPU-based F@H clients. The PlayStation3's Cell is basically like one general-purpose processor surrounded by (up to) 7 functioning, smaller-scale chips. For those that remember the 386 days, it would be as if there was a single chip that could combine the base 386 with about 6 or 7 of those math co-processors. The numbers sounded great, but in reality, most of your usual work was still being done/monitored/administrated from that one primary unit. The F@H GPU client works the fastest, but is very inflexible about the kind of WU's it can crunch. While desktop processors are rather slow about crunching data, they can be very flexible about what they can work on. The PS3's Cell seems to have a rather odd mix of them. So finally, something the PS3 is arguably supreme at... and it's non-gaming. :lol:
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zaigham

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#18 zaigham
Member since 2003 • 711 Posts
I don't have the link where it says clearly that both the cell and XBOX360 CPUs work like athlon XP 2800+.
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9mmSpliff

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#19 9mmSpliff
Member since 2005 • 21751 Posts
The CELL keep in mind too, was supposed to run the graphics too. But it wasnt capable of it, so thats why SONY grabbed nVidia for the RSX. The CELLs big thing is number crunching and well many people have touched down on everything. So you cant really compare it.
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9mmSpliff

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#20 9mmSpliff
Member since 2005 • 21751 Posts
[QUOTE="codezer0"]Well, in Folding@Home, the PS3 efforts are basically stomping all over every other computer platform, including the GPU-based F@H clients. The PlayStation3's Cell is basically like one general-purpose processor surrounded by (up to) 7 functioning, smaller-scale chips. For those that remember the 386 days, it would be as if there was a single chip that could combine the base 386 with about 6 or 7 of those math co-processors. The numbers sounded great, but in reality, most of your usual work was still being done/monitored/administrated from that one primary unit. The F@H GPU client works the fastest, but is very inflexible about the kind of WU's it can crunch. While desktop processors are rather slow about crunching data, they can be very flexible about what they can work on. The PS3's Cell seems to have a rather odd mix of them. So finally, something the PS3 is arguably supreme at... and it's non-gaming. :lol:

hahahaha :lol:
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mark4091

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#21 mark4091
Member since 2007 • 3780 Posts
The cell is like an extreme video processor, but it took them a long time to get it to play games.