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I love reading manuals and everything, but ever since publishers started using these stupid plastic cases they have been skimping on the manuals.
I remember back in the day with the big cardboard boxes, you could always look foward to a thick manual with the story written down in it, descriptions of units that got you salivating with anticipation of using them, and other cool tidbits.
Hell, I remember when I got the original Falcon 4.0 with the Bible-sized manual I would read it while laying in bed for 30 minutes each night. It was neat, and guarenteed to put you to sleep!
Nowadays manuals give you maybe 1-2 pages of the game's premiss, the controls, and then contact and legal information if something is wrong.
Bioshock better come with a nice manual..pinneyapple
It wont.
I think publishers do it to reduce shipping cost. They dont pay by the unit but instead pay by weight iirc. Anyone know if this is correct?
normally not when i first open the case. but if i like the game and would like to know more about the back story, i will. i like Homeworld 2's manual very much,it really absorbs me into the game.DnD rpgs manuals are not bad as well.the spell list makes themlook like a spell book :D
Silent Hunter 3 is about theonly game that forcesme to read the manual before istart playing.....and i don't like that.
Yeah - Homeworld - what a choice manual.
Don't usually read them, for similar reasons mentioned - they are vanilla flavoured these days with a paragraph of airy fairy fiction and then the key controls, whoch don't change that much from game to game anyway..
The main reason to read the manual these days usually is to read the CD-Key.
8)
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