[QUOTE="cobrax75"][QUOTE="F1_2004"]
You must be kidding, SC LAN in Korea is huuuuge. In fact I'm almost sure they'll put in some sort of LAN capability if they're any good at their jobs, because it would be a big mistake and big hit to the competitive community if Blizz excludes such a thing.
edit: also, internet connection speed and ping/lag aren't necessarily the same thing. I've got a 10MBps connection and I get serious lag issues in many online games. Such lag is unacceptable in competitions, people would laugh.
F1_2004
Thats because when you play games online, you play with people that may often be fairly far away. Korea is a small country. Play an online game on a server in your state or close to you, and your going to get a ping less than 50.
besides, 10 Mbs is low end in Korea.
Yes I understand this (and protip: not everybody is American). But I'm not a pro gamer and I notice the slowdowns a lot. Even if you cut the lag down due to being in a small country, you'll still be feeling it, it might get intermittently worse during peak hours, etc. Neither are acceptable, especially when there is & has been a much better alternative for decades.Well there is another factor to it also...part of the reason you get so much lag in games like Starcraf is because their P2P games, and not hosted on centralized servers like most FPS games. Meaning that another players poor connection would cause your ping to go up. This isnt at all a problem in Korea, where everyone has high speed internet.
I strongly suspect that the ping you would from this game being played in Korea would be so low, it would be effectivly unnoticable to all but the most vetren players.
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