[QUOTE="warmaster670"]
[QUOTE="Kaelken"]
and add to that, the lack of gameplay - if you want too feel like a jedi play jedi academy, at least there your allowed to jump and aim for yourself :roll:
It's going to be so much found being a "super athlete" who can't even jump, forget wall running etc, standing there in a fight watching your light saber penetrate some npc in locked combat and watch the script go **miss**
Not
Kaelken
Thats funny, worked just fine in KotOR+KotOR 2.
LOL
first of all, kotor never "worked fine" - check this forum for help threads if you have any doubt
Second, I know people played those games, like you have people living off McD food - doesn't necessarily make it a good call now does it
Like I said, it's rpg, it will fail just like mxo, sto and swg did before it, for the simple reason you don't feel like a powerful fighter when your locked into 2D point and click gameplay, no wall jumping... no jumping at all, no aiming, no taunting
Really, all there is, is your usual run of the mill press t for next target, if your level is high enough you win if not you lose. There isn't actually any gameplay involved
SWG failed because SOE rolled out the NGE. Game was doing perfectly fine before that obomination caused about 90% of the playerbase to desert the game within a month or two. How does making an RPG mean it will fail. There is gameplay involved. Sounds to me like you are after more of an action game than what the RPGs typically involve.
No i don't care about the art style looks fine to me. Could they have made it better looking. Sure but that takes more away from content in the game which is what i'd rather was the main focus.
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