Red Faction Guerilla Dated , System Requirements Revealed

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dinjo_jo

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#1 dinjo_jo
Member since 2008 • 691 Posts
THQ announced that the PC version the open-world shooter, Red Faction: Guerrilla, ships to stores in the US on September 15 and on September 11 in other territories. The official system requirements have been unveiled too: http://www.actiontrip.com/rei/comments_news.phtml?id=071509_10
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PunishedOne

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#2 PunishedOne
Member since 2003 • 6045 Posts

Here are the reqs:

Minimum:

  • OS: Windows XP /Vista
  • CPU: 2.0 GHz Dual-Core Processor (Intel Core 2Duoor AMD Athlon X2)
  • Memory: 1 GB RAM / 15 GB of Hard Drive space
  • Video Card: 128 MB 3D Video Card w/Shader Model 3.0 Support (NvidiaGeForce7600/ATI Radeon X1300)

Recommended:

  • OS: Windows Vista® for DirectX® 10
  • CPU: 3.2 GHz Dual-Core Processor (Intel Core 2 Duo orAMDAthlonX2)
  • Memory: 2 GB RAM / 15 GB of Hard Drive space
  • Video Card: 256 MB 3D Video Card w/Shader Model 3.0 Support (Nvidia GeForce 8800/ATI Radeon HD3850)

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XRED_0

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#3 XRED_0
Member since 2008 • 775 Posts
15GB? yowza
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Anthony01355

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#4 Anthony01355
Member since 2006 • 1486 Posts

Those specs are reasonable. I'm going to have to wait and see if I want to buy this game. I hear it's being ported by a third party that has a history at sucking at ports.

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ropumar

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#5 ropumar
Member since 2005 • 1135 Posts

Cpu intensive. 256mb only recommended, but 3.2 Ghz core duo

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Steameffekt

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#6 Steameffekt
Member since 2008 • 4950 Posts

15GB? yowzaXRED_0

GTA IV had like 14Gb's.

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-Origin-

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#7 -Origin-
Member since 2007 • 1816 Posts

[QUOTE="XRED_0"]15GB? yowzaSteameffekt

GTA IV had like 14Gb's.

lol that's still a lot.

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kozzy1234

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#8 kozzy1234
Member since 2005 • 35966 Posts

Played the console version of this at a friends and it was not all that great.

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Swiftstrike5

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#9 Swiftstrike5
Member since 2005 • 6950 Posts
So it's actually 2 weeks after the August 25 expected date... Unfortunate.
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dakan45

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#10 dakan45
Member since 2009 • 18819 Posts

Cpu intensive. 256mb only recommended, but 3.2 Ghz core duo

ropumar
yeah damn....
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dakan45

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#11 dakan45
Member since 2009 • 18819 Posts

[QUOTE="Steameffekt"]

[QUOTE="XRED_0"]15GB? yowza-Origin-

GTA IV had like 14Gb's.

lol that's still a lot.

yeah gta iv has thousands diffirent texturers in diffirent resolution, now this?
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aura_enchanted

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#12 aura_enchanted
Member since 2006 • 7942 Posts

old new this was on yougamers bout a week ago.

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Doom_HellKnight

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#13 Doom_HellKnight
Member since 2005 • 12217 Posts

old new this was on yougamers bout a week ago.

aura_enchanted
Does that really matter to you? The point is, he was providing the info to people that didn't know. People like me. Thanks TC, I was going to pick it up on a console, but I may wait for the PC release.
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siddarthshetty

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#14 siddarthshetty
Member since 2008 • 9463 Posts
15GB? yowzaXRED_0
15 GB is just the min space req the game may be around 10gb...
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Muhannad_basic

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#15 Muhannad_basic
Member since 2002 • 3687 Posts

Thats a horrible release date. No one is gonna pick this up over Resident Evil 5.

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DanielDust

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#16 DanielDust
Member since 2007 • 15402 Posts

Thats a horrible release date. No one is gonna pick this up over Resident Evil 5.

Muhannad_basic
Is that a joke?
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thusaha

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#17 thusaha
Member since 2007 • 14495 Posts

I'm not really exited about this game.

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commander1122

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#18 commander1122
Member since 2005 • 1165 Posts

hear many bad thing from the game =.=

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deactivated-60678a6f9e4d4

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#19 deactivated-60678a6f9e4d4
Member since 2007 • 10077 Posts

Neat, I've been wanting to try this.

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SaintJimmmy

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#20 SaintJimmmy
Member since 2007 • 2815 Posts
Eh, i can deal with these specs reasonable specs are reasonable 15gb is an inconvenient amount I don't know if this is my cup of tea though.
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dnuggs40

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#21 dnuggs40
Member since 2003 • 10484 Posts

Played the console version of this at a friends and it was not all that great.

kozzy1234
I second that...but maybe it's due to the controls. With M&K it might be a bit more fun.
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deactivated-57af49c27f4e8

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#22 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts

Played the console version of this at a friends and it was not all that great.

kozzy1234
i thought the demo was pretty fun.
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psn8214

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#23 psn8214
Member since 2009 • 14930 Posts

[QUOTE="kozzy1234"]

Played the console version of this at a friends and it was not all that great.

dnuggs40

I second that...but maybe it's due to the controls. With M&K it might be a bit more fun.

I also played the console version and loved it... I can see it being 10x better with higher-res gfx and M/K controls. Its a really underappreciated game, and I hope it finds an audience on PC. I would love to see the mods that could be done with that engine.

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dakan45

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#24 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dnuggs40"][QUOTE="kozzy1234"]

Played the console version of this at a friends and it was not all that great.

psn8214

I second that...but maybe it's due to the controls. With M&K it might be a bit more fun.

I also played the console version and loved it... I can see it being 10x better with higher-res gfx and M/K controls. Its a really underappreciated game, and I hope it finds an audience on PC. I would love to see the mods that could be done with that engine.

i think it will be FARRR better as fps and not that stupid gears of war camera.
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Rusteater

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#25 Rusteater
Member since 2004 • 4080 Posts

I have it for the 360, It's not that great.

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biggest_loser

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#26 biggest_loser
Member since 2007 • 24508 Posts
Can't get too excited about this. The first two games were pretty mediocre. I've seen the destructive level geometry in this game. Its pretty iimpressive but I dont know if it would be enough to sustain the entire game.
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Baranga

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#27 Baranga
Member since 2005 • 14217 Posts

Inb4 lazy Saints Row 2 sty1e port.

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dakan45

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#28 dakan45
Member since 2009 • 18819 Posts
Can't get too excited about this. The first two games were pretty mediocre. I've seen the destructive level geometry in this game. Its pretty iimpressive but I dont know if it would be enough to sustain the entire game. biggest_loser
i loved them both, why you didnt like the first it was very distracitve and very similar to half life, the second is just action.
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Baranga

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#29 Baranga
Member since 2005 • 14217 Posts

First one was Total Recall - the game, minus triple-t!ts.

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#30 Nitrous2O
Member since 2004 • 1813 Posts

[QUOTE="kozzy1234"]

Played the console version of this at a friends and it was not all that great.

dnuggs40

I second that...but maybe it's due to the controls. With M&K it might be a bit more fun.

Same here, played the demo a while back. There's no question, the destruction was very cool! If I've got the spare simoleons at the time it might be worth picking up, however, it's certainly not at the top of my list.

I think I'd like it a bit better with m+kb, but if I remember right the game/demo felt a bit "manic" for me. For a sandbox shooter, I'd like the opportunity to mix a bit more strategy in.

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Xdrive

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#31 Xdrive
Member since 2003 • 1266 Posts

Any word or clues on getting a PC demo?

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ManicAce

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#32 ManicAce
Member since 2009 • 3267 Posts

Otherwise reasonable requirements, but what's up with the huge CPU recommendations these days. 3.2Ghz core 2 duo, isn't that like E8600? Those things cost a fortune.

Edit
Wait, are these the guys that made Saints Row 2... I just lost all interest and threw up in my mouth a bit. I wouldn't trust them to port Tetris to PC let alone this.

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dinjo_jo

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#33 dinjo_jo
Member since 2008 • 691 Posts
Violotion does not really care about the demo release specially on pc. There is a dlc announced for the game for consoles hoping it comes for pc too.
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simardbrad

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#34 simardbrad
Member since 2004 • 2355 Posts

The people porting this game to PC are the same ones that did Saint's Row 2... expect the game to run really really badly!

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adamosmaki

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#35 adamosmaki
Member since 2007 • 10718 Posts

reasonable enough. A bit high on the processor though ( i guess are the physics )

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Swiftstrike5

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#36 Swiftstrike5
Member since 2005 • 6950 Posts

reasonable enough. A bit high on the processor though ( i guess are the physics )

adamosmaki
It's also a third part doing the port. They probably don't understand the extensive physics coding as well as the actual developer. I'm kinda expecting a poor port because of these requirements.
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adamosmaki

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#37 adamosmaki
Member since 2007 • 10718 Posts
[QUOTE="adamosmaki"]

reasonable enough. A bit high on the processor though ( i guess are the physics )

Swiftstrike5
It's also a third part doing the port. They probably don't understand the extensive physics coding as well as the actual developer. I'm kinda expecting a poor port because of these requirements.

Lets hope not. I really liked the demo on 360 and i want to buy this on pc due to M+KB
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Swiftstrike5

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#38 Swiftstrike5
Member since 2005 • 6950 Posts
[QUOTE="Swiftstrike5"][QUOTE="adamosmaki"]

reasonable enough. A bit high on the processor though ( i guess are the physics )

adamosmaki
It's also a third part doing the port. They probably don't understand the extensive physics coding as well as the actual developer. I'm kinda expecting a poor port because of these requirements.

Lets hope not. I really liked the demo on 360 and i want to buy this on pc due to M+KB

Yeah, I am still hoping it turns out ok because I was really excited for it.
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#39 JangoWuzHere
Member since 2007 • 19032 Posts
[QUOTE="Muhannad_basic"]

Thats a horrible release date. No one is gonna pick this up over Resident Evil 5.

DanielDust
Is that a joke?

Id much rather take my risks with Capcom rather then this other company who ported Saints Row 2...And I also want to play RE5 really bad considering im a fan of 4.
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dinjo_jo

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#40 dinjo_jo
Member since 2008 • 691 Posts
Lets hope they come out with a demo.
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Makari

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#41 Makari
Member since 2003 • 15250 Posts

[QUOTE="dnuggs40"][QUOTE="kozzy1234"]

Played the console version of this at a friends and it was not all that great.

Nitrous2O

I second that...but maybe it's due to the controls. With M&K it might be a bit more fun.

Same here, played the demo a while back. There's no question, the destruction was very cool! If I've got the spare simoleons at the time it might be worth picking up, however, it's certainly not at the top of my list.

I think I'd like it a bit better with m+kb, but if I remember right the game/demo felt a bit "manic" for me. For a sandbox shooter, I'd like the opportunity to mix a bit more strategy in.

It's really an awesome game. The strategy generally comes in the setup.. once the fight begins, you're always horribly outgunned and outnumbered, so it's a matter of doing the damage you need to do ASAP and getting out... oddly enough, fighting more like a guerrilla, as the game's title implies. :D Once you approach every battle like that, the game comes into its own.
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PanDa_Gaming

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#42 PanDa_Gaming
Member since 2008 • 130 Posts

Well pretty nice required specs but my specs overkill it :D

Intel Core i7 4,0ghz

3gb ram DDR3 2000mhz

Windows Vista 32-bit

Nvidia Geforce 260gtx 216 core version (Overclocked 60%)

HDD 2 Terabytes (1000gb x2 RAID 0)

PS! Getting Nvidia Geforce Evga gtx 295 3 way sli soon :)

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mouthforbathory

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#43 mouthforbathory
Member since 2006 • 2114 Posts

Cpu intensive. 256mb only recommended, but 3.2 Ghz core duo

ropumar
I bet they really meant a 3.2 GHz Pentium D, as that is equal to the 360's Xenon, at least according to Capcom. A 2.0 GHz Core 2 Duo would beat even a 4.0 GHz Pentium D assuming the Pentium D could sustain such high clocks. Though the 128 MB VRAM card in the 7600/X1300 class is a welcome change from all the crappy graphics optimization in multiplatform games you see these days. *cough*cough* GHOSTBUSTERS *cough*cough*. I'm interested to see how CPUs deal with Red Faction Gorilla. Just wish they would've had the decency to release it at the same time as the console versions, but here's to hoping for possibly better graphics at max settings, and not just higher screen resolutions, texture filtering, and anti-aliasing options were already expect. But then again, I wouldn't be too hopeful.
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dnuggs40

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#44 dnuggs40
Member since 2003 • 10484 Posts
[QUOTE="Nitrous2O"]

[QUOTE="dnuggs40"] I second that...but maybe it's due to the controls. With M&K it might be a bit more fun.Makari

Same here, played the demo a while back. There's no question, the destruction was very cool! If I've got the spare simoleons at the time it might be worth picking up, however, it's certainly not at the top of my list.

I think I'd like it a bit better with m+kb, but if I remember right the game/demo felt a bit "manic" for me. For a sandbox shooter, I'd like the opportunity to mix a bit more strategy in.

It's really an awesome game. The strategy generally comes in the setup.. once the fight begins, you're always horribly outgunned and outnumbered, so it's a matter of doing the damage you need to do ASAP and getting out... oddly enough, fighting more like a guerrilla, as the game's title implies. :D Once you approach every battle like that, the game comes into its own.

Thanks for that insight...I think I might give it another whirl :P
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skrat_01

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#45 skrat_01
Member since 2007 • 33767 Posts

I'll be buying it.

The 360 demo is a blast to play.

'against all odds' creative sandbox destruction design, Wonderful stuff,

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Nitrous2O

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#46 Nitrous2O
Member since 2004 • 1813 Posts

[QUOTE="Makari"]It's really an awesome game. The strategy generally comes in the setup.. once the fight begins, you're always horribly outgunned and outnumbered, so it's a matter of doing the damage you need to do ASAP and getting out... oddly enough, fighting more like a guerrilla, as the game's title implies. :D Once you approach every battle like that, the game comes into its own.dnuggs40
Thanks for that insight...I think I might give it another whirl :P

Yeah, interesting. Sounds like you (Makari) are endorsing based on the complete game rather than just the demo, which is all I have played, once. Very cool, and good to hear! I'll notch this up a bit on the "to-get" list for the PC version ;)

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Makari

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#47 Makari
Member since 2003 • 15250 Posts

[QUOTE="dnuggs40"][QUOTE="Makari"]It's really an awesome game. The strategy generally comes in the setup.. once the fight begins, you're always horribly outgunned and outnumbered, so it's a matter of doing the damage you need to do ASAP and getting out... oddly enough, fighting more like a guerrilla, as the game's title implies. :D Once you approach every battle like that, the game comes into its own.Nitrous2O

Thanks for that insight...I think I might give it another whirl :P

Yeah, interesting. Sounds like you (Makari) are endorsing based on the complete game rather than just the demo, which is all I have played, once. Very cool, and good to hear! I'll notch this up a bit on the "to-get" list for the PC version ;)

Yeah, I didn't really like the demo all that much. It is pretty chaotic - in my experience on the 360 demo, I basically started walking around and found myself being shot at, and from there it was more or less a straight battle for the rest of the demo. In the full game it's pretty easy to avoid pissing off the EDF, and most of the battles open on my terms when I slam a dump truck full of explosives into the side of a building. There's also a couple mission types in the full game that you don't see in the demo that I liked - there's one where they show you the location of a convoy of vehicles and the path it'll take, and you have to destroy/stop them. That one's fun, as you can take your time setting up a big trap to try to take them all out in one glorious ambush (though if the trap doesn't work you're boned, as the vehicles will take off at full speed and you're on foot). If I get time later on, I might record a clip of the game or something with my camera off-screen so you can see how most of it works.