This game is surprisingly good! i suggest you get your hands on it. Those of you who've tried it, did you like it or not?
This topic is locked from further discussion.
I have quite a high end system (4870x2, quad core @ 3ghz, 4gb ram) and the only way of getting a good framerate (ie above 30fps all the time) is to turn shadows off completely. I care more about smooth framerates than I do eye-candy but it doesn't seem to make much difference to how the game looks. I recommend you get it so long as you know for sure that your system will cope.
My other computer (2.4ghz dual core with 8800gt and 4gb ram) Drops to around 10fps when it gets hectic and there are a lot of bad guys and buildings coming down.
Not the greatest port but certainly not the worst.
It's a great game :D The multiplayer is fun too.
The performance of the game is limited by the CPU. No CPU has the power to maintain such an incredible physics display at high framerates.
GeoMod is a huge technical achievement, it's at the same level with Nvidia's hardware physics and doesn't require specialised components. A dual core is enough to enjoy this game, while an i7 still chokes if you force PhysX on it.
It's a very good port performance-wise. They could have given us higher resolution textures (they're identical to the console version), but it's pretty enough as it is. I love the sun shafts!
I get 40 FPS and it falls down to 23-25 when big things like a big building falling to the ground start to happen, is it good?The performance of the game is limited by the CPU. No CPU has the power to maintain such an incredible physics display at high framerates.
GeoMod is a huge technical achievement, it's at the same level with Nvidia's hardware physics and doesn't require specialised components. A dual core is enough to enjoy this game, while an i7 still chokes if you force PhysX on it.
It's a very good port performance-wise. They could have given us higher resolution textures (they're identical to the console version), but it's pretty enough as it is. I love the sun shafts!
Baranga
The performance of the game is limited by the CPU. No CPU has the power to maintain such an incredible physics display at high framerates.
GeoMod is a huge technical achievement, it's at the same level with Nvidia's hardware physics and doesn't require specialised components. A dual core is enough to enjoy this game, while an i7 still chokes if you force PhysX on it.
It's a very good port performance-wise. They could have given us higher resolution textures (they're identical to the console version), but it's pretty enough as it is. I love the sun shafts!
Baranga
As do I. The particle effects and AA are also much better than the console versions.
It's a very good port performance-wise.Baranga
I don't agree with that, they've set out to match console performance with the attitude "good enough is good enough". When a high end pc is only matching an xbox360, you know you've got some optimizing to do. Performance-wise, it's a middling port, in every other way, it's a great port :D
If you have a good pc and you're prepared to drop eye-candy in favour of fluidity then none of this matters but as it is I can't recommend it to any of my friends knowing the rigs they have.
Don't get me wrong, it sounds like I'm bashing, I think this game is great, I just don't want people to be dissapointed when they get it.
I mean, like I said, I tried the game out on my old computer (2.4ghz dual core with 8800gt and 4gb ram) and it was turning into a 10fps slideshow during very hectic battles, that is totally unplayable. You really do need a recent gpu and decent processor to play this. Am I right in saying that nvidia cards haven't been performing as well as ati on this title with current drivers? Maybe the ati equivilant runs a bit better.
[QUOTE="Baranga"]It's a very good port performance-wise.-clippa-
I don't agree with that, they've set out to match console performance with the attitude "good enough is good enough". When a high end pc is only matching an xbox360, you know you've got some optimizing to do. Performance-wise, it's a middling port, in every other way, it's a great port :D
If you have a good pc and you're prepared to drop eye-candy in favour of fluidity then none of this matters but as it is I can't recommend it to any of my friends knowing the rigs they have.
Don't get me wrong, it sounds like I'm bashing, I think this game is great, I just don't want people to be dissapointed when they get it.
I mean, like I said, I tried the game out on my old computer (2.4ghz dual core with 8800gt and 4gb ram) and it was turning into a 10fps slideshow during very hectic battles, that is totally unplayable. You really do need a recent gpu and decent processor to play this. Am I right in saying that nvidia cards haven't been performing as well as ati on this title with current drivers? Maybe the ati equivilant runs a bit better.
I'm maxing the game with 4x AA and getting around 60 fps with no dips on a GTS 250, so I would have to say that Nvidia cards are doing fine with it.
I'm maxing the game with 4x AA and getting around 60 fps with no dips on a GTS 250, so I would have to say that Nvidia cards are doing fine with it.
psn8214
what resolution are you playing the game at?
Its a blast. Volition is such a great game company when it comes to gearing a game towards fun rather than frustration. Even when the game gets to hard and you die, it saves your progress so you almost never have to do the same thing twice, which is really refreshing after GTA IV. The frame rate does struggle when things start coming down, but that is forgivable considering the vast amounts of destruction going on in the game.
[QUOTE="-clippa-"]
[QUOTE="Baranga"]It's a very good port performance-wise.psn8214
I don't agree with that, they've set out to match console performance with the attitude "good enough is good enough". When a high end pc is only matching an xbox360, you know you've got some optimizing to do. Performance-wise, it's a middling port, in every other way, it's a great port :D
If you have a good pc and you're prepared to drop eye-candy in favour of fluidity then none of this matters but as it is I can't recommend it to any of my friends knowing the rigs they have.
Don't get me wrong, it sounds like I'm bashing, I think this game is great, I just don't want people to be dissapointed when they get it.
I mean, like I said, I tried the game out on my old computer (2.4ghz dual core with 8800gt and 4gb ram) and it was turning into a 10fps slideshow during very hectic battles, that is totally unplayable. You really do need a recent gpu and decent processor to play this. Am I right in saying that nvidia cards haven't been performing as well as ati on this title with current drivers? Maybe the ati equivilant runs a bit better.
I'm maxing the game with 4x AA and getting around 60 fps with no dips on a GTS 250, so I would have to say that Nvidia cards are doing fine with it.
Sometimes ati cards struggle with shadows on certain software, not sure why. But ya, I tried it out and everything is much better than the console version, the physics are much more realistic on pc.Edit: I guess ambient occlusion is the feature to turn off for the biggest framerate boost.
Sometimes ati cards struggle with shadows on certain software, not sure why. But ya, I tried it out and everything is much better than the console version, the physics are much more realistic on pc.
Edit: I guess ambient occlusion is the feature to turn off for the biggest framerate boost.
TerroRizing
I have it enabled. Correct me if I'm wrong, but it is the light shafts, right?
[QUOTE="teardropmina"]
[QUOTE="psn8214"]
I'm maxing the game with 4x AA and getting around 60 fps with no dips on a GTS 250, so I would have to say that Nvidia cards are doing fine with it.
psn8214
what resolution are you playing the game at?
1440x900
that's lower end of medium resolution; from my own playing and observing of others' comments on this game,it demands more computing power than Crysis does at higher resolution-->1920x1080 and up.
[QUOTE="psn8214"]
[QUOTE="teardropmina"]
what resolution are you playing the game at?
teardropmina
1440x900
that's lower end of medium resolution; from my own playing and observing of others' comments on this game,it demands more computing power than Crysis does at higher resolution-->1920x1080 and up.
Apparently so. 1440x900 is my native res, so naturally I play at that...
Yeah, I game at 1920x1200. Are you sure you're maxing out the game and it's hanging around 60fps all the time? That can't be right. I'll try that res later on and see if it works for me :D
Ambient occlusion is a sort of fancy shading technique. I know nothing about it but you can see it on and off in crysis here - http://www.tcmagazine.com/articles.php?action=show&id=251&perpage=1&pagenum=12
It seems to give a sort of 3d shading depth if that makes sense. It looks smart :D Directx 10 only so I don't have the option to turn it on in xp.
It's not that graphics don't matter, but that gameplay is more important then graphics.I'm loving it. The perfect example of amazing technology in service of gameplay. Whoever says that graphics don't matter should check out RFG and revise his opinion.
Baranga
[QUOTE="Baranga"]It's a very good port performance-wise.-clippa-
I don't agree with that, they've set out to match console performance with the attitude "good enough is good enough". When a high end pc is only matching an xbox360, you know you've got some optimizing to do. Performance-wise, it's a middling port, in every other way, it's a great port :D
If you have a good pc and you're prepared to drop eye-candy in favour of fluidity then none of this matters but as it is I can't recommend it to any of my friends knowing the rigs they have.
Don't get me wrong, it sounds like I'm bashing, I think this game is great, I just don't want people to be dissapointed when they get it.
I mean, like I said, I tried the game out on my old computer (2.4ghz dual core with 8800gt and 4gb ram) and it was turning into a 10fps slideshow during very hectic battles, that is totally unplayable. You really do need a recent gpu and decent processor to play this. Am I right in saying that nvidia cards haven't been performing as well as ati on this title with current drivers? Maybe the ati equivilant runs a bit better.
It exceeds the console version, but oddly there is no way to turn the physics down to match the console version.[QUOTE="-clippa-"]
Yeah, I game at 1920x1200. Are you sure you're maxing out the game and it's hanging around 60fps all the time?
psn8214
Quite sure. Its also worth noting I have a 3.4 Ghz Phenom 2 Quad, though...
I cant wait to get one of thoseYeah, I game at 1920x1200. Are you sure you're maxing out the game and it's hanging around 60fps all the time? That can't be right. I'll try that res later on and see if it works for me :D
Ambient occlusion is a sort of fancy shading technique. I know nothing about it but you can see it on and off in crysis here - http://www.tcmagazine.com/articles.php?action=show&id=251&perpage=1&pagenum=12
It seems to give a sort of 3d shading depth if that makes sense. It looks smart :D Directx 10 only so I don't have the option to turn it on in xp.
-clippa-
I'm pretty sure that DX 9 can use it as well, in Burnout Paradise i could turn on Ambient Occlusion using xp, and if i'm not mistaken it can be forced in Crysis with that Very High settings tweak. DX 10 is pretty damn pointless if you ask me.
I Don't want to spend too much in Games I Bought Batman AA and I am confused between Red faction and RE 5Dark_prince123I would highly recommend Red Faction:Guerilla. RE5 isn't as good as either of the others. I wish i would have bought Red Faction for the PC cause the Xbox 360 versions gets a little choppy. Still an amazing game though. It's like playing total recall.
Is there a demo?
I cant find one anywhere
I really loved the first Red Faction...the second, meh.
Is this game feeling more like the first or the second?
[QUOTE="Baranga"]It's a very good port performance-wise.-clippa-
I don't agree with that, they've set out to match console performance with the attitude "good enough is good enough". When a high end pc is only matching an xbox360, you know you've got some optimizing to do. Performance-wise, it's a middling port, in every other way, it's a great port :D
If you have a good pc and you're prepared to drop eye-candy in favour of fluidity then none of this matters but as it is I can't recommend it to any of my friends knowing the rigs they have.
Don't get me wrong, it sounds like I'm bashing, I think this game is great, I just don't want people to be dissapointed when they get it.
I mean, like I said, I tried the game out on my old computer (2.4ghz dual core with 8800gt and 4gb ram) and it was turning into a 10fps slideshow during very hectic battles, that is totally unplayable. You really do need a recent gpu and decent processor to play this. Am I right in saying that nvidia cards haven't been performing as well as ati on this title with current drivers? Maybe the ati equivilant runs a bit better.
i think nvidia cards are doing just fine, im playing it on a gtx295 on full settings with 8xaa and its running between 40-60 fps at all times. ive seen it on the 360 and it looks pretty poor in comparison
It's not that graphics don't matter, but that gameplay is more important then graphics.morrowindnic
True, but it in this case you can say that the graphics are the gameplay. Even Crysis-level physics would make RFG suck.
I'm pretty sure that DX 9 can use it as well, in Burnout Paradise i could turn on Ambient Occlusion using xp, and if i'm not mistaken it can be forced in Crysis with that Very High settings tweak. DX 10 is pretty damn pointless if you ask me.
with_teeth26
DX10 handles AO better. In Riddick and Saints Row 2 it kills the framerate, here you only lose about 5.
any of you get mouse superspeed and no precision when you're using turrets and walkers? I find a difference in accuracy in mouse aiming using a handheld weapon compared to using the turrets and walkers where they're in superspeed modeACEHERO
Every type of turret and walker has different accuracy.
Speaking of which, the walkers are incredible.
[QUOTE="morrowindnic"]
True, but it in this case you can say that the graphics are the gameplay. Even Crysis-level physics would make RFG suck.
[QUOTE="with_teeth26"]
I'm pretty sure that DX 9 can use it as well, in Burnout Paradise i could turn on Ambient Occlusion using xp, and if i'm not mistaken it can be forced in Crysis with that Very High settings tweak. DX 10 is pretty damn pointless if you ask me.
Baranga
DX10 handles AO better. In Riddick and Saints Row 2 it kills the framerate, here you only lose about 5.
any of you get mouse superspeed and no precision when you're using turrets and walkers? I find a difference in accuracy in mouse aiming using a handheld weapon compared to using the turrets and walkers where they're in superspeed modeACEHERO
Every type of turret and walker has different accuracy.
Speaking of which, the walkers are incredible.
I noticed the same thing in Burnout: Paradise; turning on AO with xp would totally destroy the frame rate. i just assumed it was due to my hardware not being top of the line.
How is the online play? Are there some cool modes (base defense, assault? things better than standard DM and CTF?)
I've only had one game so far but it was great fun, you had a few towers and you have to go and bash the other teams towers to the ground and protect your own. I think there's a few different modes but I can't tell you what they are, will check them out after the single player campaign.
It seems fun, but I'm having problems with the game on my system (XP Pro, E8400, 8800GTS 512, 4GB RAM). I'm getting horrible 10 and 20 second pauses when I access items in the handbook and when I switch weapons (of all things). Any suggestions?
Update: following a tip on another forum, I decreased the priority of the rfg.exe using the Task Manager. That seems to have fixed the lag.
Please Log In to post.
Log in to comment