So Valve just confirmed the new Counter Strike will arrive in early 2012.

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epichotcheese

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#1 epichotcheese
Member since 2011 • 162 Posts

Are you guys excited or sick of First Person Shooter already? What do you think of the next 3 major FPS that's coming out?

Here's my personal opinion...

New Counter Strike - I have no idea how Valve will pull this one off but seeing the success of TF2, I have high hopes.

Battlefield 3 - I was excited until EA confirmedthere will beDRM as well as forced "Origin" installation in order to run the game. Damn it why EA ruins everything they touch? I probably won't get this game.

Call of Duty - Modern Warfare 3 - I am excited for the single player, looks like 7 hours of non-stop fun but the multiplayer looks pretty much identical to Modern Warfare 2, which isn't too bad since I did enjoyed the MW2 quite a bit. The in game purchase "Elite" is a major **** up in my opinion...

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DasBeerBoot

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#2 DasBeerBoot
Member since 2011 • 261 Posts

-CS:GO ... I have no Idea what to think about it, never seen any footage; but a 1 day pick-up

-BF3 ... Looking forward to it for a quite long time

-MW3 ... Since MW2 I recognized that CoD repackages the same stuff over and over again... not gonna pick it up for 50 bucks

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deactivated-59d151f079814

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#3 deactivated-59d151f079814
Member since 2003 • 47239 Posts
Not sure what to think of it.. But I honestly hope they use perks or some kind of class system.. After playing fps's so long I honestly think that approach is the best at this time.. I want some pre game planning in how I want to play my character.. To me it just makes the experience more rich in having wider varying gameplay..
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Drazule

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#4 Drazule
Member since 2007 • 8693 Posts

So we can pretty much guarantee that Halflife 3 isn't coming out anymore.

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bonafidetk

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#5 bonafidetk
Member since 2004 • 3911 Posts
Its difficult to say anything about Valves new project because we havent seen anything. MW3 is same old, same old. BF3 looks much better. New engine, destructible environments, vehicles, larger player count, etc, etc. I just wish it had an devkit or at least a map editor.
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MyopicCanadian

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#6 MyopicCanadian
Member since 2004 • 8345 Posts
lol.. I love that double standard. CS:GO will absolutely require you to have Steam running all the time and will tie the game to your account. But when EA does it, it's awful. I remember being forced to install Steam, create an account, and tie my RETAIL GAME to said account to be able to play CS:Source. The only difference is the timeline, as Valve did this years ago and EA is only doing it now. I'm probably going to break down and get all three. CS:GO sounds like it will focus much more on the smaller tournament standard style of play, 5 on 5. So if it plays like EVERY match is a scrim, it might actually be pretty neat. And although it's a FPS, offers a very different experience from the other titles. I've already preordered BF3. It looks quite epic. Huge battles, vehicles, lots of teamwork involved, and generally a slower pace than any of the CoD games. I'm all for that. But I can't deny that I'm somewhat excited for MW3. MW2 minus the lag and hackers would've been an epic experience.. so my purchase is dependant on how they go about with dedicated servers or matchmaking. I STILL like MW2 better than Black Ops, the problem now seems to be finding a good connection. I can play any of these games without caring about my team, relying on fast-paced twitch gameplay.. and sometimes that's all you wanna do. Just tool around and work up a decent k/d.
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jedikevin2

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#7 jedikevin2
Member since 2004 • 5263 Posts

lol.. I love that double standard. CS:GO will absolutely require you to have Steam running all the time and will tie the game to your account. But when EA does it, it's awful. I remember being forced to install Steam, create an account, and tie my RETAIL GAME to said account to be able to play CS:Source. The only difference is the timeline, as Valve did this years ago and EA is only doing it now. I'm probably going to break down and get all three. CS:GO sounds like it will focus much more on the smaller tournament standard style of play, 5 on 5. So if it plays like EVERY match is a scrim, it might actually be pretty neat. And although it's a FPS, offers a very different experience from the other titles. I've already preordered BF3. It looks quite epic. Huge battles, vehicles, lots of teamwork involved, and generally a slower pace than any of the CoD games. I'm all for that. But I can't deny that I'm somewhat excited for MW3. MW2 minus the lag and hackers would've been an epic experience.. so my purchase is dependant on how they go about with dedicated servers or matchmaking. I STILL like MW2 better than Black Ops, the problem now seems to be finding a good connection. I can play any of these games without caring about my team, relying on fast-paced twitch gameplay.. and sometimes that's all you wanna do. Just tool around and work up a decent k/d.MyopicCanadian

Not really a double standard. EA has had tie in for years now. The problem people had with EA was the little jabs they did to try to push there origin concept. If they would have done is correct, no one would care for or against origin.. Still doesn't matter as EA games have had login into EA account for some time now. Just a FYI.. Cs1.6 and Css was "designed for 5 on 5 smaller tournament style".. People just also do pubs on the game as well. Expect nothing really different game wise on that end just probably a in game gui to help manage it...

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DanielDust

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#8 DanielDust
Member since 2007 • 15402 Posts
From what I read this isn't really "the next big thing", seems like an arcade shooter made for the casual people that are in it for fun not skillz (like me), no recoil, etc, it's also not made by Valve, they're just funding the project, hopefully they're working on another Portal or Half Life :P. And I'll bet this one will follow the TF 2 formula, items, trades and item shop, doubt Valve released the trading system just for TF 2 and probably soon to be implemented Portal 2, most likely they'll follow it with some proper implementation for it in other games.
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jedikevin2

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#9 jedikevin2
Member since 2004 • 5263 Posts

From what I read this isn't really "the next big thing", seems like an arcade shooter made for the casual people that are in it for fun not skillz (like me), no recoil, etc, it's also not made by Valve, they're just funding the project, hopefully they're working on another Portal or Half Life :P. And I'll bet this one will follow the TF 2 formula, items, trades and item shop, doubt Valve released the trading system just for TF 2 and probably soon to be implemented Portal 2, most likely they'll follow it with some proper implementation for it in other games.DanielDust

We really know nothing on this outside of name so whatever your reading is just opinion... If you don't know, for the last 2 years, css has been managed by another company with valve overseeing.. Expect the same here. We will have to wait and see.

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MyopicCanadian

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#10 MyopicCanadian
Member since 2004 • 8345 Posts

[QUOTE="MyopicCanadian"]lol.. I love that double standard. CS:GO will absolutely require you to have Steam running all the time and will tie the game to your account. But when EA does it, it's awful. I remember being forced to install Steam, create an account, and tie my RETAIL GAME to said account to be able to play CS:Source. The only difference is the timeline, as Valve did this years ago and EA is only doing it now. I'm probably going to break down and get all three. CS:GO sounds like it will focus much more on the smaller tournament standard style of play, 5 on 5. So if it plays like EVERY match is a scrim, it might actually be pretty neat. And although it's a FPS, offers a very different experience from the other titles. I've already preordered BF3. It looks quite epic. Huge battles, vehicles, lots of teamwork involved, and generally a slower pace than any of the CoD games. I'm all for that. But I can't deny that I'm somewhat excited for MW3. MW2 minus the lag and hackers would've been an epic experience.. so my purchase is dependant on how they go about with dedicated servers or matchmaking. I STILL like MW2 better than Black Ops, the problem now seems to be finding a good connection. I can play any of these games without caring about my team, relying on fast-paced twitch gameplay.. and sometimes that's all you wanna do. Just tool around and work up a decent k/d.jedikevin2

Not really a double standard. EA has had tie in for years now. The problem people had with EA was the little jabs they did to try to push there origin concept. If they would have done is correct, no one would care for or against origin.. Still doesn't matter as EA games have had login into EA account for some time now. Just a FYI.. Cs1.6 and Css was "designed for 5 on 5 smaller tournament style".. People just also do pubs on the game as well. Expect nothing really different game wise on that end just probably a in game gui to help manage it...

Done this "correct" in what sense? You cannot be more forceful than requiring a specific service to a use your game, retail or not, which is exactly how Valve created an initial userbase for Steam. I don't see anything wrong with pushing Origin. What part of CS had specific design for 5 on 5 gameplay? If 1.6 had specific design changes for balance, I wouldn't know.. I only played up to 1.2. And I didn't see anything specific in CS:S. From what I've been reading, I expect CS:GO to have a matchmaking system and ranking system for 5 on 5 games, and since it's the main game mode, will be balanced accordingly.
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DanielDust

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#11 DanielDust
Member since 2007 • 15402 Posts
Yes Valve didn't even make the massive update CS:S had but they did develop the game. Not the case here, and there's nothing bad about the new CS being how the "pros" describe it, I personally will get it either way, it doesn't have to replace CS:S, gameplay wise and graphics wise, it's not like all Source games get outdated with every new Source revision, Valve made a habit of updating absolutely every game to the latest revision so as long as they stick to Source, CS:S will look just as good as CS:GO and both will look just as good as their next Source release.
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jedikevin2

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#12 jedikevin2
Member since 2004 • 5263 Posts

[QUOTE="jedikevin2"]

[QUOTE="MyopicCanadian"]lol.. I love that double standard. CS:GO will absolutely require you to have Steam running all the time and will tie the game to your account. But when EA does it, it's awful. I remember being forced to install Steam, create an account, and tie my RETAIL GAME to said account to be able to play CS:Source. The only difference is the timeline, as Valve did this years ago and EA is only doing it now. I'm probably going to break down and get all three. CS:GO sounds like it will focus much more on the smaller tournament standard style of play, 5 on 5. So if it plays like EVERY match is a scrim, it might actually be pretty neat. And although it's a FPS, offers a very different experience from the other titles. I've already preordered BF3. It looks quite epic. Huge battles, vehicles, lots of teamwork involved, and generally a slower pace than any of the CoD games. I'm all for that. But I can't deny that I'm somewhat excited for MW3. MW2 minus the lag and hackers would've been an epic experience.. so my purchase is dependant on how they go about with dedicated servers or matchmaking. I STILL like MW2 better than Black Ops, the problem now seems to be finding a good connection. I can play any of these games without caring about my team, relying on fast-paced twitch gameplay.. and sometimes that's all you wanna do. Just tool around and work up a decent k/d.MyopicCanadian

Not really a double standard. EA has had tie in for years now. The problem people had with EA was the little jabs they did to try to push there origin concept. If they would have done is correct, no one would care for or against origin.. Still doesn't matter as EA games have had login into EA account for some time now. Just a FYI.. Cs1.6 and Css was "designed for 5 on 5 smaller tournament style".. People just also do pubs on the game as well. Expect nothing really different game wise on that end just probably a in game gui to help manage it...

Done this "correct" in what sense? You cannot be more forceful than requiring a specific service to a use your game, retail or not, which is exactly how Valve created an initial userbase for Steam. I don't see anything wrong with pushing Origin. What part of CS had specific design for 5 on 5 gameplay? If 1.6 had specific design changes for balance, I wouldn't know.. I only played up to 1.2. And I didn't see anything specific in CS:S. From what I've been reading, I expect CS:GO to have a matchmaking system and ranking system for 5 on 5 games, and since it's the main game mode, will be balanced accordingly.

Talking about Origin, then had several public releases critisizing steam and its policies instead of just stating we are pushing our type of game and inviting people into there own service. A difference to this is say GWFL which has stated what its was doing for better or worst from the start so no harm no foul. EA wanted public attention to try to push there service. Nothing really special but not really needed. No double standard on that. Again, I see nothing wrong with Origin but what I do see wrong is EA doing public statements acting like valve is evil and not liking EA... Ea just wants to do its own thing.. Nothing wrong with that but no reason to trash talk or throw in little jabs against competition. Origin is nothign special.. All EA games in last few years have incompasses a EA like element to play the games. They have just formed it into a actual name and given a outside software element to it.

Onto cs... The map designs, the objectives, the game mechanics have been about 5 v 5. Its why cs became the front runner on esport gaming for years. CSS did the same thing as its in the sense, the exact game mechanics and design. ITs just been how its been. Now over the years, pubbing has been a more casual experience and the number of players allowed in servers has gone up and up. What we will have here with the new CS in a base sense is alot of the outside matchmaking, Evo esc whatever groups that appeared not being needed as the game itself will handle it. Thats exactly what I see. I personally see matchmaking and also servers in pub sense with 20-30 player limits etc etc just like what happened to the original cs and css.

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#13 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="jedikevin2"]

[QUOTE="MyopicCanadian"]lol.. I love that double standard. CS:GO will absolutely require you to have Steam running all the time and will tie the game to your account. But when EA does it, it's awful. I remember being forced to install Steam, create an account, and tie my RETAIL GAME to said account to be able to play CS:Source. The only difference is the timeline, as Valve did this years ago and EA is only doing it now. I'm probably going to break down and get all three. CS:GO sounds like it will focus much more on the smaller tournament standard style of play, 5 on 5. So if it plays like EVERY match is a scrim, it might actually be pretty neat. And although it's a FPS, offers a very different experience from the other titles. I've already preordered BF3. It looks quite epic. Huge battles, vehicles, lots of teamwork involved, and generally a slower pace than any of the CoD games. I'm all for that. But I can't deny that I'm somewhat excited for MW3. MW2 minus the lag and hackers would've been an epic experience.. so my purchase is dependant on how they go about with dedicated servers or matchmaking. I STILL like MW2 better than Black Ops, the problem now seems to be finding a good connection. I can play any of these games without caring about my team, relying on fast-paced twitch gameplay.. and sometimes that's all you wanna do. Just tool around and work up a decent k/d.MyopicCanadian

Not really a double standard. EA has had tie in for years now. The problem people had with EA was the little jabs they did to try to push there origin concept. If they would have done is correct, no one would care for or against origin.. Still doesn't matter as EA games have had login into EA account for some time now. Just a FYI.. Cs1.6 and Css was "designed for 5 on 5 smaller tournament style".. People just also do pubs on the game as well. Expect nothing really different game wise on that end just probably a in game gui to help manage it...

Done this "correct" in what sense? You cannot be more forceful than requiring a specific service to a use your game, retail or not, which is exactly how Valve created an initial userbase for Steam. I don't see anything wrong with pushing Origin. What part of CS had specific design for 5 on 5 gameplay? If 1.6 had specific design changes for balance, I wouldn't know.. I only played up to 1.2. And I didn't see anything specific in CS:S. From what I've been reading, I expect CS:GO to have a matchmaking system and ranking system for 5 on 5 games, and since it's the main game mode, will be balanced accordingly.

Agreed. I don't see anything wrong with EA pushing Origin either.
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kdawg88

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#14 kdawg88
Member since 2009 • 2923 Posts
Some wise words here: http://www.sk-gaming.com/content/34371-Cldrn_Will_Global_Offensive_make_CS_go The esports scene is obviously more interested in 1.6, so why consult CSS players for development? I also don't understand how the heck a multiplatform release is supposed to work.
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#15 szafto
Member since 2006 • 1389 Posts
I can't wait!!
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#16 chaoz-king
Member since 2005 • 5956 Posts
CS: Pretty much killed my want to play the other FPS games. BUT.. BF3: Looks awesome so I'll probably get it to hold me over while I am waiting for CS :GO to come out. MW3: Eh if they change some things maybe but as of now no.
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MyopicCanadian

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#17 MyopicCanadian
Member since 2004 • 8345 Posts
[QUOTE="kdawg88"]Some wise words here: http://www.sk-gaming.com/content/34371-Cldrn_Will_Global_Offensive_make_CS_go The esports scene is obviously more interested in 1.6, so why consult CSS players for development? I also don't understand how the heck a multiplatform release is supposed to work.

I was reading on reddit from one of the testers, saying that the game is much closer to Source than it is 1.6, being that it's built off the Source engine. So if you're only going to get testers in for a couple days, using people that are already very familiar with how the Source engine feels is probably a better idea.
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heatfanman101

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#18 heatfanman101
Member since 2008 • 2877 Posts

From what I read this isn't really "the next big thing", seems like an arcade shooter made for the casual people that are in it for fun not skillz (like me), no recoil, etc, it's also not made by Valve, they're just funding the project, hopefully they're working on another Portal or Half Life :P. And I'll bet this one will follow the TF 2 formula, items, trades and item shop, doubt Valve released the trading system just for TF 2 and probably soon to be implemented Portal 2, most likely they'll follow it with some proper implementation for it in other games.DanielDust

If Valve isn't devloping... who is?

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DanielDust

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#19 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="DanielDust"]From what I read this isn't really "the next big thing", seems like an arcade shooter made for the casual people that are in it for fun not skillz (like me), no recoil, etc, it's also not made by Valve, they're just funding the project, hopefully they're working on another Portal or Half Life :P. And I'll bet this one will follow the TF 2 formula, items, trades and item shop, doubt Valve released the trading system just for TF 2 and probably soon to be implemented Portal 2, most likely they'll follow it with some proper implementation for it in other games.heatfanman101

If Valve isn't devloping... who is?

Hiden Path, the ones that updated the CS:S engine and added all the achievements and new features, they also made Defense Grid.
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#20 theafiguy
Member since 2006 • 962 Posts

[QUOTE="kdawg88"]Some wise words here: http://www.sk-gaming.com/content/34371-Cldrn_Will_Global_Offensive_make_CS_go The esports scene is obviously more interested in 1.6, so why consult CSS players for development? I also don't understand how the heck a multiplatform release is supposed to work. MyopicCanadian
I was reading on reddit from one of the testers, saying that the game is much closer to Source than it is 1.6, being that it's built off the Source engine. So if you're only going to get testers in for a couple days, using people that are already very familiar with how the Source engine feels is probably a better idea.

Not only that, but CS:S is played by more casual players. Sure, the esport world is probably more focused on 1.6, but that's not where the money is unfortunately. That's why we have mods, mod the game and then boom, you have a different game. CS:GO might actually be a nice change in the series, although I'm sure people liked CS:S and 1.6 will probably dislike it because I saw "match making".

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kdawg88

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#21 kdawg88
Member since 2009 • 2923 Posts
[QUOTE="MyopicCanadian"][QUOTE="kdawg88"]Some wise words here: http://www.sk-gaming.com/content/34371-Cldrn_Will_Global_Offensive_make_CS_go The esports scene is obviously more interested in 1.6, so why consult CSS players for development? I also don't understand how the heck a multiplatform release is supposed to work.

I was reading on reddit from one of the testers, saying that the game is much closer to Source than it is 1.6, being that it's built off the Source engine. So if you're only going to get testers in for a couple days, using people that are already very familiar with how the Source engine feels is probably a better idea.

The idea is that we *don't* want it to be like CSS...