Remapping mouse axises to gamepad analog control - Splitscreen w/2 mice in L4D

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TeeniestChaos

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#1 TeeniestChaos
Member since 2004 • 49 Posts

Does anyone know of a program that could remap the mouse movement of ONLY ONE mouse to that of a 360 controller's right analog stick? (moving mouse1 would be interpreted as moving the right analog stick of the 360 controller. Moving mouse2 would be interpreted as normal mouse movement. Sort of like Xpadder, but in reverse.)

If possible, with a slightly revamped cfg file, Left 4 Dead could be played splitscreen with 2 mice and 2 keyboards online on a single computer.

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Luminouslight

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#2 Luminouslight
Member since 2007 • 6397 Posts

Something like this, but I do not know to make two seperate mice and keyboards.

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#3 TeeniestChaos
Member since 2004 • 49 Posts

Thanks - that is the file we use to bind the keys.....

We are going to need one of these two programs to seperate mouse input:

TeamPlayer (Full version costs $20)

http://www.wunderworks.com/download-teamplayer/

^works in the windows environment - allows you to have an unlimited # of cursors in windows.

Microsoft Multipoint (Free - you can download a plugin/demo at the first link, dev kit at the second).

http://www.mymousegames.com/Instructions.aspx

^multipoint demo software

http://www.microsoft.com/unlimitedpotential/programs/multipoint.mspx

^multipoint SDK

The easiest way to do this would be to develop a program from scratch using microsoft multipoint that will run in the normal windows environment. From there, set the controls of player 2 in the left for dead cfg to match the name of the 2nd mouse. I don't know what that name is, and I can't check without downloading the dev kit for multipoint - it requires VS.Net, which I don't have.)

So for right now, as far as I know, this is a dead end unless someone else programs the multipoint workaround.

Is anyone willing? Does anyone know another way to get 2 mice/cursors working in the windows environment?

EDIT:

Found another possibility - CPNMouse. It's a hassle to install, but I have two mice working in the windows environment now without having to pay anything. I still don't know what the names of the individual mice are yet, but if we can find that then we could simply change the buttons in left for dead and have splitscreen working with two mice on one keyboard. Here's the links for CPN mouse and some directions on how to get it working:

http://cpnmouse.sourceforge.net/index.html

^Site with the CPNMouse drivers.

1) Download 'Driver 1.01.zip' from the 'quick download' menu on the far left. extract the zip file somewhere permenant (ex. C: Drivers CPNMouse ).

2) If your mouse is a USB mouse, then follow the instructions on THIS page - http://cpnmouse.sourceforge.net/unknown.html - to add the line from those directions to the .inf file in the last line under the ' [CPNGroup.Mfg] ' heading.

3) Follow these instructions - http://cpnmouse.sourceforge.net/install.html - on installing the driver that matches your system

4) download this program - http://prdownloads.sourceforge.net/cpnmouse/cpnmouse-ordinary-binary-0.1.0.zip?download - that will allow you to run the second mouse in the windows environment.

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#4 TeeniestChaos
Member since 2004 • 49 Posts

Recap/Bump

Splitting mice control so that two cursors work independently in windows is possible (see the end of previous post for a free way to set this up on a windows system). That means that splitscreen games on the pc (left for dead) could be played on one computer with two mice if we can figure out how to map controls of the bottom screen to the second mouse.

Any ideas?