Source Mod-to-Source Map?

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Turisman4

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#1 Turisman4
Member since 2006 • 563 Posts

I'm in a tricky situation: I need to get a map from a SourceMod (specifically ge_cradle from GoldenEye Source) to HL2DM. I tried switching all the files with 'cradle' in the name from the gesource folderto the HL2DM folder. On mapload, the map's polygons are rendered but there are no textures whatsoever. Every poly is rendered withthe Purple Checkerboard Of Death. I don't know what files I forgot to carry over the textures, so any help would be much appreciated.