[QUOTE="JP_Russell"][QUOTE="RK-Mara"][QUOTE="JP_Russell"][QUOTE="Franko_3"] Maybe your character is a polish, a romanian, a hungarian, an Ukrainian, an estonian...
RK-Mara
Again, it doesn't matter what he is, what matters is what language everyone obviously speaks. Everyone you come across in the zone speaks Russian, and it would be illogical for your character to be the only guy there who does not.
So you've heard everyone speaking Russian? I doubt it. And many of the languages sound the same to foreigners.
Russian is a very distinctive and easy to recognize language. But if I'm wrong, if there is any language spoken besides English and Russian in the game, please point me to it.
Something is left for imagination. I wonder how you read books. And that's one of the great things about Stalker.
I don't think the devs intended for us to imagine that there are loads of stalkers of extremely varied ethnicity. They're from many different countries, but mostly from Russian-speaking ones (which makes sense logically, the countries immediately surrounding the zone would be the most drawn toward it as it is more easily accessible). Everyone who speaks English has an accent of Russian influence, and everyone who speaks anything other than English is speaking Russian. Almost every, if not all NPC's can speak both, mostly only speaking English when it is needed or helpful for you as the player to understand them (I.E., when you speak to them in conversations, among other times).
What this comes across as is the devs put Russian dialogue in the game without (the option for) translation of it, without considering that this makes your character appear not native to the area due to everyone using English to communicate with you (as opposed to Russian with English subtitles). The problem with that is that they depict every single other occupant of the zone that you come across (yes, all of them) as being familiar with the customs and native language of the area, so it isn't feasible to assume the devs intended for you to imagine that your character might just not be natively familiar.
(I think) They intended for you to imagine that most everyone, including you, is someone of native familiarity to the zone, and added Russian in NPC conversations to create immersion, but didn't think about the inconsistency and consequential break from immersion it can create since your character, you, do not know what they're saying as you supposedly should (unless you know Russian in real life, but there should be an option for subtitles if you do not). As mfsa pointed out, it would be a nice touch if there was Russian for everything in the game (my opinion is that they should have had an option for this if you so chose).
This is being extremely nit-picky. No, I most certainly do not really care that they (as I believe) made this mistake. It's a very tiny issue and I would hardly mark the game down for it. But the fact remains that I noticed it and went "Well, that's odd. Bummer, looks like a slight discrepancy. Oh well, on to my next quest."
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