Quantum of Solace demo

This topic is locked from further discussion.

Avatar image for pcgamer_07
pcgamer_07

1164

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#1 pcgamer_07
Member since 2007 • 1164 Posts

Quantum of Solace demo is out.

COD: World at War makers Treyarch are behind this 007 game. The game is also using the COD4 engine.

http://www.gamershell.com/download_33818.shtml

http://files.filefront.com/Quantum+of+Solace+Demo/;11994041;/fileinfo.html

Avatar image for Qixote
Qixote

10843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#2 Qixote
Member since 2002 • 10843 Posts

I disliked it. . . alot. Anyone hoping to finally get another decent Bond game. . . this isn't the game. The demo, although extremely short, had extremely vanilla gameplay and graphics that looked 6 years old. It's just another crappy movie-based game.

I'm surprised this uses the CoD 4 engine, because you certainly can't tell.

Avatar image for wackys
wackys

1315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 25

User Lists: 0

#3 wackys
Member since 2005 • 1315 Posts
Played through it recently,and it's ok.I love the transition from first-person to third-person but other than that it seems that it's like COD4 all over again with respawning enemies and the same boring stuff,but still it's a solid 7.5-8 from me.
Avatar image for Baranga
Baranga

14217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#4 Baranga
Member since 2005 • 14217 Posts

It's OK. The transition from 1st to 3rd person is awesome, the scripted stuff is pretty cool, the music is good... and the rest is kinda average. Based on the demo, it's definately a bargain bin purchase.

I have no idea how to melee. I press the Q button, the action is freezing for a moment... and then what? I kept bashing Q, then Mouse 1, and the melee attack doesn't seem to do anything.

Avatar image for Tresca_
Tresca_

869

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5 Tresca_
Member since 2008 • 869 Posts

I have no idea how to melee. I press the Q button, the action is freezing for a moment... and then what? I kept bashing Q, then Mouse 1, and the melee attack doesn't seem to do anything.

Baranga

Two reticles appear. One is fixed while the other is controlled by you. The idea seems to be that you need to align them and then hit mouse 1. I spent three seconds wondering wtf is was when it first appeared, so I didn't get enough time to execute it successfully.

It has to be the shortest demo I have ever played. I understand they don't want to spoil the movie, but it felt strange when it just suddenly cut to the video after such a short amount of time.

Avatar image for jpph
jpph

3337

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#6 jpph
Member since 2005 • 3337 Posts

that was laughable. not ten minutes long. unbelievable!!

plus it was rubbish. it ran with the same crappy fps with settings on max and minimum. ridiculous. still, i cant say i was expecting much from it.

Avatar image for biggest_loser
biggest_loser

24508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 60

User Lists: 0

#7 biggest_loser
Member since 2007 • 24508 Posts

I was interested to hear what people thought about it. I don't download demos. I just get them off CDs from a magazine.

I thought this might happen. What is the AI like? Is it really bad? If they can't get it right on an engine like that of COD4's then I don't think there is ever going to be a decent Bond game. Ever.

They probably just rushed it to coincide with the movie...yawn...

Avatar image for Bond007uk
Bond007uk

1720

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 Bond007uk
Member since 2002 • 1720 Posts

I had very little frame rate issues. If you can't run COD 4 in high you won't be able to run this either, that said I don't have that problem anyway. Graphics are like COD 4's so no problem there. The FPS seems to be locked at 30, but won't be a problem when the full game is released as it will be unlocked.

I quite liked it, but then again I loved EON and From Russia With Love on the Xbox too. This was more of a teaser than a demo, you can finish it in 10 minutes. 8/10

Avatar image for biggest_loser
biggest_loser

24508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 60

User Lists: 0

#9 biggest_loser
Member since 2007 • 24508 Posts

I had very little frame rate issues. If you can't run COD 4 in high you won't be able to run this either, that said I don't have that problem anyway. Graphics are like COD 4's so no problem there. The FPS seems to be locked at 30, but won't be a problem when the full game is released as it will be unlocked.

I quite liked it, but then again I loved EON and From Russia With Love on the Xbox too. This was more of a teaser than a demo, you can finish it in 10 minutes. 8/10

Bond007uk

What was good about it?

Avatar image for Forerunner-117
Forerunner-117

8800

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 Forerunner-117
Member since 2006 • 8800 Posts

Bah, I was pretty excited about this game. Now after playing the demo...

Dunno, I can max out CoD4 but this game runs poorly when maxed out. Plus, the AI seemed pretty terrible and the gameplay somewhat uninteresting. Hopefully this isn't an indicator of how CoD5 is shaping up...

Avatar image for Baranga
Baranga

14217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#11 Baranga
Member since 2005 • 14217 Posts

It's locked at 30 fps, that's why it seems to run bad.

I played it for the third time and I actually like it more. It's very dynamic, and definately the best "movie game" since King Kong.

Thanks for the melee tip.

Avatar image for mahlerite
mahlerite

543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 mahlerite
Member since 2006 • 543 Posts

thanks for the heads up pcgamer_07.

i liked the demo. it ran pretty well on my rig, and i particularly enjoyed the cover system.

Avatar image for banemind
banemind

122

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 banemind
Member since 2007 • 122 Posts
i loved it and will buy the game for the multiplayer more than anything
Avatar image for A1B2C3CAL
A1B2C3CAL

2332

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#14 A1B2C3CAL
Member since 2007 • 2332 Posts
I want to give it a try, ty for the heads up. Does anyone know if this demo has SecuROM?
Avatar image for s_emi_xxxxx
s_emi_xxxxx

1058

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#15 s_emi_xxxxx
Member since 2005 • 1058 Posts

played it yesterday, i think this probably is shortest demo i've ever played... didn't last more than 5 mins. & i can't understand what did they try to demonstrate in this tiny game.. the only thing i liked about this demo was it's Main menu music & shooting mechanics felt good... completely wasted my bandwidth downloading it.

Avatar image for s_emi_xxxxx
s_emi_xxxxx

1058

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#16 s_emi_xxxxx
Member since 2005 • 1058 Posts

I want to give it a try, ty for the heads up. Does anyone know if this demo has SecuROM?A1B2C3CAL

why would a "demo" have SecuROM ?

Avatar image for A1B2C3CAL
A1B2C3CAL

2332

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#17 A1B2C3CAL
Member since 2007 • 2332 Posts

[QUOTE="A1B2C3CAL"]I want to give it a try, ty for the heads up. Does anyone know if this demo has SecuROM?s_emi_xxxxx

why would a "demo" have SecuROM ?

The demo for Spore has it...don't ask me why they need it on a demo. I have no idea.
Avatar image for slateman_basic
slateman_basic

4142

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 slateman_basic
Member since 2002 • 4142 Posts

Vanilla is a good word to describe it. I mean, it could be fun with some cool cut scenes, but don't expect anything new or unusual.

The graphics look . . . I dunno, rough. Like they rushed it.

Avatar image for Swiftstrike5
Swiftstrike5

6950

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#19 Swiftstrike5
Member since 2005 • 6950 Posts
Shortest demo I ever played....
Avatar image for slateman_basic
slateman_basic

4142

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 slateman_basic
Member since 2002 • 4142 Posts

Shortest demo I ever played....Swiftstrike5

lol, yea, that too. Wonder if that means it'll be a short game . . .

Avatar image for DragonfireXZ95
DragonfireXZ95

26716

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 DragonfireXZ95
Member since 2005 • 26716 Posts

I was interested to hear what people thought about it. I don't download demos. I just get them off CDs from a magazine.

I thought this might happen. What is the AI like? Is it really bad? If they can't get it right on an engine like that of COD4's then I don't think there is ever going to be a decent Bond game. Ever.

They probably just rushed it to coincide with the movie...yawn...

biggest_loser

Well hey, the AI in CoD4 was non-existant and look how popular that was? Although, in a war with respawning infinite amounts of enemies, I'm sure it's a little different.

Avatar image for biggest_loser
biggest_loser

24508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 60

User Lists: 0

#22 biggest_loser
Member since 2007 • 24508 Posts
[QUOTE="biggest_loser"]

I was interested to hear what people thought about it. I don't download demos. I just get them off CDs from a magazine.

I thought this might happen. What is the AI like? Is it really bad? If they can't get it right on an engine like that of COD4's then I don't think there is ever going to be a decent Bond game. Ever.

They probably just rushed it to coincide with the movie...yawn...

DragonfireXZ95

Well hey, the AI in CoD4 was non-existant and look how popular that was? Although, in a war with respawning infinite amounts of enemies, I'm sure it's a little different.

I don't believe that the AI was non-existent at all. I bet you wouldn't criticise the first COD for its AI scripting.

Avatar image for DragonfireXZ95
DragonfireXZ95

26716

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 DragonfireXZ95
Member since 2005 • 26716 Posts
[QUOTE="DragonfireXZ95"][QUOTE="biggest_loser"]

I was interested to hear what people thought about it. I don't download demos. I just get them off CDs from a magazine.

I thought this might happen. What is the AI like? Is it really bad? If they can't get it right on an engine like that of COD4's then I don't think there is ever going to be a decent Bond game. Ever.

They probably just rushed it to coincide with the movie...yawn...

biggest_loser

Well hey, the AI in CoD4 was non-existant and look how popular that was? Although, in a war with respawning infinite amounts of enemies, I'm sure it's a little different.

I don't believe that the AI was non-existent at all. I bet you wouldn't criticise the first COD for its AI scripting.

Back when Call Of Duty was first introduced, I didn't really expect to have an actual AI. But with today's games, I expect just a little bit more, the bar hightens if you will. And the AI was pretty much non-existant in CoD4. Enemies always know where you are, always throw grenades right by you, and come in infinite waves. I remember one time I was hiding behind a wall before the enemy saw me and my teammates. My teammates were standing right out in the open. Some dogs started running toward us, and I was still hiding waiting to kill the dogs as they ran after my teammates who were right out in the open. You know what happened? The dogs turned the corner, COMPLETELY IGNORE my teammates and attack only me. Also, even while crouching behind objects and moving, the gunfire from turrets/bad guys would follow me if I crawled back and forth behind the cover.

All of this equals pretty much non-existant AI.

Avatar image for biggest_loser
biggest_loser

24508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 60

User Lists: 0

#24 biggest_loser
Member since 2007 • 24508 Posts

Back when Call Of Duty was first introduced, I didn't really expect to have an actual AI. But with today's games, I expect just a little bit more, the bar hightens if you will. And the AI was pretty much non-existant in CoD4. Enemies always know where you are, always throw grenades right by you, and come in infinite waves. I remember one time I was hiding behind a wall before the enemy saw me and my teammates. My teammates were standing right out in the open. Some dogs started running toward us, and I was still hiding waiting to kill the dogs as they ran after my teammates who were right out in the open. You know what happened? The dogs turned the corner, COMPLETELY IGNORE my teammates and attack only me. Also, even while crouching behind objects and moving, the gunfire from turrets/bad guys would follow me if I crawled back and forth behind the cover.

All of this equals pretty much non-existant AI.

DragonfireXZ95

I think thats a load of crap about not expecting AI. lol sorry but in the year 2003, only a few years ago, you didn't expect actual AI? I just can't buy that.

What did you expect when HL1 came out in 1998? Maybe the Marines could have stood stationary and held signs up saying "This way gamer...the level is almost over and you are at your days rest" or maybe they could have sprung up like something from a haunted house amusement park level...and said "boooo"

Avatar image for nutcrackr
nutcrackr

13032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 1

#25 nutcrackr
Member since 2004 • 13032 Posts

AI seemed quite similar to COD 4, spawn, run to location X, die. Respawn a new char. But really at about 3 minutes long I can't form a solid opinion on the game at all really. Graphically I'd say it's not that hot, but being cod 4 engine it runs like grease lightning so low end specs should be ok. Gun play and cover system wasn't terrible, but really nothing in this game said "buy me over the dozen other big hit games in the next month"

I give them points for at least giving us a demo, becoming a bit of a rarity.

Avatar image for GodLovesDead
GodLovesDead

9755

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#26 GodLovesDead
Member since 2007 • 9755 Posts
Is there a FPS cap in the demo? I got seemingly around 30 FPS on all settings.
Avatar image for devious742
devious742

3924

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 devious742
Member since 2003 • 3924 Posts
wow.... I loved it..FN nice.. i love the gunplay..really good stuff :P plus it ran really smooth everything on high...im buying this game
Avatar image for thenewau25
thenewau25

2058

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#28 thenewau25
Member since 2007 • 2058 Posts
dowing now if its like a oldschool fps is fine in my book!
Avatar image for thenewau25
thenewau25

2058

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#29 thenewau25
Member since 2007 • 2058 Posts

[QUOTE="biggest_loser"]

I was interested to hear what people thought about it. I don't download demos. I just get them off CDs from a magazine.

I thought this might happen. What is the AI like? Is it really bad? If they can't get it right on an engine like that of COD4's then I don't think there is ever going to be a decent Bond game. Ever.

They probably just rushed it to coincide with the movie...yawn...

DragonfireXZ95

Well hey, the AI in CoD4 was non-existant and look how popular that was? Although, in a war with respawning infinite amounts of enemies, I'm sure it's a little different.

comment by cod5 designers the best scripted ai is back, meaining they take cover and miss, eg not challenging but react reallistic not like automatic and fake like crysis and gears of war so cod4 had a nice design ai boiling point had worsr ai ever and a game called marines i think had no moving ai

Avatar image for thenewau25
thenewau25

2058

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#30 thenewau25
Member since 2007 • 2058 Posts
[QUOTE="biggest_loser"][QUOTE="DragonfireXZ95"][QUOTE="biggest_loser"]

I was interested to hear what people thought about it. I don't download demos. I just get them off CDs from a magazine.

I thought this might happen. What is the AI like? Is it really bad? If they can't get it right on an engine like that of COD4's then I don't think there is ever going to be a decent Bond game. Ever.

They probably just rushed it to coincide with the movie...yawn...

DragonfireXZ95

Well hey, the AI in CoD4 was non-existant and look how popular that was? Although, in a war with respawning infinite amounts of enemies, I'm sure it's a little different.

I don't believe that the AI was non-existent at all. I bet you wouldn't criticise the first COD for its AI scripting.

Back when Call Of Duty was first introduced, I didn't really expect to have an actual AI. But with today's games, I expect just a little bit more, the bar hightens if you will. And the AI was pretty much non-existant in CoD4. Enemies always know where you are, always throw grenades right by you, and come in infinite waves. I remember one time I was hiding behind a wall before the enemy saw me and my teammates. My teammates were standing right out in the open. Some dogs started running toward us, and I was still hiding waiting to kill the dogs as they ran after my teammates who were right out in the open. You know what happened? The dogs turned the corner, COMPLETELY IGNORE my teammates and attack only me. Also, even while crouching behind objects and moving, the gunfire from turrets/bad guys would follow me if I crawled back and forth behind the cover.

All of this equals pretty much non-existant AI.

they dont ingore my teammates in my pc BESIDES THAT HAPPENS IN EVERY GAME!

Avatar image for f22rf
f22rf

1100

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#32 f22rf
Member since 2003 • 1100 Posts
Anyone else felt the gun and the hand grabbing it were too close/big to the screen. Anyway I like the melee sys.
Avatar image for Baranga
Baranga

14217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#33 Baranga
Member since 2005 • 14217 Posts

Anyone else felt the gun and the hand grabbing it were too close/big to the screen. f22rf

I have no problem with the pistols, but that machinegun with the scope is freakin' huge.

Avatar image for gamer082009
gamer082009

6679

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#36 gamer082009
Member since 2007 • 6679 Posts
By-far the shortest demo I've ever played, it didn't even let you play long enough to get a feel for the game. Part of me thinks they made the demo short on purpose so you wouldn't recognize how much of a flop the game is and will be. I had allot of hope for this game too.
Avatar image for aliblabla2007
aliblabla2007

16756

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#37 aliblabla2007
Member since 2007 • 16756 Posts
[QUOTE="DragonfireXZ95"]

Back when Call Of Duty was first introduced, I didn't really expect to have an actual AI. But with today's games, I expect just a little bit more, the bar hightens if you will. And the AI was pretty much non-existant in CoD4. Enemies always know where you are, always throw grenades right by you, and come in infinite waves. I remember one time I was hiding behind a wall before the enemy saw me and my teammates. My teammates were standing right out in the open. Some dogs started running toward us, and I was still hiding waiting to kill the dogs as they ran after my teammates who were right out in the open. You know what happened? The dogs turned the corner, COMPLETELY IGNORE my teammates and attack only me. Also, even while crouching behind objects and moving, the gunfire from turrets/bad guys would follow me if I crawled back and forth behind the cover.

All of this equals pretty much non-existant AI.

biggest_loser

I think thats a load of crap about not expecting AI. lol sorry but in the year 2003, only a few years ago, you didn't expect actual AI? I just can't buy that.

What did you expect when HL1 came out in 1998? Maybe the Marines could have stood stationary and held signs up saying "This way gamer...the level is almost over and you are at your days rest" or maybe they could have sprung up like something from a haunted house amusement park level...and said "boooo"

Actually, 5 years ago IS a pretty long time when AI wasn't even standard in 10 year old FPS games. Half-Life is an exception.

That was because tech back then wasn't really capable of supporting real Artificial Intelligence (though it was quite possible).

AI's getting more standardized in FPSs now - although some shooters still implement it in an underdeveloped and insignificant form (Half-Life 2), don't implement it at all (CoD series) and those that do implement it in a very advanced and highly developed form tend to have rather glitchy and unreliable A.I. (mostly the ones with AI designed to handle nonlinear scenarios, A.K.A. Crysis and S.T.A.L.K.E.R.).

The first two are holding the genre back in that regard. The last are pushing it forward, and making mistakes that future developers should focus on rectifying as another way to advance the genre in the A.I. department.

Although, I think 5-hour corridor-shooter linear FPS games are holding back the genre anyway.

Avatar image for mimic-Denmark
mimic-Denmark

4382

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#38 mimic-Denmark
Member since 2006 • 4382 Posts

I was interested to hear what people thought about it. I don't download demos. I just get them off CDs from a magazine.

I thought this might happen. What is the AI like? Is it really bad? If they can't get it right on an engine like that of COD4's then I don't think there is ever going to be a decent Bond game. Ever.

They probably just rushed it to coincide with the movie...yawn...

biggest_loser

You serious? Great Ai and call of duty 4 engine in the same sentence? :)

The ai in call of duty 4 was as far down as it could be. Lets face it, call of duty 4 was just a shootin-gallery where enemies stopped respawning after you reached a certain point of the map.

Avatar image for crazyfist36
crazyfist36

574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 crazyfist36
Member since 2003 • 574 Posts

Anyone else felt the gun and the hand grabbing it were too close/big to the screen. Anyway I like the melee sys.f22rf

YES! i thought that as well.It felt so weird playing the game.I hope World At War isn't this bad.

Avatar image for Elann2008
Elann2008

33028

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#40 Elann2008
Member since 2007 • 33028 Posts
If it was any longer it would spoil the movie...
Avatar image for Qixote
Qixote

10843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#41 Qixote
Member since 2002 • 10843 Posts

If it was any longer it would spoil the movie...Elann2008

I'm sure the game is very loosely based on the movie. I doubt the movie will show Bond running through the sewers killing dozens of spawning enemies.

Avatar image for painguy1
painguy1

8686

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 painguy1
Member since 2007 • 8686 Posts

thanks for the info. im going to try it out right now.

Avatar image for painguy1
painguy1

8686

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 painguy1
Member since 2007 • 8686 Posts
well i played it and well its fun but the hands are to close to the screen, and also the turning is way to fast. The turning speed rly annoyed me. i could never get an accurate shot, but im sure they will adress that issue when they release the game. so yes i plan to buy it.
Avatar image for jmsbond35
jmsbond35

789

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#44 jmsbond35
Member since 2005 • 789 Posts
As someone said before, it's kinda old school. That's fine with me, cause right now there's nothing really all that great; the simple gunplay was fun and it surprisingly was satisfying to kill people. hand 2 hand was fun too. Like a good version of everything or Nothing...except in first person.
Avatar image for TimO_basic
TimO_basic

65

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#45 TimO_basic
Member since 2002 • 65 Posts

[QUOTE="A1B2C3CAL"]I want to give it a try, ty for the heads up. Does anyone know if this demo has SecuROM?s_emi_xxxxx

why would a "demo" have SecuROM ?

Because if it doesn't, its very easy to make a crack .EXE out of it for the full version of the game.

Avatar image for mahlerite
mahlerite

543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 mahlerite
Member since 2006 • 543 Posts

well i played it and well its fun but the hands are to close to the screen, and also the turning is way to fast. The turning speed rly annoyed me. i could never get an accurate shot, but im sure they will adress that issue when they release the game. so yes i plan to buy it.painguy1

did you try turning down your mouse sensitivity?

this demo is growing on me (it looks good and sounds great), but i wish it wasn't capped at 30 fps, and i wish you could raise the difficulty level. enemies are weak, too stagnant, and they don't cooperate with each other tactically.

Avatar image for biggest_loser
biggest_loser

24508

Forum Posts

0

Wiki Points

0

Followers

Reviews: 60

User Lists: 0

#47 biggest_loser
Member since 2007 • 24508 Posts

Actually, 5 years ago IS a pretty long time when AI wasn't even standard in 10 year old FPS games. Half-Life is an exception.

That was because tech back then wasn't really capable of supporting real Artificial Intelligence (though it was quite possible).

aliblabla2007

Couldn't support AI?

Oh I'm sorry. Have you played Thief? In 1998..Just curious. That had AI. Thief 2 did as well in 2000. Don't forget Deus Ex 1. How can you honestly try to tell me that games didn't have AI 5 years ago? I don't think even you could justify that whopper.

HL is the exception? I think that translates to you not criticising a game you happen to like.

I'm not here for your lecture on the genre either.