The only map editor I ever got working was HL2s Hammer editor and it was very basic map and skin editing at that. Why can they not come with a nice detailed instruction manual and very clear interface? I mean the UT3 editor I couldn't get a working map running due to its wierd controls and stuff. Why can't they have a set of sprites with customizable tools and good old building blocks that you can morph and teraform?
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