okay, i am not attacking blizzard or starcraft
i played probably all blizzard games, i still have all the game cds somewhere in my home
I think all the hype for that game might not be justifyed at the end
... okay it's a sequel to the greatest RTS of all time
... okay you guys are excited because it's been 9 years
okay the custom mods/maps community will be fully supported and i truely do like this aspect
but here's how i see it !!
it is using the war3 engine wich is getting a little old
where the maps weren't that big
not so optimized for mass units (but i do believe they really work hard on that, don't bash me for this plz)
the animations weren't great and too scripted
like walking and shooting is the new hot thing today
you can have a massive amount of units on the map
but here, they said the intense action games will last around 15 minutes, but if you want to make a big army, it will take time, i don't think they will respect that promise
*remember in warcraft 3, you tell a group of ranged units to attack a target, they all get in line, the first unit gets the best spot at max range, after the other ones need to walk around those units to get their spots at max range too (if you don't remember, ask and i could find a pic) this was shown, the same problem, in SC2 videos ... now with lots of units it will be hell, totaly !
now the units have habilities
but if you do have a really big army, or if you have to be in your base/buildings to produce that insanely big army ... will you have time to use every unit's truely full potential with all their habilities ?!
COMMAND & CONQUER 3 CREATORS WORKING ON IT !!!
this sounds to me like a total disaster
all the counter aspects of the game, that will make the games a lot longer, for choosing all counters and making sure to be protected from everywhere against everything
either the games will be very short (if you act noob and use 1 unit) or very long
the mothership and all the C&C3 copying .... that smells the flop !
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