Realtime Worlds places 10 day review embargo on APB.

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BornGamer

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#1 BornGamer
Member since 2005 • 1318 Posts

This sounds like they're admitting the game isn't good and they're trying to grab as many sales as they can before the bad reviews start flowing in...

"Review embargoes are a very normal part of games journalism. Companies will put restrictions on when publications are allowed to talk about games before they're released. For previews this is done to control the dissemination of information. For reviews it's to allow certain publications to have an exclusive, or more muckily, because they don't want negative reviews to appear too much in advance of the game's release. It's potentially murky territory, but since it's their game, they get to choose the conditions in which they make them available to magazines and websites before commercial release. It's not unusual for everyone to be told, "Reviews of game X may be published at 5pm on the 26th", and then you'll see all the sites have their reviews appear at once.

What's far more rare is a company attempting to control the publications of reviews after a game has been released. Especially not ten days after. This is what Realtime Worlds are astonishingly trying to enforce for APB"

http://www.rockpapershotgun.com/2010/06/17/apb-review-embargo-set-week-after-release/#comments

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Wasdie

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#2 Wasdie  Moderator
Member since 2003 • 53622 Posts

Or it is an MMO and is going to have a lot of real big problems the first few days that will really look negative.

MMOs shouldn't be reviewed until at least 1-2 months have passed. They are such large games it is unfair to judge them by their launch and their low-level content.

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Empirefrtw

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#3 Empirefrtw
Member since 2006 • 1324 Posts

I think a pre emptive review is neccessary some times in such a case as this game because no one wants to spend 60 dollars on something that is jsut plain horrible.

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BornGamer

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#4 BornGamer
Member since 2005 • 1318 Posts

Or it is an MMO and is going to have a lot of real big problems the first few days that will really look negative.

MMOs shouldn't be reviewed until at least 1-2 months have passed. They are such large games it is unfair to judge them by their launch and their low-level content.

Wasdie
Fair point, but wasn't it always up to the reviewers themselves to make the decision on how long to wait? The fact that RTW are trying to force reviewers to wait until 10 days after release just makes it look like they're not confident in their product, which makes sense since the consensus seems to be that it isn't good.
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Crimsader

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#5 Crimsader
Member since 2008 • 11672 Posts

Or it is an MMO and is going to have a lot of real big problems the first few days that will really look negative.

MMOs shouldn't be reviewed until at least 1-2 months have passed. They are such large games it is unfair to judge them by their launch and their low-level content.

Wasdie
Even if we wait 1-2 months, I'm sure it won't get any better. Mediocre game's mediocre. I agree with Born Gamer that they're just trying to get more sales. The game just has no potential to be upgraded within a month or two. Yet there are a lot of people who will buy the game without reading the review.
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Evilmeanie

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#6 Evilmeanie
Member since 2010 • 423 Posts

I think that if I were a site hosting reviews that I would simply not review it at all. Reverse the embargo.

EM

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skrat_01

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#7 skrat_01
Member since 2007 • 33767 Posts

Or it is an MMO and is going to have a lot of real big problems the first few days that will really look negative.

MMOs shouldn't be reviewed until at least 1-2 months have passed. They are such large games it is unfair to judge them by their launch and their low-level content.

Wasdie
Couldn't agree more. Can't simply judge a game from its beta, reviewing an MMO alone is a monumental task, the review itself should consider changes over time.
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AGMing

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#8 AGMing
Member since 2003 • 1694 Posts
[QUOTE="Wasdie"]

Or it is an MMO and is going to have a lot of real big problems the first few days that will really look negative.

MMOs shouldn't be reviewed until at least 1-2 months have passed. They are such large games it is unfair to judge them by their launch and their low-level content.

skrat_01
Couldn't agree more. Can't simply judge a game from its beta, reviewing an MMO alone is a monumental task, the review itself should consider changes over time.

i agree as well, nothing winds me up more that MMO reviews that come out within a month of release. sure a reviewer may have spent alot of time in a games beta but that is never a good representation of the live game especially after the first rounds of patches.
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deactivated-60f7582dcaa79

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#9 deactivated-60f7582dcaa79
Member since 2004 • 510 Posts
I have to agree. This isnt 1997 anymore. We all know a lot about MMO's, even if we arn't season veterans of them. We've read about them, played them, or heard stories. Everyone should know that there has never been a seamless, painless, fully enjoyable launch in the experience of MMO's. They are HUGE projects and no one can plan for all of the possible problems. That points not even worth elaborating on. But consequentely, its not the consumers fault for this. And likewise, the developers don't get amnest of to be exempt from criticism on their product because of the harsh reality of MMO games. They CHOOSE to market these products. Just because all signs indicate the game will be LEAPS AND BOUNDS better in the months after launch, the consumer still has the right to know what they are getting into when they spend $65 + on the product (retail + subscription). This practice should be illegal, period. Don't even need to read the article.
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deactivated-60f7582dcaa79

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#10 deactivated-60f7582dcaa79
Member since 2004 • 510 Posts

[QUOTE="skrat_01"][QUOTE="Wasdie"]

Or it is an MMO and is going to have a lot of real big problems the first few days that will really look negative.

MMOs shouldn't be reviewed until at least 1-2 months have passed. They are such large games it is unfair to judge them by their launch and their low-level content.

AGMing

Couldn't agree more. Can't simply judge a game from its beta, reviewing an MMO alone is a monumental task, the review itself should consider changes over time.

i agree as well, nothing winds me up more that MMO reviews that come out within a month of release. sure a reviewer may have spent alot of time in a games beta but that is never a good representation of the live game especially after the first rounds of patches.[/QUOTE

Yes, thats true. But read my post above. The game should never leave beta unless they are confident in their product. They can call for a re-review later in the games life cycle. MMO developers and reviewers alike know how this **** works. I see MMO's get re-reviewed all the time.

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Gamesterpheonix

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#11 Gamesterpheonix
Member since 2005 • 3676 Posts
Alright and gamers can implement a 100 day embargo on buying that pile of crap.
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deactivated-60f7582dcaa79

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#12 deactivated-60f7582dcaa79
Member since 2004 • 510 Posts

Alright and gamers can implement a 100 day embargo on buying that pile of crap. Gamesterpheonix

Sorry, I'm looking for the "Like" button, but I can't find it. Any help? 8)

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Irricas

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#13 Irricas
Member since 2008 • 25 Posts

Excuse me for the caps but I need to clearly state one thing.... APB IS NOT AN MMO!!!!!!! Honestly I've no idea why so many people have gotten that idea about the game. Where do the developers say its an MMO? The term being used is "Persistent Online Action Game". I would link to the relevent page on the APB website but it appears to no longer be working after they re-launched the site last week.

I have played APB for 80+ hours now. Essentially APB is a team-based 3rd person online action game. Not an MMO! Are we clear now? :)

The message about what APB is has become a mess. The wrong people are playing the game. They join expecting a massive world to explore with an intense storyline and character progression. When they find it isn't this they are disappointed and call it rubbish, which it isn't if you enjoy action games.

So who should be playing APB? If you're a hardcore MMORPG/FPS shooter type of person this probably isn't for you. However if you are like me and wanted Battlefield 2 city maps without helicopters or jets all packaged up in in a slick way like Team Fortress 2 with a hint of GTA. Then I suggest you head to the Key to the City event site (limited time remaining) and try the game for yourself. You will like it, bring some friends and you will love it!

I'm not saying the game is perfect. I'm not telling you to buy it. Ignore what others are saying and try it to make up your own mind.

Now I've clear that point up. The review embargo is stupid. Again, another example of a very good game being poorly managed from a marketing/information campaign point of view.

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#14 matty_patty1232
Member since 2005 • 107 Posts

Massive.. Check. Multiplayer.. Check.. Online.. Check.

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AfroPirate

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#15 AfroPirate
Member since 2008 • 675 Posts

http://www.gamespot.com/pc/rpg/evethesecondgenesis/index.html?tag=result%3Btitle%3B1

Thats EVEs initial review so i think we can all state MMOs change.

I personally like APB i think its a really fun shooter.

Its only stand point is similar to an MMO is character customization its a shooter by core.

Its a fun game people that get mad are mainly people that suck at the game or so.

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#16 xfactor19990
Member since 2004 • 10917 Posts

Or it is an MMO and is going to have a lot of real big problems the first few days that will really look negative.

MMOs shouldn't be reviewed until at least 1-2 months have passed. They are such large games it is unfair to judge them by their launch and their low-level content.

Wasdie
agreed, we will have to see, it looked pretty good
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#17 Swedish_Chef
Member since 2003 • 623 Posts
The game definitely has problems, but all MMOs really should have this sort of review embargo on them. Countless times I see sites put up MMO reviews after like 2 days, which is a bit ridiculous. Of course they have some beta info, but there's often times a new iteration that comes with launch than there was even at the end of beta, so it's unfair to judge largely from beta impressions.
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Irricas

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#18 Irricas
Member since 2008 • 25 Posts

Massive.. Check. Multiplayer.. Check.. Online.. Check.

matty_patty1232

Yes I see your point if you take the meaning of the words literally. Using your definiation, the true definition of MMO, you'd have to say Team Fortress 2 or Call of Duty Modern Warfare 2 are MMO's. They are both Massive in terms of numbers of players. Multiplayer and Online.

However if you use the more widely used definition of an MMO as containing a Massive world, with Multiplayer Online action. APB fails at the start. The game world isn't Massive at all. In fact its a couple of highly detailed, brilliantly design and fun maps.

The more I see the term MMO used. The more I think its lost its meaning as too many games, officially or unoffically are defined as an MMO.

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Swedish_Chef

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#19 Swedish_Chef
Member since 2003 • 623 Posts

[QUOTE="matty_patty1232"]

Massive.. Check. Multiplayer.. Check.. Online.. Check.

Irricas

Yes I see your point if you take the meaning of the words literally. Using your definiation, the true definition of MMO, you'd have to say Team Fortress 2 or Call of Duty Modern Warfare 2 are MMO's. They are both Massive in terms of numbers of players. Multiplayer and Online.

However if you use the more widely used definition of an MMO as containing a Massive world, with Multiplayer Online action. APB fails at the start. The game world isn't Massive at all. In fact its a couple of highly detailed, brilliantly design and fun maps.

The more I see the term MMO used. The more I think its lost its meaning as too many games, officially or unoffically are defined as an MMO.

Well you're arguing semantics, 100 people per map is still pretty large, far larger than almost every other non MMO out there.
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Irricas

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#20 Irricas
Member since 2008 • 25 Posts

There maybe 100 people on a map. However currently you are limited to 20 in a mission. In reality its rarely that size. 9 out of 10 missions are between groups of 2-4 players in size. I've only ever had one big mission of 9v9.

Compared with say Planetside which was massive. Both in terms of map size and upto 600 players in a single battle. APB is not massive. Just very fun :)

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Irricas

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#21 Irricas
Member since 2008 • 25 Posts

Embargo brought forward to UK release date, 2nd July. Thank goodness for that.

APB Statement From Realtime Worlds

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Mystic-G

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#22 Mystic-G
Member since 2006 • 6462 Posts

Or it is an MMO and is going to have a lot of real big problems the first few days that will really look negative.

MMOs shouldn't be reviewed until at least 1-2 months have passed. They are such large games it is unfair to judge them by their launch and their low-level content.

Wasdie
That's pretty much how I feel. It's not fair to the developer for media to review a MMO pre-release or on release day. They would be basing it off beta-code which isn't what should be reviewed. Like every other MMO, you have to put in some time playing it to get the full appreciation of it. Anyone who thinks what Realtime Worlds is doing is wrong clearly doesn't understand the difference between a MMO and any other genre.
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#23 BornGamer
Member since 2005 • 1318 Posts

[QUOTE="Wasdie"]Anyone who thinks what Realtime Worlds is doing is wrong clearly doesn't understand the difference between a MMO and any other genre. Mystic-G

I think MMO reviews should be redone - say every six months - to keep people up to date on improvements and changes, but since they're all available to buy and play on day one it's important that reviews reflect the state of the game at release. If the review is bad, gamers are smart enough to know to avoid the game but not to write it off permantly.

Reviewers shouldn't be forced or cajoled into reviewing games when it suits the developers... Ever. To insist that this is sensible practice is just utter lunacy.