in TBS, you and the enemies, be they cpu or other players, have limited action or movement point per "turn" for strategic management. all the resources will be counted in the same manner: xxx amount of gold per turn.
Civilization games are more like Empire-buiding TBS; warfare is certainly important, but there are more political and ecnomic elements than in say HoMM games.
Total War games blend empire building TBS and RTS battle together.
The most recent TBS is Disciples III, pretty much like typical RTS (no Civ's empire management), just in turn base fashion, and a RPG leveling system.I personally like TBS, in all flavors, very much.
whether you will like this genre...well, try out some demos before you spend your $$$...
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