Yes I think DD versions of games should be cheaper than their retail versions.
As others have stated - no costs of manufacturing a physical product, packaging, storage, distribution, end retailer cut (may incur DD cut depending on dev and outlet).
It does make me laugh when I see things like "Digital Deluxe" edition featuring a PDF of the game world map - where the retail version would be a nice printed poster or cloth map for certain games. Ooh a free PDF picture - that'll convince me to buy digital.
As for costs of maintaining servers to provide the game for download - well that is in the best interest of the developer to keep low. Find new ways of compressing the data or repackaging it for download - ultimately not that different from the current ways of trying to cram large amounts of data onto a DVD or biting the bullet and admitting you need more than one disk to ship the game.
DD bypasses a lot of the costs associated with a retail copy and I feel some of that should be passed on to the consumer.
Of course games aren't priced on how much they cost to make or related to how many they think they can sell - they are priced at a socially acceptable level determined in each country - a new game in the UK will cost £30 for PC or £40 for consoles.
Log in to comment