Red Faction Guerilla - How much fps ?

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dinjo_jo

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#1 dinjo_jo
Member since 2008 • 691 Posts
Post your config and fps you are getting just trying to consolidate how well the game works.
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murekkep

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#2 murekkep
Member since 2005 • 761 Posts

Intel C2D E8400, Sapphire HD4850 Vapor-X, 2GB ram, WinXp Pro. Everything is high (Except shadows. Have to set it medium). 40-60 in regular, 10-25 on collusions.

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Swiftstrike5

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#3 Swiftstrike5
Member since 2005 • 6950 Posts
I'll let you know in 14 hours =)
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dinjo_jo

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#4 dinjo_jo
Member since 2008 • 691 Posts
Whats the resolution ?
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dinjo_jo

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#5 dinjo_jo
Member since 2008 • 691 Posts
No one interested ?
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-Unreal-

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#6 -Unreal-
Member since 2004 • 24650 Posts

I get about 25-30 fps on an 8800 GTX and an E6850 dual core. Full settings, 720 resolution.

Lets just say the game doesn't run too great.

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ACEHERO

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#7 ACEHERO
Member since 2003 • 92 Posts
be careful in badlands sector....the bridge doesn't build if you're zooming at max speed on the fast vehicles. You'll just fall into the canyon and hit the bridge pillars
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Baranga

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#8 Baranga
Member since 2005 • 14217 Posts

1280*1024, all max - 45 fps regular, 20-25 during mayhem.

I have a 2.4 Ghz Q6600, 4 Gb RAM and a 512 Mb 9800GT.

It runs great considering the amount of destruction. It has software physics more impressive than anything I've seen using hardware physics.

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-Unreal-

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#9 -Unreal-
Member since 2004 • 24650 Posts

I think a quad core CPU really helps in this game.

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murekkep

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#10 murekkep
Member since 2005 • 761 Posts
The thing i don't understand is, how this game can run flawless on an X-Box that have 3.2 GHz tri-core cpu and fails on a decent pc cpu?
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xXDrPainXx

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#11 xXDrPainXx
Member since 2008 • 4001 Posts
The thing i don't understand is, how this game can run flawless on an X-Box that have 3.2 GHz tri-core cpu and fails on a decent pc cpu?murekkep
Because the xbox is a set stand no hardware differences across the board, the PC on the other hand they have to scale for people that might not have the recommended specs and in any case if it is a port from a console it is usually slapped together with glue and duct tape to make it work.
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dakan45

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#12 dakan45
Member since 2009 • 18819 Posts

I get about 25-30 fps on an 8800 GTX and an E6850 dual core. Full settings, 720 resolution.

Lets just say the game doesn't run too great.

-Unreal-
Thas sounds good, atleast it doesnt requare a quad core. You do max it out right?
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psn8214

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#13 psn8214
Member since 2009 • 14930 Posts

3.4 Ghz Phenom 2 Quad, GTS 250, and 4 Gb Ram. Running the game at 1440x900, with all settings maxed and 4x anti-aliasing. I'm getting around 50/60 fps throughout, no dips whatsoever. It seems to be a really good port, if that's what you are asking...

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dakan45

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#14 dakan45
Member since 2009 • 18819 Posts

3.4 Ghz Phenom 2 Quad, GTS 250, and 4 Gb Ram. Running the game at 1440x900, with all settings maxed and 4x anti-aliasing. I'm getting around 50/60 fps throughout, no dips whatsoever. It seems to be a really good port, if that's what you are asking...

psn8214
With that system everything has to run extremely well, what about arma 2 and gta iv..... i am trying to make a comparison.
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sub-raid

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#15 sub-raid
Member since 2006 • 1613 Posts
I'll tell you when i get the game lol
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Macutchi

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#16 Macutchi
Member since 2007 • 11190 Posts

The thing i don't understand is, how this game can run flawless on an X-Box that have 3.2 GHz tri-core cpu and fails on a decent pc cpu?murekkep

i thought it looked turd on the 360, really put me off it but i bought it because i was bored and tired of waitin for batman

q6600, 4gb ram, gtx 295 at 1280 x 1024, max graphic settings 8xaa guestimate about 50-60 fps, even during huge demolitions and stuff its butter smooth. 16xaa dips framerate a bit during major explosions

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IMaBIOHAZARD

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#17 IMaBIOHAZARD
Member since 2008 • 1464 Posts

I think a quad core CPU really helps in this game.

-Unreal-
I heard it was very well optimized for quad-cores.
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wehertn

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#18 wehertn
Member since 2003 • 1469 Posts

run it in windowed they messed up on fullscreen

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psn8214

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#19 psn8214
Member since 2009 • 14930 Posts

[QUOTE="psn8214"]

3.4 Ghz Phenom 2 Quad, GTS 250, and 4 Gb Ram. Running the game at 1440x900, with all settings maxed and 4x anti-aliasing. I'm getting around 50/60 fps throughout, no dips whatsoever. It seems to be a really good port, if that's what you are asking...

dakan45

With that system everything has to run extremely well, what about arma 2 and gta iv..... i am trying to make a comparison.

I max both, with view distance on Arma 2 set to 5,000. I would say I get about 40-50 fps on campaign. GTA IV I max most everything but texture res and view distance which are limited for not apparent reason, and get 60 fps 95% of the time. All running at 1440x900, of course.

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Ontain

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#20 Ontain
Member since 2005 • 25501 Posts
The thing i don't understand is, how this game can run flawless on an X-Box that have 3.2 GHz tri-core cpu and fails on a decent pc cpu?murekkep
the 360 one probably doesn't have most things on high.
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dakan45

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#21 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"][QUOTE="psn8214"]

3.4 Ghz Phenom 2 Quad, GTS 250, and 4 Gb Ram. Running the game at 1440x900, with all settings maxed and 4x anti-aliasing. I'm getting around 50/60 fps throughout, no dips whatsoever. It seems to be a really good port, if that's what you are asking...

psn8214

With that system everything has to run extremely well, what about arma 2 and gta iv..... i am trying to make a comparison.

I max both, with view distance on Arma 2 set to 5,000. I would say I get about 40-50 fps on campaign. GTA IV I max most everything but texture res and view distance which are limited for not apparent reason, and get 60 fps 95% of the time. All running at 1440x900, of course.

Go to the gta iv folder and create a txt called commandline and type this -norestrictions Save it and run gta iv.