I could agree and disagree with this topic.
Why I Agree: The majority of gamers side with consoles for the obvious reasons; accessibility, maitienece cost, performance, and the age of VoIP. If you have the console, and the same game as anyone else, there is no debate to how the game will run with your setup. Why? Because every Xbox, PS3 and Wii are made with the same hardware. Developers are coding and creating a game around one setup; same video card, same processor, etc.... This way, it is much easier to eliminate, crashing, freezing, hangups, and all of the great glitches that tamper with a games enjoyment. As for the PC, this remains a different story because devs. are trying to develop around a wide variety of hardware and multiple Operating Systems. Thus, becomes a much higher probability of games malfunctioning or just plain not working all together.
The the graphic side of this argument is also another story. When you see graphics improving through the years on your 360, or PS3, it's not the hardware thats changing at all... its the software. And thats the problem with PC games is because the hardware is changing all of the time. New video cards and processors are being cast into production every month as Nividia and Ati struggle to one-up each-other. (Not that that's the reality of the Video Card market.) All I am saying is that it is obviously harder too cater a game on PC to a wider audience than it is to a console oriented audience.
Why I Disagree: For one, the PC will always have the things that consoles never will. Strong modding communities; it is a definitive reality that consumers alter a games content to make it better, longer lasting, re-playable, and more interesting. I don't need to tell any PC gamer the lengths that Half Life can be modified to.... Sure, some console game offer Modding tools to their games as well. Far Cry did it, Halo 3 will... which was more or less a dubious surprise to me. But, for real... how many other games out there offer any kind of option to change in game content on a console? There is no need to respond to that question.
PC devs are also very vigilante about supporting their products, releasing patches, free downloadable content and so forth. Microsoft's market place charges you for nearly 80 percent of the downloadable content available for games on the 360.
MMO's? Almost non-existent on consoles as of right now. For the PC? I could name a dozen off the top of my head.
As both a PC gamer and a Console gamer I have to be straight about this topic. The war between consoles and PCs is anyones game now. PC has alot going for it as well as the console. I do not agree that the PC age is dead, extinct or whatever anyone wants to call it. The Original Xbox is extinct, now thats a statement. Each side of the table has its perks, I have realized. Accessibility versus customizablility; either are prosperous in my book.
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