If you want insanely hard team play on a massive scale and hundreds of towns to take over, you could try Battlefield Europe. They have a 14 day free trial going at the moment and you can download the game at:
http://www.battlegroundeurope.com/
IMHO this is one of the best games ever made. It is also, unfortunately, one of the most underrated games ever made, mainly because of it's disastrous launch and the graphics which may appear to be dated. But the graphics are necassarilly this way because of the massive size of the single, seamless map with thousands of players on it at any one time and the sheer complexity of the flight models, ballistics models, damage models, research, development and supply systems etc. Everyone would need a super computer to run all this if the game had graphics the likes of Crysis or COD4.
This game is innovative and revolutionary in so many ways. It has the largest seamless map of any game, the most complex, realistic flight models, ballistic models and damage models of any game, the dynamic frontline system (which has since been copied by games like Planetside and Frontlines: Fuel Of War), a complex supply system which stretches from the towns on the dynamic front line to the destructible factories located hundreds of miles away in the rear towns and cities. These lines can be cut by capturing towns along the route or bombing the factories. Another innovative feature of these factories is the fact that the enemy's ability to research, develop and build better equipment can be slowed and eventually stopped by bombing them. The game also has the innovative ranking structure wich enables players to start out as a lowly rifleman and work there way up to squad leader, Brigade leader all the way up to either Allied or Axis High Command where they can guide thousands of players. So, this game can appeal to all types of player whether they just want to log in and kill stuff, tactical fans who want to be squad or brigade leader or the more strategic type who fancy planning the overall big picture in the Allied or Axis High Command.
I think it is miraculous what Cornered Rat Software has acheived, with such a tiny development team, in creating a game that is bigger and more complex than would ever be attampted by many of the big games development companies.
If you can look past the dated graphics and get over the near vertical learning curve I would highly recommend that you check this game out.
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