So Mount & Blade: With Sword and Fire...

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snared04

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#1 snared04
Member since 2009 • 455 Posts

Mount and Blade: With Sword and Fire:

-Looting makes no money, you have to trade.

-There are maybe half the social interaction possibilities from MB: Warband, including the inability to marry.

-Guns are super powerful and pretty stupid because a wall of musketeers pretty much owns everything.

-Cavalry is pointless.

-You can only recruit from the very spread out mercenary locations

-You have to pay to upgrade soldiers' equipment.

I guess I just don't know what they were thinking with this game...

In my opinion, the original was awesome, and Warband pretty much fixed all those problems. I could have used a much better, less rigid social interaction system, some tweaks to skills, etc. But in my opinion, they pretty much took With Sword and Fire in the completely wrong direction. Very, very dissapointed in this, especially considering how much I loved Warband.

Thoughts?

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jedinat

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#2 jedinat
Member since 2003 • 3560 Posts
It's an official mod of the first Mount&Blade. That's all it is...
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mkaliaz

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#3 mkaliaz
Member since 2004 • 1979 Posts

I haven't played the new one myself, but I have watched several reviews and a lot of video + commentary on youtube and the general consensus is that the guns pretty much ruined the combat. I think I will just stick with my Warband and be happy.

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Rattlesnake_8

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#4 Rattlesnake_8
Member since 2004 • 18452 Posts
Ive played a little bit and its fun, but i recently got into the CRPG multiplayer mod for Warband.. xp, leveling and buying better weapons, armor etc.. it sucks you in and is just so much fun.
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nesproc

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#5 nesproc
Member since 2011 • 190 Posts

Mount and Blade: With Sword and Fire:

-Looting makes no money, you have to trade.

-There are maybe half the social interaction possibilities from MB: Warband, including the inability to marry.

-Guns are super powerful and pretty stupid because a wall of musketeers pretty much owns everything.

-Cavalry is pointless.

-You can only recruit from the very spread out mercenary locations

-You have to pay to upgrade soldiers' equipment.

I guess I just don't know what they were thinking with this game...

In my opinion, the original was awesome, and Warband pretty much fixed all those problems. I could have used a much better, less rigid social interaction system, some tweaks to skills, etc. But in my opinion, they pretty much took With Sword and Fire in the completely wrong direction. Very, very dissapointed in this, especially considering how much I loved Warband.

Thoughts?

snared04
ya warbrand > fire and sword imo ... (personally i think the guns are way to accurate for the times making them way off balanced and they shouldn't work in the rain have misfires ... =p)
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sonofsmeagle

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#6 sonofsmeagle
Member since 2010 • 4317 Posts

i only play it for the multiplayer which is annoying at times,

You get so many noobs who spam horse archer against infantry that dont even get shields and you get so many noobs running around with bloody 3 guns

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lordreaven

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#7 lordreaven
Member since 2005 • 7239 Posts

OT, there's a reason why Lines of Gunmen are powerful and cav are usless now, it happend historicly. The Crimean Khanate stopped raiding Russia due to the russians using guns (which decimated their cav). However I do feel guns are are a bit too accurate (though, there where a few rifled Guns at this time, only owned by nobility though).

However it was kind of a let down, but remember, you payed $15 for it, and it was never intended to replace Warband. I personally like it because it's a different era.

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bstra323

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#8 bstra323
Member since 2011 • 25 Posts
In my opinion. They should not have made war band to begin with the way swinging a sword works is a massive fail war band and there afters are failures in comparison to the originals.
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bstra323

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#9 bstra323
Member since 2011 • 25 Posts
It's an official mod of the first Mount&Blade. That's all it is...jedinat
yeah but the originals were very inaccurate.
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deactivated-57e5de5e137a4

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#10 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts

I'm disappointed that they actually sold this. It's a very crummy game when compared to either the original or Warband. I've probably spent 10-20 hours in it and it feels like it's just a shell of a game. The multiplayer changes are alright, but the singleplayer is complete ****.

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Requem

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#11 Requem
Member since 2005 • 539 Posts

Mount and Blade: With Sword and Fire:

-Looting makes no money, you have to trade.

-There are maybe half the social interaction possibilities from MB: Warband, including the inability to marry.

-Guns are super powerful and pretty stupid because a wall of musketeers pretty much owns everything.

-Cavalry is pointless.

-You can only recruit from the very spread out mercenary locations

-You have to pay to upgrade soldiers' equipment.

I guess I just don't know what they were thinking with this game...

In my opinion, the original was awesome, and Warband pretty much fixed all those problems. I could have used a much better, less rigid social interaction system, some tweaks to skills, etc. But in my opinion, they pretty much took With Sword and Fire in the completely wrong direction. Very, very dissapointed in this, especially considering how much I loved Warband.

Thoughts?

snared04

You got some things right but also you got a lot of things wrong. Let me fix it for ya.

-Looting makes money, trading makes ridiculous amount of money.

-I wouldn't say "half the interactions" but it's certainly a step back from Warband but at least now it has 3 storyline quests.

-Guns are not that powerful, good armor will prevent you and/or troops from dying from 1 bullet and reloading takes forever. If you don't charge to a wall of musketeers and send in cavalry first, they will own them. Even better try using Swedish infantry and watch your armored swordsmen murdering musketeers 3 times their numbers.

-Lead a group of winged hussars or Swedish Reiters to the flank of a group of musketeers (cavalry have the mobility advantage after all) and see if you lose any cavalry at all.

-You can only recruit from Merc camps UNTIL you become a vassal of a country or have your own country. After you become a vassal, you can recruit faction troops from villages etc. Which seems logical to me. Also you can recruit as many mercs as you want from the camps. So when you need men urgently you don't have to run around village to village only to gather a handful of men.

-Upgrading equipment is a fine addition for the rich folk and you don't have to do it anyways. Became a vassal, recruit faction troops and don't worry about equipment. As for me even after I become a vassal, I keep recruiting mercs with good equipment when I need to gather strong men quickly.

Also There are new maps in multiplayer, a new mode which is pretty addicting and the inclusion of guns forced people to employ new tactics. Finally people can't play "Conan the Barbarian" with their characters, now they also need to think. Guns are not overpowered also. With good armor it takes 2 bullets minimum to take you down and reloading takes about 6-8 seconds and guns are really inaccurate.

Please don't forget people this game is not Mount and Blade 3, it's just an 15$ expansion. For me it introduced enough new stuff to varrant a purchase and I'm still enjoying the game. Don't hate something for the sake of hating it.

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snared04

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#12 snared04
Member since 2009 • 455 Posts

[QUOTE="snared04"]

Mount and Blade: With Sword and Fire:

-Looting makes no money, you have to trade.

-There are maybe half the social interaction possibilities from MB: Warband, including the inability to marry.

-Guns are super powerful and pretty stupid because a wall of musketeers pretty much owns everything.

-Cavalry is pointless.

-You can only recruit from the very spread out mercenary locations

-You have to pay to upgrade soldiers' equipment.

I guess I just don't know what they were thinking with this game...

In my opinion, the original was awesome, and Warband pretty much fixed all those problems. I could have used a much better, less rigid social interaction system, some tweaks to skills, etc. But in my opinion, they pretty much took With Sword and Fire in the completely wrong direction. Very, very dissapointed in this, especially considering how much I loved Warband.

Thoughts?

Requem

You got some things right but also you got a lot of things wrong. Let me fix it for ya.

-Looting makes money, trading makes ridiculous amount of money.

-I wouldn't say "half the interactions" but it's certainly a step back from Warband but at least now it has 3 storyline quests.

-Guns are not that powerful, good armor will prevent you and/or troops from dying from 1 bullet and reloading takes forever. If you don't charge to a wall of musketeers and send in cavalry first, they will own them. Even better try using Swedish infantry and watch your armored swordsmen murdering musketeers 3 times their numbers.

-Lead a group of winged hussars or Swedish Reiters to the flank of a group of musketeers (cavalry have the mobility advantage after all) and see if you lose any cavalry at all.

-You can only recruit from Merc camps UNTIL you become a vassal of a country or have your own country. After you become a vassal, you can recruit faction troops from villages etc. Which seems logical to me. Also you can recruit as many mercs as you want from the camps. So when you need men urgently you don't have to run around village to village only to gather a handful of men.

-Upgrading equipment is a fine addition for the rich folk and you don't have to do it anyways. Became a vassal, recruit faction troops and don't worry about equipment. As for me even after I become a vassal, I keep recruiting mercs with good equipment when I need to gather strong men quickly.

Also There are new maps in multiplayer, a new mode which is pretty addicting and the inclusion of guns forced people to employ new tactics. Finally people can't play "Conan the Barbarian" with their characters, now they also need to think. Guns are not overpowered also. With good armor it takes 2 bullets minimum to take you down and reloading takes about 6-8 seconds and guns are really inaccurate.

Please don't forget people this game is not Mount and Blade 3, it's just an 15$ expansion. For me it introduced enough new stuff to varrant a purchase and I'm still enjoying the game. Don't hate something for the sake of hating it.

Guns are very powerful, and can cause more damage than virtually any other weapon, even in great armor. That has been my experience with it, if yours has differed, I guess I have no tangible way to debate that, other than saying that, with 30+ armor in every slot, I have been 1-2 shotted by musketeers.

I hadn't realized that becoming a vassal allows you to recruit, I'm very appreciative of that knowledge.

I don't hate the series, and I never hate just to hate. But I'd say that Warband was more charming and fulfulling from the get go, and this game seems to be one that you really have to look hard to find the quality, and by comparison, I'd say that it's a let down from the previous entry into the serious.

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ferrari2001

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#13 ferrari2001
Member since 2008 • 17772 Posts
I haven't gotten to sword and fire yet. Still in the process of pwning the entire world in warband. Gotta teach the leaders of the world for not taking me seriously. How dare they say they don't recognize me as a legitimate monarch. I'll show them.