[QUOTE="Rob_101"]
BC2 just feel so downgraded compared to BF2 tho. BF2 has bigger maps, more players, jets, a commander system, zip lines and rappel ropes, and overall I just feel its more "fun" to play. I don't like the way BC2 controls/handles/feels.
The squad system isn't really better, you can spawn on any squad member now which defeats the purpose of a squad leader and eliminates that tactical aspect of the game. Also the graphics are better in BC2, but not for someone like me who has to play it on low which makes it look like a crappy low-res mess that still has terrible performance. In comparison I can play BF2 fully maxed out with great performance and it looks much better.
In Battlefield 2 you really feel like your on a massive chaotic battlefield. I'm not saying BC2 is a bad game, it can actually be pretty fun. But compared to BF2 I just don't like it as much.
Ondoval
-Jets would not be able to turn in the sky with the BC 2 maps, and I think that with one overpowered vehicle (chopters) is more than enough -I will not miss them-.
-BF 2 had bigger maps but less maps, and the maps had always the same bottlenecks which usually ended with the classical claymores and campers, whereas in BC 2 if you suspect that the main entrance is heaviy defended then you just open a new hole in the wall/roof/whatever to get your target. BF 2 is unable to offer this kind of plasticity: you must to adapt to the limitations of the unamovable environment, which means that a single Stop signal can instantly freeze the 62 tm charge of a M1 at 45 mph.
-The commander was for airstrikes and supplies, but you can still call airstrikes with mortars and in matter of supplies the 4 classes are enought to provide mutual support.
-I must agree with you with the zip lines and ropes (that were added in a expansion) but on the other hand you have here a ton more options to customize your character in BC 2, and as I said destructibility adds more tactical chances and enhances the tactical gameplay; the main role of the squad leader in BF2 was to avoid the direct fire to keep himself alive: nothings prevents you for being equaly evasive, but if you chose to avoid the battles probably your team mates will use another partners as respawn points to be more useful to protect or attack the targets.
I liked BF 2 a lot, but was never fan of chopters in unstoppable killing sprees over armless infantry, so I was playing mainly Infantry Only servers, and to my tastes BC 2 with their smaller scale but way wider options in urban warfare thanx to the interactive environment fits much better what I can expect from a new BF game. And visuals is a plus for me, since maxed the game runs smoothly at average 48 fps in my rig even with all the things blowing away.
You don't need to try and convince me or defend BC2 when people say something negative people say about. I don't find BC2 as good as BF2. I'll wait for a true sequel, one that actually improves and adds features instead of removing them.
The OP asked what the the general consensus is of the PC gaming community on BF:BC2. I gave my opinion and you gave yours, their different, lets just leave it at that.
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