Skyrim DLCs and the corporate money making machine

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hornydawg

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#1 hornydawg
Member since 2012 • 25 Posts
Skyrim DLCs now hitting the market, as expected... here we go again. I guess that a lot of enthusiastic young gamers are soon going to be begging their parents for some more coin$ to buy themselves some fresh, juicy, appealing DLC content to add some crossbows, maybe some spears, some new castle, who knows maybe even some classy new hats and shoes to their game, after they've already payed full price for a supposedly full game. Those top executives sure will be happy with their rising charts and statistics. Good business is where you find it, and good business means good capitalism, uh ?
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SKaREO

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#2 SKaREO
Member since 2006 • 3161 Posts
The DLC fad is dying fast. Free 2 Play is the way of the future.
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frnk55

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#3 frnk55
Member since 2010 • 260 Posts

I don't have a problem with DLC as long as it adds gameplay. If it's just crossgbows and elves then no.

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mep69

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#4 mep69
Member since 2008 • 1926 Posts
DLC is a joke. They need to go back to exspansion, which acctually added stuff that made it worth buying.
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slabber44

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#5 slabber44
Member since 2004 • 985 Posts

The DLC fad is dying fast. Free 2 Play is the way of the future.SKaREO

Wake up! DLC's are going to be staying for a long time. It's away for dev's to prolong the life of their game, while making money in the process. DLC's can be good as long as it adds new areas or maps into the game. DLC's that just add fluff are a waste for the most part. As for free to play! That mainly pertains to online multiplayer games, mainly MMO's (there are other genre's too) where they start losing their player base and decide to go F2P to add players and extend the games life so they can micro payment the players to death to keep funds coming in.

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RobertBowen

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#6 RobertBowen
Member since 2003 • 4094 Posts

Skyrim DLCs now hitting the market, as expected... here we go again. I guess that a lot of enthusiastic young gamers are soon going to be begging their parents for some more coin$ to buy themselves some fresh, juicy, appealing DLC content to add some crossbows, maybe some spears, some new castle, who knows maybe even some classy new hats and shoes to their game, after they've already payed full price for a supposedly full game. Those top executives sure will be happy with their rising charts and statistics. Good business is where you find it, and good business means good capitalism, uh ?hornydawg

I'm looking forward to seeing what Bethesda will produce for Skyrim. I enjoyed the Shivering Isles expansion for Oblivion, and most of the DLC for Fallout 3 (which added decently sized new areas, questlines, characters, monsters, etc.). The days of 'horse armour' and 'spell tomes' are long gone.

Of course, I'll be waiting for the GOTY version of Skyrim to be released, which will include all of the DLC in one package. I don't see any point in getting it piecemeal, and I'm patient enough to wait for a year.

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PetJel

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#7 PetJel
Member since 2009 • 3725 Posts

Because Skyrim was such an empty, shallow, boring and rushed game inthe first place amirite?

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Miroku32

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#8 Miroku32
Member since 2006 • 8666 Posts
DLC is a joke. They need to go back to exspansion, which acctually added stuff that made it worth buying.mep69
You are right. DLC is usually a ripoff while expansions packs are worthwhile addition to a game that adds content and more playtime.
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ShadowJax04

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#9 ShadowJax04
Member since 2006 • 3351 Posts
Fallout: NW is a good example of DLC done right.
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Qixote

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#10 Qixote
Member since 2002 • 10843 Posts

Considering that I have over 200 hours in the base Skyrim version, with still plenty to do, somehow I do not care about this news. It is problematic when companies make stripped down games for full price and then charge for DLC. But that is not the case with Skyrim; one thing it definitely cannot be accused of (by a logical person who knows anything about game history) is being a stripped down game.

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Wasdie

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#11 Wasdie  Moderator
Member since 2003 • 53622 Posts

DLC is a joke. They need to go back to exspansion, which acctually added stuff that made it worth buying.mep69

DLC is expansions. DLC is just what the industry has called any post-release content that you can download. It can be paid, it can be free. The Skryim DLC mostly likely will be worth the money.

Paradox calls the Mount and Blade: Napoleonic Wars expansion DLC.

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Zubinen

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#12 Zubinen
Member since 2011 • 2555 Posts

Because Skyrim was such an empty, shallow, boring and rushed game inthe first place amirite?

PetJel
Actually, yeah :( I know you're trying to be sarcastic but I think you nailed it. Also DLCs are generally made by a team distinct from the team that creates the main content and come with an expectation of sales which is disjoint from that of the main content. It requires ignorance to really complain about DLC nowadays.
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mep69

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#13 mep69
Member since 2008 • 1926 Posts

[QUOTE="mep69"]DLC is a joke. They need to go back to exspansion, which acctually added stuff that made it worth buying.Wasdie

DLC is expansions. DLC is just what the industry has called any post-release content that you can download. It can be paid, it can be free. The Skryim DLC mostly likely will be worth the money.

Paradox calls the Mount and Blade: Napoleonic Wars expansion DLC.

On games like CoD they make "DLC" which include 3 maps and charge an arm and a leg. That's not my idea of an exspansion. Dragon Age: Orgins - Awakening however was an exspansion. You shouldn't charge people for a naf map. We used to be able to make our own. Luckily Valve stil lets us do this.
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Spoonoop

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#14 Spoonoop
Member since 2004 • 178 Posts

If Bethesda really wanted to makea quick buck they would have released DLC day one or at least within the first few weeks the game came out. I don't understand the point of this thread. The devs already mentioned that they wanted to release expansion worthy content so it's going to take some time to create it. Here we are almost 5 months later and we don't even have any official news yet, just some rumors about a crossbow?

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wis3boi

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#15 wis3boi
Member since 2005 • 32507 Posts

If Bethesda really wanted to makea quick buck they would have released DLC day one or at least within the first few weeks the game came out. I don't understand the point of this thread. The devs already mentioned that they wanted to release expansion worthy content so it's going to take some time to create it. Here we are almost 5 months later and we don't even have any official news yet, just some rumors about a crossbow?

Spoonoop
Exactly, they said they wanted expansion-level content, like Bloodmoon, Tribunal, Shivering Isles, etc. If it was just small cheap crap like horse armor, a bow, or whatever we'd have it out by now.
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gameguy6700

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#16 gameguy6700
Member since 2004 • 12197 Posts
While Bethesda did push out some of the most infamous DLC with Oblivion (eg: horse armor), they learned their lesson and have since been pushing out some of the best DLC in the industry. Knights of the Nine and Shivering Isles were more like expansions than DLC. Same goes for most of the Fallout 3 DLC. Fallout NV, while not developed by Bethesda but was still published by them, was pretty much nothing BUT expansions masquerading as DLC. I don't know why you're complaining about this. If you want to complain about DLC, go cry about stuff like Epic's GeoW3 DLC or Capcom's on-disc DLC.
The DLC fad is dying fast. Free 2 Play is the way of the future.SKaREO
You do realize that F2P games are essentially games in which EVERYTHING is on-disc DLC, right? It's not that the DLC "fad" is dying, it's that it's evolved into its logical conclusion.
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dav2693

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#17 dav2693
Member since 2010 • 423 Posts

Expansion packs > DLC

But those times are gone ;(

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PetJel

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#18 PetJel
Member since 2009 • 3725 Posts

[QUOTE="PetJel"]

Because Skyrim was such an empty, shallow, boring and rushed game inthe first place amirite?

Zubinen

Actually, yeah :( I know you're trying to be sarcastic but I think you nailed it. Also DLCs are generally made by a team distinct from the team that creates the main content and come with an expectation of sales which is disjoint from that of the main content. It requires ignorance to really complain about DLC nowadays.

Can you elaborate on why you think Skyrim is a rushed and shallow game?

The way I see it it's one of the best value's a gamer can get when you look at price vs content ratio.

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deactivated-57e5de5e137a4

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#19 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts

[QUOTE="mep69"]DLC is a joke. They need to go back to exspansion, which acctually added stuff that made it worth buying.Wasdie

DLC is expansions. DLC is just what the industry has called any post-release content that you can download. It can be paid, it can be free. The Skryim DLC mostly likely will be worth the money.

Paradox calls the Mount and Blade: Napoleonic Wars expansion DLC.

Yea. I'm thinking this topic is a joke. Even older and extremely popular games like Red Alert and Baldur's Gate had expansions after the release of the game.

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hornydawg

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#20 hornydawg
Member since 2012 • 25 Posts
Good that you think that capitalism and corporate cow milking is a joke. Most tax payers don't.
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vicsrealms

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#21 vicsrealms
Member since 2003 • 2085 Posts

Fallout: NW is a good example of DLC done right.ShadowJax04

Fallout 3, Fallout New Vegas, and lets not forget Borderlands.

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Wasdie

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#22 Wasdie  Moderator
Member since 2003 • 53622 Posts

[QUOTE="Wasdie"]

[QUOTE="mep69"]DLC is a joke. They need to go back to exspansion, which acctually added stuff that made it worth buying.mep69

DLC is expansions. DLC is just what the industry has called any post-release content that you can download. It can be paid, it can be free. The Skryim DLC mostly likely will be worth the money.

Paradox calls the Mount and Blade: Napoleonic Wars expansion DLC.

On games like CoD they make "DLC" which include 3 maps and charge an arm and a leg. That's not my idea of an exspansion. Dragon Age: Orgins - Awakening however was an exspansion. You shouldn't charge people for a naf map. We used to be able to make our own. Luckily Valve stil lets us do this.

This is just me, but I would take professional made maps over user made maps any day.

I know it sounds crazy, but if you're putting 30+ hours a week into CoD, $15 for 3 new maps is actually worth it. If you think of it that way of course.

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C2N2

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#23 C2N2
Member since 2012 • 759 Posts

I'm ok with DLC like those released for GTA4... I spent a good 40 hours beating The Ballad of Gay Tony multiple times (it had an outstanding story)... And 20+ hours on The Lost and the Damned... Both were very good and weren't spammed out right away (months after release and months apart themselves). $20 for each one of them and they were well worth it...

I am not OK with Call of Duty DLC... Where you spend $15 on "new" maps (most of them are just old maps from previous games or ripped from single player levels). I just don't like that... With TBoGT/TLatD... For $20 I am getting 10+ hour stories, fully voiced, a myriad of new MP features, etc... Maps for MP on CoD? Those are meaningless in comparison... A map can be made in a matter of hours by even a single person... And that is how long it takes just a PC gamer using the released creating kit which is miniscule compared to what devs use... It probably takes even less time for them considering they are fluent with the system and in the case of Call of Duty are ripping quite literally entire segments from the single player world and copy/pasting...

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Wasdie

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#24 Wasdie  Moderator
Member since 2003 • 53622 Posts

Good that you think that capitalism and corporate cow milking is a joke. Most tax payers don't.hornydawg

Wow this post makes me sad.

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couly

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#25 couly
Member since 2004 • 6285 Posts
Todd Howard said himself that it will more than likely be an expansion rather than dlc (such as horse armor)
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Zubinen

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#26 Zubinen
Member since 2011 • 2555 Posts

[QUOTE="Zubinen"][QUOTE="PetJel"]

Because Skyrim was such an empty, shallow, boring and rushed game inthe first place amirite?

PetJel

Actually, yeah :( I know you're trying to be sarcastic but I think you nailed it. Also DLCs are generally made by a team distinct from the team that creates the main content and come with an expectation of sales which is disjoint from that of the main content. It requires ignorance to really complain about DLC nowadays.

Can you elaborate on why you think Skyrim is a rushed and shallow game?

The way I see it it's one of the best value's a gamer can get when you look at price vs content ratio.

Quantity =/= quality. I'm fully willing to pay $60 for a game I beat in 3 1/2 hours like Portal 2 over a big spam of content that, while it can keep me busy for a long time, isn't very enjoyable in general. The combat and movement system in Skyrim feels like it's ripped straight out of games from 3 generations ago like it's on a grid like Wolfenstein 3D, yes there is a lot of content, but I have plenty of other games to play so the issue is more value per hour played rather than hours per dollar spent which I think is a pathetic way to determine whether or not a game is worth playing.
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cyborg100000

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#27 cyborg100000
Member since 2005 • 2905 Posts

Come on TC get your facts straight: Todd stated months ago that Skyrim's DLC will be an expansion pack and judging by the development time it will be. It's day one or 3 months later DLC you should be complaining about.

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Schiltron

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#28 Schiltron
Member since 2012 • 25 Posts

It's an odd place to post this particular topic, since PC players can already get new weapons, armour and locations for nothing due to the modding community that's sprung up around the game. Maybe console players will buy in, but it's their money to waste and if they like the things they buy, what's the harm?

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Emraldo

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#29 Emraldo
Member since 2004 • 1959 Posts

Not sure why anyone would buy DLC when the workshop is right there. Give me a Shivering Isles quality expansion and I'll buy it though.

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ssvegeta555

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#30 ssvegeta555
Member since 2003 • 2448 Posts
Not sure why Beth took so long to pump out the first DLC. But, I would hardly call it corporate money making gone bad. Take a look at Kingdoms of Amalur, they have 2 major DLCs and 2 minor ones and they have yet to out out a patch for the damn game...
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Treflis

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#31 Treflis
Member since 2004 • 13757 Posts
Depends on the DLC. If it's alternate costumes, or additional weapons only and smaller things like that then I'll agree they aren't worthy it. If it's more like a expansion pack, meaning it's large and adds alot of content to your game then I'm all for it.
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ShimmerMan

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#32 ShimmerMan
Member since 2008 • 4634 Posts

It's meaningless DLC on the games release datewhich is worth whining about - not DLC months after release.

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brian6330

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#33 brian6330
Member since 2010 • 27 Posts

I don't mind DLC as long as it's not overpriced or just some stupid "unlock"

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Renevent42

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#34 Renevent42
Member since 2010 • 6654 Posts

[QUOTE="mep69"][QUOTE="Wasdie"]

DLC is expansions. DLC is just what the industry has called any post-release content that you can download. It can be paid, it can be free. The Skryim DLC mostly likely will be worth the money.

Paradox calls the Mount and Blade: Napoleonic Wars expansion DLC.

Wasdie

On games like CoD they make "DLC" which include 3 maps and charge an arm and a leg. That's not my idea of an exspansion. Dragon Age: Orgins - Awakening however was an exspansion. You shouldn't charge people for a naf map. We used to be able to make our own. Luckily Valve stil lets us do this.

This is just me, but I would take professional made maps over user made maps any day.

I know it sounds crazy, but if you're putting 30+ hours a week into CoD, $15 for 3 new maps is actually worth it. If you think of it that way of course.

Totally agree. I enjoy mods and user made content, but they rarely match the same quality you get from professional developers. I'm personally looking forward to Skyrim DLC, and many other DLC's I've purchased in the past are great. Some DLC does suck of course, but as an informed consumer it's not difficult to figure out which are worth buying, and which are not.
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topsemag55

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#35 topsemag55
Member since 2007 • 19063 Posts

Take a look at Kingdoms of Amalur, they have 2 major DLCs and 2 minor ones and they have yet to out out a patch for the damn game...ssvegeta555

I want a level cap increase more than a patch that fixes minor glitches.

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PetJel

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#36 PetJel
Member since 2009 • 3725 Posts

Quantity =/= quality. I'm fully willing to pay $60 for a game I beat in 3 1/2 hours like Portal 2 over a big spam of content that, while it can keep me busy for a long time, isn't very enjoyable in general. The combat and movement system in Skyrim feels like it's ripped straight out of games from 3 generations ago like it's on a grid like Wolfenstein 3D, yes there is a lot of content, but I have plenty of other games to play so the issue is more value per hour played rather than hours per dollar spent which I think is a pathetic way to determine whether or not a game is worth playing.Zubinen

I see Skyrim as a large quantity of quality gameplay. I'm having a blast playing it. I'm honestly surprised you think the game is that horrible.

Then again I got bored of Portal 2 halfway through so I guess that's just how it is sometimes.

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badgerman300

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#37 badgerman300
Member since 2012 • 25 Posts
I'm sad to say this, as a person that was looking forward to Skyrim for a loooong time, but Skyrim got boring quickly. I found the ending so dull and bland that I felt that the game was over and really put me off playing it.
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Qixote

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#38 Qixote
Member since 2002 • 10843 Posts

I found the ending so dull and bland that I felt that the game was over and really put me off playing it.badgerman300
Skyrim ends? Eh, after over 200 hours I never realized that.

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mep69

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#39 mep69
Member since 2008 • 1926 Posts

[QUOTE="badgerman300"] I found the ending so dull and bland that I felt that the game was over and really put me off playing it.Qixote

Skyrim ends? Eh, after over 200 hours I never realized that.

Most likely refering to the Main quest.
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Qixote

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#40 Qixote
Member since 2002 • 10843 Posts

[QUOTE="Qixote"]

[QUOTE="badgerman300"] I found the ending so dull and bland that I felt that the game was over and really put me off playing it.mep69

Skyrim ends? Eh, after over 200 hours I never realized that.

Most likely refering to the Main quest.

Thank you for clarifying, Captain Obvious.:roll:

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mep69

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#41 mep69
Member since 2008 • 1926 Posts

[QUOTE="mep69"][QUOTE="Qixote"] Skyrim ends? Eh, after over 200 hours I never realized that.

Qixote

Most likely refering to the Main quest.

Thank you for clarifying, Captain Obvious.:roll:

Well your dumb comment was dumb.
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Qixote

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#42 Qixote
Member since 2002 • 10843 Posts

[QUOTE="Qixote"]

[QUOTE="mep69"] Most likely refering to the Main quest. mep69

Thank you for clarifying, Captain Obvious.:roll:

Well your dumb comment was dumb.

And you not recognizing the most obvious of sarcasm is the most stupid. "Over 200 hours in Skyrim"; don't you think such a fan of the game would likely know about the main quest?

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Planeforger

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#43 Planeforger
Member since 2004 • 20147 Posts

Can you elaborate on why you think Skyrim is a rushed and shallow game?

The way I see it it's one of the best value's a gamer can get when you look at price vs content ratio.

PetJel

Possibly a poor choice of words on your part, since I'd say that it fulfils both of those neatly.

The game was unquestionably rushed out of the door. There was no way they were going to pass up the 11/11/11 release date, but given how unstable the game was at launch (plus the fact that they didn't even have the toolset ready at launch), it could have easily used several more months of playtesting.

As for the shallowness...well, there didn't seem to be too much to the game's mechanics:
- Your character build doesn't particularly matter, given that most paths lead to you being an overpowered godlike being very quickly.
- Your choices certainly didn't matter; who you are and what you do don't have any significant impact on the world.
- The combat is overly basic, especially compared to other games of even Oblivion's era (such as Dark Messiah).
- Many options have been stripped down and simplified from Oblivion, which was already a really shallow version of Morrowind.

I mean, there's certainly lots of content, but the downside of that is that none of it was richly detailed.
Also, given the way it is designed, I feel that it is the least replayable Elder Scrolls game, which really hurts the overall playtime - I only put around 100 hours into Skyrim all-up, which is tiny compared to Morrowind's 500 (not to mention that I've put 100 hours into $5 indie titles, so the price:hours ratio doesn't work in my case).

But anyway, as for the DLC...they actually did okay for a while with not milking the game. That surprises me, really. Have they announced what their big DLC was yet?

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LordTrexGuy

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#44 LordTrexGuy
Member since 2008 • 504 Posts

[QUOTE="PetJel"]

Can you elaborate on why you think Skyrim is a rushed and shallow game?

The way I see it it's one of the best value's a gamer can get when you look at price vs content ratio.

Planeforger

Possibly a poor choice of words on your part, since I'd say that it fulfils both of those neatly.

The game was unquestionably rushed out of the door. There was no way they were going to pass up the 11/11/11 release date, but given how unstable the game was at launch (plus the fact that they didn't even have the toolset ready at launch), it could have easily used several more months of playtesting.

As for the shallowness...well, there didn't seem to be too much to the game's mechanics:
- Your character build doesn't particularly matter, given that most paths lead to you being an overpowered godlike being very quickly.
- Your choices certainly didn't matter; who you are and what you do don't have any significant impact on the world.
- The combat is overly basic, especially compared to other games of even Oblivion's era (such as Dark Messiah).
- Many options have been stripped down and simplified from Oblivion, which was already a really shallow version of Morrowind.

I mean, there's certainly lots of content, but the downside of that is that none of it was richly detailed.
Also, given the way it is designed, I feel that it is the least replayable Elder Scrolls game, which really hurts the overall playtime - I only put around 100 hours into Skyrim all-up, which is tiny compared to Morrowind's 500 (not to mention that I've put 100 hours into $5 indie titles, so the price:hours ratio doesn't work in my case).

But anyway, as for the DLC...they actually did okay for a while with not milking the game. That surprises me, really. Have they announced what their big DLC was yet?

No, the game wasn't rushed out. I kind of agree with the instability (mostly on PS3 only) and the bug-filled quests, but hey is there any game as big as Skyrim which is completely bug-free? No.

-Your character build doesn't matter. It doesn't HAVE to matter since Bethesda already said back when Skyrim wasn't releasesd that they wanted players to be able to change their playstyle anytime they wanted, unlike Oblivion where if you chose a Khajiit, it was impossible to become a tank warrior like an Orc.

-Agreed. Even after you had defeated Alduin, the people acted like you had just killed Mirmulnir unlike in Oblivion where you were properly recognized as a true hero after defeating Mehrunes Dagon.

-The melee combat might be basic but magic and archery were undoubtedly great, specially dual casting flames and frost together.

-There are actually more options in Skyrim. Could you marry in Oblivion? Hire mercenaries? Smith weapons and armour? Cook food and catch bugs? Dual wield? No you can't.And by the way, Morrowind was boring as hell with desolate landscapes, cheap combat and unbalanced godlike power with rubbish graphics which were outdated for that time.

If you think Skyrim is shallow in detail, I guess you have been playing too much CoD where each new game had MP buildings just recycled from older games. Skyrim is one of the most detailed games out there and most gamers would agree with this statement.

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mep69

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#45 mep69
Member since 2008 • 1926 Posts

[QUOTE="mep69"][QUOTE="Qixote"] Thank you for clarifying, Captain Obvious.:roll:

Qixote

Well your dumb comment was dumb.

And you not recognizing the most obvious of sarcasm is the most stupid. "Over 200 hours in Skyrim"; don't you think such a fan of the game would likely know about the main quest?

Sorry keep forgeting that americans have a habbit of using sarcasm. My bad.
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Adversary16

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#46 Adversary16
Member since 2007 • 1705 Posts
DLC is a joke. They need to go back to exspansion, which acctually added stuff that made it worth buying.mep69
I agree. I love expansions! Undead Nightmare was a rather good DLC but Rockstar said that it wasn't worth doing any more.
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yellosnolvr

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#47 yellosnolvr
Member since 2005 • 19302 Posts
The DLC fad is dying fast. Free 2 Play is the way of the future.SKaREO
the DLC fad is dying fast for everyone but the really big guys (EA, activision, etc.). its pretty much the opposite in their case
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the_bi99man

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#48 the_bi99man
Member since 2004 • 11465 Posts

Good that you think that capitalism and corporate cow milking is a joke. Most tax payers don't.hornydawg

HAHAHAHHAHAAHA. Exactly how much of your taxes have anything to do with any of this? And, another thing. If you don't like it. DON'T F***ING BUY IT. That's how capitalism works. No one is "screwing you over". No one is "forcing crap down your throat". Just don't buy things that you don't think are a good value. Have some god damn self control, and stop acting like every time a video game publisher puts out something new, you have to buy it, and if it wasn't worth the money, then you got screwed. You're an idiot.

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Zubinen

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#49 Zubinen
Member since 2011 • 2555 Posts

[QUOTE="Zubinen"]Quantity =/= quality. I'm fully willing to pay $60 for a game I beat in 3 1/2 hours like Portal 2 over a big spam of content that, while it can keep me busy for a long time, isn't very enjoyable in general. The combat and movement system in Skyrim feels like it's ripped straight out of games from 3 generations ago like it's on a grid like Wolfenstein 3D, yes there is a lot of content, but I have plenty of other games to play so the issue is more value per hour played rather than hours per dollar spent which I think is a pathetic way to determine whether or not a game is worth playing.PetJel

I see Skyrim as a large quantity of quality gameplay. I'm having a blast playing it. I'm honestly surprised you think the game is that horrible.

Then again I got bored of Portal 2 halfway through so I guess that's just how it is sometimes.

That's wonderful that you're able to extrapolate some sort of entertainment value from Skyrim but to me it's just a glorified skinnerbox, it takes some form of actual strength of gameplay for me to be interested in a game, not just the feeling of being special as the "one and only Dragonborn" where "you and only you" can accomplish the big tasks. Half Life 2 actually does something similar to this, however on top of that we have actual gameplay, not just a feeling of reward or what have you being the sole aspect of the game which carries it.
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Cwagmire21

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#50 Cwagmire21
Member since 2007 • 5896 Posts

I've gotten 88 hours of enjoyable gametime out of Skyrim so far. Everyone has their own opinion though of how good or bad Skyrim really is. Personally, I'm excited for some expansion pack DLC like Shivering Isles.