Ah, this again... ;)
I would like to point out that it's no myth that your eyes cant detect more than 60FPS, the missinformation is about what the 60FPS are.
For ex.
You are running a game and recording it with fraps, fraps says you get an average of 60FPS, but if you could record in Frames PER MILLE Second you would find out that the game runs 55Frames the first half on the (FPS) second and the other 5Frames the other half second.
Anyone would be able to tell that the 60FPS Fraps recorded feels unsmooth since we still count in FramesPerSecond.
This is where most people are missinterpretating the true fact, nope you eye don't detect FPS, it detect in much shorter timespan than that, therefor you all can bash how much you want about Frames per second when it's a very bad way to find out where the limmitation of ones (because it's mostlikely not the same between two tested) eye can tell a diffrence of.
When frames per sec was used at first it was a measure of the amount of frames the video could pull thru, now many wrongly use this as a standard measure to could modern hardware limmitation, for this we need a much more exsact measurement.
If anyone are unsure just look at a movie, on the fraction of a millesecond it have very steady frames, doing this will make even 24FPS look fluidly.
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