Stalker Clear Sky - say what?

This topic is locked from further discussion.

Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 Charles_Dickens
Member since 2009 • 1693 Posts

The first sixty minutes with this game were wonderful.

I left the Clear Sky camp and made my way into the swamp area, which I assumed was the noob-training-level based on how easy it was (really, my comrades did most of the killing for me). This entire area was a real sight to behold, and based on just that one level I'd have to say that Clear Sky is easily one of the best looking games I've ever seen.

But then, after the hour was up, I advanced into the next level, The Cordon area.

Um, okay, maybe I'm missing something here, but suddenly this game has become unimaginably difficult. Here's the thing: I commenced this level right in front of an army barracks with a sub-machine gun pointed straight at me (this is a bit like entering a Fun House and opening the first door and immediately being clubbed on the head by a guy wearing a clown outfit - ba-doing!) The thing is, this machine gun, which is aimed right at me, is a good two hundred yards off, and yet somehow the individual manning the gun (he must be Superman's brother, or something) is able to spot me through the weeds and in the pitch dark of the night. It's impossible for me to see him, but he can clearly see me since I'm completely unable to advance more than ten feet without getting shot to bits. I tried running down the hill to get past the machine gun, but that didn't help at all! It merely precipitated my demise.

Here's what made me flip though.

After dying, and re-loading the game for literally the 30'th time, I finally decided to retreat into the tunnel through which I originally entered (really, there was no place left to go). I kind of just hung out in the tunnel entrance for a while, trying to think up a solution to the clown problem. After about five minutes passed, I was surprised to see that two NPC military guys had come up the hill to investigate - aha, I though: so that's the solution... you have to wait for the NPCs to come after you, whereupon you pick them off one by one. The first NPC came right up to the cave entrance, so I pulled out my shotgun and shot him in the head. Lo and behold! He survived the blast! But not only did he survive the first blast to the head, he survived the second as well. And the third. And the fourth!

Alright, that's interesting I thought. So the NPCs are basically invincible. The simple fact is that I can't kill anybody and I can't advance down the hill - chiefly because there's a guy with a submachine gun pointed straight at me. So the question is: What the bloody hell am I doing wrong here! How come NPCs aren't dying after I've shot them in the head point blank? How come I can't get past the clown wielding the machine gun. And yes, before you ask me the question, this game has been updated with the very latest patch.

If this is normal, then I'd have to say that Clear Sky is the single biggest turd I've stepped in in ten years.

If Gordon Ramsay were here he'd say: Shambolic. Utterly shambolic. A complete and utter disgrace. I'm a bit shocked, really. This game started off with TONS of promise. I cannot believe how quickly this game went down hill. A complete turnaround in a little over sixty minutes. In my twenty-five years of gaming I've never seen a game go from being so great to being so bad, and in such an amazingly short amount of time.

God help me. I've already uninstalled this piece of...

Well, being the masochist that I am, I'm prepared to install this thing again if somebody can shed some light on this situation for me. Right now, I'm just disgusted. Just completely disgusted. I'm thinking about going down to the clinic and having somebody check my blood pressure. Christ almighty what a first-class nightmare.

Avatar image for Juggernaut140
Juggernaut140

36011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#2 Juggernaut140
Member since 2007 • 36011 Posts
You can take another path through the swamps to get to the Cordon... I've never had anyone survive multiple shotgun rounds to the head. Not even guys in Exoskeletons. Go get the Viper from the pump house.
Avatar image for JigglyWiggly_
JigglyWiggly_

24625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#3 JigglyWiggly_
Member since 2009 • 24625 Posts
Eh I love STALKER Clear Sky, I actually love it way more then the first STALKER, which sadly bored me to tears :( I don't know why I love Clear Sky so much though, I guess it's the feeling of team work, like people are around you. I beat it on STALKER, it was pretty challenging but I managed.
Avatar image for nutcrackr
nutcrackr

13032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 1

#4 nutcrackr
Member since 2004 • 13032 Posts
although you can take another path you are meant to take the one you are taking, my honest thoughts are that this was easily the worst part of the game. I suffered almost the same fate. I persisted and used the rock and tree as cover, just run as fast as you can, as soon as you get passed it (to your left) you'll be safe. It's probably fair to just quit, because it's pretty damn stupid from GSC, but if you get passed you might be rewarded. I probably died 10 times too, never had the invincible AI though, that sounds like a strange bug. You can travel back to the outpost later with better armor and weapons and wipe them out. In fact thats just what I did when I got confident enough with some decent equipment. And boy the revenge is sweet :P
Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 Charles_Dickens
Member since 2009 • 1693 Posts

What other path?

Honestly, there's NO WAY I'm going to make it past this machine gun nest. I wasn't kidding when I wrote that I had tried 30 times to make it past. I'm just staggered that the developer allowed this to happen - didn't they give this game to playtesters before releasing it to public? The situation that I'm presently in is just completely absurd. I can't imagine how anybody could've advanced through this area?

I'm literally getting chopped down in five seconds.

Avatar image for Hot-Tamale
Hot-Tamale

2052

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#6 Hot-Tamale
Member since 2009 • 2052 Posts

I think STALKER was kind of overrated. I got about 5 hours into it and it just wasn't working for me. It kinda reminds me of Fallout 3 too, which is much better.

Avatar image for Malphal
Malphal

529

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 Malphal
Member since 2003 • 529 Posts

Your narrative reminds me of a part of Iron Storm. There was a machine gunner who couldn't miss and I had to run past him to break some boards and then go down a shaft to escape. I couldn't getany further than to the boards which put me completely in the open. The first IGI was like that at the bridge level and there were only 3 saves allowed. Argh! The only way to beat a level of IGI was to kill everyone and then, if you had any health to finish, you simple walked to your goal without resistance. Iron Storm was impossible at the one point I discribed above. I haven't finished either one. It's a shame. It isn't even the money. I enjoyed the games. I wanted finish. I will never know what the rest of the game is like. Good luck with your troubles. Oh, I thought the first Stalker got boring too. I am still playing it but I have had it just sitting in my PC for months. Bye.

Avatar image for JigglyWiggly_
JigglyWiggly_

24625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#8 JigglyWiggly_
Member since 2009 • 24625 Posts

What other path?

Honestly, there's NO WAY I'm going to make it past this machine gun nest. I wasn't kidding when I wrote that I had tried 30 times to make it past. I'm just staggered that the developer allowed this to happen - didn't they give this game to playtesters before releasing it to public? The situation that I'm presently in is just completely absurd. I can't imagine how anybody could've advanced through this area?

I'm literally getting chopped down in five seconds.

Charles_Dickens
Go on the left stay near the fence.
Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 Charles_Dickens
Member since 2009 • 1693 Posts

I finally made it through.

I literally ran from tree to tree to tree - and saved my game whenever I reached a new tree.

On my final tree I ran like crazy to the camp (the starting area in Stalker 1) - the problem was that I was bleeding to death and couldn't stop the bleeding. This meant that I kept on dying, even though I had made it past the machine gunner - the frustration of this was insane. Finally I ran into the trader's dugout and, as quickly as I possibly could, traded all of my ammunition for bandages. I must've attempted to do this at least 20 times. Finally I made it. I bought a bandage, and just moments before dying, I applied the bandage to my wound.

Two hours.

That's how long it took for me to get past all that.

My blood pressure, right now, must be through the roof. Yeah, great game design. Wonderful work. Honestly, I have no idea how any reviewer on the face of the planet earth could have reviewed this game and not mentioned what I just went through.

Avatar image for Juggernaut140
Juggernaut140

36011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#10 Juggernaut140
Member since 2007 • 36011 Posts

I finally made it through.

I literally ran from tree to tree to tree - and saved my game whenever I reached a new tree.

On my final tree I ran like crazy to the camp (the starting area in Stalker 1) - the problem was that I was bleeding to death and couldn't stop the bleeding. This meant that I kept on dying, even though I had made it past the machine gunner - the frustration of this was insane. Finally I ran into the trader's dugout and, as quickly as I possibly could, traded all of my ammunition for bandages. I must've attempted to do this at least 20 times. Finally I made it. I bought a bandage, and just moments before dying, I applied the bandage to my wound.

Two hours.

That's how long it took for me to get past all that.

My blood pressure, right now, must be through the roof. Yeah, great game design. Wonderful work. Honestly, I have no idea how any reviewer on the face of the planet earth could have reviewed this game and not mentioned what I just went through.

Charles_Dickens
Really? I tried like 5 times and got it. Even killed a few military in the process and snagged some AKs. You gotta crouch by the rocks and make your way to the slope to the left of the entrance to the swamps. Now the nuclear plant in Shadow of Chernobyl? That was hard.
Avatar image for PTMags
PTMags

783

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 PTMags
Member since 2006 • 783 Posts

[QUOTE="Charles_Dickens"]

I finally made it through.

I literally ran from tree to tree to tree - and saved my game whenever I reached a new tree.

On my final tree I ran like crazy to the camp (the starting area in Stalker 1) - the problem was that I was bleeding to death and couldn't stop the bleeding. This meant that I kept on dying, even though I had made it past the machine gunner - the frustration of this was insane. Finally I ran into the trader's dugout and, as quickly as I possibly could, traded all of my ammunition for bandages. I must've attempted to do this at least 20 times. Finally I made it. I bought a bandage, and just moments before dying, I applied the bandage to my wound.

Two hours.

That's how long it took for me to get past all that.

My blood pressure, right now, must be through the roof. Yeah, great game design. Wonderful work. Honestly, I have no idea how any reviewer on the face of the planet earth could have reviewed this game and not mentioned what I just went through.

Juggernaut140

Really? I tried like 5 times and got it. Even killed a few military in the process and snagged some AKs. You gotta crouch by the rocks and make your way to the slope to the left of the entrance to the swamps. Now the nuclear plant in Shadow of Chernobyl? That was hard.

Which difficulty are you playing on? I tried to get past this part on veteran and it was just retarded. Lowered the difficulty and almost made it but died again. Probably could have made it spamming med kits and bandages but didn't feel like wasting them,so I said F it and went back into the swamps. Gonna try the other path or try to make it past the machine gunner again on a lower difficulty.

Avatar image for Juggernaut140
Juggernaut140

36011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#12 Juggernaut140
Member since 2007 • 36011 Posts
Normal I took the other path on higher difficulties.
Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 Charles_Dickens
Member since 2009 • 1693 Posts

[QUOTE="Juggernaut140"][QUOTE="Charles_Dickens"]

I finally made it through.

I literally ran from tree to tree to tree - and saved my game whenever I reached a new tree.

On my final tree I ran like crazy to the camp (the starting area in Stalker 1) - the problem was that I was bleeding to death and couldn't stop the bleeding. This meant that I kept on dying, even though I had made it past the machine gunner - the frustration of this was insane. Finally I ran into the trader's dugout and, as quickly as I possibly could, traded all of my ammunition for bandages. I must've attempted to do this at least 20 times. Finally I made it. I bought a bandage, and just moments before dying, I applied the bandage to my wound.

Two hours.

That's how long it took for me to get past all that.

My blood pressure, right now, must be through the roof. Yeah, great game design. Wonderful work. Honestly, I have no idea how any reviewer on the face of the planet earth could have reviewed this game and not mentioned what I just went through.

PTMags

Really? I tried like 5 times and got it. Even killed a few military in the process and snagged some AKs. You gotta crouch by the rocks and make your way to the slope to the left of the entrance to the swamps. Now the nuclear plant in Shadow of Chernobyl? That was hard.

Which difficulty are you playing on? I tried to get past this part on veteran and it was just retarded. Lowered the difficulty and almost made it but died again. Probably could have made it spamming med kits and bandages but didn't feel like wasting them,so I said F it and went back into the swamps. Gonna try the other path or try to make it past the machine gunner again on a lower difficulty.

Thanks.

That post makes me feel better.

Yes, retarded is the perfect word for this. I like a challenge, but not something that's just insanely stupid and unfair. I'm going to continue to play this game, because I love the atmosphere, but I swear to god if something like that happens again...

Well, the game is already tainted now because of this. Oh well.

Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 Charles_Dickens
Member since 2009 • 1693 Posts

You know what?I finally figured it out.

There are actually two completely different versions of this game. There's the version that some of you guys played, which was created in Russia, and there's the version that I'm playing right now, which was made on Mars. Folks, just before I quit playing for the night I ran straight up to a military NPC and unloaded an entire round from my machine gun right into him - I was standing fifteen feet away from him... and he didn't die.

There's something seriously wrong with this game. Just for kicks I tried the shotgun again too. I went straight up to a military NPC and fired off both shots from my shotgun, and the stupid S.O.B. didn't even frickin' die - he just kind of stumbled backwards, as though he'd been b i t c h slapped in the face. I don't know what version of the game it is that you guys are playing, but the version I'm playing is a complete turd. I'm going to keep playing, because I like the visuals, but this... this... game... is just beyond frustrating.

Avatar image for jwsoul
jwsoul

5472

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#15 jwsoul
Member since 2005 • 5472 Posts

Erghh TC why do you keep trying the same thing over and over again?

It was pretty blatent to myself after the 2nd attempt that perhaps there is a better way in, low and behold i found a completely safe route in a matter of minutes.

Get your PDA out look top right of the map theres your exit to Cordon.

Avatar image for machine_B
machine_B

998

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 machine_B
Member since 2007 • 998 Posts

I like listening to Charles Dickens comparing a computer game to a show by a celebrity chef. I'm just sat here imagining Charles Dickens b****ing his ass off to me while smoking a pipe, brilliant! You sir, TC are a genius.

On a more related matter I have Clear Sky but have yet to play it, but if and when I do I'll look out for this bug. I have a sneaking suspicion that my version of STALKER may be from mars because everyone raves about it, but I just can't into the thing. I mean why, why does a pistol round to the head, or 2 shotgun rounds to the chest not kill someone who should already be severely weakened from starvation and cancer and other radiation-induced illnesses? Meh...

Avatar image for fu114u70m471c
fu114u70m471c

50

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 fu114u70m471c
Member since 2009 • 50 Posts

You know what?I finally figured it out.

There are actually two completely different versions of this game. There's the version that some of you guys played, which was created in Russia, and there's the version that I'm playing right now, which was made on Mars. Folks, just before I quit playing for the night I ran straight up to a military NPC and unloaded an entire round from my machine gun right into him - I was standing fifteen feet away from him... and he didn't die.

There's something seriously wrong with this game. Just for kicks I tried the shotgun again too. I went straight up to a military NPC and fired off both shots from my shotgun, and the stupid S.O.B. didn't even frickin' die - he just kind of stumbled backwards, as though he'd been b i t c h slapped in the face. I don't know what version of the game it is that you guys are playing, but the version I'm playing is a complete turd. I'm going to keep playing, because I like the visuals, but this... this... game... is just beyond frustrating.

Charles_Dickens
http://stalker.filefront.com/files/Stalker/Clear_Sky;10495 Mod it into the game you want. Or play it on NOVICE. I reloaded a dozen times at that point. Your revenge will be so sweet when go back with a dragunov. I even stabbed the MGers body a few times (or 50). Its intentional. Immersed.
Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 Charles_Dickens
Member since 2009 • 1693 Posts

Erghh TC why do you keep trying the same thing over and over again?

It was pretty blatent to myself after the 2nd attempt that perhaps there is a better way in, low and behold i found a completely safe route in a matter of minutes.

Get your PDA out look top right of the map theres your exit to Cordon.

jwsoul

Lo and behold!

Where were you yesterday when I needed you?

Avatar image for HondaSnake
HondaSnake

502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 HondaSnake
Member since 2007 • 502 Posts
Like Nutcrackr mentioned you should have just taken the northeast path out of the Swamps to Cordon. It would have made your life a heck of a lot easier :) . That's what I did after being killed by the machine gun a couple times.
Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 Charles_Dickens
Member since 2009 • 1693 Posts

Thing about stalker is that it's not like say...UT3 or crysis or halo.

it's not a game where you aim anywhere near your target and he dies..you have to aim...see your weapon's recoil and condition and real ballistics "AKA bullets flying higher then start to drop in case you get your hand on a sniper rifle."

That along the atmosphere as the OP said it make for a very good game.

I say give it time...stalker at first seems very very hard...God knows that i failed my first task in SOC but later you'll start adopting new strategy

sataricon

I haven't given up on it, because of the atmosphere. Because it's something different. Because it's so damned beautiful to look at. I just think that what I went through last night was needless and pointless.

Jumping from tree to tree like Inspector Clouseau is not my idea of a good time.

Avatar image for deactivated-64ba3ebd35404
deactivated-64ba3ebd35404

7590

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#22 deactivated-64ba3ebd35404
Member since 2004 • 7590 Posts

Thing about stalker is that it's not like say...UT3 or crysis or halo.

it's not a game where you aim anywhere near your target and he dies..you have to aim...see your weapon's recoil and condition and real ballistics "AKA bullets flying higher then start to drop in case you get your hand on a sniper rifle."

That along the atmosphere as the OP said it make for a very good game.

I say give it time...stalker at first seems very very hard...God knows that i failed my first task in SOC but later you'll start adopting new strategy

sataricon
Clear Sky's ballistics are far from realistic. In real life bullets do not randomly stop after traveling 5 feet, making you unable to shoot enemies any further than that, when logically you should be able to.
Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 Charles_Dickens
Member since 2009 • 1693 Posts

[QUOTE="sataricon"]

Thing about stalker is that it's not like say...UT3 or crysis or halo.

it's not a game where you aim anywhere near your target and he dies..you have to aim...see your weapon's recoil and condition and real ballistics "AKA bullets flying higher then start to drop in case you get your hand on a sniper rifle."

That along the atmosphere as the OP said it make for a very good game.

I say give it time...stalker at first seems very very hard...God knows that i failed my first task in SOC but later you'll start adopting new strategy

kieranb2000

Clear Sky's ballistics are far from realistic. In real life bullets do not randomly stop after traveling 5 feet, making you unable to shoot enemies any further than that, when logically you should be able to.

This game, of course, is chiefly a shooter, and it always surprises me... maybe it shouldn't... when developers of shooters can't get the shooting mechanic right. Same thing happened in Brothers In Arms: you'd go straight up to a guy and unload an entire round at point blank range, and the guy, more often than not, would just stand there and not go down. Then he would shoot back, and (at the higher difficulty levels) you'd go down in one shot. It wasn't fair. It wasn't logical. It certainly wasn't my idea of fun.

Ah well, Clear Sky's just a game... I've learned to overlook this stuff... for the most part. It's still a lot of fun to play. And again, to run the risk of repeating myself, the atmosphere is just insane. Superb engine they've got here.

Avatar image for Juggernaut140
Juggernaut140

36011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#25 Juggernaut140
Member since 2007 • 36011 Posts

[QUOTE="jwsoul"]

Erghh TC why do you keep trying the same thing over and over again?

It was pretty blatent to myself after the 2nd attempt that perhaps there is a better way in, low and behold i found a completely safe route in a matter of minutes.

Get your PDA out look top right of the map theres your exit to Cordon.

Charles_Dickens

Lo and behold!

Where were you yesterday when I needed you?

I told you there was another path at the beginning of this thread :| Also STALKER is Ukrainian not Russian
Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 Charles_Dickens
Member since 2009 • 1693 Posts
[QUOTE="Charles_Dickens"]

[QUOTE="jwsoul"]

Erghh TC why do you keep trying the same thing over and over again?

It was pretty blatent to myself after the 2nd attempt that perhaps there is a better way in, low and behold i found a completely safe route in a matter of minutes.

Get your PDA out look top right of the map theres your exit to Cordon.

Juggernaut140

Lo and behold!

Where were you yesterday when I needed you?

I told you there was another path at the beginning of this thread :| Also STALKER is Ukrainian not Russian

Yeah, but you didn't say where it was - I need guidance, man, guidance. Ukraine, Russia, Russia, Ukraine - what's the difference? They're all bald, they're all stalky, they're all named Boris, and they all drink way too much vodka.
Avatar image for Juggernaut140
Juggernaut140

36011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#27 Juggernaut140
Member since 2007 • 36011 Posts
You could have searched for "ALTERNATE PATH TO CORDON"
Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 Charles_Dickens
Member since 2009 • 1693 Posts
You could have searched for "ALTERNATE PATH TO CORDON" Juggernaut140
What is this - a murder mystery?
Avatar image for Juggernaut140
Juggernaut140

36011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#29 Juggernaut140
Member since 2007 • 36011 Posts
[QUOTE="Juggernaut140"]You could have searched for "ALTERNATE PATH TO CORDON" Charles_Dickens
What is this - a murder mystery?

I dunno lol
Avatar image for nutcrackr
nutcrackr

13032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 1

#30 nutcrackr
Member since 2004 • 13032 Posts
I never found shotguns terrible useful against enemies with AKs, they outrange you far too easy. Early bandits and the animals sure the shotty is nice. But the damn things have too much spread to be useful any any mid range battles. Again I hope they spend a bit more time testing call of pripyat this time, I'm available for alpha testing if any GSC members are reading. :P
Avatar image for Bumzur
Bumzur

560

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 Bumzur
Member since 2009 • 560 Posts
I think this game is a little too difficult, strategic, and involving for some. I absolutely loved Stalker and beat it multiple times on its highest difficulty. Beat Clear Sky once at the highest difficulty. I couldn't imagine playing it on anything less.
Avatar image for F1_2004
F1_2004

8009

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 F1_2004
Member since 2003 • 8009 Posts
A couple of things I dislike about Stalker's shooting: - bullet trajectory is exaggerated way too much. Some of the heavier bullets you can actually see arc down as if you were shooting a basketball :| - enemies are near-immune to bullets everywhere except the face. If a guy with a bullet-proof vest in real life takes a rifle shot to the chest, and that shot doesn't penetrate right through, he will at least get knocked down to the ground and be incapacitated for several seconds. In Stalker, you will empty a whole clip in a guy's chest and he'll still be aiming at you through his scope while firing in steady bursts. - oh, and also, there a bit of the FarCry-isis going on. Enemies will spot you from miles away and lock onto you like a heat-seeking missile.
Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 Charles_Dickens
Member since 2009 • 1693 Posts
[QUOTE="F1_2004"]A couple of things I dislike about Stalker's shooting: - bullet trajectory is exaggerated way too much. Some of the heavier bullets you can actually see arc down as if you were shooting a basketball :| - enemies are near-immune to bullets everywhere except the face. If a guy with a bullet-proof vest in real life takes a rifle shot to the chest, and that shot doesn't penetrate right through, he will at least get knocked down to the ground and be incapacitated for several seconds. In Stalker, you will empty a whole clip in a guy's chest and he'll still be aiming at you through his scope while firing in steady bursts. - oh, and also, there a bit of the FarCry-isis going on. Enemies will spot you from miles away and lock onto you like a heat-seeking missile.

That's damn right. The whole thing. That said, it's a game... and it IS a lot of fun. I love the wide-open-ness of this game. And whoever the art-director is, the guy needs to stand up and take a bow. I could walk around the Stalker base camps for hours just admiring the scenery. It's pretty cool that I already visited these places in the original game - now they're all Stalker camps. I'm a little bit surprised at how well Stalker is running on my Core i7 and my GTX 275 - once you've disabled the ridiculous Ambient Occlusion, which adds nothing to the game visually, then you can max everything out, even the god rays - and the frame rate is still way the hell up there. Apart from that nonsense I wrote about in my original post, Clear Sky is shaping up to be one of the better games I've played in a long time.
Avatar image for PTMags
PTMags

783

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 PTMags
Member since 2006 • 783 Posts

[QUOTE="F1_2004"]A couple of things I dislike about Stalker's shooting: - bullet trajectory is exaggerated way too much. Some of the heavier bullets you can actually see arc down as if you were shooting a basketball :| - enemies are near-immune to bullets everywhere except the face. If a guy with a bullet-proof vest in real life takes a rifle shot to the chest, and that shot doesn't penetrate right through, he will at least get knocked down to the ground and be incapacitated for several seconds. In Stalker, you will empty a whole clip in a guy's chest and he'll still be aiming at you through his scope while firing in steady bursts. - oh, and also, there a bit of the FarCry-isis going on. Enemies will spot you from miles away and lock onto you like a heat-seeking missile.Charles_Dickens
That's damn right. The whole thing. That said, it's a game... and it IS a lot of fun. I love the wide-open-ness of this game. And whoever the art-director is, the guy needs to stand up and take a bow. I could walk around the Stalker base camps for hours just admiring the scenery. It's pretty cool that I already visited these places in the original game - now they're all Stalker camps. I'm a little bit surprised at how well Stalker is running on my Core i7 and my GTX 275 - once you've disabled the ridiculous Ambient Occlusion, which adds nothing to the game visually, then you can max everything out, even the god rays - and the frame rate is still way the hell up there. Apart from that nonsense I wrote about in my original post, Clear Sky is shaping up to be one of the better games I've played in a long time.

Stalker is a lot of fun. The original is easily one of the best games i've played. I haven't put too much time into Clear Sky yet but aside from that machine-gunner it's been a blast so far as well. They may both have their flaws (my personal gripe about the combat is how pistols are damn near useless at medium range, it's like the freaking bullets just dissapear mid-flight), but in the end the atmosphere, the ambiance, the immersion, the scenery; it's all hard to beat.

Avatar image for thenidhogg
thenidhogg

72

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 thenidhogg
Member since 2005 • 72 Posts

So, why did the Stalker games not get super high ratings on this site? From everything in this thread I think I'll have to go pick them up now...

Avatar image for iki080
iki080

1085

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 iki080
Member since 2008 • 1085 Posts

CS had the worst gun shot aims I've ever seen. i had to download a patch just to fire straight

Avatar image for Kicker_of_Cans
Kicker_of_Cans

444

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 Kicker_of_Cans
Member since 2009 • 444 Posts
Clear Sky from my experience was nothing short of a huge mess so I know where you're coming from TC. I don't mind if Clear Sky was legitimately difficult, but the game is so cheap that it's pathetic i.e. super accurate grenade throwers. It's just the fact that the game is so unpolished, and not refined in the slightest that hurt the game. Let's not also mention broken emissions, a piss poor main quest, and half-assed Faction Wars and AI. I remember one moment in game when I went to try and take the military base in the Cordon to get rid of the machine gunner. I went in myself, and after about a half hour of executing and quick saving, I finally took it over and left... ... Only when I left, more soldiers just kept coming back. You know it's bad enough that they added that in there, and not really giving you any sort of incentive that there's another way into the Cordon, and that just shows bad design. There's also the side-quests, which are repetitive, and as well very poorly designed. The game has a great atmosphere and loads of potential, but the overall poor design of the game kills most of the good experience left in it. Some of you people really need to stop defending the game and admit that the game is very poorly done, just like the original.
Avatar image for DragonfireXZ95
DragonfireXZ95

26712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 DragonfireXZ95
Member since 2005 • 26712 Posts

I finally made it through.

I literally ran from tree to tree to tree - and saved my game whenever I reached a new tree.

On my final tree I ran like crazy to the camp (the starting area in Stalker 1) - the problem was that I was bleeding to death and couldn't stop the bleeding. This meant that I kept on dying, even though I had made it past the machine gunner - the frustration of this was insane. Finally I ran into the trader's dugout and, as quickly as I possibly could, traded all of my ammunition for bandages. I must've attempted to do this at least 20 times. Finally I made it. I bought a bandage, and just moments before dying, I applied the bandage to my wound.

Two hours.

That's how long it took for me to get past all that.

My blood pressure, right now, must be through the roof. Yeah, great game design. Wonderful work. Honestly, I have no idea how any reviewer on the face of the planet earth could have reviewed this game and not mentioned what I just went through.

Charles_Dickens
Odd, it only took me about 15 minutes to get past that part. lol I died a few times but then I just ran as fast as I could along the fence and got through.
Avatar image for Kicker_of_Cans
Kicker_of_Cans

444

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 Kicker_of_Cans
Member since 2009 • 444 Posts

Kicker_of_Cans:

Just because you don't know how to play it....Or you don't like this game doesn't mean that the game is poor.

not every thing has to be easy mod or n00b friendly for every one in order to be great "crysis"

in this game you need real skill to advance and some Patience.

sataricon
I don't know how to play it? I finished the damn game and experienced its poor ending too. I've played other shooters that require a lot more patience than STALKER, and unlike those other games, I don't have to fight against both cheap AI and busted design.
Avatar image for Charles_Dickens
Charles_Dickens

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 Charles_Dickens
Member since 2009 • 1693 Posts

[QUOTE="Charles_Dickens"]

I finally made it through.

I literally ran from tree to tree to tree - and saved my game whenever I reached a new tree.

On my final tree I ran like crazy to the camp (the starting area in Stalker 1) - the problem was that I was bleeding to death and couldn't stop the bleeding. This meant that I kept on dying, even though I had made it past the machine gunner - the frustration of this was insane. Finally I ran into the trader's dugout and, as quickly as I possibly could, traded all of my ammunition for bandages. I must've attempted to do this at least 20 times. Finally I made it. I bought a bandage, and just moments before dying, I applied the bandage to my wound.

Two hours.

That's how long it took for me to get past all that.

My blood pressure, right now, must be through the roof. Yeah, great game design. Wonderful work. Honestly, I have no idea how any reviewer on the face of the planet earth could have reviewed this game and not mentioned what I just went through.

DragonfireXZ95

Odd, it only took me about 15 minutes to get past that part. lol I died a few times but then I just ran as fast as I could along the fence and got through.

My problem was that I was bleeding to death.

I didn't have any bandages, and I had quick-saved myself into a corner. So there I was, standing behind a tree and being shot at while bleeding to death. Whenever the gunner had to re-load his weapon I ran like crazy to the next tree. Finally, on the last tree, I realized that I could just back up, very slowly, and keep the line of the tree between me and the gunner. Eventually I made it right over the crest of the hill behind me, out of the gunner's sights, whereupon I screamed with joy!

Then I quick-saved, and thirty seconds later bled to death.

Each time I re-loaded my quick-save I would have exactly thirty seconds before dying.

Finally I realized that I could run like crazy to the trader and trade everything I had for a single bandage - but unfortunately I was never quick enough to do this, and had to keep on re-loading my quick-save. After doing this about twenty times, I finally discovered the fastest route to the trader, and was able to buy a bandage off him at the very last possible moment. My health was as low as it could possibly go. I quick saved again, and turned off the computer - my blood pressure must have been through the roof. Thankfully, I haven't experienced anything nearly as bad as that since, and except for the shooting mechanic (which I do have issues with) the game has been a real joy to play.

Avatar image for SF_KiLLaMaN
SF_KiLLaMaN

6446

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#44 SF_KiLLaMaN
Member since 2007 • 6446 Posts
yeah, i got past that part on the first try, it's easy, hide behind tree, wait till shooting stops, run to rock, use medic kit wait till shooting stops, duck under the tree and run for your life, it's really easy. the game is simply amazing, one of the best games i've ever played.
Avatar image for jfsebastianII
jfsebastianII

1084

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#45 jfsebastianII
Member since 2007 • 1084 Posts

I must say i know how you feel - I found the Cordon bit incredibly hard the first time

Because i tried the game early and had bug issues i had to do it again a few months later - it still took me ages with the difficulty down to the least hardest

It's true you have to empty two or three shotgun blasts into people - you just have to accept they're army and have VERY good armour ;)

It was only after i'd got through i realised i'd missed the thing about sticking to the left... :(

Also before reading this thread i didn't realise there was another way to get there either :( :(

in any case Clear Sky is nowhere as good as Stalker: SoC anyway