Question about 120hz and 360

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JDK88

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#1 JDK88
Member since 2003 • 25 Posts

I got a samsung series 6 lcd today and hooked my 360 up through the component cable, but it wont display at 120hz. It says its at 60hz when you look at the info. Do I need to go through hdmi or vga for 120hz, or should it be working even through component?

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stele29

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#2 stele29
Member since 2008 • 551 Posts

In order for 120hz to work, you have to have hardware that supports it. Neither the Xbox 360 or PS3 use it, because it is not necessary in current gen tech...in fact its not really necessary at all. 120hz means that when used your video has a max potential of 120FPS before tearing will appear. First, its worthless with Blu-ray because blu-ray players sync your tv to 24hz, which is 24 FPS which is what movies are filmed at. Its only real benefit comes with games..specifically games which don't use v-sync....because with v-sync your games will sync at what your highest refresh is..be it 60 or 120, thus getting rid of the tearing. If your console supported 120hz, which neither does as of now, it would in theory prevent tearing without the need of v-sync. The only reason some games in current gen consoles don't use v-sync, is because of the limited memory (V-sync requires more V-ram to be used properly with Triple Buffering) and they are pushing the GPUs to the max as it is.

I hope in the future 120hz becomes useful, but now all it does is raise the price for nothing.

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Chutebox

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#3 Chutebox
Member since 2007 • 51583 Posts

No, that's false. The 6 series is always displaying at 120hz, the info you see is just the signal that it's receiving. No matter what that says it's always displaying at 120hz.

Also 120hz is ESPECIALLY good for BD because of 5:5 pulldown, which is why I force BD movies at 24hz. It's the best you can get right now.

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stele29

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#4 stele29
Member since 2008 • 551 Posts

No, that's false. The 6 series is always displaying at 120hz, the info you see is just the signal that it's receiving. No matter what that says it's always displaying at 120hz.

Also 120hz is ESPECIALLY good for BD because of 5:5 pulldown, which is why I force BD movies at 24hz. It's the best you can get right now.

Chutebox

I won't say your wrong because your argument is sound, assuming your information is correct. I would like to interject, that just like a computer monitor that can potentionally display at 75hz, unless the source can interact at 75hz (i.e. outputs a 75hz signal which must be set), it will only work at the refresh it is designed for.There are no 120hz source signals coming fro the xbox and ps3. This isn't merely a situation where the console is putting out all the FPS it can and the tv has to deal with it. The TV is getting 60hz from the console, no matter what. Therefore 120hz is moot.

But I digress, i'll concede your point, only on the grounds that there are no official word on 120hz and the 360. Until they put one out, I have to assuming it follows the same rules in regards to technology that computers do, considering its using computer hardware and for all subjective purposes is connecting to a computer monitor (HDMI=DVI). I would also argue that any percieved smoothness when moving to a 120hz tv has more to do with the superior programming that goes into these high end televisions with their anti-jitter technology(which all new LCDS have) and not the 120hz feature. I.e. your seeing better quality from a better tv, no due to any specific featureset.

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Chutebox

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#5 Chutebox
Member since 2007 • 51583 Posts

I spent many hours on avsforum searching this stuff before I bought the 650, to the point I could have sworn my eyes started to bleed...(not really).

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cspiffo

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#6 cspiffo
Member since 2005 • 2841 Posts

In order for 120hz to work, you have to have hardware that supports it. Neither the Xbox 360 or PS3 use it, because it is not necessary in current gen tech...in fact its not really necessary at all. 120hz means that when used your video has a max potential of 120FPS before tearing will appear. First, its worthless with Blu-ray because blu-ray players sync your tv to 24hz, which is 24 FPS which is what movies are filmed at. Its only real benefit comes with games..specifically games which don't use v-sync....because with v-sync your games will sync at what your highest refresh is..be it 60 or 120, thus getting rid of the tearing. If your console supported 120hz, which neither does as of now, it would in theory prevent tearing without the need of v-sync. The only reason some games in current gen consoles don't use v-sync, is because of the limited memory (V-sync requires more V-ram to be used properly with Triple Buffering) and they are pushing the GPUs to the max as it is.

I hope in the future 120hz becomes useful, but now all it does is raise the price for nothing.

stele29

You forgot the fact that 120Hz eliminate 3:2 pull down as 120 can be evenly divided into 24, 30, and 60! I'd call that usefull!