Should i get STALKER Clear Sky or CRYSIS Warhead ?

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indzman

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#1 indzman
Member since 2006 • 27736 Posts

Hello everybody ,

It seems i can afford only 1 game from either STALKER : Clear Sky and Crysis : Warhead atm in Sept 08 , so which game you recommend me easily ?

I played STALKER and CRYSIS before and loved playing them both .

Please suggest

Indzman :)

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bungie93

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#2 bungie93
Member since 2008 • 2445 Posts
IMO you should wait for reviews since they are going to be released very close to each other.
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GodLovesDead

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#3 GodLovesDead
Member since 2007 • 9755 Posts
I don't know to be honest. I'm going through the same dilemma.
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fatshodan

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#4 fatshodan
Member since 2008 • 2886 Posts

I've got Warhead on pre-order, while I'm currently not even considering Clear Sky. Crysis is an excellent game from start to finish, and it's currently my most played singleplayer FPS after Doom/2 and System Shock 2, which is pretty remarkable considering the game is not yet a year old.

Clear Sky on the other hand, well... when S.T.A.L.K.E.R is good, it's great, but for most of the game - certainly the entire second half, it felt like a chore to play to me. I have high hopes for the prequel, but I consider developer history the single most reliable factor when buying a new game, and the original S.T.A.L.K.E.R was extremely flawed, despite brushing against masterpiece status more than once.

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therog2

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#5 therog2
Member since 2003 • 465 Posts
If I had to choose I would go for S.T.A.L.K.E.R.
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Elann2008

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#6 Elann2008
Member since 2007 • 33028 Posts
Crysis Warhead, hands down (imo).
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Lonelynight

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#7 Lonelynight
Member since 2006 • 30051 Posts
Warhead for me.
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wrick30000

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#8 wrick30000
Member since 2007 • 321 Posts
Go for both cuz they both gonna be a massive hit........both are sequels......... But if I have to choose one then its gonna be WARHEAD......
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1005

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#9 1005
Member since 2003 • 3738 Posts

Honestly i'd say neither, go for FarCry2 but thats just me. But assuming you really must choose out of the two games mentioned then i'd go for Warhead. Just because it looks better, a poor reason i know, but hell the game looks great so even if it turns out to be bad you can atleast enjoy the graphics.

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wood_duck

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#10 wood_duck
Member since 2007 • 990 Posts
This is probaly one of the hardest decsions I could be forced to make, since i'm crapping my pants over the thought of both those games.
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kozzy1234

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#11 kozzy1234
Member since 2005 • 35966 Posts

Tough choice man, at least for me it would be. Ill definatly be getting both these games the day they come out. Two of the years most anticipated pc games for me! (plus spore is coming very soon as well!).

But if i have to pick one right now it would be crysis warhead, but thats so hard to pick for me hehe.

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Elann2008

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#12 Elann2008
Member since 2007 • 33028 Posts

Honestly i'd say neither, go for FarCry2 but thats just me. But assuming you really must choose out of the two games mentioned then i'd go for Warhead. Just because it looks better, a poor reason i know, but hell the game looks great so even if it turns out to be bad you can atleast enjoy the graphics.

1005

Lol yup.

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GPAddict

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#13 GPAddict
Member since 2005 • 5964 Posts
Well considering I enjoyed Crysis and didn't like STALKER, I will say Warhead.
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IMaBIOHAZARD

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#14 IMaBIOHAZARD
Member since 2008 • 1464 Posts
definitely Warhead. It'll be even better than the original Crysis, and I thought the game had some awsum ideas, and Cryengine 2 will now be much more accessible to ppl. If u could play Crysis at all, now u'll be able to play it better
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Helbrec

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#15 Helbrec
Member since 2008 • 1325 Posts
Super fast running, cool armor, mind boggling graphics and insane explosions... vs crappy russian accents and 20 shots per enemy... I know what im getting!
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darkfox101

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#16 darkfox101
Member since 2004 • 7055 Posts
stalker might last you longer.. but crysis is so AWESOME. I really don't know.
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CavalAnts

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#17 CavalAnts
Member since 2008 • 398 Posts
I am sure Crysis: Warhead will be more quality game : )
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thusaha

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#18 thusaha
Member since 2007 • 14495 Posts
I'll wait for the reviews.
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PC360Wii

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#19 PC360Wii
Member since 2007 • 4658 Posts

Crysis for an all flash experiance, though maybe they will turn the online arround. doubting it though.

STALKER is more hardcore than the previous one... for a tense surivial free roam shooter with "Illusonary Dynamic Wars" then STALKER all the way.

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leper-messiahs

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#20 leper-messiahs
Member since 2008 • 399 Posts

Are you guys nuts? Clear Sky will be miles better, Warhead is just another shooter, Clear Sky is a much more varied, unique experience with an unmatched world and atmosphere. Gameplay in CS will be better then Warhead. CS will be one of the best games of 08, and it is a more hardcore game.


CS has Faction wars (Which gives access to certain weapons, upgrades, technicians), weapons upgrades, armour upgrades, quests, Crysis has just standard shooting, CS has Shooting, great AI, Artifacts, exploration, RPG elements. Not even a contest IMO, Clear Sky will be a vastly superior game, and they have fixed and made it more polished say the russian players already playing the game.

Stalkers atmosphere blows Crysis away, and most other games for that matter. I liked Crysis, but it is just a standard shooter with advanced graphics and physics.

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Bane_v2

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#21 Bane_v2
Member since 2003 • 6104 Posts
Clear Sky hands down, no contest.
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leper-messiahs

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#22 leper-messiahs
Member since 2008 • 399 Posts
I got news for the guy who said warhead looks better, maybe, but by a slim margin, CS in DX10 looks amazing, and in many ways is much more real and gritty looking, and the detail in the world is amazing. The weather effects are dynamic (Not like crysis) and look amazing, especially when lightning strikes. Warhead looks like all Style over substance, IGN, gamespot all state it is just more of the same with added explosions, Clear Sky is all about gameplay which it has in spades over warhead.
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fatshodan

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#24 fatshodan
Member since 2008 • 2886 Posts

I liked Crysis, but it is just a standard shooter with advanced graphics and physics. leper-messiahs

Because huge, relatively open environments are the genre standard.

Because customisable weapons are the genre standard.

Because being able to adopt a wide variety of unique playstyIes is the genre standard.

Because advanced AI that will fluidly facilitate these different playstyIes is the genre standard.

S.T.A.L.K.E.R is a quality game, but its gunplay is stale as soon as the rifle scope is acquired; its environments a large, which is cool did, but they did not reward exploration and enemies were often found at choke points, making the size of the environments fairly moot much of the time; the writing in the English version is offensively poor; the absense of voice work for most characters is weak; the item system is undeveloped enough as to arguably be moot; the side-quests made me feel like a dog fetching a stick and were largely pointless grinding.

S.T.A.L.K.E.R has good atmosphere, and the early areas of the game are awesome, and Clear Sky will be a fine choice, but calling Crysis standard is ridiculous. Almost all of the core gameplay devices are seen in few games, or are unique to Crysis - and what it does, it does exceptionally well.

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leper-messiahs

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#25 leper-messiahs
Member since 2008 • 399 Posts

Exploring is outstanding in stalker, did you rush through it? How many rare artifacts that added endurance and other effects you can find, weaons, armour, scopes, ammo, i played through 3 times and was still finding things I missed.

Open environments are nothing new, sorry, mercenaries, boiling point, far cry, Stalker, etc..... Get real. Not to mention Crysis's open environments were pointless and empty.

many games give the player tonnes of choice in how to handle a situation, this has been done for ages as well.

Stalkers gunplay was amazing, intense, and difficult, Crysis on Delta is a breeze. In stalker, you have to be smart, and at times weary, which adds to the immersion. The ballistics are very real, and its RPG like progression with better weapon accuracy fits perfectly with the RPG side.

Sorry, i disagree, Crysis when all is said and done is a pretty standard shooter, it is actually very linear despite large levels.

Clear Sky fixes the few points you made, CS is much more polished, so there goes that argument.

Customizable weapons? Stalker CS has up to 16 upgrades, plus Armour upgrades and artifacts which make your character better. Crysis weapon customization is miniscule. That has also been done many times, Deus Ex did ti ages ago, many other games have, welcome to 8 years ago.

Weapon and Armour upgrades, faction wars, Artifacts, Monetary system, sorry, Clear Skyclearly has much more to offer.

Once again, nothing in Crysis is UNIQUE, many games have had these things before. Stalker on the other hand, no game melds RPG, Survival, with FPS quite like it. Bandaging, Weapon and armour upgrades, joining factions and quests, radiation poisioning and artifacts.


Crysis AI was a joke, sorry.

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PC360Wii

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#26 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="leper-messiahs"] I liked Crysis, but it is just a standard shooter with advanced graphics and physics. fatshodan

Because huge, relatively open environments are the genre standard. Empty and pretty pointless in most situations, for such little gameplay improvement ( in most areas ) the hardware demand for the rendering scale is just not rewarding.

Because customisable weapons are the genre standard. Actually it is becoming so, maybe not "on the fly" ... well, STALKER does.

Because being able to adopt a wide variety of unique playstyIes is the genre standard. oh please, stealt and gun, Now I know theres more ways to kill... but due to the oor AI of the first ( hopefully fixed ) it wasnt thatimpressive, most enemies being identical made this pretty bland aswell.

Because advanced AI that will fluidly facilitate these different playstyIes is the genre standard. Unless we played a different game, no it didnt.

S.T.A.L.K.E.R is a quality game, but its gunplay is stale, its environments did not reward exploration, the writing in the English version is offensively poor, the absense of voice work is weak, the item system is underdeveloped enough as to arguably be moot, the side-quests made me feel like a dog fetching a stick and were largely pointless grinding.Clear Sky fixes mostof this, although, i dont see how you can brag about crysis open world then claim STAKERs had no insentive... kinda weird? I think you got it backwards.

S.T.A.L.K.E.R has good atmosphere, and the early areas of the game are awesome, and Clear Sky will be a fine choice, but calling Crysis standard is ridiculous. Almost all of the core gameplay devices are seen in few games, or are unique to Crysis - and what it does, it does exceptionally well.

I'm not outright disagreeing, Crysis is standard as in easy, shoot your way, watch pretty cutscenes on a 1 track road despite how open the levels are, with its few little extras .... its a typical mainstream shooter, as compared to STALKER which is its own hardcore niche.

Crysis felt like many other shooters, I hyped h game up to oblivion and it turned out rather average past the graphics, which I couldnt max anyway so that made things worse. Im sure he meant that STALKER is more of a breath of Fresh air, because its a hardcore niche thats rare for shooters these days.

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leper-messiahs

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#27 leper-messiahs
Member since 2008 • 399 Posts
[QUOTE="fatshodan"]

[QUOTE="leper-messiahs"] I liked Crysis, but it is just a standard shooter with advanced graphics and physics. PC360Wii

Because huge, relatively open environments are the genre standard. Empty and pretty pointless in most situations, for such little gameplay improvement ( in most areas ) the hardware demand for the rendering scale is just not rewarding.

Because customisable weapons are the genre standard. Actually it is becoming so, maybe not "on the fly" ... well, STALKER does.

Because being able to adopt a wide variety of unique playstyIes is the genre standard. oh please, stealt and gun, Now I know theres more ways to kill... but due to the oor AI of the first ( hopefully fixed ) it wasnt thatimpressive, most enemies being identical made this pretty bland aswell.

Because advanced AI that will fluidly facilitate these different playstyIes is the genre standard. Unless we played a different game, no it didnt.

S.T.A.L.K.E.R is a quality game, but its gunplay is stale, its environments did not reward exploration, the writing in the English version is offensively poor, the absense of voice work is weak, the item system is underdeveloped enough as to arguably be moot, the side-quests made me feel like a dog fetching a stick and were largely pointless grinding.Clear Sky fixes mostof this, although, i dont see how you can brag about crysis open world then claim STAKERs had no insentive... kinda weird? I think you got it backwards.

S.T.A.L.K.E.R has good atmosphere, and the early areas of the game are awesome, and Clear Sky will be a fine choice, but calling Crysis standard is ridiculous. Almost all of the core gameplay devices are seen in few games, or are unique to Crysis - and what it does, it does exceptionally well.

I'm not outright disagreeing, Crysis is standard as in easy, shoot your way, watch pretty cutscenes on a 1 track road despite how open the levels are, with its few little extras .... its a typical mainstream shooter, as compared to STALKER which is its own hardcore niche.

Crysis felt like many other shooters, I hyped h game up to oblivion and it turned out rather average past the graphics, which I couldnt max anyway so that made things worse. Im sure he meant that STALKER is more of a breath of Fresh air, because its a hardcore niche thats rare for shooters these days.

Yes, that is one of the reasons why Clear SKY IMO is the Clear choice.

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gfile

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#28 gfile
Member since 2007 • 1565 Posts
S.T.A.L.K.E.R of course, Warhead will be just like expansion pack so it will be probably much shorter.
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indzman

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#29 indzman
Member since 2006 • 27736 Posts

S.T.A.L.K.E.R of course, Warhead will be just like expansion pack so it will be probably much shorter.gfile

Very impressive sig and awesome P.C set up u got there ;)

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deactivated-5c20477a5e387

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#30 deactivated-5c20477a5e387
Member since 2003 • 4291 Posts
Get FC2 and S:CS
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gfile

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#31 gfile
Member since 2007 • 1565 Posts

[QUOTE="gfile"]S.T.A.L.K.E.R of course, Warhead will be just like expansion pack so it will be probably much shorter.indzman

Very impressive sig and awesome P.C set up u got there ;)

Awww thanks, well you know me ...graphic design is my job, he, he ...need to change it now coz i swapped a few major things ...4870, Phenom X4 etc:P:lol:
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deactivated-64ba3ebd35404

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#32 deactivated-64ba3ebd35404
Member since 2004 • 7590 Posts

I would say Warhead.

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indzman

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#33 indzman
Member since 2006 • 27736 Posts
[QUOTE="indzman"]

[QUOTE="gfile"]S.T.A.L.K.E.R of course, Warhead will be just like expansion pack so it will be probably much shorter.gfile

Very impressive sig and awesome P.C set up u got there ;)

Awww thanks, well you know me ...graphic design is my job, he, he ...need to change it now coz i swapped a few major things ...4870, Phenom X4 etc:P:lol:

WOW ! Your new P.C set up is ROCKING , most congrats ( You currently have the best P.C rig amongst all my freinds) :) I know you have great fascination over cool gadgets and latest P.C components and you love having them :)

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HSRP

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#34 HSRP
Member since 2008 • 68 Posts

Hello everybody ,

It seems i can afford only 1 game from either STALKER : Clear Sky and Crysis : Warhead atm in Sept 08 , so which game you recommend me easily ?

I played STALKER and CRYSIS before and loved playing them both .

Please suggest

Indzman :)

indzman

cant tell, i would get them both eventually but i can suggest what you should get first, get stalker cause it'll probably would be much longer and complexed then crysis and will provide more play time probably

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whiteboard91

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#35 whiteboard91
Member since 2007 • 50 Posts
I've only played about 10 minutes of the first S.T.A.L.K.E.R. game, so i can't really comment on Clear Sky. However i really enjoy playing Crysis so i suppose if i were you i'd probably get Crysis Warhead. I'd also base my choice on my computer's capabilities since I really don't enjoy having to run games below maximum graphics, and i would imagine Clear Sky would have the lower system requirements of the two. Even so, I'd get Crysis Warhead :D
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leper-messiahs

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#36 leper-messiahs
Member since 2008 • 399 Posts

I've only played about 10 minutes of the first S.T.A.L.K.E.R. game, so i can't really comment on Clear Sky. However i really enjoy playing Crysis so i suppose if i were you i'd probably get Crysis Warhead. I'd also base my choice on my computer's capabilities since I really don't enjoy having to run games below maximum graphics, and i would imagine Clear Sky would have the lower system requirements of the two. Even so, I'd get Crysis Warhead :Dwhiteboard91

Your telling someone to get Warhead wehn you haven't played Stalker? OK, you are in no position to give advice on this matter, disregard this post.

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hoola

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#37 hoola
Member since 2004 • 6422 Posts

I am not sure..the new STALKER may have tons of glitches like the first (i have all of the patches and the game crashes to my desktop every 2 or 3 hours so if i don't save i lose all of my progress) but it may also be the better atmosphere of the two games but Crysis will probably have the better gameplay.

I would choose Crysis just because you know you will be getting quality.

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fatshodan

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#38 fatshodan
Member since 2008 • 2886 Posts

Exploring is outstanding in stalker, did you rush through it? How many rare artifacts that added endurance and other effects you can find, weaons, armour, scopes, ammo, i played through 3 times and was still finding things I missed.leper-messiahs

I explored throighly and did approximately 65% of the sidemissions. Exploring is a means to an end - not an end in itself, and the only reward for exploration in S.T.A.L.K.E.R was new items, but these items are mostly minor stat improvements, and they have little impact on the game. I'm sure there's plenty I haven't seen, but getting an item that changes one stat modifier from a 5% into a 7% isn't exactly going to wow me.

Open environments are nothing new, sorry, mercenaries, boiling point, far cry, Stalker, etc..... Get real. Not to mention Crysis's open environments were pointless and empty.leper-messiahs

Is English your first language? I don't ask to be rude but as you seem to be arguing something completely unrelated to either your original point or my counter-argument. You said Crysis is standard, I said it is not. You are now citing examples of a few - and it is only a few - other FPS games with open environments. Does that make it a genre standard? No, it does not. Very few games have done it. An example of a standard FPS is Quake 4.

And, as for pointless and empty - that's pretty wrong. Crysis' environments offer you the means to attack (or not attack) your enemies from multiple angles, giving you even greater choice. In S.T.A.L.K.E.R, due to the numerous choke points, you were often reduced to engaging enmies from the front and fron the front only.

many games give the player tonnes of choice in how to handle a situation, this has been done for ages as well.leper-messiahs

Examples? There are some, for sure, but many is debatable and there is no question about it being a standard. Crysis is a game where you can engage your enemies in a huge number of ways, including even not engaging them. You can stealth straight past them. In any given situation, I can name seven or eight extremely unique ways a player might choose to fight or not fight his enemies, while in most other games your choices not about how you fight them, but simply which weapon you use.

Stalkers gunplay was amazing, intense, and difficult,leper-messiahs

It was amazing and intense - in my original post I used the phrase "brushed against masterpiece-status" and it is the early gunplay I am specifically refering to the early gunplay - until the first good rifle scope, which came around half way into the game. Around that point, the gunplay became pretty moot - and if you bother to grind out generic sidemission after generic sidemission, you won't be hurting for resources.

Crysis on Delta is a breeze. In stalker, you have to be smart, and at times weary, which adds to the immersion.leper-messiahs

Surely, Crysis isn't overly difficult, but I think it's unfair to call it a breeze - it could have done with one additional difficulty level on top of Delta, but consider that, from a contextual authenticity perspective, the game is not designed with an extreme challenge in mind. You are, after all, a supersuit wearing soldier fighting enemies who have very human AI - in that they have a strong sense of self-preservation - and the environment is large, and headshots are lethal... in short, they would have had to have included stupid and artificial contrivances to make the game harder.

The ballistics are very real, and its RPG like progression with better weapon accuracy fits perfectly with the RPG side.leper-messiahs

But they undermined that by adding stupid pixel-hopping. I have a 2000DPI mouse and even with 100% sensitivity, my crosshair would hop groups of pixels, meaning that not only was a degree of inaccuracy applied after my shot, it was artificially applied before my shot, forcing me to get closer to kill my enemies - and while the after effect is something to be praised, pixel hopping is an offensively bad contrivance that forces the player's hand.

Sorry, i disagree, Crysis when all is said and done is a pretty standard shooter, it is actually very linear despite large levels.leper-messiahs

And S.T.A.L.K.E.R isn't? Its large environments are undermined by the fact that they are big fields and little else, and that fences and aomolies fullel you exactly where you're supposed to go. I make no claims that Crysis isn't linear - although its large environments facilitate the different styles of play. S.T.A.L.K.E.R's large environments just facilitate aimless exploration so I can get an item with a stat modifier slightly better than my previous one. Bleh.

Clear Sky fixes the few points you made, CS is much more polished, so there goes that argument. leper-messiahs

Have you played it? I ask as several of the problems I have raised are present in CS according to reviews, and while I hold little stock in reviews, the game had had a few low review scores.

Customizable weapons? Stalker CS has up to 16 upgradesleper-messiahs

And what are these upgrades, and do they affect the way the game is played? Customisation is a means to an end, that end being versatile playstyIes - if those upgrades don't affect the way the game plays much, then numbers count for little). But regardless, S.T.A.L.K.E.R's gunplay was poor as the weapons got better, so I'm not surely that attachments would be a strong point for CS.

plus Armour upgrades and artifacts which make your character better.leper-messiahs

Well, I'll personally take the broad gameplay variety the nanosuit affords over going from 1%/5%/8%/10% absorbtion. That kind of stale character development has no place in any genre.

Crysis weapon customization is miniscule. That has also been done many times, Deus Ex did ti ages ago, many other games have, welcome to 8 years ago.leper-messiahs

I didn't say it was new, nor did I say it was original. I said it was not the standard you claim it to be. Very few FPS games have customisable weapons, and very few let me customise my weapons in a way that affects the styIe of play. Something as simple as attaching a silencer - it's not that I can customise my weapon with a silencer, it's that it affects my styIe of play. Not many games manage that. And citing Deus Ex isn't necessarily a good move for your argument - it's widely regarded as one of the best games ever made, and the character customisation and number of playstyIes is a big factor of its appeal.

Once again, nothing in Crysis is UNIQUE, many games have had these things before.leper-messiahs

I didn't really say that - but why have you gone from it's the standard to not unique - that's a major leap. Of course Crysis isn't unique - hell, it's practically Far Cry 2.0, but that's not my point. But then again it wasn't yours, either. Your argument was that Crysis was standard.

Stalker on the other hand, no game melds RPG, Survival, with FPS quite like it.leper-messiahs

Heard of System Shock 2? It has RPG, survival and FPS, and it does all three better - oh, and it came out a decade earlier.

Bandaging, Weapon and armour upgrades, joining factions and quests, radiation poisioning and artifacts.leper-messiahs

Bandaging was a pretty moot gameplay element, and Dark Corners of the Earth does it better. The weapon and armour upgrades were generic stat modifiers for the most part and they didn't affect the styIe of play. Joining factions was cool, but the quests were all tedious grinding and just about any one quest could be replaced with another and it wouldn't make a difference for the most part. Radiation poisoning isn't really anything special, and many games have done it - System Shock 2, for instance. Artifacts are a good concept, but again, it's just basic stat modifiers. They don't change how the game is played, it's just a generic and linear power progression.


Crysis AI was a joke, sorry. leper-messiahs

A joke that takes cover and retreats, uses grenades and flanks, panics and has - a first in the FPS genre - a short term memory. It's just an AI that fluidly facilitates both stealth and gunplay styIes of play, something no AI has managed in the past. It does have a few quirks, but no AI is perfect. I'd have to replay it to point out specific issues with S.T.A.L.K.E.R's AI (something there is no chance of me doing), but while it's an impressive AI, it has more than a few quirks of its own.

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#39 leper-messiahs
Member since 2008 • 399 Posts

All your post was useless, as we are talking CLEAR SKY, not SHADOW of CHERNOBYL, CS has 16 possible weapon upgrades, this was not in SOC, we are talking war head and CS, not Crysis and SOC. Factions also are totally revamped in CS, each faction has access to differetn weapons, upgrades and repair technicians. I suggest reading a review or preview that talk how good the faction system and the extra weapon customization is.


Stalker is VASTLY different then SYStem Shock 2, the environement setting and open gameplay as well as many other difference sin gameplay.

After it is all said and done, crysis is really a standard shooter, he areas are small and linear despite giving the illusion or being large, the AI is not very good, often i was able to use the sniper rifle and pick them off while they stayed in one spot, and they often ran right in the open at me, something the Ai in Stalker will simply never do.

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#40 leper-messiahs
Member since 2008 • 399 Posts

I am not sure..the new STALKER may have tons of glitches like the first (i have all of the patches and the game crashes to my desktop every 2 or 3 hours so if i don't save i lose all of my progress) but it may also be the better atmosphere of the two games but Crysis will probably have the better gameplay.

I would choose Crysis just because you know you will be getting quality.

hoola
Crysis was a REAL buggy game, so that is not true at all, the uproar was quite large when they said they dropped support for Crysis and patch 1.3, the game is still buggy, with floating tres, sometimes the stroyline can be broken and you have to reload a previous save, many reports of corrupted saves and Graphical glitches, buggy AI, etc.....
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modai119

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#41 modai119
Member since 2007 • 531 Posts

Neither... You should wait for reviews. Crysis: Warhead is just Crysis reskinned with more BOOM, I don't buy that "Its more optimized than the original." Remember what they said about x64 versions and quad cores? It could be EA milking the franchise but we'll just have to wait and see.

As for S.T.A.L.K.E.R. Clear Sky, I'd wait for reviews too because after seeing the gameplay video the sound effects are absolutely horrible so are their gun skins. Without a doubt the Dx10 footage is amazing but will it be the same as Crysis (Hidden options to make it look better on XP w/o Vista) or kill your framerates?

Both could be good games, but to me it doesn't seem too appealing...

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fatshodan

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#42 fatshodan
Member since 2008 • 2886 Posts

All your post was useless, as we are talking CLEAR SKY, not SHADOW of CHERNOBYLleper-messiahs

I'd like to wait for you to realise how ridiculous this comment is, but since you probably won't, I'll explain it for you. We're discussing two different games that none of us having played, based on the predecessors. So, if we're talking about Clear Sky, we're also talking about Warhead. A game you have not played, meaning you can only speculate based on the predecessor, which is what I am doing.

CS has 16 possible weapon upgrades, this was not in SOC, we are talking war head and CS, not Crysis and SOC.leper-messiahs

I'm aware of that. I asked what those attachments were and how they affect the game. Can you answer? Do you know? Does that therefore make it a legitimate point for praise? Hint: all three have the same two letter answer.

Factions also are totally revamped in CS, each faction has access to differetn weapons, upgrades and repair technicians. I suggest reading a review or preview that talk how good the faction system and the extra weapon customization is.leper-messiahs

Why would I read a preview when previews are the very definition of quid pro quo? I'll believe it when I see it.

Stalker is VASTLY different then SYStem Shock 2, the environement setting and open gameplay as well as many other difference sin gameplay. leper-messiahs

I know, but you you mentioned very specific gameplay motifs, and System Shock 2 has all of them. Talk about a pointless reply...

After it is all said and done, crysis is really a standard shooter, he areas are small and linear despite giving the illusion or being largeleper-messiahs

No, the areas are huge and linear, and that largeness serves a functional gameplay purpose, while in S.T.A.L.K.E.R the environments are simply pointlessly large. Maybe if those four foot tall fences weren't in the way, I could have skipped all that pointless travel, huh?

the AI is not very good, often i was able to use the sniper rifle and pick them off while they stayed in one spotleper-messiahs

The AI takes cover as soon as it sees a friendly attacked. That cover might not necessarily be good cover, but then again, they don't know where you are.

and they often ran right in the open at me, something the Ai in Stalker will simply never do.

leper-messiahs

Yeah, S.T.A.L.K.E.R's AI just fails to spot you when you're standing right out in the open.

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#43 hoola
Member since 2004 • 6422 Posts
[QUOTE="hoola"]

I am not sure..the new STALKER may have tons of glitches like the first (i have all of the patches and the game crashes to my desktop every 2 or 3 hours so if i don't save i lose all of my progress) but it may also be the better atmosphere of the two games but Crysis will probably have the better gameplay.

I would choose Crysis just because you know you will be getting quality.

leper-messiahs

Crysis was a REAL buggy game, so that is not true at all, the uproar was quite large when they said they dropped support for Crysis and patch 1.3, the game is still buggy, with floating tres, sometimes the stroyline can be broken and you have to reload a previous save, many reports of corrupted saves and Graphical glitches, buggy AI, etc.....

The glitches i saw in crysis didn't crash the game and make me lose saves so i don't care about those. I will admit though that when i put the crysis disc in my drive my computer makes a physical clinking sound inside my tower. It makes the same sound when the disc is in when i start up my computer and it delays the start up time so it takes my computer longer to start up..but i actually got through the game unlike STALKER which doesn't auto save so if i forget to save and i go onto the next level and it crashes then i have to start over from my last save which can sometimes be hours back and it crashes about one out of every 4 times i load a new location so it is quite often...Crysis has never crashed for me.

If STALKER CS is not buggy like the first then i would easily recommend it if someone wanted a good atmosphere and interesting graphics.

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modai119

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#44 modai119
Member since 2007 • 531 Posts

I have to agree on Shodan on this one. Past AIs are more "BOOM HEADSHOT!" and "OMGWTFWALLH4X!!!!!" as you increase the difficulty. Having a AI trying to corner you or surround you is amazing. I haven't tried gunning thru the whole game on Delta because I usually die and can't have headshots to take them out fast enough.

Stalkers AI seems kind of generic shoot and back away or 3 more of their buddies they'll charge in blitzkrieg style.

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#45 Fraustbite_0
Member since 2008 • 100 Posts

Hello everybody ,

It seems i can afford only 1 game from either STALKER : Clear Sky and Crysis : Warhead atm in Sept 08 , so which game you recommend me easily ?

I played STALKER and CRYSIS before and loved playing them both .

Please suggest

Indzman :)

indzman

CRYSIS WARHEAD!!!

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#46 leper-messiahs
Member since 2008 • 399 Posts
[QUOTE="leper-messiahs"]

All your post was useless, as we are talking CLEAR SKY, not SHADOW of CHERNOBYLfatshodan

I'd like to wait for you to realise how ridiculous this comment is, but since you probably won't, I'll explain it for you. We're discussing two different games that none of us having played, based on the predecessors. So, if we're talking about Clear Sky, we're also talking about Warhead. A game you have not played, meaning you can only speculate based on the predecessor, which is what I am doing.

CS has 16 possible weapon upgrades, this was not in SOC, we are talking war head and CS, not Crysis and SOC.leper-messiahs

I'm aware of that. I asked what those attachments were and how they affect the game. Can you answer? Do you know? Does that therefore make it a legitimate point for praise? Hint: all three have the same two letter answer.

Factions also are totally revamped in CS, each faction has access to differetn weapons, upgrades and repair technicians. I suggest reading a review or preview that talk how good the faction system and the extra weapon customization is.leper-messiahs

Why would I read a preview when previews are the very definition of quid pro quo? I'll believe it when I see it.

Stalker is VASTLY different then SYStem Shock 2, the environement setting and open gameplay as well as many other difference sin gameplay. leper-messiahs

I know, but you you mentioned very specific gameplay motifs, and System Shock 2 has all of them. Talk about a pointless reply...

After it is all said and done, crysis is really a standard shooter, he areas are small and linear despite giving the illusion or being largeleper-messiahs

No, the areas are huge and linear, and that largeness serves a functional gameplay purpose, while in S.T.A.L.K.E.R the environments are simply pointlessly large. Maybe if those four foot tall fences weren't in the way, I could have skipped all that pointless travel, huh?

the AI is not very good, often i was able to use the sniper rifle and pick them off while they stayed in one spotleper-messiahs

The AI takes cover as soon as it sees a friendly attacked. That cover might not necessarily be good cover, but then again, they don't know where you are.

and they often ran right in the open at me, something the Ai in Stalker will simply never do.

leper-messiahs

Yeah, S.T.A.L.K.E.R's AI just fails to spot you when you're standing right out in the open.

Flat out LIE, Stalkers AI fault is that it is overpowered, it sees you 100 feet away in the dark and still manages to shoot you in the head, you are either lying, had a corrupted game, a pirated version or a rare bug, because that NEVER happens with Stalkers AI.

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#47 Precyse
Member since 2007 • 487 Posts
it all depends on your system, if you got a good one either game should run good, warhead is optimized better, you might get better bang for your buck with clear sky as far as having more of an mixed environment..
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deactivated-64ba3ebd35404

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#48 deactivated-64ba3ebd35404
Member since 2004 • 7590 Posts
[QUOTE="fatshodan"][QUOTE="leper-messiahs"]

All your post was useless, as we are talking CLEAR SKY, not SHADOW of CHERNOBYLleper-messiahs

I'd like to wait for you to realise how ridiculous this comment is, but since you probably won't, I'll explain it for you. We're discussing two different games that none of us having played, based on the predecessors. So, if we're talking about Clear Sky, we're also talking about Warhead. A game you have not played, meaning you can only speculate based on the predecessor, which is what I am doing.

CS has 16 possible weapon upgrades, this was not in SOC, we are talking war head and CS, not Crysis and SOC.leper-messiahs

I'm aware of that. I asked what those attachments were and how they affect the game. Can you answer? Do you know? Does that therefore make it a legitimate point for praise? Hint: all three have the same two letter answer.

Factions also are totally revamped in CS, each faction has access to differetn weapons, upgrades and repair technicians. I suggest reading a review or preview that talk how good the faction system and the extra weapon customization is.leper-messiahs

Why would I read a preview when previews are the very definition of quid pro quo? I'll believe it when I see it.

Stalker is VASTLY different then SYStem Shock 2, the environement setting and open gameplay as well as many other difference sin gameplay. leper-messiahs

I know, but you you mentioned very specific gameplay motifs, and System Shock 2 has all of them. Talk about a pointless reply...

After it is all said and done, crysis is really a standard shooter, he areas are small and linear despite giving the illusion or being largeleper-messiahs

No, the areas are huge and linear, and that largeness serves a functional gameplay purpose, while in S.T.A.L.K.E.R the environments are simply pointlessly large. Maybe if those four foot tall fences weren't in the way, I could have skipped all that pointless travel, huh?

the AI is not very good, often i was able to use the sniper rifle and pick them off while they stayed in one spotleper-messiahs

The AI takes cover as soon as it sees a friendly attacked. That cover might not necessarily be good cover, but then again, they don't know where you are.

and they often ran right in the open at me, something the Ai in Stalker will simply never do.

leper-messiahs

Yeah, S.T.A.L.K.E.R's AI just fails to spot you when you're standing right out in the open.

Flat out LIE, Stalkers AI fault is that it is overpowered, it sees you 100 feet away in the dark and still manages to shoot you in the head, you are either lying, had a corrupted game, a pirated version or a rare bug, because that NEVER happens with Stalkers AI.

Dude, GIVE UP.

Seriously, if there are that many points in his post and you can only reply to one of them you may as well not bother replying at all. Give up, you lost the arguement. Fatshodan wins again.

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#49 deactivated-5bf8c1fbe8a0f
Member since 2004 • 1036 Posts
Go with Stalker Clear Sky. It will give you so much more for your money since Warhed seems to be pretty much the same as the original. Buy Stalker, download Crysis.
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#50 slickchris7777
Member since 2005 • 1610 Posts
Warhead since its $30.